Paul Cercueil
8bb58f6270
Sort links once they have all been added to the menu
2014-01-19 23:07:54 +01:00
Paul Cercueil
1d532c9b44
Delete obsolete 320x240 skin "OD"
2014-01-16 16:39:15 +01:00
Paul Cercueil
261002d184
Delete obsolete 320x240 skin "2010-12-14"
2014-01-16 16:26:55 +01:00
Paul Cercueil
cb82d55350
Set default link size to 80x50
2014-01-16 16:23:26 +01:00
Paul Cercueil
ad30fae321
Remove "scan for applications and games" feature
...
It's been broken for a long time now.
2014-01-16 16:07:06 +01:00
Paul Cercueil
e63ad99ba9
Set row size to 20px minimum in file list if browsing directories
2014-01-16 16:02:29 +01:00
Paul Cercueil
408a991a9d
Remove hardcoded sizes and positions in WallpaperDialog
2014-01-16 15:49:51 +01:00
Paul Cercueil
ae6f52a0a3
Fix BrowseDialog and InputDialog rendering incorrectly
...
Parts of the background were still visible when the upper and
lower bars were transparent.
2014-01-16 01:19:34 +01:00
Paul Cercueil
cfb96dd697
Pass a Surface to ButtonBox' and IconButton's paint function
2014-01-16 01:19:34 +01:00
Paul Cercueil
ca3df65daa
Remove hardcoded sizes and positions in Selector
2014-01-16 01:19:30 +01:00
Paul Cercueil
67ac54e970
Handle the skin: prefix on the font path
2014-01-15 22:02:30 +01:00
Paul Cercueil
af258530db
Allow the skin to change the font and font size
2014-01-15 20:32:17 +01:00
Paul Cercueil
c8cf37787b
InputManager: Handle joystick hat events
2013-12-30 15:41:52 +01:00
Paul Cercueil
2ab44489a1
Execute the links directly, don't use the shell
...
This breaks one thing: the "params" option of the links must be
only one parameter (without spaces). The only way to actually
set this option being to edit the config files manually, it is
pretty safe to assume it will never contain two parameters.
2013-12-11 12:34:01 +01:00
Paul Cercueil
6ef3f3b190
Redirect to log by redefining stdout and stderr
2013-12-11 12:34:01 +01:00
Paul Cercueil
7c1af3a03b
Use 'opkrun' to execute OPK files
2013-12-11 12:34:01 +01:00
Paul Cercueil
53ba01c40a
Don't set called programs as group leaders
...
The comment of this code indicates that it is needed for
SDL apps to work correctly.
However, I don't see any valid reason for the apps we
launch to be running in a different group.
Removing it didn't make any apparent difference, so unless
I'm proven wrong, it'll stay gone from now on.
2013-12-11 12:31:47 +01:00
Paul Cercueil
31ad27f2bd
Do not try to change the permissions of the executables
2013-12-11 12:31:29 +01:00
Paul Cercueil
61a79cd3d9
InputDialog: Make SETTINGS button confirm and MENU button cancel
2013-11-30 02:27:45 +01:00
Paul Cercueil
246fd8630c
Output log to /var/log/gmenu2x.log
2013-11-08 11:27:34 +01:00
Paul Cercueil
217a9b5cd6
Remove calls to setInputSpeed(), as it only needs to be called once
2013-09-26 18:59:22 -03:00
Paul Cercueil
8452c037ac
Remove calls to sync()
...
This is not a low-level tool to deal with the filesystem, using
sync() here is nonsense and just bogs down the system for nuts.
2013-09-26 18:58:12 -03:00
Paul Cercueil
f99c5ee1a7
Merge branch 'packages'
2013-09-19 17:36:40 +02:00
Paul Cercueil
6947997d44
Fix build for platforms without libopk
2013-09-19 17:26:32 +02:00
Paul Cercueil
0ee45d5054
Disable inotify support if libopk is not found
...
Currently, inotify is used only to detect that OPKs have been
added / removed / modified, so it is not needed to enable inotify
support when support for OPKs is not compiled in.
2013-09-19 17:25:54 +02:00
Paul Cercueil
0e4180460b
Recover last session from main() instead of constructor
...
This fixes a bug where the apps using the file selector wouldn't be
launched at all when selecting a new file after a session recover.
2013-09-07 17:02:38 -04:00
Paul Cercueil
e86a96c73f
Fixes the Selector returning empty file/directory names
...
This fixes commit ba5ef51269
2013-09-07 16:47:18 -04:00
Paul Cercueil
3ce314c65d
Make the InputManager handle analog sticks as input
2013-09-07 11:09:56 -04:00
Paul Cercueil
dba6c32109
Change API of InputManager: we don't care about key release events
2013-09-07 11:00:57 -04:00
Paul Cercueil
ba5ef51269
Make the Selector return the canonicalised absolute pathname
2013-09-05 19:23:27 -04:00
Paul Cercueil
b73391486f
Simplify again the prototype of LinkApp as gmenu2x->input is public
2013-09-05 19:20:54 -04:00
Paul Cercueil
1ff17d83c9
Add function GMenu2X::getTouchscreen(), to simplify Link and LinkApp prototypes
2013-09-05 19:19:16 -04:00
Paul Cercueil
20339c8849
Allow exiting the selector with B when not in explorer mode
2013-08-30 07:02:56 -04:00
Paul Cercueil
5eb8fb7fd7
Revert "When started, load all OPKs in a thread to boost startup time"
...
Loading dynamically at startup is a very bad idea, as it
confuses the "load state before exiting" feature of GMenu2X:
the file selector will pass the file to a different program,
the cursor will move to select a different app, etc.
This reverts commit 5c631d610e
.
2013-08-28 13:49:08 -04:00
Paul Cercueil
5c631d610e
When started, load all OPKs in a thread to boost startup time
2013-08-28 13:25:10 -04:00
Paul Cercueil
5d8fb6520f
Code factorisation (Add function inject_user_event() to utilities)
2013-08-28 13:14:08 -04:00
Paul Cercueil
3ff6dc93f2
Also search the Default skin in the user directory for skin files
...
This fixes a segmentation fault occuring on the wallpaper dialog
when trying to select a wallpaper located in the Default skin in
the user directory, when the current skin is not "Default".
2013-08-28 11:32:23 -04:00
Maarten ter Huurne
965340a39c
Fixed bug with launch screen and double buffering
...
LinkApp::drawRun() assumes the layers below are already painted when
it is called, but this was not the case. With single buffering, the
previous frame was still there so it still looked good, but with
double buffering the buffer typically contains an outdated screen.
Long term I think the launch should happen at the outermost scope,
so all destructors get a chance to run. This commit is a small step
in that direction, by exiting the main loop before launching.
2013-08-16 10:41:16 +02:00
Maarten ter Huurne
8d38decc82
Pass full path to LinkApp::launch
2013-08-16 09:46:16 +02:00
Maarten ter Huurne
d6deb29ba0
Eliminated selectedDir argument to LinkApp::launch()
2013-08-16 09:38:16 +02:00
Maarten ter Huurne
6c80a663e1
Check for empty strings using empty() instead of comparing to ""
2013-08-16 09:16:04 +02:00
Maarten ter Huurne
8472acc26c
Removed checks for manuals and screenshots in JPEG and BMP format
...
Support for loading JPEG and BMP images was removed a long time ago,
so there is no point in looking for files in those formats.
2013-08-14 13:30:17 +02:00
Maarten ter Huurne
666be4d354
Fixed text area coordinates in TextDialog
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Take top and bottom bar height as defined by skin into account.
2013-08-14 13:25:07 +02:00
Maarten ter Huurne
91dd708476
Added method GMenu2X::getContentArea()
2013-08-14 12:56:15 +02:00
Maarten ter Huurne
19fc3cb4d1
Added "bottomBarHeight" item to skin
...
There was already "topBarHeight", but the height of the bottom bar was
still hardcoded.
2013-08-14 12:23:15 +02:00
Maarten ter Huurne
13f91f9b7e
Crop 320x240 versions of topbar.png and bottombar.png to width 320
...
They were 800 pixels wide before, which is harmless but wasteful.
2013-08-14 11:56:29 +02:00
Maarten ter Huurne
e4dd07081e
Removed PNG font
...
Now that we render using SDL_ttf, we have no more need for the font
PNG. In fact, the rendering code for it was removed a while ago.
2013-08-14 11:47:29 +02:00
Maarten ter Huurne
1ffae36004
Made Surface argument to drawTopBar/drawBottomBar() mandatory
2013-08-14 11:47:29 +02:00
Maarten ter Huurne
69b2b795a2
Make GMenu2X::initBG() private
2013-08-14 11:47:29 +02:00
Maarten ter Huurne
b18e3fa6a8
Don't pass screen coordinates to drawScrollBar()
...
The scroll bar always spans the content area of the screen: the
position and height depend only on the theme and not on who is
drawing it.
Note that the coordinates passed were wrong in most cases, so this
commit fixes the scroll bar positioning for several dialogs.
2013-08-14 11:47:29 +02:00