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2
.gitignore
vendored
2
.gitignore
vendored
@ -6,3 +6,5 @@ uimage
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*.o
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*.cc
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*.hh
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thread0
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thread1
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13
Makefile
13
Makefile
@ -1,6 +1,6 @@
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load = 0x80000000
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CXXFLAGS = -Wno-unused-parameter -fno-strict-aliasing -fno-builtin -nostdinc -DNUM_THREADS=0
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CXXFLAGS = -Wno-unused-parameter -fno-strict-aliasing -fno-builtin -nostdinc -DNUM_THREADS=0 -I/usr/include
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CPPFLAGS = -O5 -Wa,-mips32
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CROSS = mipsel-linux-gnu-
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CC = $(CROSS)gcc
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@ -22,15 +22,22 @@ PYPP = /usr/bin/pypp
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uimage: all.raw Makefile
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mkimage -A MIPS -O Linux -C none -a $(load) -e 0x$(shell /bin/sh -c '$(OBJDUMP) -t all | grep __start$$ | cut -b-8') -n "Shevek's kernel" -d $< $@ | sed -e 's/:/;/g'
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arch.%: mips.%
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arch.hh: mips.hh
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ln -s $< $@ || true
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arch.cc: mips.cc
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ln -s $< $@ || true
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%.o:%.cc Makefile kernel.hh arch.hh
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$(CC) $(CPPFLAGS) $(CXXFLAGS) -c $< -o $@
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entry.o: thread0 thread1
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%.o:%.S Makefile
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$(CC) $(CPPFLAGS) -DKERNEL_STACK_SIZE=0x2000 -c $< -o $@
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%: boot-helper.o boot-programs/%.o
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$(LD) $^ -o $@
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# entry.o must be the first file. boot.o must be the first of the init objects (which can be dumped after loading).
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all: entry.o $(subst .cc,.o,$(kernel_sources)) boot.o $(subst .cc,.o,$(boot_sources))
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$(LD) --omagic -Ttext $(load) $^ -o $@
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@ -43,6 +50,6 @@ junk = mdebug.abi32 reginfo comment pdr
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gzip < $< > $@
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clean:
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rm -f all uimage *.o all.raw.gz arch.hh
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rm -f all uimage *.o all.raw.gz arch.hh arch.cc
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.PHONY: clean
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20
alloc.ccp
20
alloc.ccp
@ -11,10 +11,10 @@ bool Memory::use ():
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return false
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void Memory::unuse ():
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--used;
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--used
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return parent->unuse ()
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void *Memory::palloc ():
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unsigned Memory::palloc ():
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if !use ():
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return NULL
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FreePage *ret = junk_pages
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@ -23,9 +23,9 @@ void *Memory::palloc ():
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zero_pages = ret->next
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else:
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junk_pages = ret->next
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return ret
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return (unsigned)ret
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void *Memory::zalloc ():
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unsigned Memory::zalloc ():
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if !use ():
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return NULL
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FreePage *ret = zero_pages
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@ -37,14 +37,14 @@ void *Memory::zalloc ():
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else:
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zero_pages = ret->next
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ret->next = NULL
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return ret
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return (unsigned)ret
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void Memory::pfree (void *page):
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void Memory::pfree (unsigned page):
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FreePage *p = (FreePage *)page
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p->next = junk_pages
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junk_pages = p
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void Memory::zfree (void *page):
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void Memory::zfree (unsigned page):
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FreePage *p = (FreePage *)page
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p->next = zero_pages
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zero_pages = p
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@ -125,13 +125,11 @@ void Object_base::free_obj (Memory *parent):
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self->prev->next = self->next
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else:
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parent->frees = self->next
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parent->pfree (self)
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parent->pfree ((unsigned)self)
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Page *Memory::alloc_page ():
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Page *ret = (Page *)search_free (sizeof (Page), (void **)&pages)
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ret->physical = zalloc ()
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if !ret->physical:
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free_page (ret)
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ret->physical = 0
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return ret
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Thread *Memory::alloc_thread ():
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28
boot-helper.S
Normal file
28
boot-helper.S
Normal file
@ -0,0 +1,28 @@
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.globl __start
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__start:
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bal 1f
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.word _gp
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1:
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lw $gp, 0($ra)
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la $v0, __my_receiver
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sw $a0, ($v0)
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la $v0, __top_memory
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sw $a1, ($v0)
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la $v0, __my_memory
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sw $a2, ($v0)
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la $v0, __my_admin
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sw $a3, ($v0)
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la $t9, main
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la $ra, 1f
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jr $t9
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nop
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1:
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// Generate an address fault.
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lw $a0, -4($zero)
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.comm __my_receiver, 4
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.comm __top_memory, 4
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.comm __my_memory, 4
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.comm __my_admin, 4
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57
boot-programs/sos.h
Normal file
57
boot-programs/sos.h
Normal file
@ -0,0 +1,57 @@
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#ifndef __SOS_H
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#define __SOS_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define KERNEL_MASK 0xfff
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#define CAPTYPE_MASK 0xe00
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#define CAPTYPE_ADMIN 0x000
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#define CAPTYPE_RECEIVER 0x200
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#define CAPTYPE_MEMORY 0x400
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#define CAPTYPE_THREAD 0x600
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#define CAPTYPE_PAGE 0x800
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#define CAPTYPE_CAPABILITY 0xa00
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#define CAPTYPE_CAPPAGE 0xc00
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/*#define CAPTYPE_??? 0xe00*/
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/* This works on all kernel capabilities. */
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#define CAP_DEGRADE 0
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/* Operations */
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#define CAP_ADMIN_SCHEDULE 1
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/* TODO: add priviledged operations. */
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#define CAP_RECEIVER_SET_OWNER 1
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#define CAP_RECEIVER_CREATE_CAPABILITY 2
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#define CAP_RECEIVER_CREATE_CALL_CAPABILITY 3
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#define CAP_MEMORY_CREATE 1
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#define CAP_MEMORY_DESTROY 2
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#define CAP_MEMORY_LIST 3
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#define CAP_MEMORY_MAPPING 4
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#define CAP_MEMORY_DROP 5
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#define CAP_THREAD_RUN 1
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#define CAP_THREAD_RUN_CONDITIONAL 2
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#define CAP_THREAD_SLEEP 3
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#define CAP_THREAD_GET_INFO 4 /* Details of this are arch-specific. */
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#define CAP_THREAD_SET_INFO 5 /* Details of this are arch-specific. */
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#define CAP_PAGE_MAP 1
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#define CAP_PAGE_SHARE 2
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#define CAP_PAGE_SHARE_COW 3
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#define CAP_PAGE_FORGET 4
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#define CAP_CAPABILITY_GET 1
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#define CAP_CAPABILITY_SET_DEATH_NOTIFY 2
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#define CAP_CAPPAGE_SET 1
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#define CAP_CAPPAGE_GET 2
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#ifdef __cplusplus
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}
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#endif
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#endif
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6
boot-programs/thread0.ccp
Normal file
6
boot-programs/thread0.ccp
Normal file
@ -0,0 +1,6 @@
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#pypp 0
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#include "sos.h"
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int main ():
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while true:
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__asm__ volatile ("move $v0, $zero; move $a0, $zero ; move $a1, $zero ; move $a2, $zero ; syscall")
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6
boot-programs/thread1.ccp
Normal file
6
boot-programs/thread1.ccp
Normal file
@ -0,0 +1,6 @@
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#pypp 0
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#include "sos.h"
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int main ():
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while true:
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__asm__ volatile ("move $v0, $zero; li $a0, 1 ; move $a1, $a0 ; move $a2, $a0 ; syscall")
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6
boot.S
6
boot.S
@ -2,6 +2,7 @@
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.lcomm kernel_stack, KERNEL_STACK_SIZE
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.globl __start
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.globl thread_start
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.set noreorder
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#define Status 12
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@ -43,3 +44,8 @@ start_hack_for_disassembler:
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la $t9, init
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jr $t9
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nop
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tread_start:
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.word thread0
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.word thread1
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.word thread2
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2
data.ccp
2
data.ccp
@ -4,5 +4,5 @@
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// This is needed to make gcc happy to compile c++ code without
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// its standard library.
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char __gxx_personality_v0[] = "hack";
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char __gxx_personality_v0[] = "hack"
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77
entry.S
77
entry.S
@ -32,7 +32,15 @@
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#define SAVE_T7 (SAVE_T6 + 4)
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#define SAVE_T8 (SAVE_T7 + 4)
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#define SAVE_T9 (SAVE_T8 + 4)
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#define SAVE_GP (SAVE_T9 + 4)
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#define SAVE_S0 (SAVE_T9 + 4)
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#define SAVE_S1 (SAVE_S0 + 4)
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#define SAVE_S2 (SAVE_S1 + 4)
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#define SAVE_S3 (SAVE_S2 + 4)
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#define SAVE_S4 (SAVE_S3 + 4)
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#define SAVE_S5 (SAVE_S4 + 4)
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#define SAVE_S6 (SAVE_S5 + 4)
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#define SAVE_S7 (SAVE_S6 + 4)
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#define SAVE_GP (SAVE_S7 + 4)
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#define SAVE_FP (SAVE_GP + 4)
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#define SAVE_RA (SAVE_FP + 4)
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#define SAVE_HI (SAVE_RA + 4)
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@ -44,12 +52,13 @@ addr_000:
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// TLB refill
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// TODO: this should probably be assembly-only for speed reasons
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li $a0, 0xffff0000
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//mfc0 $a0, $EPC
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li $a0, 0x11992288
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la $t9, panic
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jr $t9
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nop
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sw $ra, -0x188($zero)
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sw $ra, -0xd88($zero)
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bal save_regs
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la $t9, tlb_refill
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jr $t9
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@ -64,7 +73,7 @@ addr_100:
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jr $t9
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nop
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sw $ra, -0x188($zero)
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sw $ra, -0xd88($zero)
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bal save_regs
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la $t9, cache_error
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jr $t9
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@ -72,7 +81,7 @@ addr_100:
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.fill 0x180 - (. - addr_000)
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addr_180:
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// General exception
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sw $ra, -0x188($zero)
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sw $ra, -0xd88($zero)
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bal save_regs
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la $t9, exception
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jr $t9
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@ -87,7 +96,7 @@ addr_200:
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jr $t9
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nop
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sw $ra, -0x188($zero)
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sw $ra, -0xd88($zero)
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bal save_regs
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la $t9, interrupt
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jr $t9
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@ -95,10 +104,10 @@ addr_200:
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.fill 0x280 - (. - addr_000) - 16
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// space for save_regs: k0; current Thread; ra; gp
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.word 0
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.word 0
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.word 0
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.word _gp
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.word 0 // -d90 == k0
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.word idle // -d8c == current
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.word 0 // -d88 == ra
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.word _gp // -d84 == gp
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.word idle_page // 280
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.word 0x80000000 // 284 A pointer to the current page.
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@ -106,7 +115,7 @@ start_idle: // 288
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// Wait for the next interrupt, then the first thread will be scheduled.
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// It is impractical to try to call schedule, because for that the
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// idle task would need to own capabilities.
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mfc0 $a0, $9
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move $v0, $zero
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syscall
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1: wait
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b 1b
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@ -135,32 +144,41 @@ kernel_exit:
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lw $t7, SAVE_T7($v0)
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lw $t8, SAVE_T8($v0)
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lw $t9, SAVE_T9($v0)
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lw $gp, SAVE_GP($v0)
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lw $s0, SAVE_S0($v0)
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lw $s1, SAVE_S1($v0)
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lw $s2, SAVE_S2($v0)
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lw $s3, SAVE_S3($v0)
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lw $s4, SAVE_S4($v0)
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lw $s5, SAVE_S5($v0)
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lw $s6, SAVE_S6($v0)
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lw $s7, SAVE_S7($v0)
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lw $sp, SAVE_SP($v0)
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lw $fp, SAVE_FP($v0)
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lw $ra, SAVE_RA($v0)
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lw $at, SAVE_AT($v0)
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lw $k0, SAVE_K0($v0)
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lw $k1, SAVE_V0($v0)
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sw $k1, -0x190($zero)
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sw $k1, -0xd90($zero)
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lw $k1, SAVE_K1($v0)
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sw $v0, -0x18c($zero)
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lw $v0, -0x190($zero)
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sw $v0, -0xd8c($zero)
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lw $gp, SAVE_GP($v0)
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lw $v0, -0xd90($zero)
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eret
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save_regs:
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sw $k0, -0x190($zero)
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lw $k0, -0x18c($zero)
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sw $k0, -0xd90($zero)
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lw $k0, -0xd8c($zero)
|
||||
|
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sw $at, SAVE_AT($k0)
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sw $gp, SAVE_GP($k0)
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sw $sp, SAVE_SP($k0)
|
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sw $fp, SAVE_FP($k0)
|
||||
|
||||
sw $k1, SAVE_K1($k0)
|
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lw $k1, -0x190($zero)
|
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lw $k1, -0xd90($zero)
|
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sw $k1, SAVE_K0($k0)
|
||||
|
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lw $k1, -0x188($zero)
|
||||
lw $k1, -0xd88($zero)
|
||||
sw $k1, SAVE_RA($k0)
|
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sw $v0, SAVE_V0($k0)
|
||||
sw $v1, SAVE_V1($k0)
|
||||
@ -178,6 +196,14 @@ save_regs:
|
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sw $t7, SAVE_T7($k0)
|
||||
sw $t8, SAVE_T8($k0)
|
||||
sw $t9, SAVE_T9($k0)
|
||||
sw $s0, SAVE_S0($k0)
|
||||
sw $s1, SAVE_S1($k0)
|
||||
sw $s2, SAVE_S2($k0)
|
||||
sw $s3, SAVE_S3($k0)
|
||||
sw $s4, SAVE_S4($k0)
|
||||
sw $s5, SAVE_S5($k0)
|
||||
sw $s6, SAVE_S6($k0)
|
||||
sw $s7, SAVE_S7($k0)
|
||||
mfhi $v0
|
||||
mflo $v1
|
||||
sw $v0, SAVE_HI($k0)
|
||||
@ -185,9 +211,20 @@ save_regs:
|
||||
mfc0 $k1, $EPC
|
||||
sw $k1, SAVE_PC($k0)
|
||||
|
||||
lw $gp, -0x184($zero)
|
||||
lw $gp, -0xd84($zero)
|
||||
la $sp, kernel_stack + KERNEL_STACK_SIZE
|
||||
move $t9, $ra
|
||||
la $ra, kernel_exit
|
||||
jr $t9
|
||||
move $a0, $k0
|
||||
|
||||
.globl thread0
|
||||
.globl thread1
|
||||
.globl thread2
|
||||
thread0:
|
||||
.balign 0x1000
|
||||
.incbin "thread0"
|
||||
thread1:
|
||||
.balign 0x1000
|
||||
.incbin "thread1"
|
||||
thread2:
|
||||
|
105
init.ccp
105
init.ccp
@ -1,26 +1,9 @@
|
||||
#pypp 0
|
||||
// Also declare things which only work during kernel init.
|
||||
#define INIT
|
||||
#define ARCH
|
||||
#include "kernel.hh"
|
||||
|
||||
#define reg_hack(x) #x
|
||||
#define cp0_get(reg, sel, target) do { __asm__ volatile ("mfc0 %0, $" reg_hack(reg) ", " #sel : "=r" (target)); } while (0)
|
||||
#define cp0_set(reg, value) do { __asm__ volatile ("mtc0 %0, $" reg_hack(reg) :: "r" (value)); } while (0)
|
||||
#define cp0_set0(reg) do { __asm__ volatile ("mtc0 $zero, $" reg_hack(reg)); } while (0)
|
||||
|
||||
// cp0 registers.
|
||||
#define CP0_INDEX 0
|
||||
#define CP0_ENTRY_LO0 2
|
||||
#define CP0_ENTRY_LO1 3
|
||||
#define CP0_PAGE_MASK 5
|
||||
#define CP0_WIRED 6
|
||||
#define CP0_COUNT 9
|
||||
#define CP0_ENTRY_HI 10
|
||||
#define CP0_COMPARE 11
|
||||
#define CP0_STATUS 12
|
||||
#define CP0_CAUSE 13
|
||||
#define CP0_EPC 14
|
||||
#define CP0_CONFIG 16
|
||||
#include "elf.h"
|
||||
|
||||
static void init_idle ():
|
||||
// initialize idle task as if it is currently running.
|
||||
@ -48,7 +31,7 @@ static void init_idle ():
|
||||
idle_page.next_obj = NULL
|
||||
idle_page.prev = NULL
|
||||
idle_page.next = NULL
|
||||
idle_page.physical = (void *)0
|
||||
idle_page.physical = 0
|
||||
|
||||
static void init_cp0 ():
|
||||
// Set timer to a defined value
|
||||
@ -67,21 +50,19 @@ static void init_cp0 ():
|
||||
cp0_set0 (CP0_ENTRY_LO0)
|
||||
cp0_set0 (CP0_ENTRY_LO1)
|
||||
// Get number of tlb entries (is 31).
|
||||
unsigned num;
|
||||
cp0_get (CP0_CONFIG, 1, num)
|
||||
unsigned num
|
||||
cp0_get (CP0_CONFIG1, num)
|
||||
num >>= 25
|
||||
num &= 0x3f
|
||||
// Clear the tlb.
|
||||
#if 0
|
||||
for unsigned i = 1; i < num; ++i:
|
||||
// this address doesn't reach the tlb, so it can't trigger exceptions.
|
||||
cp0_set (CP0_ENTRY_HI, 0x70000000 + 0x1000 * i)
|
||||
for unsigned i = 1; i <= num; ++i:
|
||||
// with asid 0, no page faults will be triggered, so it's safe to map memory anywhere.
|
||||
cp0_set (CP0_ENTRY_HI, 0x2000 * i)
|
||||
cp0_set (CP0_INDEX, i)
|
||||
// write the data.
|
||||
__asm__ volatile ("tlbwi")
|
||||
#endif
|
||||
// Fill the upper page in kseg3.
|
||||
cp0_set (CP0_ENTRY_HI, 0xfffff000)
|
||||
cp0_set (CP0_ENTRY_HI, 0xffffe000)
|
||||
cp0_set (CP0_ENTRY_LO0, 0x1d)
|
||||
cp0_set (CP0_ENTRY_LO1, 0x1f)
|
||||
cp0_set0 (CP0_INDEX)
|
||||
@ -101,9 +82,72 @@ static void init_threads ():
|
||||
for unsigned i = 0; i < NUM_THREADS; ++i:
|
||||
Memory *mem = top_memory.alloc_memory ()
|
||||
Thread *thread = mem->alloc_thread ()
|
||||
// TODO
|
||||
Page **pages = (Page **)mem->palloc ()
|
||||
Elf32_Ehdr *header = (Elf32_Ehdr *)thread_start[i]
|
||||
for unsigned j = 0; j < SELFMAG; ++j:
|
||||
if header->e_ident[j] != ELFMAG[j]:
|
||||
panic (i * 0x1000 + j, "invalid ELF magic")
|
||||
if header->e_ident[EI_CLASS] != ELFCLASS32:
|
||||
panic (i * 0x1000 + EI_CLASS, "invalid ELF class")
|
||||
if header->e_ident[EI_DATA] != ELFDATA2LSB:
|
||||
panic (i * 0x1000 + EI_DATA, "invalid ELF data")
|
||||
if header->e_ident[EI_VERSION] != EV_CURRENT:
|
||||
panic (i * 0x1000 + EI_VERSION, "invalid ELF version")
|
||||
if header->e_type != ET_EXEC:
|
||||
panic (i * 0x1000 + 0x10, "invalid ELF type")
|
||||
if header->e_machine != EM_MIPS_RS3_LE:
|
||||
panic (i * 0x1000 + 0x10, "invalid ELF machine")
|
||||
thread->pc = header->e_entry
|
||||
thread->sp = 0x80000000
|
||||
for unsigned section = 0; section < header->e_shnum; ++section:
|
||||
Elf32_Shdr *shdr = (Elf32_Shdr *)(thread_start[i] + header->e_shoff + section * header->e_shentsize)
|
||||
if !(shdr->sh_flags & SHF_ALLOC):
|
||||
continue
|
||||
bool writable = shdr->sh_flags & SHF_WRITE
|
||||
//bool executable = shdr->sh_flags & SHF_EXEC_INSTR
|
||||
if shdr->sh_type != SHT_NOBITS:
|
||||
for unsigned p = (shdr->sh_addr & PAGE_MASK); p <= ((shdr->sh_addr + shdr->sh_size - 1) & PAGE_MASK); p += PAGE_SIZE:
|
||||
unsigned idx = (p - (shdr->sh_addr & PAGE_MASK)) >> PAGE_BITS
|
||||
if !pages[idx]:
|
||||
pages[idx] = mem->alloc_page ()
|
||||
pages[idx]->physical = thread_start[i] + (idx << PAGE_BITS)
|
||||
++top_memory.limit
|
||||
if !mem->map (pages[idx], p, writable):
|
||||
panic (0x22446688, "unable to map initial page")
|
||||
else:
|
||||
for unsigned p = (shdr->sh_addr & PAGE_MASK); p <= ((shdr->sh_addr + shdr->sh_size - 1) & PAGE_MASK); p += PAGE_SIZE:
|
||||
Page *page = mem->get_mapping (p)
|
||||
if !page:
|
||||
page = mem->alloc_page ()
|
||||
if !page:
|
||||
panic (0x00220022, "out of memory")
|
||||
page->physical = mem->zalloc ()
|
||||
if !page->physical || !mem->map (page, p, true):
|
||||
panic (0x33557799, "unable to map initial bss page")
|
||||
else:
|
||||
for unsigned a = p; a < p + PAGE_SIZE; a += 4:
|
||||
if a >= shdr->sh_addr + shdr->sh_size:
|
||||
break
|
||||
if a < shdr->sh_addr:
|
||||
continue
|
||||
*(unsigned *)a = 0
|
||||
for unsigned p = 0; p <= ((thread_start[i + 1] - thread_start[i] - 1) >> PAGE_BITS); ++p:
|
||||
if pages[p]:
|
||||
continue
|
||||
++top_memory.limit
|
||||
top_memory.zfree (thread_start[i] + (p << PAGE_BITS))
|
||||
Page *stackpage = mem->alloc_page ()
|
||||
stackpage->physical = mem->zalloc ()
|
||||
if !stackpage || !mem->map (stackpage, 0x7ffff000, true):
|
||||
panic (0x13151719, "unable to map initial stack page")
|
||||
thread->arch.a0 = (unsigned)mem->alloc_receiver ()
|
||||
thread->arch.a1 = (unsigned)&top_memory
|
||||
thread->arch.a2 = (unsigned)mem
|
||||
Capability *admin = mem->alloc_capability ((Receiver *)(CAPTYPE_ADMIN | ~PAGE_MASK), &mem->capabilities, ~0)
|
||||
thread->arch.a3 = (unsigned)admin
|
||||
mem->pfree ((unsigned)pages)
|
||||
|
||||
/// Initialize the kernel, finish by falling into the idle task.
|
||||
// Initialize the kernel, finish by falling into the idle task.
|
||||
extern unsigned _end
|
||||
void init ():
|
||||
// Initialize kernel variables to empty.
|
||||
@ -127,6 +171,7 @@ void init ():
|
||||
top_memory.next_obj = NULL
|
||||
top_memory.prev = NULL
|
||||
top_memory.next = NULL
|
||||
top_memory.parent = NULL
|
||||
top_memory.pages = NULL
|
||||
top_memory.threads = NULL
|
||||
top_memory.memories = NULL
|
||||
|
@ -1,8 +1,10 @@
|
||||
#pypp 0
|
||||
#define ARCH
|
||||
#include "kernel.hh"
|
||||
|
||||
/// A TLB miss has occurred. This should eventually move to entry.S.
|
||||
Thread *tlb_refill (Thread *current, unsigned EntryHi):
|
||||
panic (0x88776655, "TLB refill")
|
||||
Page *page0 = current->address_space->get_mapping (EntryHi & ~(1 << 12))
|
||||
Page *page1 = current->address_space->get_mapping (EntryHi | (1 << 12))
|
||||
if (!(EntryHi & (1 << 12)) && !page0) || ((EntryHi & (1 << 12)) && !page1):
|
||||
@ -16,13 +18,15 @@ Thread *tlb_refill (Thread *current, unsigned EntryHi):
|
||||
low1 = (unsigned)page1->physical | 0x18 | 0x4 | 0x2
|
||||
else
|
||||
low1 = 0
|
||||
__asm__ volatile ("mtc0 %0, $2; mtc0 %1, $3; tlbwr" :: "r"(low0), "r"(low1))
|
||||
cp0_set (CP0_ENTRY_LO0, low0)
|
||||
cp0_set (CP0_ENTRY_LO1, low1)
|
||||
__asm__ volatile ("tlbwr")
|
||||
return current
|
||||
|
||||
/// An interrupt which is not an exception has occurred.
|
||||
Thread *interrupt (Thread *current):
|
||||
unsigned cause
|
||||
__asm__ volatile ("mfc0 %0, $13" : "=r"(cause))
|
||||
cp0_get (CP0_CAUSE, cause)
|
||||
for unsigned i = 0; i < 8; ++i:
|
||||
if cause & (1 << (i + 8)):
|
||||
// TODO: Handle interrupt.
|
||||
@ -37,6 +41,7 @@ Thread *interrupt (Thread *current):
|
||||
/// A general exception has occurred.
|
||||
Thread *exception (Thread *current):
|
||||
unsigned cause
|
||||
led (true, true, true)
|
||||
__asm__ volatile ("mfc0 %0, $13" : "=r"(cause))
|
||||
switch (cause >> 2) & 0x1f:
|
||||
case 0:
|
||||
@ -44,56 +49,61 @@ Thread *exception (Thread *current):
|
||||
panic (0x11223344, "Interrupt.")
|
||||
case 1:
|
||||
// TLB modification.
|
||||
panic (0x11223344, "TLB modification.")
|
||||
panic (0x21223344, "TLB modification.")
|
||||
case 2:
|
||||
unsigned a
|
||||
cp0_get (CP0_EPC, a)
|
||||
panic (a)
|
||||
// TLB load or instruction fetch.
|
||||
panic (0x11223344, "TLB load or instruction fetch.")
|
||||
panic (0x31223344, "TLB load or instruction fetch.")
|
||||
case 3:
|
||||
// TLB store.
|
||||
panic (0x11223344, "TLB store.")
|
||||
panic (0x41223344, "TLB store.")
|
||||
case 4:
|
||||
// Address error load or instruction fetch.
|
||||
panic (0x11223344, "Address error load or instruction fetch.")
|
||||
panic (0x51223344, "Address error load or instruction fetch.")
|
||||
case 5:
|
||||
// Address error store.
|
||||
panic (0x11223344, "Address error store.")
|
||||
panic (0x61223344, "Address error store.")
|
||||
case 6:
|
||||
// Bus error instruction fetch.
|
||||
panic (0x11223344, "Bus error instruction fetch.")
|
||||
panic (0x71223344, "Bus error instruction fetch.")
|
||||
case 7:
|
||||
// Bus error load or store.
|
||||
panic (0x11223344, "Bus error load or store.")
|
||||
panic (0x81223344, "Bus error load or store.")
|
||||
case 8:
|
||||
// Syscall.
|
||||
// DEBUG: allow new exceptions.
|
||||
//cp0_set (CP0_STATUS, 0x1000ff00)
|
||||
Thread_arch_invoke ()
|
||||
return current
|
||||
case 9:
|
||||
// Breakpoint.
|
||||
panic (0x11223344, "Breakpoint.")
|
||||
panic (0x91223344, "Breakpoint.")
|
||||
case 10:
|
||||
// Reserved instruction.
|
||||
panic (0x11223344, "Reserved instruction.")
|
||||
panic (0xa1223344, "Reserved instruction.")
|
||||
case 11:
|
||||
// Coprocessor unusable.
|
||||
panic (0x11223344, "Coprocessor unusable.")
|
||||
panic (0xb1223344, "Coprocessor unusable.")
|
||||
case 12:
|
||||
// Arithmetic overflow.
|
||||
panic (0x11223344, "Arithmetic overflow.")
|
||||
panic (0xc1223344, "Arithmetic overflow.")
|
||||
case 13:
|
||||
// Trap.
|
||||
panic (0x11223344, "Trap.")
|
||||
panic (0xe1223344, "Trap.")
|
||||
case 15:
|
||||
// Floating point exception.
|
||||
panic (0x11223344, "Floating point exception.")
|
||||
panic (0xf1223344, "Floating point exception.")
|
||||
case 23:
|
||||
// Reference to WatchHi/WatchLo address.
|
||||
panic (0x11223344, "Reference to WatchHi/WatchLo address.")
|
||||
panic (0xf2223344, "Reference to WatchHi/WatchLo address.")
|
||||
case 24:
|
||||
// Machine check.
|
||||
panic (0x11223344, "Machine check.")
|
||||
panic (0xf3223344, "Machine check.")
|
||||
case 30:
|
||||
// Cache error (EJTAG only).
|
||||
panic (0x11223344, "Cache error (EJTAG only).")
|
||||
panic (0xf4223344, "Cache error (EJTAG only).")
|
||||
case 14:
|
||||
case 16:
|
||||
case 17:
|
||||
@ -109,7 +119,7 @@ Thread *exception (Thread *current):
|
||||
case 29:
|
||||
case 31:
|
||||
// Reserved.
|
||||
panic (0x11223344, "Reserved.")
|
||||
panic (0xf5223344, "Reserved.")
|
||||
return current
|
||||
|
||||
/// There's a cache error. Big trouble. Probably not worth trying to recover.
|
||||
|
16
kernel.hhp
16
kernel.hhp
@ -2,6 +2,8 @@
|
||||
#ifndef _KERNEL_HH
|
||||
#define _KERNEL_HH
|
||||
|
||||
#include "boot-programs/sos.h"
|
||||
|
||||
#ifndef EXTERN
|
||||
#define EXTERN extern
|
||||
#endif
|
||||
@ -38,7 +40,7 @@ bool Object_base::is_free ():
|
||||
return ((Free *)this)->marker == ~0
|
||||
|
||||
struct Page : public Object <Page>:
|
||||
void *physical
|
||||
unsigned physical
|
||||
|
||||
struct Thread : public Object <Thread>:
|
||||
Memory *address_space
|
||||
@ -84,10 +86,10 @@ struct Memory : public Object <Memory>:
|
||||
// Allocation of pages.
|
||||
bool use ()
|
||||
void unuse ()
|
||||
void *palloc ()
|
||||
void *zalloc ()
|
||||
void pfree (void *page)
|
||||
void zfree (void *page)
|
||||
unsigned palloc ()
|
||||
unsigned zalloc ()
|
||||
void pfree (unsigned page)
|
||||
void zfree (unsigned page)
|
||||
|
||||
// Allocation routines for kernel structures
|
||||
void *search_free (unsigned size, void **first)
|
||||
@ -110,9 +112,10 @@ struct Memory : public Object <Memory>:
|
||||
// Functions which can be called from assembly must not be mangled.
|
||||
extern "C":
|
||||
// Panic. n is sent over caps led. message is currently ignored.
|
||||
void panic (unsigned n, char const *message)
|
||||
void panic (unsigned n, char const *message = "")
|
||||
// Debug: switch caps led
|
||||
void led (bool one, bool two, bool three)
|
||||
void dbg_sleep (unsigned ms)
|
||||
|
||||
void schedule ()
|
||||
|
||||
@ -136,6 +139,7 @@ void Memory_arch_free (Memory *mem)
|
||||
bool Memory_arch_map (Memory *mem, Page *page, unsigned address, bool write)
|
||||
void Memory_arch_unmap (Memory *mem, Page *page, unsigned address)
|
||||
Page *Memory_arch_get_mapping (Memory *mem, unsigned address)
|
||||
void arch_schedule (Thread *previous, Thread *target)
|
||||
|
||||
bool Memory::map (Page *page, unsigned address, bool write):
|
||||
return Memory_arch_map (this, page, address, write)
|
||||
|
27
mips.ccp
27
mips.ccp
@ -1,4 +1,5 @@
|
||||
#pypp 0
|
||||
#define ARCH
|
||||
#include "kernel.hh"
|
||||
|
||||
void Thread_arch_init (Thread *thread):
|
||||
@ -29,9 +30,8 @@ void Thread_arch_init (Thread *thread):
|
||||
|
||||
void Memory_arch_init (Memory *mem):
|
||||
++g_asid
|
||||
g_asid &= 0x3f
|
||||
if !g_asid:
|
||||
++g_asid
|
||||
if g_asid > 0x3f:
|
||||
g_asid = 1
|
||||
mem->arch.asid = g_asid
|
||||
mem->arch.directory = NULL
|
||||
|
||||
@ -48,10 +48,10 @@ void Memory_arch_free (Memory *mem):
|
||||
continue
|
||||
mem->unmap (page, i * 0x1000 * 0x400 + j * 0x1000)
|
||||
mem->unuse ()
|
||||
mem->zfree (table)
|
||||
mem->zfree ((unsigned)table)
|
||||
mem->arch.directory[i] = NULL
|
||||
mem->unuse ()
|
||||
mem->zfree (mem->arch.directory)
|
||||
mem->zfree ((unsigned)mem->arch.directory)
|
||||
|
||||
bool Memory_arch_map (Memory *mem, Page *page, unsigned address, bool write):
|
||||
unsigned *table = mem->arch.directory[(unsigned)address >> 22]
|
||||
@ -75,10 +75,15 @@ Page *Memory_arch_get_mapping (Memory *mem, unsigned address):
|
||||
|
||||
void Thread_arch_invoke ():
|
||||
Capability *target, *c0, *c1, *c2, *c3
|
||||
target = current->address_space->find_capability (current->arch.v0)
|
||||
if current:
|
||||
target = current->address_space->find_capability (current->arch.v0)
|
||||
else:
|
||||
target = NULL
|
||||
if !target:
|
||||
// TODO: there must be no action here. This is just because the rest doesn't work yet.
|
||||
led (current->arch.a0, current->arch.a1, current->arch.a2)
|
||||
if current:
|
||||
led (current->arch.a0, current->arch.a1, current->arch.a2)
|
||||
dbg_sleep (1000)
|
||||
schedule ()
|
||||
return
|
||||
c0 = current->address_space->find_capability (current->arch.a0)
|
||||
@ -86,3 +91,11 @@ void Thread_arch_invoke ():
|
||||
c2 = current->address_space->find_capability (current->arch.a2)
|
||||
c3 = current->address_space->find_capability (current->arch.a3)
|
||||
target->invoke (current->arch.t0, current->arch.t1, current->arch.t2, current->arch.t3, c0, c1, c2, c3)
|
||||
|
||||
void arch_schedule (Thread *previous, Thread *target):
|
||||
if target:
|
||||
cp0_set (CP0_ENTRY_HI, target->address_space->arch.asid)
|
||||
else:
|
||||
// The idle tasks asid is 0.
|
||||
cp0_set (CP0_ENTRY_HI, 0)
|
||||
// TODO: flush TLB if the asid is already taken.
|
||||
|
48
mips.hhp
48
mips.hhp
@ -2,6 +2,48 @@
|
||||
#ifndef _ARCH_HH
|
||||
#define _ARCH_HH
|
||||
|
||||
#ifdef ARCH
|
||||
#define reg_hack(x...) #x
|
||||
#define cp0_get(reg, target) do { __asm__ volatile ("mfc0 %0, $" reg_hack(reg) : "=r" (target)); } while (0)
|
||||
#define cp0_set(reg, value) do { __asm__ volatile ("mtc0 %0, $" reg_hack(reg) :: "r" (value)); } while (0)
|
||||
#define cp0_set0(reg) do { __asm__ volatile ("mtc0 $zero, $" reg_hack(reg)); } while (0)
|
||||
|
||||
// cp0 registers.
|
||||
#define CP0_INDEX 0
|
||||
#define CP0_RANDOM 1
|
||||
#define CP0_ENTRY_LO0 2
|
||||
#define CP0_ENTRY_LO1 3
|
||||
#define CP0_CONTEXT 4
|
||||
#define CP0_PAGE_MASK 5
|
||||
#define CP0_WIRED 6
|
||||
#define CP0_BAD_V_ADDR 8
|
||||
#define CP0_COUNT 9
|
||||
#define CP0_ENTRY_HI 10
|
||||
#define CP0_COMPARE 11
|
||||
#define CP0_STATUS 12
|
||||
#define CP0_CAUSE 13
|
||||
#define CP0_EPC 14
|
||||
#define CP0_P_R_ID 15
|
||||
#define CP0_CONFIG 16
|
||||
#define CP0_CONFIG1 16, 1
|
||||
#define CP0_CONFIG2 16, 2
|
||||
#define CP0_CONFIG3 16, 3
|
||||
#define CP0_L_L_ADDR 17
|
||||
#define CP0_WATCH_LO 18
|
||||
#define CP0_WATCH_HI 19
|
||||
#define CP0_DEBUG 23
|
||||
#define CP0_DEPC 24
|
||||
#define CP0_PERF_CNT 25
|
||||
#define CP0_ERR_CTL 26
|
||||
#define CP0_CACHE_ERR 27
|
||||
#define CP0_TAG_LO 28, 0
|
||||
#define CP0_DATA_LO 28, 1
|
||||
#define CP0_TAG_HI 29, 0
|
||||
#define CP0_DATA_HI 29, 1
|
||||
#define CP0_ERROR_EPC 30
|
||||
#define CP0_DESAVE 31
|
||||
#endif
|
||||
|
||||
#define PAGE_BITS (12)
|
||||
#define PAGE_SIZE (1 << PAGE_BITS)
|
||||
#define PAGE_MASK (~(PAGE_SIZE - 1))
|
||||
@ -9,6 +51,7 @@
|
||||
struct Thread_arch:
|
||||
unsigned at, v0, v1, a0, a1, a2, a3
|
||||
unsigned t0, t1, t2, t3, t4, t5, t6, t7, t8, t9
|
||||
unsigned s0, s1, s2, s3, s4, s5, s6, s7
|
||||
unsigned gp, fp, ra, hi, lo, k0, k1
|
||||
|
||||
struct Memory_arch:
|
||||
@ -32,4 +75,9 @@ extern "C":
|
||||
void run_idle (Thread *self)
|
||||
#endif
|
||||
|
||||
#ifdef INIT
|
||||
// This is "extern", not "EXTERN", because it really is defined elsewhere.
|
||||
extern unsigned thread_start[NUM_THREADS + 1]
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
@ -1,311 +1,218 @@
|
||||
\documentclass{shevek}
|
||||
\begin{document}
|
||||
\title{Writing a kernel from scratch}
|
||||
\title{Overview of my kernel}
|
||||
\author{Bas Wijnen}
|
||||
\date{\today}
|
||||
\maketitle
|
||||
\begin{abstract}
|
||||
This is a report of the process of writing a kernel from scratch for
|
||||
the cheap (€150) Trendtac laptop. In a following report I shall write about
|
||||
the operating system on top of it. It is written while writing the system, so
|
||||
that no steps are forgotten. Choices are explained and problems (and their
|
||||
solutions) are shown. After reading this, you should have a thorough
|
||||
understanding of the kernel, and (with significant effort) be able to write a
|
||||
similar kernel yourself. This document assumes a working Debian system with
|
||||
root access (for installing packages), and some knowledge about computer
|
||||
architectures. (If you lack that knowledge, you can try to read it anyway and
|
||||
check other sources when you see something new.)
|
||||
This document briefly describes the inner workings of my kernel, including the
|
||||
reasons for the choices that were made. It is meant to be understandable (with
|
||||
effort) for people who know nothing of operating systems. On the other hand,
|
||||
it should also be readable for people who know about computer architecture, but
|
||||
want to know about this kernel.
|
||||
\end{abstract}
|
||||
|
||||
\tableofcontents
|
||||
|
||||
\section{Hardware details}
|
||||
The first step in the process of writing an operating system is finding out
|
||||
what the system is you're going to program for. While most of the work is
|
||||
supposed to be platform--independant, some parts, especially in the beginning,
|
||||
will depend very much on the actual hardware. So I searched the net and found:
|
||||
\section{Operating systems}
|
||||
This section describes what the purpose of an operating system is, and defines
|
||||
what I call an ``operating system''\footnote{Different people use very
|
||||
different definitions, so this is not as trivial as it sounds.}. It also goes
|
||||
into some detail about microkernels and capabilities. If you already know, you
|
||||
can safely skip this section. It contains no information about my kernel.
|
||||
|
||||
\subsection{The goal of an operating system}
|
||||
In the 1980s, a computer could only run one program at a time. When the
|
||||
program had finished, the next one could be started. This follows the
|
||||
processor itself: it runs a program, from the beginning until the end, and
|
||||
can't run more than one program simultaneously\footnote{Multi-core processors
|
||||
technically can run multiple programs simultaneously, but I'm not talking about
|
||||
those here.}. In those days, an \textit{operating system} was the program that
|
||||
allowed other programs to be started. The best known operating systems were
|
||||
called \textit{Disk operating system}, or \textit{DOS} (of which there were
|
||||
several).
|
||||
|
||||
At some point, there was a need for programs that would ``help'' other programs
|
||||
in some way. For example, they could provide a calculator which would pop up
|
||||
when the user pressed a certain key combination. Such programs were called
|
||||
\textit{terminate and stay resident} programs, or TSRs. This name came from
|
||||
the fact that they terminated, in the sense that they would allow the next
|
||||
program to be run, but they would stay resident and do their job in the
|
||||
background.
|
||||
|
||||
At some point, people wanted to de \textit{multitasking}. That is, multiple
|
||||
``real'' programs should run concurrently, not just some helpers. The easiest
|
||||
way to implement this is with \textit{cooperative multitasking}. Every program
|
||||
returns control to the system every now and then. The system switches between
|
||||
all the running programs. The result is that every program runs for a short
|
||||
time, several times per second. For the user, this looks like the programs are
|
||||
all running simultaneously, while in reality it is similar to a chess master
|
||||
playing simultaneously on many boards: he really plays on one board at a time,
|
||||
but switches a lot. On such a system, the \textit{kernel} is the program that
|
||||
chooses which program to run next. The \textit{operating system} is the kernel
|
||||
plus some support programs which allow the user to control the system.
|
||||
|
||||
On a system where multiple programs all think they ``own'' the computer, there
|
||||
is another problem: if more than one program tries to access the same device,
|
||||
it is very likely that at least one of them, and probably both, will fail. For
|
||||
this reason, \textit{device drivers} on a multitasking system must not only
|
||||
allow the device to be controlled, but they must also make sure that concurrent
|
||||
access doesn't fail. The simplest way to achieve this is simply to disallow
|
||||
it (let all operations fail that don't come from the first program using the
|
||||
driver). A better way, if the device can handle it, is to somehow make sure
|
||||
that both work.
|
||||
|
||||
There is one problem with cooperative multitasking: when one program crashes,
|
||||
or for some other reason doesn't return control to the system, the other
|
||||
programs stop running as well. The solution to this is \textit{preemptive
|
||||
multitasking}. This means that every program is interrupted every now and
|
||||
then, without asking for it, and the system switches to a different program.
|
||||
This makes the kernel slightly more complex, because it must take care to store
|
||||
every aspect of the running programs. After all, the program doesn't expect to
|
||||
be interrupted, so it can't expect its state to change either. This shouldn't
|
||||
be a problem though. It's just something to remember when writing the kernel.
|
||||
|
||||
Concluding, every modern desktop kernel uses preemptive multitasking. This
|
||||
requires a timer interrupt. The operating system consists of this kernel, plus
|
||||
the support programs that allow the user to control the system.
|
||||
|
||||
\subsection{Microkernel}
|
||||
Most modern kernels are so-called \textit{monolithic} kernels: they include
|
||||
most of the operating system. In particular, they include the device drivers.
|
||||
This is useful, because the device drivers need special attention anyway, and
|
||||
they are very kernel-specific. Modern processors allow the kernel to protect
|
||||
access to the hardware, so that programs can't interfere with each other. A
|
||||
device driver which doesn't properly ask the kernel will simply not be allowed
|
||||
to control the device.
|
||||
|
||||
However, adding device drivers and everything that comes with them
|
||||
(filesystems, for example) to the kernel makes it a very large program.
|
||||
Furthermore, it makes it an ever-changing program: as new devices are built,
|
||||
new drivers must be added. Such a program can never become stable and
|
||||
bug-free.
|
||||
|
||||
Conceptually much nicer is the microkernel. It includes the minimum that is
|
||||
needed for a kernel, and nothing more. It does include task switching and some
|
||||
mehtod for tasks to communicate with each other. It also ``handles'' hardware
|
||||
interrupts, but all it really does is passing them to the device driver, which
|
||||
is mostly a normal program. Some microkernels don't do memory manangement
|
||||
(deciding which programs get how much and which memory), while others do.
|
||||
|
||||
The drawback of a microkernel is that it requires much more communication
|
||||
between tasks. Where a monolithic kernel can serve a driver request from a
|
||||
task directly, a microkernel must pass it to a device driver. Usually there
|
||||
will be an answer, which must be passed back to the task. This means more task
|
||||
switches. This doesn't need to be a big problem, if task switching is
|
||||
optimized: because of the simpler structure of the microkernel, it can be much
|
||||
faster at this than a monolithic kernel. And even if the end result is
|
||||
slightly slower, in my opinion the stability is still enough reason to prefer a
|
||||
microkernel over a monolitic one.
|
||||
|
||||
Summarizing, a microkernel needs to do task switching and inter-process
|
||||
communication. Because mapping memory into an address space is closely related
|
||||
to task switching, it is possible to include memory management as well. The
|
||||
kernel must accept hardware interrupts, but doesn't handle them (except the
|
||||
timer interrupt).
|
||||
|
||||
\subsection{Capabilities}
|
||||
Above I explained that the kernel must allow processes to communicate. Many
|
||||
systems allow communication through the filesystem: one process writes to a
|
||||
file, and an other process reads from it. This implies that any process can
|
||||
communicate with any other process, if they only have a place to write in the
|
||||
filesystem, where the other can read.
|
||||
|
||||
This is a problem because of security. If a process cannot communicate with
|
||||
any part of the system, except the parts that it really needs to perform its
|
||||
operation, it cannot leak or damage the other parts of the system either. The
|
||||
reason that this is relevant is not that users will run programs that try to
|
||||
ruin their system (although this may happen as well), but that programs may
|
||||
break and damage random parts of the system, or be taken over by crackers. If
|
||||
the broken or malicious process has fewer rights, it will also do less damage
|
||||
to the system.
|
||||
|
||||
This leads to the goal of giving each process as little rights as possible.
|
||||
For this, it is best to have rights in a very fine-grained way. Every
|
||||
operation of a driver (be it a hardware device driver, or just a shared program
|
||||
such as a file system) should have its own key, which can be given out without
|
||||
giving keys to the entire driver (or even multiple drivers). Such a key is
|
||||
called a capability.
|
||||
|
||||
Some operations are performed directly on the kernel itself. For those, the
|
||||
kernel can provide its own capabilities. Processes can create their own
|
||||
objects which can receive capability calls, and capabilities for those can be
|
||||
generated by them. Processes can copy capabilities to other processes, if they
|
||||
have a channel to send them (using an existing capability). This way, any
|
||||
operation of the process with the external world goes through a capability, and
|
||||
only one system call is needed, namely \textit{invoke}.
|
||||
|
||||
This has a very nice side-effect, namely that it becomes very easy to tap
|
||||
communication of a task you control. This means that a user can redirect
|
||||
certain requests from programs which don't do exactly what is desired to do
|
||||
nicer things. For example, a program can be prevented from opening pop-up
|
||||
windows. In other words, it puts control of the computer from the programmer
|
||||
into the hands of the user (as far as allowed by the system administrator).
|
||||
This is a very good thing.
|
||||
|
||||
\section{Kernel objects}
|
||||
This section describes all the kernel objects, and the operations that can be
|
||||
performed on them.
|
||||
|
||||
\subsection{Memory}
|
||||
A memory object is a container for storing things. All objects live inside a
|
||||
memory object. A memory object can contain other memory objects, capabilities,
|
||||
receivers, threads and pages.
|
||||
|
||||
A memory object is also an address space. Pages can be mapped (and unmapped).
|
||||
Any Thread in a memory object uses this address space while it is running.
|
||||
|
||||
Every memory object has a limit. When this limit is reached, no more pages can
|
||||
be allocated for it (including pages which it uses to store other objects).
|
||||
Using a new page in a memory object implies using it in all ancestor memory
|
||||
objects. This means that setting a limit which is higher than the parent's
|
||||
limit means that the parent's limit applies anyway.
|
||||
|
||||
Operations on memory objects:
|
||||
\begin{itemize}
|
||||
\item There's a \textbf{Jz4730} chip inside, which implements most
|
||||
functionality. It has a mips core, an OHCI USB host controller (so no USB2),
|
||||
an AC97 audio device, a TFT display controller, an SD card reader, a network
|
||||
device, and lots of general purpose I/O pins, which are used for the LEDs and
|
||||
the keyboard. There are also two PWM outputs, one of which seems to be used
|
||||
with the display. It also has some other features, such as a digital camera
|
||||
controller, which are not used in the design.
|
||||
\item There's a separate 4-port USB hub inside.
|
||||
\item There's a serial port which is accessible with a tiny connector inside
|
||||
the battery compartiment. It uses TTL signals, so to use it with a PC serial
|
||||
port, the signals must be converted with a MAX232. That is normal for these
|
||||
boards, so I already have one handy. The main problem in this case is that the
|
||||
connector is an unusual one, so it may take some time until I can actually
|
||||
connect things to the serial port.
|
||||
\item
|
||||
\end{itemize}
|
||||
|
||||
First problem is how to write code which can be booted. This seems easy: put a
|
||||
file named \textbf{uimage} on the first partition on an SD card, which must be
|
||||
formatted FAT or ext3, and hold down Fn, left shift and left control while
|
||||
booting. The partition must also not be larger than 32 MB.
|
||||
\subsection{Page}
|
||||
A page can be used to store user data. It can be mapped into an address space (a memory object). Threads can then use the data directly.
|
||||
|
||||
The boot program is u-boot, which has good documentation on the web. Also,
|
||||
there is a Debian package named uboot-mkimage, which has the mkimage executable
|
||||
to create images that can be booted using u-boot. uimage should be in this
|
||||
format.
|
||||
A page has no operations of itself; mapping a page is achieved using an
|
||||
operation on a memory object.
|
||||
|
||||
To understand at least something of addresses, it's important to understand the
|
||||
memory model of the mips architecture:
|
||||
\subsection{Receiver}
|
||||
A receiver object is used for inter-process communication. Capabilities can be
|
||||
created from it. When those are invoked, the receiver can be used to retrieve
|
||||
the message.
|
||||
|
||||
Operations on receiver objects:
|
||||
\begin{itemize}
|
||||
\item usermode code will never reference anything in the upper half of the memory (above 0x80000000). If it does, it receives a segmentation fault.
|
||||
\item access in the lower half is paged and can be cached. This is called
|
||||
kuseg when used from kernel code. It will access the same pages as non-kernel
|
||||
code finds there.
|
||||
\item the upper half is divided in 3 segments.
|
||||
\item kseg0 runs from 0x80000000 to 0xa0000000. Access to this memory will
|
||||
access physical memory from 0x00000000 to 0x20000000. It is cached, but not
|
||||
mapped (meaning it accesses physical, not virtual, memory)
|
||||
\item kseg1 runs from 0xa0000000 to 0xc0000000. It is identical to kseg0,
|
||||
except that is is not cached.
|
||||
\item kseg2 runs from 0xc0000000 to the top. It is mapped like user memory,
|
||||
differently for each process, and can be cached. It is intended for
|
||||
per-address space kernel structures. I shall not use it in my kernel.
|
||||
\item
|
||||
\end{itemize}
|
||||
U-boot has some standard commands. It can load the image from the SD card at
|
||||
0x80600000. Even though the Linux image seems to use a different address, I'll
|
||||
go with this one for now.
|
||||
|
||||
\section{Cross-compiler}
|
||||
Next thing to do is build a cross-compiler so it is possible to try out some
|
||||
things. This shouldn't need to be very complex, but it is. I wrote a separate
|
||||
document about how to do this. Please read that if you don't have a working
|
||||
cross-compiler, or if you would like to install libraries for cross-building
|
||||
more easily.
|
||||
\subsection{Capability}
|
||||
A capability object can be invoked to send a message to a receiver or the
|
||||
kernel. The owner cannot see from the capability where it points. This is
|
||||
important, because the user must be able to substitute the capability for a
|
||||
different one, without the program noticing.
|
||||
|
||||
\section{Making things run}
|
||||
For loading a program, it must be a binary executable with a header. The
|
||||
header is inserted by mkimage. It needs a load address and an entry point.
|
||||
Initially at least, the load address is 0x80600000. The entry point must be
|
||||
computed from the executable. The easiest way to do this is by making sure
|
||||
that it is the first byte in the executable. The file can then be linked as
|
||||
binary, so without any headers. This is done by giving the
|
||||
\verb+--oformat binary+ switch to ld. I think the image is loaded without the
|
||||
header, so that can be completely ignored while building. However, it might
|
||||
include it. In that case, the entry point should be 0x40 higher, because
|
||||
that's the size of the header.
|
||||
Operations or capability objects:
|
||||
\begin{itemize}
|
||||
\item
|
||||
\end{itemize}
|
||||
|
||||
\section{The first version of the kernel}
|
||||
This sounds better than it is. The first version will be able to boot, and
|
||||
somehow show that it did that. Not too impressive at all, and certainly not
|
||||
usable. It is meant to find out if everything I wrote above actually works.
|
||||
\subsection{Thread}
|
||||
Thread objects hold the information about the current state of a thread. This
|
||||
state is used to continue running the thread. The address space is used to map
|
||||
the memory for the thread. Different threads in the same address space have
|
||||
the same memory mapping. All threads in one address space (often just one)
|
||||
together are called a process.
|
||||
|
||||
For this kernel I need several things: a program which can boot, and a way to
|
||||
tell the user. As the way to tell the user, I decided to use the caps-lock
|
||||
LED. The display is quite complex to program, I suppose, so I won't even try
|
||||
at this stage. The LED should be easy. Especially because Linux can use it
|
||||
too. I copied the code from the Linux kernel patch that seemed to be about the
|
||||
LED, and that gave me the macros \verb+__gpio_as_output+, \verb+__gpio_set_pin+
|
||||
and \verb+__gpio_clear_pin+. And of course there's \verb+CAPSLOCKLED_IO+,
|
||||
which is the pin to set or clear.
|
||||
|
||||
I used these macros in a function I called \verb+kernel_entry+. In an endless
|
||||
loop, it switches the LED on 1000000 times, then off 1000000 times. If the
|
||||
time required to set the led is in the order of microseconds, the LED should be
|
||||
blinking in the order of seconds. I tried with 1000 first, but that left the
|
||||
LED on seemingly permanently, so it was appearantly way too fast.
|
||||
|
||||
This is the code I want to run, but it isn't quite ready for that yet. A C
|
||||
function needs to have a stack when it is called. It is possible that u-boot
|
||||
provides one, but it may also not do that. To be sure, it's best to use some
|
||||
assembly as the real entry point, which sets up the stack and calls the
|
||||
function.
|
||||
|
||||
The symbol that ld will use as its entry point must be called \verb+__start+
|
||||
(on some other architectures with just one underscore). So I created a simple
|
||||
assembly file which defines some stack space and does the setting up. It also
|
||||
sets \$gp to the so-called \textit{global offset table}, and clears the .bss
|
||||
section. This is needed to make compiler-generated code run properly.
|
||||
|
||||
Now how to build the image file? This is a problem. The ELF format allows
|
||||
paged memory, which means that simply loading the file may not put everything
|
||||
at its proper address. ld has an option for this, \verb+--omagic+. This is
|
||||
meant for the a.out format, which isn't supported by mipsel binutils, but that
|
||||
doesn't matter. The result is still that the .text section (with the
|
||||
executable code) is first in the file, immediately followed by the .data
|
||||
section. So that means that loading the file into memory at the right address
|
||||
results in all parts of the file in the proper place. Adding
|
||||
\verb+-Ttext 0x80600000+ makes everything right. However, the result is still
|
||||
an ELF file. So I use objcopy with \verb+-Obinary+ to create a binary file
|
||||
from it. At this point, I also extract the start address (the location of
|
||||
\verb+__start+) from the ELF file, and use that for building uimage. That
|
||||
way it is no longer needed that \_\_start is at the first byte of the file.
|
||||
|
||||
Booting from the SD card is as easy as it seemed, except that I first tried an
|
||||
mmc card (which fits in the same slot, and usually works when SD is accepted)
|
||||
and that didn't work. So you really need an SD card.
|
||||
|
||||
\section{Context switching}
|
||||
One very central thing in the kernel is context switching. That is, we need to
|
||||
know how the registers and the memory are organized when a user program is
|
||||
running. In order to understand that, we must know how paging is done. I
|
||||
already found that it is done by coprocessor 0, so now I need to find out how
|
||||
that works.
|
||||
|
||||
On the net I found the \textit{MIPS32 architecture for developers}, version 3
|
||||
of which is sub-titled \textit{the MIPS32 priviledged resource architecture}.
|
||||
It explains everything there is to know about things which are not accessible
|
||||
from normal programs. In other words, it is exactly the right book for
|
||||
programming a kernel or device driver using this processor. How nice.
|
||||
|
||||
It explains that memory accesses to the lower 2GB are (almost always) mapped
|
||||
through a TLB (translation lookaside buffer). This is an array of some records
|
||||
where virtual to physical address mappings are stored. In case of a TLB-miss
|
||||
(the virtual address cannot be found in the table), an exception is generated
|
||||
and the kernel must insert the mapping into the TLB.
|
||||
|
||||
This is very flexible, because I get to decide how I write the kernel. I shall
|
||||
use something similar to the hardware implementation of the IBM PC: a page
|
||||
directory which contains links to page tables, with each page table filled with
|
||||
pointers to page information. It is useful to have a direct mapping from
|
||||
virtual address to kernel data as well. There are several ways how this can be
|
||||
achieved. The two simplest ones each have their own drawback: making a shadow
|
||||
page directory with shadow page tables with links to the kernel structures
|
||||
instead of the pages wastes some memory. Using only the shadow, and doing a
|
||||
lookup of the physical address in the kernel structure (where it must be stored
|
||||
anyway) wastes some cpu time during the lookup. At this moment I do not know
|
||||
what is more expensive. I'll initially go for the cpu time wasting approach.
|
||||
|
||||
\section{Kernel entry}
|
||||
Now that I have an idea of how a process looks in memory, I need to implement
|
||||
kernel entry and exit. A process is preempted or makes a request, then the
|
||||
kernel responds, and then a process (possibly the same) is started again.
|
||||
|
||||
The main problem of kernel entry is to save all registers in the kernel
|
||||
structure which is associated with the thread. In case of the MIPS processor,
|
||||
there is a simple solution: there are two registers, k0 and k1, which cannot be
|
||||
used by the thread. So they can be set before starting the thread, and will
|
||||
still have their values when the kernel is entered again. By pointing one of
|
||||
them to the place to save the data, it becomes easy to perform the save and
|
||||
restore.
|
||||
|
||||
As with the bootstrap process, this must be done in assembly. In this case
|
||||
this is because the user stack must not be used, and a C function will use the
|
||||
current stack. It will also mess up some registers before you can save them.
|
||||
|
||||
The next problem is how to get the interrupt code at its address. I'll try to
|
||||
load the thing at address 0x80000000. It seems to work, which is good. Linux
|
||||
probably has some reason to do things differently, but if this works, it is the
|
||||
easiest way.
|
||||
|
||||
\section{Memory organization}
|
||||
Now I've reached the point where I need to create some memory structures. To
|
||||
do that, I first need to decide how to organize the memory. There's one very
|
||||
simple rule in my system: everyone must pay for what they use. For memory,
|
||||
this means that a process brings its own memory where the kernel can write
|
||||
things about it. The kernel does not need its own allocation system, because
|
||||
it always works for some process. If the process doesn't provide the memory,
|
||||
the operation will fail.
|
||||
|
||||
Memory will be organized hierarchically. It belongs to a container, which I
|
||||
shall call \textit{memory}. The entire memory is the property of another
|
||||
memory, its parent. This is true for all but one, which is the top level
|
||||
memory. The top level memory owns all memory in the system. Some of it
|
||||
directly, most of it through other memories.
|
||||
|
||||
The kernel will have a list of unclaimed pages. For optimization, it actually
|
||||
has two lists: one with pages containing only zeroes, one with pages containing
|
||||
junk. When idle, the junk pages can be filled with zeroes.
|
||||
|
||||
Because the kernel starts at address 0, building up the list of pages is very
|
||||
easy: starting from the first page above the top of the kernel, everything is
|
||||
free space. Initially, all pages are added to the junk list.
|
||||
|
||||
\section{The idle task}
|
||||
When there is nothing to do, an endless loop should be waiting for interrupts.
|
||||
This loop is called the idle task. I use it also to exit bootstrapping, by
|
||||
enabling interrupts after everything is set up as if we're running the idle
|
||||
task, and then jumping to it.
|
||||
|
||||
There are two options for the idle task, again with their own drawbacks. The
|
||||
idle task can run in kernel mode. This is easy, it doesn't need any paging
|
||||
machinery then. However, this means that the kernel must read-modify-write the
|
||||
status register of coprocessor 0, which contains the operating mode, on every
|
||||
context switch. That's quite an expensive operation for such a critical path.
|
||||
|
||||
The other option is to run it in user mode. The drawback there is that it
|
||||
needs a page directory and a page table. However, since the code is completely
|
||||
trusted, it may be possible to sneak that in through some unused space between
|
||||
two interrupt handlers. That means there's no fault when accessing some memory
|
||||
owned by others, but the idle task is so trivial that it can be assumed to run
|
||||
without affecting them.
|
||||
|
||||
\section{Intermezzo: some problems}
|
||||
Some problems came up while working. First, I found that the code sometimes
|
||||
didn't work and sometimes it did. It seemed that it had problems when the
|
||||
functions I called became more complex. Looking at the disassembly, it appears
|
||||
that I didn't fully understand the calling convention used by the compiler.
|
||||
Appearantly, it always needs to have register t9 set to the called function.
|
||||
In all compiled code, functions are called as \verb+jalr $t9+. It took quite
|
||||
some time to figure this out, but setting t9 to the called function in my
|
||||
assembly code does indeed solve the problem.
|
||||
|
||||
The other problem is that the machine was still doing unexpected things.
|
||||
Appearantly, u-boot enables interrupts and handles them. This is not very nice
|
||||
when I'm busy setting up interrupt handlers. So before doing anything else, I
|
||||
first switch off all interrupts by writing 0 to the status register of CP0.
|
||||
|
||||
This also reminded me that I need to flush the cache, so that I can be sure
|
||||
everything is correct. For that reason, I need to start at 0xa0000000, not
|
||||
0x80000000, so that the startup code is not cached. It should be fine to load
|
||||
the kernel at 0x80000000, but jump in at the non-cached location anyway, if I
|
||||
make sure the initial code, which clears the cache, can handle it. After that,
|
||||
I jump to the cached region, and everything should be fine. However, at this
|
||||
moment I first link the kernel at the non-cached address, so I don't need to
|
||||
worry about it.
|
||||
|
||||
Finally, I read in the books that k0 and k1 are in fact normal general purpose
|
||||
registers. So while they are by convention used for kernel purposes, and
|
||||
compilers will likely not touch them. However, the kernel can't actually rely
|
||||
on them not being changed by user code. So I'll need to use a different
|
||||
approach for saving the processor state. The solution is trivial: use k1 as
|
||||
before, but first load it from a fixed memory location. To be able to store k1
|
||||
itself, a page must be mapped in kseg3 (wired into the tlb), which can then be
|
||||
accessed with a negative index to \$zero.
|
||||
|
||||
At this point, I was completely startled by crashes depending on seemingly
|
||||
irrelevant changes. After a lot of investigation, I saw that I had forgotten
|
||||
that mips jumps have a delay slot, which is executed after the jump, before the
|
||||
first new instruction is executed. I was executing random instructions, which
|
||||
lead to random behaviour.
|
||||
|
||||
\section{Back to the idle task}
|
||||
With all this out of the way, I continued to implement the idle task. I hoped
|
||||
to be able to never write to the status register. However, this is not
|
||||
possible. The idle task must be in user mode, and it must call wait. That
|
||||
means it needs the coprocessor 0 usable bit set. This bit may not be set for
|
||||
normal processes, however, or they would be able to change the tlb and all
|
||||
protection would be lost. However, writing to the status register is not a
|
||||
problem. First of all, it is only needed during a task switch, and they aren't
|
||||
as frequent as context switches (every entry to the kernel is a context switch,
|
||||
only when a different task is entered from the kernel than exited to the kernel
|
||||
is it a task switch). Furthermore, and more importantly, coprocessor 0 is
|
||||
intgrated into the cpu, and writing to it is actually a very fast operation and
|
||||
not something to be avoided at all.
|
||||
|
||||
So to switch to user mode, I set up the status register so that it looks like
|
||||
it's handling an exception, set EPC to the address of the idle task, and use
|
||||
eret to ``return'' to it.
|
||||
|
||||
\section{Timer interrupts}
|
||||
This worked well. Now I expected to get a timer interrupt soon after jumping
|
||||
to the idle task. After all, I have set up the compare register, the timer
|
||||
should be running and I enabled the interrupts. However, nothing happened. I
|
||||
looked at the contents of the count register, and found that it was 0. This
|
||||
means that it is not actually counting at all. Looking at the Linux sources,
|
||||
they don't use this timer either, but instead use the cpu-external (but
|
||||
integrated in the chip) timer. The documentation says that they have a
|
||||
different reason for this than a non-functional cpu timer. Still, it means it
|
||||
can be used as an alternative.
|
||||
|
||||
Having a timer is important for preemptive multitasking: a process needs to be
|
||||
interrupted in order to be preempted, so there needs to be a periodic interrupt
|
||||
source.
|
||||
Operations on thread objects:
|
||||
\begin{itemize}
|
||||
\item
|
||||
\end{itemize}
|
||||
|
||||
\end{document}
|
||||
|
@ -2,9 +2,12 @@
|
||||
#include "kernel.hh"
|
||||
|
||||
void schedule ():
|
||||
Thread *old = current
|
||||
if current:
|
||||
current = current->schedule_next
|
||||
if !current:
|
||||
current = first_scheduled
|
||||
if !current:
|
||||
current = &idle
|
||||
if old != current:
|
||||
arch_schedule (old, current)
|
||||
|
6
test.ccp
6
test.ccp
@ -22,7 +22,7 @@
|
||||
#define REG_GPIO_GPDR(n) REG32(GPIO_GPDR((n)))
|
||||
|
||||
static void __gpio_port_as_gpiofn (unsigned p, unsigned o, unsigned fn):
|
||||
unsigned int tmp;
|
||||
unsigned int tmp
|
||||
if o < 16:
|
||||
tmp = REG_GPIO_GPSLR(p)
|
||||
tmp &= ~(3 << ((o) << 1))
|
||||
@ -74,3 +74,7 @@ void led (bool one, bool two, bool three):
|
||||
__gpio_clear_pin (NETWORK_IO)
|
||||
else:
|
||||
__gpio_set_pin (NETWORK_IO)
|
||||
|
||||
void dbg_sleep (unsigned ms):
|
||||
for unsigned i = 0; i < 1000 * ms; ++i:
|
||||
__gpio_as_output (CAPSLOCKLED_IO)
|
||||
|
Loading…
Reference in New Issue
Block a user