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In C++11, it is no longer necessary to avoid ">>" in nested templates
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@ -21,7 +21,7 @@ public:
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void handleTS();
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private:
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std::vector<std::unique_ptr<IconButton> > buttons;
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std::vector<std::unique_ptr<IconButton>> buttons;
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GMenu2X *gmenu2x;
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};
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@ -55,7 +55,7 @@ private:
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bool close, ok;
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std::string title, text, icon;
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short curKeyboard;
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std::vector< std::vector<std::string> > keyboard;
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std::vector<std::vector<std::string>> keyboard;
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std::vector<std::string> *kb;
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int kbLength, kbWidth, kbHeight, kbLeft;
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SDL_Rect kbRect;
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@ -59,7 +59,7 @@ private:
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int iSection, iLink;
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uint iFirstDispRow;
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std::vector<std::string> sections;
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std::vector< std::vector<Link*> > links;
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std::vector<std::vector<Link*>> links;
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uint linkColumns, linkRows;
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@ -27,8 +27,8 @@
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#include "inputmanager.h"
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typedef std::unordered_map<std::string, std::string, std::hash<std::string> > ConfStrHash;
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typedef std::unordered_map<std::string, int, std::hash<std::string> > ConfIntHash;
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typedef std::unordered_map<std::string, std::string, std::hash<std::string>> ConfStrHash;
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typedef std::unordered_map<std::string, int, std::hash<std::string>> ConfIntHash;
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class case_less {
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public:
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