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Minor cleanups in Selector::exec
Declare variables where they are needed instead of way in advance.
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@ -52,9 +52,6 @@ Selector::Selector(GMenu2X *gmenu2x, LinkApp *link, const string &selectorDir) :
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}
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int Selector::exec(int startSelection) {
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bool close = false, result = true;
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vector<string> screens, titles;
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FileLister fl(dir, link->getSelectorBrowser());
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fl.setFilter(link->getSelectorFilter());
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fl.browse();
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@ -85,15 +82,18 @@ int Selector::exec(int startSelection) {
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bg.convertToDisplayFormat();
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uint i, firstElement = 0, iY;
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unsigned int firstElement = 0;
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unsigned int selected = constrain(startSelection, 0, fl.size() - 1);
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vector<string> screens, titles;
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prepare(&fl,&screens,&titles);
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uint selected = constrain(startSelection,0,fl.size()-1);
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//Add the folder icon manually to be sure to load it with alpha support since we are going to disable it for screenshots
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if (gmenu2x->sc.skinRes("imgs/folder.png")==NULL)
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gmenu2x->sc.addSkinRes("imgs/folder.png");
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gmenu2x->sc.defaultAlpha = false;
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bool close = false, result = true;
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while (!close) {
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OutputSurface& s = *gmenu2x->s;
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@ -114,13 +114,13 @@ int Selector::exec(int startSelection) {
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}
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//Selection
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iY = top + (selected - firstElement) * fontheight;
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unsigned int iY = top + (selected - firstElement) * fontheight;
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if (selected<fl.size())
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s.box(1, iY, 309, fontheight, gmenu2x->skinConfColors[COLOR_SELECTION_BG]);
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//Files & Dirs
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s.setClipRect(0, top, 311, height);
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for (i = firstElement; i < fl.size()
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for (unsigned int i = firstElement; i < fl.size()
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&& i < firstElement + nb_elements; i++) {
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iY = i-firstElement;
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if (fl.isDirectory(i)) {
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