mirror of
git://projects.qi-hardware.com/gmenu2x.git
synced 2024-12-27 11:49:54 +02:00
Rewrite of how the events are handled by the menusetting* objects.
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fdee206d93
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@ -47,7 +47,7 @@ public:
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virtual void draw(int y);
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virtual void handleTS();
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virtual void manageInput(bevent_t *event) = 0;
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virtual bool manageInput(bevent_t *event) = 0;
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virtual void adjustInput();
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virtual void drawSelected(int y);
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virtual bool edited() = 0;
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@ -64,10 +64,13 @@ void MenuSettingBool::draw(int y)
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gmenu2x->s->write( gmenu2x->font, strvalue, 155, y, ASFont::HAlignLeft, ASFont::VAlignTop );
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}
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void MenuSettingBool::manageInput(bevent_t *event)
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bool MenuSettingBool::manageInput(bevent_t *event)
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{
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if (event->button == ACCEPT && event->state == PRESSED)
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toggle();
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if (event->button == ACCEPT && event->state == PRESSED) {
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toggle();
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return true;
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}
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return false;
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}
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void MenuSettingBool::toggle()
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@ -45,7 +45,7 @@ public:
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virtual ~MenuSettingBool() {}
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virtual void draw(int y);
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virtual void manageInput(bevent_t *event);
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virtual bool manageInput(bevent_t *event);
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virtual bool edited();
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void setValue(int value);
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@ -65,7 +65,7 @@ void MenuSettingInt::draw(int y)
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gmenu2x->s->write( gmenu2x->font, strvalue, 155, y, ASFont::HAlignLeft, ASFont::VAlignTop );
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}
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void MenuSettingInt::manageInput(bevent_t *event)
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bool MenuSettingInt::manageInput(bevent_t *event)
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{
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switch (event->button) {
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case LEFT:
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@ -81,8 +81,9 @@ void MenuSettingInt::manageInput(bevent_t *event)
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setValue(value() + 10);
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break;
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default:
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break;
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return false;
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}
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return true;
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}
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void MenuSettingInt::inc()
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@ -39,7 +39,7 @@ public:
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const std::string &description, int *value, int min, int max);
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virtual ~MenuSettingInt() {}
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virtual void manageInput(bevent_t *event);
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virtual bool manageInput(bevent_t *event);
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virtual void adjustInput();
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virtual void draw(int);
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virtual bool edited();
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@ -49,7 +49,7 @@ MenuSettingMultiString::MenuSettingMultiString(
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buttonBox.add(btn);
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}
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void MenuSettingMultiString::manageInput(bevent_t *event)
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bool MenuSettingMultiString::manageInput(bevent_t *event)
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{
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switch(event->button) {
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case LEFT:
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@ -59,8 +59,9 @@ void MenuSettingMultiString::manageInput(bevent_t *event)
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incSel();
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break;
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default:
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break;
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return false;
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}
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return true;
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}
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void MenuSettingMultiString::incSel()
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@ -45,7 +45,7 @@ public:
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const std::vector<std::string> *choices);
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virtual ~MenuSettingMultiString() {};
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virtual void manageInput(bevent_t *event);
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virtual bool manageInput(bevent_t *event);
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};
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#endif
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@ -82,29 +82,30 @@ void MenuSettingRGBA::handleTS() {
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MenuSetting::handleTS();
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}
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void MenuSettingRGBA::manageInput(bevent_t *event) {
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switch(event->button) {
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case MANUAL:
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inc();
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break;
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case CLEAR:
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dec();
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break;
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bool MenuSettingRGBA::manageInput(bevent_t *event) {
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switch(event->button) {
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case MANUAL:
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inc();
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break;
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case CLEAR:
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dec();
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break;
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case ALTLEFT:
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update_value(-10);
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break;
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case ALTRIGHT:
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update_value(10);
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break;
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case LEFT:
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leftComponent();
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break;
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case RIGHT:
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rightComponent();
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break;
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default:
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break;
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}
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case LEFT:
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leftComponent();
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break;
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case RIGHT:
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rightComponent();
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break;
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default:
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return false;
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}
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return true;
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}
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void MenuSettingRGBA::update_value(int value)
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@ -48,7 +48,7 @@ public:
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virtual void draw(int y);
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virtual void handleTS();
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virtual void manageInput(bevent_t *event);
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virtual bool manageInput(bevent_t *event);
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virtual void adjustInput();
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virtual void drawSelected(int y);
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virtual bool edited();
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@ -42,7 +42,7 @@ void MenuSettingStringBase::draw(int y)
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ASFont::HAlignLeft, ASFont::VAlignTop);
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}
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void MenuSettingStringBase::manageInput(bevent_t *event)
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bool MenuSettingStringBase::manageInput(bevent_t *event)
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{
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switch (event->button) {
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case CLEAR:
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@ -52,8 +52,10 @@ void MenuSettingStringBase::manageInput(bevent_t *event)
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edit();
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break;
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default:
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return false;
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break;
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}
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return true;
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}
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void MenuSettingStringBase::clear()
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@ -38,7 +38,7 @@ public:
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virtual ~MenuSettingStringBase();
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virtual void draw(int y);
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virtual void manageInput(bevent_t *event);
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virtual bool manageInput(bevent_t *event);
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virtual bool edited();
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void setValue(const std::string &value) { *_value = value; }
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@ -110,53 +110,28 @@ bool SettingsDialog::exec() {
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inputMgr.waitForEvent(&event);
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} while (event.state != PRESSED);
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switch (event.button) {
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case SETTINGS:
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close = true;
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break;
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case UP:
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if (sel==0)
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sel = voices.size()-1;
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else
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sel -= 1;
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gmenu2x->setInputSpeed();
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voices[sel]->adjustInput();
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break;
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case DOWN:
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sel += 1;
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if (sel>=voices.size()) sel = 0;
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gmenu2x->setInputSpeed();
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voices[sel]->adjustInput();
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break;
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default:
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voices[sel]->manageInput(&event);
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break;
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}
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/*
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inputMgr.update();
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if ( inputMgr[ACTION_START] ) action = SD_ACTION_CLOSE;
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if ( inputMgr[ACTION_UP ] ) action = SD_ACTION_UP;
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if ( inputMgr[ACTION_DOWN ] ) action = SD_ACTION_DOWN;
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switch (action) {
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case SD_ACTION_CLOSE: close = true; break;
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case SD_ACTION_UP: {
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if (sel==0)
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sel = voices.size()-1;
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else
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sel -= 1;
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gmenu2x->setInputSpeed();
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voices[sel]->adjustInput();
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} break;
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case SD_ACTION_DOWN: {
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sel += 1;
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if (sel>=voices.size()) sel = 0;
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gmenu2x->setInputSpeed();
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voices[sel]->adjustInput();
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} break;
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if (voices[sel]->manageInput(&event) == false) {
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switch (event.button) {
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case SETTINGS:
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close = true;
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break;
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case UP:
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if (sel==0)
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sel = voices.size()-1;
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else
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sel -= 1;
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gmenu2x->setInputSpeed();
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voices[sel]->adjustInput();
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break;
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case DOWN:
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sel += 1;
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if (sel>=voices.size()) sel = 0;
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gmenu2x->setInputSpeed();
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voices[sel]->adjustInput();
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default:
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break;
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}
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}
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*/
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}
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gmenu2x->setInputSpeed();
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