mirror of
git://projects.qi-hardware.com/gmenu2x.git
synced 2024-11-29 11:01:34 +02:00
Surface: Load image with factory method instead of constructor.
If loading fails, the factory method returns NULL, while previously the constructor would create a Surface object with a NULL "raw" field. However, since most of the methods dereference "raw" without checking, such a Surface would likely crash the application when used.
This commit is contained in:
parent
0a9229ff3f
commit
52f4686e4a
@ -351,7 +351,7 @@ void GMenu2X::initBG() {
|
|||||||
bg->box(0,0,resX,resY,0,0,0);
|
bg->box(0,0,resX,resY,0,0,0);
|
||||||
} else {
|
} else {
|
||||||
// Note: Copy constructor converts to display format.
|
// Note: Copy constructor converts to display format.
|
||||||
bg = new Surface(Surface(confStr["wallpaper"]));
|
bg = new Surface(Surface::loadImage(confStr["wallpaper"]));
|
||||||
}
|
}
|
||||||
|
|
||||||
drawTopBar(bg);
|
drawTopBar(bg);
|
||||||
@ -360,37 +360,46 @@ void GMenu2X::initBG() {
|
|||||||
Surface *bgmain = new Surface(bg);
|
Surface *bgmain = new Surface(bg);
|
||||||
sc.add(bgmain,"bgmain");
|
sc.add(bgmain,"bgmain");
|
||||||
|
|
||||||
Surface sd("imgs/sd.png", confStr["skin"]);
|
Surface *sd = Surface::loadImage("imgs/sd.png", confStr["skin"]);
|
||||||
Surface cpu("imgs/cpu.png", confStr["skin"]);
|
if (sd) sd->blit(sc["bgmain"], 3, bottomBarIconY);
|
||||||
Surface volume("imgs/volume.png", confStr["skin"]);
|
|
||||||
string df = getDiskFree();
|
string df = getDiskFree();
|
||||||
|
sc["bgmain"]->write(font, df, 22, bottomBarTextY, ASFont::HAlignLeft, ASFont::VAlignMiddle);
|
||||||
|
free(sd);
|
||||||
|
|
||||||
sd.blit( sc["bgmain"], 3, bottomBarIconY );
|
Surface *volume = Surface::loadImage("imgs/volume.png", confStr["skin"]);
|
||||||
sc["bgmain"]->write( font, df, 22, bottomBarTextY, ASFont::HAlignLeft, ASFont::VAlignMiddle );
|
|
||||||
volumeX = 27+font->getTextWidth(df);
|
volumeX = 27+font->getTextWidth(df);
|
||||||
volume.blit( sc["bgmain"], volumeX, bottomBarIconY );
|
if (volume) volume->blit(sc["bgmain"], volumeX, bottomBarIconY);
|
||||||
volumeX += 19;
|
volumeX += 19;
|
||||||
|
free(volume);
|
||||||
|
|
||||||
|
Surface *cpu = Surface::loadImage("imgs/cpu.png", confStr["skin"]);
|
||||||
cpuX = volumeX+font->getTextWidth("100")+5;
|
cpuX = volumeX+font->getTextWidth("100")+5;
|
||||||
cpu.blit( sc["bgmain"], cpuX, bottomBarIconY );
|
if (cpu) cpu->blit(sc["bgmain"], cpuX, bottomBarIconY);
|
||||||
cpuX += 19;
|
cpuX += 19;
|
||||||
manualX = cpuX+font->getTextWidth("300Mhz")+5;
|
manualX = cpuX+font->getTextWidth("300Mhz")+5;
|
||||||
|
free(cpu);
|
||||||
|
|
||||||
int serviceX = resX-38;
|
int serviceX = resX-38;
|
||||||
if (usbnet) {
|
if (usbnet) {
|
||||||
if (web) {
|
if (web) {
|
||||||
Surface webserver("imgs/webserver.png", confStr["skin"]);
|
Surface *webserver = Surface::loadImage(
|
||||||
webserver.blit( sc["bgmain"], serviceX, bottomBarIconY );
|
"imgs/webserver.png", confStr["skin"]);
|
||||||
|
if (webserver) webserver->blit(sc["bgmain"], serviceX, bottomBarIconY);
|
||||||
serviceX -= 19;
|
serviceX -= 19;
|
||||||
|
free(webserver);
|
||||||
}
|
}
|
||||||
if (samba) {
|
if (samba) {
|
||||||
Surface sambaS("imgs/samba.png", confStr["skin"]);
|
Surface *sambaS = Surface::loadImage(
|
||||||
sambaS.blit( sc["bgmain"], serviceX, bottomBarIconY );
|
"imgs/samba.png", confStr["skin"]);
|
||||||
|
if (sambaS) sambaS->blit(sc["bgmain"], serviceX, bottomBarIconY);
|
||||||
serviceX -= 19;
|
serviceX -= 19;
|
||||||
|
free(sambaS);
|
||||||
}
|
}
|
||||||
if (inet) {
|
if (inet) {
|
||||||
Surface inetS("imgs/inet.png", confStr["skin"]);
|
Surface *inetS = Surface::loadImage("imgs/inet.png", confStr["skin"]);
|
||||||
inetS.blit( sc["bgmain"], serviceX, bottomBarIconY );
|
if (inetS) inetS->blit(sc["bgmain"], serviceX, bottomBarIconY);
|
||||||
serviceX -= 19;
|
serviceX -= 19;
|
||||||
|
free(inetS);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -300,14 +300,17 @@ void LinkApp::showManual() {
|
|||||||
//Raise the clock to speed-up the loading of the manual
|
//Raise the clock to speed-up the loading of the manual
|
||||||
gmenu2x->setClock(336);
|
gmenu2x->setClock(336);
|
||||||
|
|
||||||
Surface pngman(manual);
|
Surface *pngman = Surface::loadImage(manual);
|
||||||
|
if (!pngman) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
// Note: Copy constructor converts to display format.
|
// Note: Copy constructor converts to display format.
|
||||||
Surface bg(Surface(gmenu2x->confStr["wallpaper"]));
|
Surface bg(Surface::loadImage(gmenu2x->confStr["wallpaper"]));
|
||||||
stringstream ss;
|
stringstream ss;
|
||||||
string pageStatus;
|
string pageStatus;
|
||||||
|
|
||||||
bool close = false, repaint = true;
|
bool close = false, repaint = true;
|
||||||
int page=0, pagecount=pngman.raw->w/320;
|
int page=0, pagecount=pngman->raw->w/320;
|
||||||
|
|
||||||
ss << pagecount;
|
ss << pagecount;
|
||||||
string spagecount;
|
string spagecount;
|
||||||
@ -319,7 +322,7 @@ void LinkApp::showManual() {
|
|||||||
while (!close) {
|
while (!close) {
|
||||||
if (repaint) {
|
if (repaint) {
|
||||||
bg.blit(gmenu2x->s, 0, 0);
|
bg.blit(gmenu2x->s, 0, 0);
|
||||||
pngman.blit(gmenu2x->s, -page*320, 0);
|
pngman->blit(gmenu2x->s, -page*320, 0);
|
||||||
|
|
||||||
gmenu2x->drawBottomBar();
|
gmenu2x->drawBottomBar();
|
||||||
gmenu2x->drawButton(gmenu2x->s, "x", gmenu2x->tr["Exit"],
|
gmenu2x->drawButton(gmenu2x->s, "x", gmenu2x->tr["Exit"],
|
||||||
|
@ -44,10 +44,31 @@ Surface *Surface::openOutputSurface(int width, int height, int bitsperpixel) {
|
|||||||
return raw ? new Surface(raw, false) : NULL;
|
return raw ? new Surface(raw, false) : NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Surface *Surface::loadImage(const string &img, const string &skin) {
|
||||||
|
string skinpath;
|
||||||
|
if (!skin.empty() && !img.empty() && img[0]!='/') {
|
||||||
|
skinpath = "skins/"+skin+"/"+img;
|
||||||
|
if (!fileExists(skinpath))
|
||||||
|
skinpath = "skins/Default/"+img;
|
||||||
|
} else {
|
||||||
|
skinpath = img;
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Surface *raw = loadPNG(skinpath);
|
||||||
|
if (!raw) {
|
||||||
|
ERROR("Couldn't load surface '%s'\n", img.c_str());
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
return new Surface(raw, true);
|
||||||
|
}
|
||||||
|
|
||||||
Surface::Surface(SDL_Surface *raw_, bool freeWhenDone_)
|
Surface::Surface(SDL_Surface *raw_, bool freeWhenDone_)
|
||||||
: raw(raw_)
|
: raw(raw_)
|
||||||
, freeWhenDone(freeWhenDone_)
|
, freeWhenDone(freeWhenDone_)
|
||||||
{
|
{
|
||||||
|
halfW = raw->w/2;
|
||||||
|
halfH = raw->h/2;
|
||||||
}
|
}
|
||||||
|
|
||||||
Surface::Surface(Surface *s) {
|
Surface::Surface(Surface *s) {
|
||||||
@ -57,14 +78,6 @@ Surface::Surface(Surface *s) {
|
|||||||
halfH = raw->h/2;
|
halfH = raw->h/2;
|
||||||
}
|
}
|
||||||
|
|
||||||
Surface::Surface(const string &img, const string &skin) {
|
|
||||||
raw = NULL;
|
|
||||||
load(img, skin);
|
|
||||||
freeWhenDone = (raw != NULL);
|
|
||||||
halfW = raw->w/2;
|
|
||||||
halfH = raw->h/2;
|
|
||||||
}
|
|
||||||
|
|
||||||
Surface::~Surface() {
|
Surface::~Surface() {
|
||||||
if (freeWhenDone) {
|
if (freeWhenDone) {
|
||||||
SDL_FreeSurface(raw);
|
SDL_FreeSurface(raw);
|
||||||
@ -78,22 +91,6 @@ SDL_PixelFormat *Surface::format() {
|
|||||||
return raw->format;
|
return raw->format;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Surface::load(const string &img, const string &skin) {
|
|
||||||
string skinpath;
|
|
||||||
if (!skin.empty() && !img.empty() && img[0]!='/') {
|
|
||||||
skinpath = "skins/"+skin+"/"+img;
|
|
||||||
if (!fileExists(skinpath))
|
|
||||||
skinpath = "skins/Default/"+img;
|
|
||||||
} else {
|
|
||||||
skinpath = img;
|
|
||||||
}
|
|
||||||
|
|
||||||
raw = loadPNG(skinpath);
|
|
||||||
if (!raw) {
|
|
||||||
ERROR("Couldn't load surface '%s'\n", img.c_str());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Surface::flip() {
|
void Surface::flip() {
|
||||||
SDL_Flip(raw);
|
SDL_Flip(raw);
|
||||||
}
|
}
|
||||||
|
@ -40,9 +40,9 @@ RGBAColor strtorgba(const string &strColor);
|
|||||||
class Surface {
|
class Surface {
|
||||||
public:
|
public:
|
||||||
static Surface *openOutputSurface(int width, int height, int bitsperpixel);
|
static Surface *openOutputSurface(int width, int height, int bitsperpixel);
|
||||||
|
static Surface *loadImage(const string &img, const string &skin="");
|
||||||
|
|
||||||
Surface(Surface *s);
|
Surface(Surface *s);
|
||||||
Surface(const string &img, const string &skin="");
|
|
||||||
~Surface();
|
~Surface();
|
||||||
|
|
||||||
SDL_Surface *raw;
|
SDL_Surface *raw;
|
||||||
@ -74,7 +74,6 @@ public:
|
|||||||
private:
|
private:
|
||||||
Surface(SDL_Surface *raw, bool freeWhenDone);
|
Surface(SDL_Surface *raw, bool freeWhenDone);
|
||||||
SDL_PixelFormat *format();
|
SDL_PixelFormat *format();
|
||||||
void load(const string &img, const string &skin);
|
|
||||||
bool blit(SDL_Surface *destination, int x, int y, int w=0, int h=0, int a=-1);
|
bool blit(SDL_Surface *destination, int x, int y, int w=0, int h=0, int a=-1);
|
||||||
bool blitCenter(SDL_Surface *destination, int x, int y, int w=0, int h=0, int a=-1);
|
bool blitCenter(SDL_Surface *destination, int x, int y, int w=0, int h=0, int a=-1);
|
||||||
bool blitRight(SDL_Surface *destination, int x, int y, int w=0, int h=0, int a=-1);
|
bool blitRight(SDL_Surface *destination, int x, int y, int w=0, int h=0, int a=-1);
|
||||||
|
@ -80,8 +80,10 @@ Surface *SurfaceCollection::add(const string &path) {
|
|||||||
return NULL;
|
return NULL;
|
||||||
} else if (!fileExists(filePath)) return NULL;
|
} else if (!fileExists(filePath)) return NULL;
|
||||||
|
|
||||||
Surface *s = new Surface(filePath);
|
Surface *s = Surface::loadImage(filePath);
|
||||||
surfaces[path] = s;
|
if (s != NULL) {
|
||||||
|
surfaces[path] = s;
|
||||||
|
}
|
||||||
return s;
|
return s;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -94,9 +96,10 @@ Surface *SurfaceCollection::addSkinRes(const string &path) {
|
|||||||
string skinpath = getSkinFilePath(path);
|
string skinpath = getSkinFilePath(path);
|
||||||
if (skinpath.empty())
|
if (skinpath.empty())
|
||||||
return NULL;
|
return NULL;
|
||||||
Surface *s = new Surface(skinpath);
|
Surface *s = Surface::loadImage(skinpath);
|
||||||
if (s != NULL)
|
if (s != NULL) {
|
||||||
surfaces[path] = s;
|
surfaces[path] = s;
|
||||||
|
}
|
||||||
return s;
|
return s;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user