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Init SDL timers before creating the menu
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9fba35feed
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b1eedf6992
@ -217,14 +217,21 @@ GMenu2X::GMenu2X()
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*/
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setenv("SDL_FBCON_DONT_CLEAR", "1", 0);
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if( SDL_Init(SDL_INIT_TIMER) < 0) {
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ERROR("Could not initialize SDL: %s\n", SDL_GetError());
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quit();
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}
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bg = NULL;
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font = NULL;
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setSkin(confStr["skin"], !fileExists(confStr["wallpaper"]));
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layers.insert(layers.begin(), make_shared<Background>(*this));
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initMenu();
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//Screen
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if( SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0) {
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/* We enable video at a later stage, so that the menu elements are
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* loaded before SDL inits the video; this is made so that we won't show
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* a black screen for a couple of seconds. */
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if( SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) {
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ERROR("Could not initialize SDL: %s\n", SDL_GetError());
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quit();
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}
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