mirror of
git://projects.qi-hardware.com/gmenu2x.git
synced 2024-12-26 05:07:42 +02:00
Fix dynamic allocation of IconButton instances
Previously, IconButton instances to be added to button boxes were allocated with new, but never freed with delete. unique_ptr makes sure the buttons will be freed along with the button box that owns them, or when code calls ButtonBox::clear. The destructor of ButtonBox has been made redundant by this change, so it's gone.
This commit is contained in:
parent
004c41e2ef
commit
891525aa94
@ -7,6 +7,8 @@
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#include "utilities.h"
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using std::string;
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using std::unique_ptr;
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using std::move;
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BrowseDialog::BrowseDialog(
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GMenu2X *gmenu2x, Touchscreen &ts_,
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@ -18,24 +20,26 @@ BrowseDialog::BrowseDialog(
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, ts_pressed(false)
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, buttonBox(gmenu2x)
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{
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IconButton *btn;
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buttonBox.add(unique_ptr<IconButton>(new IconButton(gmenu2x, ts, "skin:imgs/buttons/left.png")));
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unique_ptr<IconButton> btnUp(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/cancel.png", gmenu2x->tr["Up one folder"]));
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btnUp->setAction(BIND(&BrowseDialog::directoryUp));
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buttonBox.add(move(btnUp));
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buttonBox.add(new IconButton(gmenu2x, ts, "skin:imgs/buttons/left.png"));
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btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/cancel.png", gmenu2x->tr["Up one folder"]);
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btn->setAction(BIND(&BrowseDialog::directoryUp));
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buttonBox.add(btn);
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unique_ptr<IconButton> btnSelect(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/accept.png", gmenu2x->tr["Select"]));
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btnSelect->setAction(BIND(&BrowseDialog::directoryEnter));
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buttonBox.add(move(btnSelect));
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btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/accept.png", gmenu2x->tr["Select"]);
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btn->setAction(BIND(&BrowseDialog::directoryEnter));
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buttonBox.add(btn);
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unique_ptr<IconButton> btnConfirm(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/start.png", gmenu2x->tr["Confirm"]));
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btnConfirm->setAction(BIND(&BrowseDialog::confirm));
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buttonBox.add(move(btnConfirm));
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btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/start.png", gmenu2x->tr["Confirm"]);
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btn->setAction(BIND(&BrowseDialog::confirm));
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buttonBox.add(btn);
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btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/select.png", gmenu2x->tr["Exit"]);
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btn->setAction(BIND(&BrowseDialog::quit));
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buttonBox.add(btn);
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unique_ptr<IconButton> btnExit(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/select.png", gmenu2x->tr["Exit"]));
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btnExit->setAction(BIND(&BrowseDialog::quit));
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buttonBox.add(move(btnExit));
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iconGoUp = gmenu2x->sc.skinRes("imgs/go-up.png");
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iconFolder = gmenu2x->sc.skinRes("imgs/folder.png");
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@ -3,18 +3,16 @@
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#include "gmenu2x.h"
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#include "iconbutton.h"
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using std::unique_ptr;
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using std::move;
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ButtonBox::ButtonBox(GMenu2X *gmenu2x) : gmenu2x(gmenu2x)
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{
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}
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ButtonBox::~ButtonBox()
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void ButtonBox::add(unique_ptr<IconButton> button)
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{
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clear();
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}
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void ButtonBox::add(IconButton *button)
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{
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buttons.push_back(button);
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buttons.push_back(move(button));
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}
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void ButtonBox::clear()
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@ -25,7 +23,7 @@ void ButtonBox::clear()
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void ButtonBox::paint(Surface& s, unsigned int x)
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{
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const int y = gmenu2x->resY - 1;
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for (auto button : buttons) {
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for (auto& button : buttons) {
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auto rect = button->getRect();
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button->setPosition(x, y - rect.h);
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button->paint(s);
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@ -35,7 +33,7 @@ void ButtonBox::paint(Surface& s, unsigned int x)
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void ButtonBox::handleTS()
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{
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for (auto button : buttons) {
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for (auto& button : buttons) {
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button->handleTS();
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}
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}
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@ -1,26 +1,27 @@
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#ifndef __BUTTONBOX_H__
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#define __BUTTONBOX_H__
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#include "iconbutton.h"
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#include <memory>
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#include <vector>
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class GMenu2X;
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class IconButton;
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class Surface;
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class ButtonBox
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{
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public:
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ButtonBox(GMenu2X *gmenu2x);
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~ButtonBox();
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void add(IconButton *button);
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void add(std::unique_ptr<IconButton> button);
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void clear();
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void paint(Surface& s, unsigned int x);
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void handleTS();
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private:
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std::vector<IconButton*> buttons;
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std::vector<std::unique_ptr<IconButton> > buttons;
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GMenu2X *gmenu2x;
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};
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@ -98,25 +98,25 @@ InputDialog::InputDialog(GMenu2X *gmenu2x, InputManager &inputMgr_,
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setKeyboard(0);
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buttonbox = new ButtonBox(gmenu2x);
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IconButton *btnBackspace = new IconButton(gmenu2x, ts,
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"skin:imgs/buttons/l.png", gmenu2x->tr["Backspace"]);
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unique_ptr<IconButton> btnBackspace(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/l.png", gmenu2x->tr["Backspace"]));
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btnBackspace->setAction(BIND(&InputDialog::backspace));
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buttonbox->add(btnBackspace);
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buttonbox->add(move(btnBackspace));
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IconButton *btnSpace = new IconButton(gmenu2x, ts,
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"skin:imgs/buttons/r.png", gmenu2x->tr["Space"]);
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unique_ptr<IconButton> btnSpace(
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new IconButton(gmenu2x, ts, "skin:imgs/buttons/r.png", gmenu2x->tr["Space"]));
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btnSpace->setAction(BIND(&InputDialog::space));
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buttonbox->add(btnSpace);
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buttonbox->add(move(btnSpace));
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IconButton *btnConfirm = new IconButton(gmenu2x, ts,
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"skin:imgs/buttons/accept.png", gmenu2x->tr["Confirm"]);
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unique_ptr<IconButton> btnConfirm(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/accept.png", gmenu2x->tr["Confirm"]));
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btnConfirm->setAction(BIND(&InputDialog::confirm));
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buttonbox->add(btnConfirm);
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buttonbox->add(move(btnConfirm));
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IconButton *btnChangeKeys = new IconButton(gmenu2x, ts,
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"skin:imgs/buttons/cancel.png", gmenu2x->tr["Change keys"]);
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unique_ptr<IconButton> btnChangeKeys(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/cancel.png", gmenu2x->tr["Change keys"]));
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btnChangeKeys->setAction(BIND(&InputDialog::changeKeys));
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buttonbox->add(btnChangeKeys);
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buttonbox->add(move(btnChangeKeys));
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}
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void InputDialog::setKeyboard(int kb) {
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@ -29,6 +29,8 @@
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#include <sstream>
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using std::string;
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using std::unique_ptr;
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using std::move;
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MenuSettingBool::MenuSettingBool(
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GMenu2X *gmenu2x, Touchscreen &ts,
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@ -58,11 +60,10 @@ MenuSettingBool::MenuSettingBool(
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void MenuSettingBool::initButton()
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{
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IconButton *btn = new IconButton(gmenu2x, ts,
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"skin:imgs/buttons/accept.png",
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gmenu2x->tr["Switch"]);
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unique_ptr<IconButton> btn(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/accept.png", gmenu2x->tr["Switch"]));
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btn->setAction(BIND(&MenuSettingBool::toggle));
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buttonBox.add(btn);
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buttonBox.add(move(btn));
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}
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void MenuSettingBool::draw(int valueX, int y, int h)
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@ -26,6 +26,8 @@
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#include "iconbutton.h"
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using std::string;
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using std::unique_ptr;
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using std::move;
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MenuSettingDir::MenuSettingDir(
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GMenu2X *gmenu2x, Touchscreen &ts_,
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@ -33,17 +35,15 @@ MenuSettingDir::MenuSettingDir(
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: MenuSettingStringBase(gmenu2x, name, description, value)
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, ts(ts_)
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{
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IconButton *btn;
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unique_ptr<IconButton> btnCancel(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/cancel.png", gmenu2x->tr["Clear"]));
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btnCancel->setAction(BIND(&MenuSettingDir::clear));
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buttonBox.add(move(btnCancel));
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btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/cancel.png",
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gmenu2x->tr["Clear"]);
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btn->setAction(BIND(&MenuSettingDir::clear));
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buttonBox.add(btn);
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btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/accept.png",
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gmenu2x->tr["Select"]);
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btn->setAction(BIND(&MenuSettingDir::edit));
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buttonBox.add(btn);
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unique_ptr<IconButton> btnAccept(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/accept.png", gmenu2x->tr["Select"]));
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btnAccept->setAction(BIND(&MenuSettingDir::edit));
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buttonBox.add(move(btnAccept));
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}
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void MenuSettingDir::edit()
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@ -26,6 +26,8 @@
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#include "iconbutton.h"
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using std::string;
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using std::unique_ptr;
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using std::move;
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MenuSettingFile::MenuSettingFile(
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GMenu2X *gmenu2x, Touchscreen &ts_,
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@ -35,15 +37,15 @@ MenuSettingFile::MenuSettingFile(
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, ts(ts_)
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, filter(filter_)
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{
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IconButton *btn;
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unique_ptr<IconButton> btnClear(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/cancel.png", gmenu2x->tr["Clear"]));
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btnClear->setAction(BIND(&MenuSettingFile::clear));
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buttonBox.add(move(btnClear));
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btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/cancel.png", gmenu2x->tr["Clear"]);
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btn->setAction(BIND(&MenuSettingFile::clear));
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buttonBox.add(btn);
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btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/accept.png", gmenu2x->tr["Select"]);
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btn->setAction(BIND(&MenuSettingFile::edit));
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buttonBox.add(btn);
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unique_ptr<IconButton> btnSelect(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/accept.png", gmenu2x->tr["Select"]));
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btnSelect->setAction(BIND(&MenuSettingFile::edit));
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buttonBox.add(move(btnSelect));
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}
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void MenuSettingFile::edit()
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@ -30,6 +30,8 @@
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using std::string;
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using std::stringstream;
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using std::unique_ptr;
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using std::move;
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MenuSettingInt::MenuSettingInt(
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GMenu2X *gmenu2x, Touchscreen &ts,
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@ -37,8 +39,6 @@ MenuSettingInt::MenuSettingInt(
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int *value, int min, int max, int increment)
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: MenuSetting(gmenu2x,name,description)
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{
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IconButton *btn;
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_value = value;
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originalValue = *value;
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this->min = min;
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@ -50,21 +50,25 @@ MenuSettingInt::MenuSettingInt(
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function_t actionInc = BIND(&MenuSettingInt::inc);
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function_t actionDec = BIND(&MenuSettingInt::dec);
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btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/l.png");
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btn->setAction(actionDec);
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buttonBox.add(btn);
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unique_ptr<IconButton> btnL1(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/l.png"));
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btnL1->setAction(actionDec);
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buttonBox.add(move(btnL1));
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btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/left.png", gmenu2x->tr["Decrease"]);
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btn->setAction(actionDec);
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buttonBox.add(btn);
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unique_ptr<IconButton> btnL2(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/left.png", gmenu2x->tr["Decrease"]));
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btnL2->setAction(actionDec);
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buttonBox.add(move(btnL2));
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btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/r.png");
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btn->setAction(actionInc);
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buttonBox.add(btn);
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unique_ptr<IconButton> btnR1(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/r.png"));
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btnR1->setAction(actionInc);
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buttonBox.add(move(btnR1));
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btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/right.png", gmenu2x->tr["Increase"]);
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btn->setAction(actionInc);
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buttonBox.add(btn);
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unique_ptr<IconButton> btnR2(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/right.png", gmenu2x->tr["Increase"]));
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btnR2->setAction(actionInc);
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buttonBox.add(move(btnR2));
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}
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void MenuSettingInt::draw(int valueX, int y, int h)
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@ -28,6 +28,8 @@
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using std::find;
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using std::string;
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using std::vector;
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using std::unique_ptr;
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using std::move;
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MenuSettingMultiString::MenuSettingMultiString(
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GMenu2X *gmenu2x, Touchscreen &ts,
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@ -38,15 +40,15 @@ MenuSettingMultiString::MenuSettingMultiString(
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{
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setSel(find(choices->begin(), choices->end(), *value) - choices->begin());
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IconButton *btn;
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unique_ptr<IconButton> btnDec(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/left.png"));
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btnDec->setAction(BIND(&MenuSettingMultiString::decSel));
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buttonBox.add(move(btnDec));
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btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/left.png");
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btn->setAction(BIND(&MenuSettingMultiString::decSel));
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buttonBox.add(btn);
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btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/right.png", gmenu2x->tr["Change value"]);
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btn->setAction(BIND(&MenuSettingMultiString::incSel));
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buttonBox.add(btn);
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unique_ptr<IconButton> btnInc(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/right.png", gmenu2x->tr["Change value"]));
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btnInc->setAction(BIND(&MenuSettingMultiString::incSel));
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buttonBox.add(move(btnInc));
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}
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bool MenuSettingMultiString::handleButtonPress(InputManager::Button button)
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@ -29,6 +29,8 @@
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using std::string;
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using std::stringstream;
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using std::unique_ptr;
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using std::move;
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constexpr unsigned int COMPONENT_WIDTH = 28;
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@ -228,14 +230,14 @@ void MenuSettingRGBA::updateButtonBox()
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{
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buttonBox.clear();
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if (edit) {
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buttonBox.add(new IconButton(gmenu2x, ts, "skin:imgs/buttons/l.png"));
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buttonBox.add(new IconButton(gmenu2x, ts, "skin:imgs/buttons/left.png", gmenu2x->tr["Decrease"]));
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buttonBox.add(new IconButton(gmenu2x, ts, "skin:imgs/buttons/r.png"));
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buttonBox.add(new IconButton(gmenu2x, ts, "skin:imgs/buttons/right.png", gmenu2x->tr["Increase"]));
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buttonBox.add(new IconButton(gmenu2x, ts, "skin:imgs/buttons/accept.png", gmenu2x->tr["Confirm"]));
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buttonBox.add(unique_ptr<IconButton>(new IconButton(gmenu2x, ts, "skin:imgs/buttons/l.png")));
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buttonBox.add(unique_ptr<IconButton>(new IconButton(gmenu2x, ts, "skin:imgs/buttons/left.png", gmenu2x->tr["Decrease"])));
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buttonBox.add(unique_ptr<IconButton>(new IconButton(gmenu2x, ts, "skin:imgs/buttons/r.png")));
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buttonBox.add(unique_ptr<IconButton>(new IconButton(gmenu2x, ts, "skin:imgs/buttons/right.png", gmenu2x->tr["Increase"])));
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buttonBox.add(unique_ptr<IconButton>(new IconButton(gmenu2x, ts, "skin:imgs/buttons/accept.png", gmenu2x->tr["Confirm"])));
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} else {
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buttonBox.add(new IconButton(gmenu2x, ts, "skin:imgs/buttons/left.png"));
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buttonBox.add(new IconButton(gmenu2x, ts, "skin:imgs/buttons/right.png", gmenu2x->tr["Change color component"]));
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buttonBox.add(new IconButton(gmenu2x, ts, "skin:imgs/buttons/accept.png", gmenu2x->tr["Edit"]));
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buttonBox.add(unique_ptr<IconButton>(new IconButton(gmenu2x, ts, "skin:imgs/buttons/left.png")));
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buttonBox.add(unique_ptr<IconButton>(new IconButton(gmenu2x, ts, "skin:imgs/buttons/right.png", gmenu2x->tr["Change color component"])));
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buttonBox.add(unique_ptr<IconButton>(new IconButton(gmenu2x, ts, "skin:imgs/buttons/accept.png", gmenu2x->tr["Edit"])));
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}
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}
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@ -26,6 +26,8 @@
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#include "inputdialog.h"
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using std::string;
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using std::unique_ptr;
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using std::move;
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MenuSettingString::MenuSettingString(
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GMenu2X *gmenu2x, Touchscreen &ts_,
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@ -36,15 +38,15 @@ MenuSettingString::MenuSettingString(
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, diagTitle(diagTitle_)
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, diagIcon(diagIcon_)
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{
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IconButton *btn;
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unique_ptr<IconButton> btnClear(new IconButton(
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gmenu2x, ts, "skin:imgs/buttons/cancel.png", gmenu2x->tr["Clear"]));
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btnClear->setAction(BIND(&MenuSettingString::clear));
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buttonBox.add(move(btnClear));
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btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/cancel.png", gmenu2x->tr["Clear"]);
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btn->setAction(BIND(&MenuSettingString::clear));
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buttonBox.add(btn);
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btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/accept.png", gmenu2x->tr["Edit"]);
|
||||
btn->setAction(BIND(&MenuSettingString::edit));
|
||||
buttonBox.add(btn);
|
||||
unique_ptr<IconButton> btnEdit(new IconButton(
|
||||
gmenu2x, ts, "skin:imgs/buttons/accept.png", gmenu2x->tr["Edit"]));
|
||||
btnEdit->setAction(BIND(&MenuSettingString::edit));
|
||||
buttonBox.add(move(btnEdit));
|
||||
}
|
||||
|
||||
void MenuSettingString::edit()
|
||||
|
@ -63,8 +63,8 @@ bool WallpaperDialog::exec()
|
||||
uint i, selected = 0, firstElement = 0, iY;
|
||||
|
||||
ButtonBox buttonbox(gmenu2x);
|
||||
buttonbox.add(new IconButton(gmenu2x, ts, "skin:imgs/buttons/accept.png", gmenu2x->tr["Select"]));
|
||||
buttonbox.add(new IconButton(gmenu2x, ts, "skin:imgs/buttons/cancel.png", gmenu2x->tr["Exit"]));
|
||||
buttonbox.add(unique_ptr<IconButton>(new IconButton(gmenu2x, ts, "skin:imgs/buttons/accept.png", gmenu2x->tr["Select"])));
|
||||
buttonbox.add(unique_ptr<IconButton>(new IconButton(gmenu2x, ts, "skin:imgs/buttons/cancel.png", gmenu2x->tr["Exit"])));
|
||||
|
||||
unsigned int top, height;
|
||||
tie(top, height) = gmenu2x->getContentArea();
|
||||
|
Loading…
Reference in New Issue
Block a user