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mirror of git://projects.qi-hardware.com/gmenu2x.git synced 2024-09-30 00:55:27 +03:00

Removed return code from surface drawing methods

Not a single caller actually checked the return codes.
This commit is contained in:
Maarten ter Huurne 2014-07-17 18:41:11 +02:00
parent 86ee9955d6
commit 2a4b519282
2 changed files with 43 additions and 45 deletions

View File

@ -112,8 +112,8 @@ void Surface::flip() {
SDL_Flip(raw);
}
bool Surface::blit(SDL_Surface *destination, int x, int y, int w, int h, int a) const {
if (destination == NULL || a==0) return false;
void Surface::blit(SDL_Surface *destination, int x, int y, int w, int h, int a) const {
if (destination == NULL || a==0) return;
SDL_Rect src = { 0, 0, static_cast<Uint16>(w), static_cast<Uint16>(h) };
SDL_Rect dest;
@ -121,55 +121,53 @@ bool Surface::blit(SDL_Surface *destination, int x, int y, int w, int h, int a)
dest.y = y;
if (a>0 && a!=raw->format->alpha)
SDL_SetAlpha(raw, SDL_SRCALPHA|SDL_RLEACCEL, a);
return SDL_BlitSurface(raw, (w==0 || h==0) ? NULL : &src, destination, &dest);
SDL_BlitSurface(raw, (w==0 || h==0) ? NULL : &src, destination, &dest);
}
bool Surface::blit(Surface *destination, int x, int y, int w, int h, int a) const {
return blit(destination->raw,x,y,w,h,a);
void Surface::blit(Surface *destination, int x, int y, int w, int h, int a) const {
blit(destination->raw,x,y,w,h,a);
}
bool Surface::blitCenter(SDL_Surface *destination, int x, int y, int w, int h, int a) const {
void Surface::blitCenter(SDL_Surface *destination, int x, int y, int w, int h, int a) const {
int oh, ow;
if (w==0) ow = halfW; else ow = min(halfW,w/2);
if (h==0) oh = halfH; else oh = min(halfH,h/2);
return blit(destination,x-ow,y-oh,w,h,a);
blit(destination,x-ow,y-oh,w,h,a);
}
bool Surface::blitCenter(Surface *destination, int x, int y, int w, int h, int a) const {
return blitCenter(destination->raw,x,y,w,h,a);
void Surface::blitCenter(Surface *destination, int x, int y, int w, int h, int a) const {
blitCenter(destination->raw,x,y,w,h,a);
}
bool Surface::blitRight(SDL_Surface *destination, int x, int y, int w, int h, int a) const {
void Surface::blitRight(SDL_Surface *destination, int x, int y, int w, int h, int a) const {
if (!w) w = raw->w;
return blit(destination,x-min(raw->w,w),y,w,h,a);
blit(destination,x-min(raw->w,w),y,w,h,a);
}
bool Surface::blitRight(Surface *destination, int x, int y, int w, int h, int a) const {
void Surface::blitRight(Surface *destination, int x, int y, int w, int h, int a) const {
if (!w) w = raw->w;
return blitRight(destination->raw,x,y,w,h,a);
blitRight(destination->raw,x,y,w,h,a);
}
int Surface::box(Sint16 x, Sint16 y, Uint16 w, Uint16 h, Uint8 r, Uint8 g, Uint8 b, Uint8 a) {
return boxRGBA(raw, x, y, x + w - 1, y + h - 1, r, g, b, a);
void Surface::box(Sint16 x, Sint16 y, Uint16 w, Uint16 h, Uint8 r, Uint8 g, Uint8 b, Uint8 a) {
boxRGBA(raw, x, y, x + w - 1, y + h - 1, r, g, b, a);
}
int Surface::box(Sint16 x, Sint16 y, Uint16 w, Uint16 h, Uint8 r, Uint8 g, Uint8 b) {
void Surface::box(Sint16 x, Sint16 y, Uint16 w, Uint16 h, Uint8 r, Uint8 g, Uint8 b) {
SDL_Rect re = { x, y, w, h };
return SDL_FillRect(raw, &re, SDL_MapRGBA(raw->format, r, g, b, 255));
SDL_FillRect(raw, &re, SDL_MapRGBA(raw->format, r, g, b, 255));
}
int Surface::box(Sint16 x, Sint16 y, Uint16 w, Uint16 h, RGBAColor c) {
return box(x, y, w, h, c.r, c.g, c.b, c.a);
void Surface::box(Sint16 x, Sint16 y, Uint16 w, Uint16 h, RGBAColor c) {
box(x, y, w, h, c.r, c.g, c.b, c.a);
}
int Surface::box(SDL_Rect re, RGBAColor c) {
return boxRGBA(
raw, re.x, re.y, re.x + re.w - 1, re.y + re.h - 1, c.r, c.g, c.b, c.a
);
void Surface::box(SDL_Rect re, RGBAColor c) {
boxRGBA(raw, re.x, re.y, re.x + re.w - 1, re.y + re.h - 1, c.r, c.g, c.b, c.a);
}
int Surface::rectangle(Sint16 x, Sint16 y, Uint16 w, Uint16 h, Uint8 r, Uint8 g, Uint8 b, Uint8 a) {
return rectangleRGBA(raw, x, y, x + w - 1, y + h - 1, r, g, b, a);
void Surface::rectangle(Sint16 x, Sint16 y, Uint16 w, Uint16 h, Uint8 r, Uint8 g, Uint8 b, Uint8 a) {
rectangleRGBA(raw, x, y, x + w - 1, y + h - 1, r, g, b, a);
}
int Surface::rectangle(Sint16 x, Sint16 y, Uint16 w, Uint16 h, RGBAColor c) {
return rectangle(x, y, w, h, c.r, c.g, c.b, c.a);
void Surface::rectangle(Sint16 x, Sint16 y, Uint16 w, Uint16 h, RGBAColor c) {
rectangle(x, y, w, h, c.r, c.g, c.b, c.a);
}
int Surface::rectangle(SDL_Rect re, RGBAColor c) {
return rectangle(re.x, re.y, re.w, re.h, c.r, c.g, c.b, c.a);
void Surface::rectangle(SDL_Rect re, RGBAColor c) {
rectangle(re.x, re.y, re.w, re.h, c.r, c.g, c.b, c.a);
}
void Surface::clearClipRect() {
@ -188,7 +186,7 @@ void Surface::setClipRect(SDL_Rect rect) {
SDL_SetClipRect(raw,&rect);
}
bool Surface::blit(Surface *destination, SDL_Rect container, Font::HAlign halign, Font::VAlign valign) const {
void Surface::blit(Surface *destination, SDL_Rect container, Font::HAlign halign, Font::VAlign valign) const {
switch (halign) {
case Font::HAlignLeft:
break;
@ -211,5 +209,5 @@ bool Surface::blit(Surface *destination, SDL_Rect container, Font::HAlign halign
break;
}
return blit(destination,container.x,container.y);
blit(destination,container.x,container.y);
}

View File

@ -61,10 +61,10 @@ public:
void setClipRect(int x, int y, int w, int h);
void setClipRect(SDL_Rect rect);
bool blit(Surface *destination, int x, int y, int w=0, int h=0, int a=-1) const;
bool blit(Surface *destination, SDL_Rect container, Font::HAlign halign = Font::HAlignLeft, Font::VAlign valign = Font::VAlignTop) const;
bool blitCenter(Surface *destination, int x, int y, int w=0, int h=0, int a=-1) const;
bool blitRight(Surface *destination, int x, int y, int w=0, int h=0, int a=-1) const;
void blit(Surface *destination, int x, int y, int w=0, int h=0, int a=-1) const;
void blit(Surface *destination, SDL_Rect container, Font::HAlign halign = Font::HAlignLeft, Font::VAlign valign = Font::VAlignTop) const;
void blitCenter(Surface *destination, int x, int y, int w=0, int h=0, int a=-1) const;
void blitRight(Surface *destination, int x, int y, int w=0, int h=0, int a=-1) const;
void write(Font *font, const std::string &text, int x, int y,
Font::HAlign halign = Font::HAlignLeft,
@ -72,19 +72,19 @@ public:
font->write(this, text, x, y, halign, valign);
}
int box(Sint16 x, Sint16 y, Uint16 w, Uint16 h, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
int box(Sint16 x, Sint16 y, Uint16 w, Uint16 h, Uint8 r, Uint8 g, Uint8 b);
int box(Sint16 x, Sint16 y, Uint16 w, Uint16 h, RGBAColor);
int box(SDL_Rect, RGBAColor);
int rectangle(Sint16, Sint16, Uint16, Uint16, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
int rectangle(Sint16, Sint16, Uint16, Uint16, RGBAColor);
int rectangle(SDL_Rect, RGBAColor);
void box(Sint16 x, Sint16 y, Uint16 w, Uint16 h, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
void box(Sint16 x, Sint16 y, Uint16 w, Uint16 h, Uint8 r, Uint8 g, Uint8 b);
void box(Sint16 x, Sint16 y, Uint16 w, Uint16 h, RGBAColor);
void box(SDL_Rect, RGBAColor);
void rectangle(Sint16, Sint16, Uint16, Uint16, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
void rectangle(Sint16, Sint16, Uint16, Uint16, RGBAColor);
void rectangle(SDL_Rect, RGBAColor);
private:
Surface(SDL_Surface *raw, bool freeWhenDone);
bool blit(SDL_Surface *destination, int x, int y, int w=0, int h=0, int a=-1) const;
bool blitCenter(SDL_Surface *destination, int x, int y, int w=0, int h=0, int a=-1) const;
bool blitRight(SDL_Surface *destination, int x, int y, int w=0, int h=0, int a=-1) const;
void blit(SDL_Surface *destination, int x, int y, int w=0, int h=0, int a=-1) const;
void blitCenter(SDL_Surface *destination, int x, int y, int w=0, int h=0, int a=-1) const;
void blitRight(SDL_Surface *destination, int x, int y, int w=0, int h=0, int a=-1) const;
SDL_Surface *raw;
bool freeWhenDone;