mirror of
git://projects.qi-hardware.com/gmenu2x.git
synced 2024-11-25 17:08:26 +02:00
Added MenuSettingStringBase, an abstract base class for MenuSettingString, MenuSettingFile and MenuSettingDir.
This removes a lot of duplicate source code and also decreases the binary size slightly.
This commit is contained in:
parent
9d05af2881
commit
d1d55a7666
@ -6,6 +6,7 @@ gmenu2x_SOURCES = asfont.cpp button.cpp cpu.cpp dirdialog.cpp filedialog.cpp \
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menu.cpp menusettingbool.cpp menusetting.cpp menusettingdir.cpp \
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menusettingfile.cpp menusettingimage.cpp menusettingint.cpp \
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menusettingmultistring.cpp menusettingrgba.cpp menusettingstring.cpp \
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menusettingstringbase.cpp \
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messagebox.cpp selector.cpp \
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settingsdialog.cpp sfontplus.cpp surfacecollection.cpp surface.cpp \
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textdialog.cpp textmanualdialog.cpp touchscreen.cpp translator.cpp \
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@ -18,6 +19,7 @@ noinst_HEADERS = asfont.h button.h cpu.h dirdialog.h FastDelegate.h \
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menu.h menusettingbool.h menusettingdir.h \
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menusettingfile.h menusetting.h menusettingimage.h menusettingint.h \
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menusettingmultistring.h menusettingrgba.h menusettingstring.h \
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menusettingstringbase.h \
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messagebox.h selector.h settingsdialog.h \
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sfontplus.h surfacecollection.h surface.h textdialog.h textmanualdialog.h \
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touchscreen.h translator.h utilities.h wallpaperdialog.h \
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@ -19,62 +19,28 @@
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***************************************************************************/
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#include "menusettingdir.h"
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#include "dirdialog.h"
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#include "utilities.h"
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using namespace std;
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using namespace fastdelegate;
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MenuSettingDir::MenuSettingDir(GMenu2X *gmenu2x, const string &name, const string &description, string *value)
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: MenuSetting(gmenu2x,name,description) {
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MenuSettingDir::MenuSettingDir(
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GMenu2X *gmenu2x, const string &name,
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const string &description, string *value)
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: MenuSettingStringBase(gmenu2x, name, description, value)
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{
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IconButton *btn;
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_value = value;
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originalValue = *value;
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btn = new IconButton(gmenu2x, "skin:imgs/buttons/x.png", gmenu2x->tr["Clear"]);
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btn->setAction(MakeDelegate(this, &MenuSettingDir::clear));
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buttonBox.add(btn);
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btn = new IconButton(gmenu2x, "skin:imgs/buttons/b.png", gmenu2x->tr["Select a directory"]);
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btn->setAction(MakeDelegate(this, &MenuSettingDir::select));
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btn->setAction(MakeDelegate(this, &MenuSettingDir::edit));
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buttonBox.add(btn);
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}
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void MenuSettingDir::draw(int y)
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{
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MenuSetting::draw(y);
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gmenu2x->s->write( gmenu2x->font, value(), 155, y+gmenu2x->font->getHalfHeight(), SFontHAlignLeft, SFontVAlignMiddle );
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}
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void MenuSettingDir::manageInput()
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{
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if (gmenu2x->input[ACTION_X]) setValue("");
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if (gmenu2x->input[ACTION_B]) select();
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}
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void MenuSettingDir::clear()
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{
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setValue("");
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}
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void MenuSettingDir::select()
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void MenuSettingDir::edit()
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{
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DirDialog dd(gmenu2x, description, value());
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if (dd.exec()) setValue( dd.getPath() );
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}
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void MenuSettingDir::setValue(const string &value)
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{
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*_value = value;
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}
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const string &MenuSettingDir::value()
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{
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return *_value;
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}
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void MenuSettingDir::adjustInput() {}
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bool MenuSettingDir::edited() {
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return originalValue != value();
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}
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@ -20,29 +20,19 @@
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#ifndef MENUSETTINGDIR_H
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#define MENUSETTINGDIR_H
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#include "gmenu2x.h"
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#include "menusetting.h"
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#include "menusettingstringbase.h"
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using std::string;
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class MenuSettingDir : public MenuSetting {
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private:
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string originalValue;
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string *_value;
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class MenuSettingDir : public MenuSettingStringBase {
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protected:
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virtual void edit();
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void select();
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void clear();
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public:
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MenuSettingDir(GMenu2X *gmenu2x, const string &name, const string &description, string *value);
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virtual ~MenuSettingDir() {};
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virtual void draw(int y);
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virtual void manageInput();
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virtual void adjustInput();
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virtual bool edited();
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void setValue(const string &value);
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const string &value();
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MenuSettingDir(
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GMenu2X *gmenu2x, const string &name,
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const string &description, string *value);
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virtual ~MenuSettingDir() {}
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};
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#endif
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@ -19,15 +19,14 @@
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***************************************************************************/
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#include "menusettingfile.h"
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#include "filedialog.h"
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#include "utilities.h"
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using namespace std;
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using namespace fastdelegate;
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MenuSettingFile::MenuSettingFile(GMenu2X *gmenu2x, const string &name, const string &description, string *value, const string &filter_)
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: MenuSetting(gmenu2x, name, description)
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, originalValue(*value)
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, _value(value)
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MenuSettingFile::MenuSettingFile(
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GMenu2X *gmenu2x, const string &name,
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const string &description, string *value, const string &filter_)
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: MenuSettingStringBase(gmenu2x, name, description, value)
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, filter(filter_)
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{
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IconButton *btn;
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@ -37,47 +36,14 @@ MenuSettingFile::MenuSettingFile(GMenu2X *gmenu2x, const string &name, const str
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buttonBox.add(btn);
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btn = new IconButton(gmenu2x, "skin:imgs/buttons/b.png", gmenu2x->tr["Select a file"]);
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btn->setAction(MakeDelegate(this, &MenuSettingFile::select));
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btn->setAction(MakeDelegate(this, &MenuSettingFile::edit));
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buttonBox.add(btn);
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}
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void MenuSettingFile::draw(int y)
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{
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MenuSetting::draw(y);
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gmenu2x->s->write( gmenu2x->font, value(), 155, y+gmenu2x->font->getHalfHeight(), SFontHAlignLeft, SFontVAlignMiddle );
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}
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void MenuSettingFile::manageInput()
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{
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if (gmenu2x->input[ACTION_X]) clear();
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if (gmenu2x->input[ACTION_B]) select();
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}
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void MenuSettingFile::clear()
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{
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setValue("");
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}
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void MenuSettingFile::select()
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void MenuSettingFile::edit()
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{
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FileDialog fd(gmenu2x, description, filter, value());
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if (fd.exec()) {
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setValue(fd.getPath() + "/" + fd.getFile());
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}
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}
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void MenuSettingFile::setValue(const string &value)
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{
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*_value = value;
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}
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const string &MenuSettingFile::value()
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{
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return *_value;
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}
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void MenuSettingFile::adjustInput() {}
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bool MenuSettingFile::edited() {
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return originalValue != value();
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}
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@ -20,33 +20,22 @@
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#ifndef MENUSETTINGFILE_H
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#define MENUSETTINGFILE_H
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#include "gmenu2x.h"
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#include "menusetting.h"
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#include "menusettingstringbase.h"
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using std::string;
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class MenuSettingFile : public MenuSetting {
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class MenuSettingFile : public MenuSettingStringBase {
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protected:
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string originalValue;
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string *_value;
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virtual void edit();
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string filter;
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virtual void select();
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void clear();
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public:
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MenuSettingFile(GMenu2X *gmenu2x, const string &name,
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const string &description, string *value,
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const string &filter = "");
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MenuSettingFile(
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GMenu2X *gmenu2x, const string &name,
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const string &description, string *value,
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const string &filter = "");
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virtual ~MenuSettingFile() {}
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virtual void draw(int y);
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virtual void manageInput();
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virtual void adjustInput();
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virtual bool edited();
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virtual void setValue(const string &value);
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const string &value();
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};
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#endif
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@ -28,7 +28,7 @@ MenuSettingImage::MenuSettingImage(GMenu2X *gmenu2x, const string &name, const s
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{
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}
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void MenuSettingImage::select() {
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void MenuSettingImage::edit() {
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ImageDialog id(gmenu2x, description, filter, value());
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if (id.exec()) setValue(id.getPath() + "/" + id.getFile());
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}
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@ -26,7 +26,7 @@ using std::string;
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class MenuSettingImage : public MenuSettingFile {
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protected:
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virtual void select();
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virtual void edit();
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public:
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MenuSettingImage(GMenu2X *gmenu2x, const string &name,
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***************************************************************************/
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#include "menusettingstring.h"
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#include "inputdialog.h"
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#include "utilities.h"
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using namespace std;
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using namespace fastdelegate;
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MenuSettingString::MenuSettingString(GMenu2X *gmenu2x, const string &name, const string &description, string *value, const string &diagTitle, const string &diagIcon)
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: MenuSetting(gmenu2x, name, description)
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MenuSettingString::MenuSettingString(
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GMenu2X *gmenu2x, const string &name,
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const string &description, string *value,
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const string &diagTitle_, const string &diagIcon_)
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: MenuSettingStringBase(gmenu2x, name, description, value)
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, diagTitle(diagTitle_)
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, diagIcon(diagIcon_)
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{
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IconButton *btn;
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_value = value;
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originalValue = *value;
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this->diagTitle = diagTitle;
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this->diagIcon = diagIcon;
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btn = new IconButton(gmenu2x, "skin:imgs/buttons/x.png", gmenu2x->tr["Clear"]);
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btn->setAction(MakeDelegate(this, &MenuSettingString::clear));
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buttonBox.add(btn);
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@ -43,44 +42,10 @@ MenuSettingString::MenuSettingString(GMenu2X *gmenu2x, const string &name, const
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buttonBox.add(btn);
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}
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void MenuSettingString::draw(int y)
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{
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MenuSetting::draw(y);
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gmenu2x->s->write(gmenu2x->font, value(), 155, y+gmenu2x->font->getHalfHeight(), SFontHAlignLeft, SFontVAlignMiddle);
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}
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void MenuSettingString::manageInput()
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{
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if (gmenu2x->input[ACTION_X])
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clear();
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if (gmenu2x->input[ACTION_B])
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edit();
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}
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void MenuSettingString::setValue(const string &value)
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{
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*_value = value;
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}
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const string &MenuSettingString::value()
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{
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return *_value;
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}
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void MenuSettingString::adjustInput() {}
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void MenuSettingString::clear()
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{
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setValue("");
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}
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void MenuSettingString::edit()
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{
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InputDialog id(gmenu2x, gmenu2x->input, gmenu2x->ts,
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description, value(), diagTitle, diagIcon);
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InputDialog id(
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gmenu2x, gmenu2x->input, gmenu2x->ts,
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description, value(), diagTitle, diagIcon);
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if (id.exec()) setValue(id.getInput());
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}
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bool MenuSettingString::edited() {
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return originalValue != value();
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}
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@ -20,30 +20,22 @@
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#ifndef MENUSETTINGSTRING_H
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#define MENUSETTINGSTRING_H
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#include "gmenu2x.h"
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#include "menusetting.h"
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#include "menusettingstringbase.h"
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using std::string;
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class MenuSettingString : public MenuSetting {
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private:
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string originalValue, diagTitle, diagIcon;
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string *_value;
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class MenuSettingString : public MenuSettingStringBase {
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protected:
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virtual void edit();
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void edit();
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void clear();
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string diagTitle, diagIcon;
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public:
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MenuSettingString(GMenu2X *gmenu2x, const string &name, const string &description, string *value, const string &diagTitle="", const string &diagIcon="");
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virtual ~MenuSettingString() {};
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virtual void draw(int y);
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virtual void manageInput();
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virtual void adjustInput();
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virtual bool edited();
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void setValue(const string &value);
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const string &value();
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MenuSettingString(GMenu2X *gmenu2x, const string &name,
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const string &description, string *value,
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const string &diagTitle = "",
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const string &diagIcon = "");
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virtual ~MenuSettingString() {}
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};
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#endif
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65
src/menusettingstringbase.cpp
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65
src/menusettingstringbase.cpp
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@ -0,0 +1,65 @@
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/***************************************************************************
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* Copyright (C) 2006 by Massimiliano Torromeo *
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* massimiliano.torromeo@gmail.com *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "menusettingstringbase.h"
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using namespace std;
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using namespace fastdelegate;
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MenuSettingStringBase::MenuSettingStringBase(
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GMenu2X *gmenu2x, const string &name,
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const string &description, string *value)
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: MenuSetting(gmenu2x, name, description)
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, originalValue(*value)
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, _value(value)
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{
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}
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MenuSettingStringBase::~MenuSettingStringBase()
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{
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}
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void MenuSettingStringBase::draw(int y)
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{
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MenuSetting::draw(y);
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gmenu2x->s->write(
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gmenu2x->font, value(),
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155, y + gmenu2x->font->getHalfHeight(),
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SFontHAlignLeft, SFontVAlignMiddle);
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}
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void MenuSettingStringBase::manageInput()
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{
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if (gmenu2x->input[ACTION_X]) clear();
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if (gmenu2x->input[ACTION_B]) edit();
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}
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void MenuSettingStringBase::adjustInput()
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{
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}
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void MenuSettingStringBase::clear()
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{
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setValue("");
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}
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bool MenuSettingStringBase::edited()
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{
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return originalValue != value();
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}
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50
src/menusettingstringbase.h
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50
src/menusettingstringbase.h
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@ -0,0 +1,50 @@
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/***************************************************************************
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* Copyright (C) 2006 by Massimiliano Torromeo *
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* massimiliano.torromeo@gmail.com *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#ifndef MENUSETTINGSTRINGBASE_H
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#define MENUSETTINGSTRINGBASE_H
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#include "menusetting.h"
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using std::string;
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class MenuSettingStringBase : public MenuSetting {
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protected:
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string originalValue;
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string *_value;
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virtual void edit() = 0;
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void clear();
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public:
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MenuSettingStringBase(
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GMenu2X *gmenu2x, const string &name,
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const string &description, string *value);
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virtual ~MenuSettingStringBase();
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virtual void draw(int y);
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virtual void manageInput();
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virtual void adjustInput();
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virtual bool edited();
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void setValue(const string &value) { *_value = value; }
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const string &value() { return *_value; }
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};
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#endif
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