mirror of
https://git.k-space.ee/arti/vt1200.git
synced 2026-11-12 12:56:21 +02:00
Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
5dd01629b9 | ||
|
|
a12fb47d5f | ||
|
|
be5b323f5d | ||
|
|
7a2cef56ad | ||
|
|
eb896f7b8c | ||
|
|
64bd781aa6 | ||
|
|
3e2dddeb6a | ||
|
|
41d3cecd49 | ||
|
|
c1945cfc73 | ||
|
|
264b53a6a0 | ||
|
|
a8041818bb | ||
|
|
a8612681ba | ||
|
|
2c80547cc3 | ||
|
|
989b8a11e1 |
No files matched your search
@@ -69,3 +69,12 @@ ghidra/vt1200.lock
|
||||
tools/tms34010-sdk/Docs/
|
||||
tools/tms34010-sdk/Patents/
|
||||
tools/tms34010-sdk/1991-07 TIGA Promo Kit and Art Software/
|
||||
|
||||
# termtris build scratch (TI tools + 2ine libs)
|
||||
apps/termtris/work/
|
||||
apps/termtris/build/*.log
|
||||
apps/termtris/build/smoke.*
|
||||
apps/termtris/build/fmt.*
|
||||
apps/termtris/build/render.*
|
||||
apps/termtris/build/input.*
|
||||
apps/termtris/evidence/loader_frame*.png
|
||||
@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
@@ -0,0 +1,134 @@
|
||||
# Handoff — termtris running inside the VT1200
|
||||
|
||||
Everything here is on branch **`termtris`** of
|
||||
`https://git.wut.ee/opencode.energia.arti.ee/vt1200.git` (remote `origin`).
|
||||
The branch was developed in a worktree at
|
||||
`/home/arti/.local/share/opencode/worktree/26e92e/termtris`; any checkout of the
|
||||
branch is equivalent.
|
||||
|
||||
```sh
|
||||
git fetch origin termtris
|
||||
git checkout -b termtris origin/termtris
|
||||
apps/termtris/verify.sh
|
||||
```
|
||||
|
||||
`verify.sh` is the whole acceptance run: ROM checksum, toolchain check, MAME
|
||||
build (skip with `--skip-mame`), the six tests, the acceptance summary and the
|
||||
evidence list. It exits non-zero on the first failure and keeps every test log
|
||||
under `apps/termtris/build/verify_<name>.log`. `RUNTIME` is roughly 12 minutes
|
||||
once MAME is built; the MAME build itself is the long part.
|
||||
|
||||
## What is done
|
||||
|
||||
The upstream game (John Tsiombikas' `termtris`, commit `7c5435d`) builds as a
|
||||
native TMS34010 program with the 1990 TI r5.01 C toolchain under 2ine, loads
|
||||
into VT1200 RAM through `dwt/loader`, opens a 480×312 window on the terminal's
|
||||
own X server through the ROM Xlib, and reads real X11 key events. It is the
|
||||
actual game: board, score/level/lines panels, piece preview, help and
|
||||
high-score panels, moving/rotating/dropping pieces, and `q` to quit.
|
||||
|
||||
| task | state | commit |
|
||||
|---|---|---|
|
||||
| vendor + toolchain + XG smoke test | done, `smoke.sh` PASS | `a861268` |
|
||||
| `sprintf`/stdio compat | done, `fmt.sh` PASS | `a804181` |
|
||||
| cell-grid X11 backend | done, `render.sh` PASS | `264b53a` |
|
||||
| key map, clock, main loop | done, `input.sh` PASS | `c1945cf` |
|
||||
| game integration, scores, COFF | done, `play.sh`/`play_keys.sh` PASS | `41d3cec` |
|
||||
| docs + harness report | done | `3e2ddde` |
|
||||
| review pass (seed, focus, expose, assertions) | done | `7a2cef5` |
|
||||
| handoff script + this note | done | (this commit) |
|
||||
|
||||
`VT1200.md` is the port documentation; `harness/mame/TERMTRIS_REPORT.md` is the
|
||||
harness-side report; the design and plan are in
|
||||
`docs/superpowers/specs/2026-11-03-termtris-vt1200-design.md` and
|
||||
`docs/superpowers/plans/2026-11-03-termtris-vt1200.md`.
|
||||
|
||||
## What is *not* done yet — read this first
|
||||
|
||||
All screenshots and the acceptance numbers in the docs were produced with an
|
||||
**older MAME binary** (`/home/arti/code/k-space/mame0289/vt1200d`, 30 Oct) that
|
||||
predates the driver's VR319 default. That binary has no `VT1200_MONITOR`, and
|
||||
its frames are 1024×864, i.e. the old VR150 geometry. The driver in this tree
|
||||
defaults to **VR319** (1280×1024 active, 1696×1063 raster), which changes the
|
||||
frame cadence and therefore the frame at which the loader and the tests act.
|
||||
|
||||
So on the new box, after `harness/mame/build.sh`:
|
||||
|
||||
1. Re-run `apps/termtris/verify.sh --skip-mame` and note the new
|
||||
`DIAG: loops=... events=... quit=...` values.
|
||||
2. Re-capture the screenshots (the test scripts write them into
|
||||
`apps/termtris/evidence/`) and look at them: the board must still be a
|
||||
bordered well with `[`/`]` tetrominoes, the score/level/lines boxes on the
|
||||
right, and the preview box. The window is positioned at (80,80) inside a
|
||||
larger raster, so the PNGs get bigger but the window content is unchanged.
|
||||
3. Update the numbers in `VT1200.md` ("Acceptance values") and in
|
||||
`harness/mame/TERMTRIS_REPORT.md`, and say plainly that the earlier figures
|
||||
were VR150.
|
||||
|
||||
If the behaviour itself changes at VR319 (pieces not visible, no events), that
|
||||
is a real finding, not a formatting detail — the loader acts at frame 2500 and
|
||||
the keys at 3100–3290, which may need re-timing if the new raster shifts the
|
||||
frame budget.
|
||||
|
||||
## Prerequisites on the new box
|
||||
|
||||
* a MAME 0.289 checkout (`MAME_SRC`, default `/home/arti/code/k-space/mame0289`);
|
||||
* the 2ine build with `lx_loader` (`NINE=`, default
|
||||
`/home/arti/os2-work/2ine/build`);
|
||||
* the r5.01 SDK zips, already in the repo under
|
||||
`tools/tms34010-sdk/1990-11 TMS340 Family SDK/`;
|
||||
* `vt1200_v22.bin` in the repo root (the harness ROM dir symlinks to it).
|
||||
|
||||
`verify.sh` checks the ROM and the 2ine loader before doing anything, and
|
||||
`harness/mame/build.sh` re-registers the driver in `mame.lst` and builds the
|
||||
single-driver `vt1200` subtarget.
|
||||
|
||||
## Expected results
|
||||
|
||||
Last run here (older MAME, VR150 geometry):
|
||||
|
||||
```
|
||||
smoke PASS type=2 keycode=194 lookup_n=1 ch=61 ks=0061
|
||||
fmt PASS six formats exact
|
||||
render PASS flus=464C5553 progress=00FFFFFF
|
||||
input PASS bytes 61 9B 41 9B 42 9B 44 9B 43 30 0A 7F 71 70
|
||||
(a/up/down/left/right/0/Return/Delete/q/p)
|
||||
play PASS DIAG: tick=887 quit=0
|
||||
play_keys PASS move DIAG: loops=354 events=18 focus=00400001 quit=0
|
||||
panels DIAG: loops=346 events=12 focus=00400001 quit=0
|
||||
quit DIAG: loops=300 events=10 focus=00400001 quit=1
|
||||
```
|
||||
|
||||
`focus=00400001` is the window the process created; `quit=1` is the game's own
|
||||
global after `q` — that is the proof the key reached the game and not just the
|
||||
window.
|
||||
|
||||
## Known failure modes (all seen, all diagnosed)
|
||||
|
||||
| symptom | cause | handling |
|
||||
|---|---|---|
|
||||
| build stage "fails" with exit 139 but produced its file | 2ine-hosted TI tools crash during teardown | `build.sh` retries only when the output is missing; `gspac` needs `-i.` |
|
||||
| linker points `cinit` into `.text` | empty `.cinit` section | `build.sh` relinks with the one-word `CINITZ.obj` terminator |
|
||||
| `XNextEvent` never returns an event, keycode zero | child's per-process Xlib context is NULL | `src/vt1200/xgfix.c` writes a zeroed 1 KiB block before `XOpenDisplay` (RAM only) |
|
||||
| the game exits immediately at startup, sometimes | `XOpenDisplay`/window creation while the display server settles | `main()` retries 40 × 50 ms, then returns 1 |
|
||||
| window paints once, then hangs; a debug marker stops mid-flush | per-cell flushing overflowed the X socket / `XSync` per row deadlocked the client | flush repaints whole rows (fill + one 80-char string + inverse spans + one `XFlush`) |
|
||||
| playfield is a white block with invisible pieces | the 1-bit raster cannot show colour | backend drops colour and uses bold (`0x80`) as reverse; pieces are `[`/`]` glyphs |
|
||||
| blanked well border with stray `X` tiles at the top | `ExposureMask` + map-time Expose runs the game's full redraw before it has a piece | do not select `ExposureMask` (current code); if repainting on expose is ever needed, guard `full_redraw` against `cur_piece < 0` |
|
||||
|
||||
## Layout
|
||||
|
||||
```
|
||||
apps/termtris/
|
||||
├── build.sh TI r5.01 -> COFF (OUTNAME=termtris for the game)
|
||||
├── run.sh interactive MAME session (lightgun/tablet input)
|
||||
├── verify.sh one-command acceptance (see above)
|
||||
├── VT1200.md port documentation
|
||||
├── src/game.c upstream game; only srand(vt_rand_seed()) differs
|
||||
├── src/vt1200/ main.c x11.c xgfix.c compat.c xlib.h scoredb.c *.asm
|
||||
├── tests/ smoke fmt render input play play_keys (+ .lua drivers)
|
||||
├── evidence/ screenshots
|
||||
└── build/termtris.coff the built image (tracked for convenience)
|
||||
```
|
||||
|
||||
The tests build from source every run (`play.sh`/`play_keys.sh` rebuild
|
||||
`termtris.coff`), so an edit cannot silently pass by using a stale binary.
|
||||
@@ -0,0 +1,156 @@
|
||||
Termtris - tetris game for terminals
|
||||
====================================
|
||||
|
||||
> **VT1200 port:** this tree also builds a native TMS34010 program that runs
|
||||
> inside the VT1200 and draws through the terminal's own ROM Xlib. Build it with
|
||||
> `apps/termtris/build.sh` (see `apps/termtris/VT1200.md`) and run it with
|
||||
> `apps/termtris/run.sh`. The upstream backends (unix/ANSI, DOS, ADM3) are not
|
||||
> part of that build.
|
||||
|
||||

|
||||
|
||||
About
|
||||
-----
|
||||
|
||||
Termtris is a text-based tetris game, initially written for UNIX systems and
|
||||
ANSI/VT100-compatible terminals, but later extended to support more terminal
|
||||
types, operating systems, and text-mode video hardware.
|
||||
|
||||
I always liked the GameBoy tetris best. So I made termtris as close as possible
|
||||
to that version gameplay-wise.
|
||||
|
||||
Termtris can run in color or monochrome mode, and can load custom character sets
|
||||
for graphical blocks, if there is support for that.
|
||||
|
||||
There are two main flavors of termtris which can be compiled from the same
|
||||
source tree:
|
||||
|
||||
1. The original **UNIX version** which runs on terminals, and can also be
|
||||
compiled for windows using a POSIX emulation layer such as *msys2* or
|
||||
*cygwin*. It has been tested on multiple UNIX systems (GNU/Linux, FreeBSD, IRIX,
|
||||
Solaris, MacOSX), and multiple terminals (VT52, VT100, VT220, VT420,
|
||||
MS 6102), and terminal emulators (xterm, linux console, kermit, iTerm2).
|
||||
|
||||
2. The **DOS version** which uses the PC BIOS to access display and keyboard,
|
||||
but can also optionally work with the same terminals supported by the UNIX
|
||||
version.
|
||||
|
||||
### Links
|
||||
- website: http://nuclear.mutantstargoat.com/sw/termtris
|
||||
- source repository: https://github.com/jtsiomb/termtris
|
||||
|
||||
|
||||
Controls
|
||||
--------
|
||||
- `A` or *left arrow* moves the block left.
|
||||
- `D` or *right arrow* moves the block right.
|
||||
- `S` or *down arrow* drops the block faster.
|
||||
- `W`, *up arrow*, or *space* rotates the block.
|
||||
- *enter*, *tab*, or `0` drops the block immediately.
|
||||
- `P` pauses and unpauses the game.
|
||||
- *backspace*, or *delete* starts a new game.
|
||||
- `Q` or hitting escape twice, quits immediately.
|
||||
- `H` shows or hides the help panel which lists these keybindings.
|
||||
- `R` shows or hides the high score table.
|
||||
|
||||
Additionally on GNU/Linux systems any joystick can be used to control the game.
|
||||
The first available joystick is used automatically, or you can specify a
|
||||
joystick device with the `-j` commandline option. If you'd rather disable
|
||||
joystick control, use the option `-j /dev/null`.
|
||||
|
||||
When using a joystick, even axes are mapped to left/right, Odd axes are mapped
|
||||
to up/down, the first four buttons rotate, and the rest of the buttons pause
|
||||
and unpause.
|
||||
|
||||
There is no way to remap the controls without changing the source code at this
|
||||
time.
|
||||
|
||||
|
||||
Custom character set
|
||||
--------------------
|
||||
For terminals with support for custom loadable character sets, you can instruct
|
||||
termtris to use graphical blocks instead of the bracket characters with the `-g`
|
||||
command-line argument. If `TERM` is set to a known supported terminal, graphical
|
||||
blocks are enabled automatically, use the `-T` option to disable and inhibit
|
||||
auto-detection.
|
||||
|
||||
Different terminals have different capabilities when it comes to soft character
|
||||
sets. Termtris will try to detect the terminal type and choose the correct soft
|
||||
font to load, but if it fails or you want to force a different terminal type,
|
||||
make sure to define the `TERM` environent variable. If `TERM` is undefined, or
|
||||
an unknown or unsupported terminal type, termtris will try to interrogate the
|
||||
terminal itself about its capabilities.
|
||||
|
||||
The DOS version of termtris will automatically enable graphical blocks when it
|
||||
detects an EGA or VGA/SVGA graphics card. Use `-g` or `-T` to enable or disable
|
||||
it explicitly.
|
||||
|
||||
|
||||
License
|
||||
-------
|
||||
Copyright (C) 2019-2023 John Tsiombikas <nuclear@mutantstargoat.com>
|
||||
|
||||
This program is free software. Feel free to use, modify, and/or redistribute it
|
||||
under the terms of the GNU General Public License version 3, or at your option,
|
||||
any later version published by the Free Software Foundation. See COPYING for
|
||||
details.
|
||||
|
||||
|
||||
Download
|
||||
--------
|
||||
### Source code
|
||||
Current release (1.9): http://nuclear.mutantstargoat.com/sw/termtris/termtris-1.9.tar.gz
|
||||
|
||||
Releases are also mirrored on github: https://github.com/jtsiomb/termtris/releases
|
||||
|
||||
Alternatively you may clone the latest version of the source code from the git
|
||||
repository:
|
||||
|
||||
git clone https://github.com/jtsiomb/termtris
|
||||
|
||||
### Pre-compiled
|
||||
Building from source is highly recommended. If however you want to try a
|
||||
pre-compiled binary, you might be able to find something for your system in:
|
||||
http://nuclear.mutantstargoat.com/sw/termtris/bin
|
||||
Not all releases are compiled for all platforms. Any binaries available here are
|
||||
provided purely for convenience. Do not open bug reports about a pre-compiled
|
||||
binary not running, or misbehaving on your system; compile it yourself first.
|
||||
|
||||
Another source of binaries, is the github automated builds. Head over to the
|
||||
"actions" page (https://github.com/jtsiomb/termtris/actions), choose the latest
|
||||
successful build for your platform, and download the binary from the "artifacts"
|
||||
section at the bottom.
|
||||
|
||||
Pre-compiled binaries might also be available in your package management system of
|
||||
choice, but please do not submit any bug reports without first trying to build
|
||||
termtris yourself from the latest git source code.
|
||||
- Debian/Ubuntu/Mint: `apt-get install termtris`
|
||||
|
||||
The latest pre-compiled DOS binary (currently 1.9) is always available at:
|
||||
http://nuclear.mutantstargoat.com/sw/termtris/termtris.com
|
||||
|
||||
Build (UNIX)
|
||||
------------
|
||||
There are no external dependencies. Simply type `make` to build, and `make
|
||||
install` if you wish to install termtris.
|
||||
|
||||
Default installation prefix is `/usr/local`. Change the first line of the
|
||||
`Makefile` if you'd rather install somewhere else, or simply invoke the install
|
||||
rule like so:
|
||||
|
||||
make PREFIX=/some/other/prefix install
|
||||
|
||||
If you don't have GNU make and GCC installed, or you'd rather use the default
|
||||
make utility and C compiler on your UNIX system, you can use `Makefile.sgi`:
|
||||
|
||||
make -f Makefile.sgi
|
||||
|
||||
(originally included for building on SGI IRIX with MIPSPro and the native make).
|
||||
|
||||
|
||||
Build (DOS)
|
||||
-----------
|
||||
To build the DOS version of termtris you'll need some version of the Watcom or
|
||||
OpenWatcom C compiler, and the NASM assembler:
|
||||
|
||||
make -f Makefile.wat
|
||||
@@ -0,0 +1 @@
|
||||
7c5435dd4e93ffc10f3b5c68fe1ae9718a365258
|
||||
@@ -0,0 +1,165 @@
|
||||
# termtris on the VT1200
|
||||
|
||||
`apps/termtris/` is a port of John Tsiombikas' `termtris`
|
||||
(https://github.com/jtsiomb/termtris, commit `7c5435dd4e93ffc10f3b5c68fe1ae9718a365258`)
|
||||
that runs **inside the VT1200 as a native TMS34010 program**, drawing through
|
||||
the terminal's own ROM Xlib and reading real X11 key events from the local X
|
||||
server. There is no host process and no terminal escape output: the COFF is
|
||||
loaded into VT1200 RAM and executed by the TMS34010.
|
||||
|
||||

|
||||
|
||||
## What runs where
|
||||
|
||||
| piece | file | role |
|
||||
|---|---|---|
|
||||
| game rules | `src/game.c` (upstream) | unchanged logic; one portability edit (`srand((now_ms()))` instead of `time(0)`) |
|
||||
| term callbacks | `src/vt1200/x11.c` | 80×24 character-cell grid drawn with `XFillRectangle`/`XDrawString` |
|
||||
| event loop | `src/vt1200/main.c` | `XNextEvent` + `XLookupString`, key map, millisecond clock, `sleep()` |
|
||||
| scores | `src/vt1200/scoredb.c` | RAM-only high-score table (no filesystem) |
|
||||
| libc shims | `src/vt1200/compat.c`, `stdio.h`, `inttypes.h` | `sprintf`/`fflush`/`putchar`, fixed-width types |
|
||||
| Xlib | `src/vt1200/xlib.h` | ROM entry points by bit address, called with the TI C ABI |
|
||||
| startup | `src/vt1200/entry.asm`, `cinit.asm`, `cinitz.asm` | set `A14 = _cstack`, run the `.cinit` table, `calla _main` |
|
||||
| toolchain | `build.sh` | TI TMS340 Family Code Generation Tools r5.01 (1990-11) under 2ine |
|
||||
|
||||
## Building
|
||||
|
||||
```sh
|
||||
apps/termtris/build.sh src/vt1200/main.c src/game.c src/vt1200/scoredb.c \
|
||||
src/vt1200/x11.c src/vt1200/compat.c src/vt1200/xgfix.c
|
||||
```
|
||||
|
||||
`build.sh` unpacks the r5.01 SDK zips, runs `gspac`/`gspopt`/`gspcg`/`gspa` and
|
||||
`gsplnk` through `lx_loader`, and writes `build/<main>.coff` + `.map`. Set
|
||||
`NINE=` to the 2ine build directory (default `/home/arti/os2-work/2ine/build`).
|
||||
The 2ine-hosted tools routinely segfault *after* producing their output, so the
|
||||
script treats an output file as success and retries a missing one; `gspac` needs
|
||||
`-i.` for the angle-bracket shim headers.
|
||||
|
||||
Link map (relevant addresses are **bit** addresses, like everything the
|
||||
TMS34010 sees):
|
||||
|
||||
```
|
||||
.text 018A0000 .data 018A0000 .cinit 018B4B10
|
||||
.bss 01A00000
|
||||
ENTRY POINT SYMBOL: "_start" address: 018a0000
|
||||
```
|
||||
|
||||
An empty `.cinit` makes the linker point `cinit` at `.text`, and the entry
|
||||
walker would then read an instruction as a record count; when the map says the
|
||||
section is empty `build.sh` relinks with the one-word `CINITZ.obj` terminator.
|
||||
|
||||
## The Xlib context (the one thing that had to be discovered)
|
||||
|
||||
A freshly `create_process`ed child has `*(*(proc + 0x100)) == NULL`. The ROM
|
||||
Xlib's `_XEnq` does `XG = *(*(proc+0x100)); free_list = *(XG + 0x198)`, so
|
||||
`XNextEvent` reads low-RAM garbage as queue nodes and delivers nothing. The
|
||||
port installs a zeroed 1 KiB block as the per-process Xlib context before
|
||||
`XOpenDisplay` (`src/vt1200/xgfix.c`), which is a RAM write only — the ROM is
|
||||
untouched. With that in place the smoke test receives a real
|
||||
`KeyPress (type=2, keycode=194)` and `XLookupString` returns `a`.
|
||||
|
||||
## Rendering
|
||||
|
||||
The frame is an 80×24 grid of 6×13 cells (the default GC font, baseline +10),
|
||||
so the window is 480×312. The VT1200 raster is **one bit deep**, so the backend
|
||||
renders like the game's monochrome mode (colour is dropped) and uses the bold
|
||||
bit (`0x80`) as reverse video for emphasis — a choice of this backend, not the
|
||||
upstream ANSI convention (which emits SGR bold and leaves the colours alone). The playfield is therefore black
|
||||
spaces and the tetrominoes are the `[`/`]` tiles, exactly what a 1-bit terminal
|
||||
can show.
|
||||
|
||||
`vt_x11_flush()` repaints whole rows rather than cells: one `XFillRectangle`
|
||||
for the row background, one `XDrawString` for its 80 characters, plus
|
||||
fill/string pairs for reversed spans, then a single `XFlush`. This matters. An
|
||||
earlier per-cell version (four requests per cell) filled the X socket faster
|
||||
than the in-machine server could drain it, and an `XSync` per row deadlocked
|
||||
the client: the debug progress marker stopped at row 20 (`0x00010014`) and the
|
||||
game never reached its main loop. Batching the row makes a full 80×24 redraw a
|
||||
few hundred bytes of requests and the loop runs (measured: 300+ iterations
|
||||
between frames 2500 and 3200).
|
||||
|
||||
## Timing and input
|
||||
|
||||
`now_ms()` accumulates the 16-bit counter at bit `0x1E93C0` into a 32-bit
|
||||
millisecond count; `sleep_ms()` calls the ROM `sleep` at `0x3FB33A20` with a
|
||||
1–10 ms clamp. The game's own `update()` decides the tick interval (887 ms at
|
||||
level 0).
|
||||
|
||||
Keys arrive as X11 `KeyPress` events and go through `XLookupString`; letters are
|
||||
lower-cased and handed to `game_input()`. Arrows are sent as the game's own CSI
|
||||
codes (`0x9b` + `A`/`B`/`C`/`D`), which `game_input` translates back to
|
||||
`w`/`s`/`d`/`a`. `0x7F` is Backspace/Delete. `FocusOut` pauses and `FocusIn`
|
||||
resumes (only if we paused it).
|
||||
|
||||
`ExposureMask` is deliberately **not** selected: the map-time `Expose` arrives
|
||||
before the game has a current piece, and the game's full-redraw path then draws
|
||||
a non-existent piece over the top row — visible as a blanked border with stray
|
||||
`X` tiles. The window is never obscured in this session (the Terminal Manager
|
||||
sits beside it), so the mask buys nothing. See `HANDOFF.md`.
|
||||
|
||||
## Running it in MAME
|
||||
|
||||
The emulator must be built from the driver in this tree; an older
|
||||
`/home/arti/code/k-space/mame0289/vt1200` may still carry the pre-VR319
|
||||
geometry:
|
||||
|
||||
```sh
|
||||
harness/mame/build.sh # rebuild the vt1200 subtarget (JOBS=4 on small hosts)
|
||||
```
|
||||
|
||||
Then:
|
||||
|
||||
```sh
|
||||
apps/termtris/verify.sh # build MAME + run every test (see HANDOFF.md)
|
||||
apps/termtris/tests/play.sh # load, click, snapshot
|
||||
apps/termtris/tests/play_keys.sh # move / panels / quit acceptance runs
|
||||
apps/termtris/run.sh # same run, interactive session
|
||||
```
|
||||
|
||||
Under the hood the loader payload is dropped at bit `0x01880000` and the COFF at
|
||||
`0x01900000`; at frame 2500 the script enters `dwt/loader/build/loader.bin`,
|
||||
which copies the sections to their linked addresses and calls
|
||||
`create_process`. The X server is already up because the run uses
|
||||
`VT1200_SKIP_LEVEL1=1` to reach the OS.
|
||||
|
||||
## Evidence
|
||||
|
||||
| file | what it shows |
|
||||
|---|---|
|
||||
| `evidence/termtris_frame3300.png` | the board, score/level/lines panels, preview and `Toggle (H)elp` |
|
||||
| `evidence/termtris_move_3200.png` | after `a d s w 0`: a piece has been moved/rotated/dropped to the bottom-left and a new one spawned |
|
||||
| `evidence/termtris_panels_3200.png` | after `h` and `r`: the help text and the high-score list (all `VT1200`) |
|
||||
| `evidence/termtris_quit_3200.png` | after `q`: same screen, and the run reports `quit=1` |
|
||||
| `evidence/render_frame3400.png` | the cell-grid renderer test pattern |
|
||||
|
||||
Acceptance values from the last full run (`play_keys.sh`):
|
||||
|
||||
```
|
||||
move DIAG: loops=354 events=18 focus=00400001 quit=0
|
||||
panels DIAG: loops=346 events=12 focus=00400001 quit=0
|
||||
quit DIAG: loops=300 events=10 focus=00400001 quit=1
|
||||
```
|
||||
|
||||
`focus=00400001` is the window this process created (it is the only one in the
|
||||
run), so the key events were delivered to it, and `quit=1` is the game's own
|
||||
global after `q`.
|
||||
|
||||
## Limits, stated plainly
|
||||
|
||||
* **No sound.** The game's bell is a no-op.
|
||||
* **Scores are RAM-only.** `read_scores`/`save_score` keep ten entries in
|
||||
`.bss`; they vanish when the process exits. The VT1200 has no writable
|
||||
filesystem for a child.
|
||||
* **Startup is retried.** If `XOpenDisplay`/window creation fails while the
|
||||
display server is still settling, `main()` retries up to 40 times with a
|
||||
50 ms sleep before giving up. Observed as an intermittent early exit.
|
||||
* **`q` ends the game loop but the window stays on screen.** `quit=1` is
|
||||
observable in RAM and `main()` returns; the frame captured about a second
|
||||
later still shows the window, so the X connection is not torn down by process
|
||||
exit in this OS. Treat that as an observation, not a designed behaviour.
|
||||
* **The board is text.** Tetrominoes are `[`/`]` tiles, not filled blocks — the
|
||||
only thing a 1-bit cell can show without a custom font.
|
||||
|
||||
The ROM (`vt1200_v22.bin`, md5 `b46a3e442ccb86134d2356bd70d22fd2`) is never
|
||||
modified; the port lives entirely in RAM.
|
||||
Executable
+170
@@ -0,0 +1,170 @@
|
||||
#!/bin/sh
|
||||
# build.sh -- build a VT1200 COFF with TI TMS34010 r5.01 under 2ine.
|
||||
#
|
||||
# apps/termtris/build.sh SOURCE.c [SOURCE.c ...] [EXTRA.obj ...]
|
||||
#
|
||||
# The first .c is the main program; the output is build/<main>.coff. entry.asm
|
||||
# and cinit.asm are always assembled and linked. The 2ine loader is outside the
|
||||
# repo: point NINE at its build directory (default /home/arti/os2-work/2ine/build).
|
||||
set -eu
|
||||
|
||||
DIR=$(cd "$(dirname "$0")" && pwd)
|
||||
ROOT=$(cd "$DIR/../.." && pwd)
|
||||
WORK="$DIR/work"
|
||||
OUT="$DIR/build"
|
||||
NINE="${NINE:-/home/arti/os2-work/2ine/build}"
|
||||
LX="$NINE/lx_loader"
|
||||
SDK="$ROOT/tools/tms34010-sdk/1990-11 TMS340 Family SDK"
|
||||
Z1="$SDK/1990-11-19 TMS340 Family Code Generation Tools (1 of 2) r5.01 rev2564062-1641.zip"
|
||||
Z2="$SDK/1990-11-19 TMS340 Family Code Generation Tools (2 of 2) r5.01 rev2564062-1641.zip"
|
||||
|
||||
if [ ! -x "$LX" ]; then
|
||||
echo "build.sh: no 2ine lx_loader at $LX (set NINE=...)" >&2
|
||||
exit 1
|
||||
fi
|
||||
if [ ! -f "$Z1" ] || [ ! -f "$Z2" ]; then
|
||||
echo "build.sh: r5.01 SDK zips not found under $SDK" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
mkdir -p "$WORK" "$OUT"
|
||||
if [ ! -x "$WORK/gspac.exe" ]; then
|
||||
unzip -oq "$Z1" -d "$WORK"
|
||||
unzip -oq "$Z2" -d "$WORK"
|
||||
fi
|
||||
for so in "$NINE"/lib*.so; do
|
||||
[ -e "$so" ] && ln -sf "$so" "$WORK/"
|
||||
done
|
||||
cp "$DIR/src/vt1200/"*.h "$WORK/" 2>/dev/null || true
|
||||
cp "$DIR/src/"*.h "$WORK/" 2>/dev/null || true
|
||||
cp "$DIR/src/vt1200/entry.asm" "$DIR/src/vt1200/cinit.asm" "$DIR/src/vt1200/cinitz.asm" "$WORK/"
|
||||
|
||||
# Collect objects. C sources are copied under their uppercase basename because
|
||||
# the OS/2 tools are case-sensitive on this host.
|
||||
OBJS=""
|
||||
MAIN=""
|
||||
for arg in "$@"; do
|
||||
case "$arg" in
|
||||
*.c)
|
||||
base=$(basename "$arg" .c | tr 'a-z' 'A-Z')
|
||||
[ -n "$MAIN" ] || MAIN="$base"
|
||||
cp "$arg" "$WORK/$base.C"
|
||||
OBJS="$OBJS $base"
|
||||
;;
|
||||
*.obj)
|
||||
cp "$arg" "$WORK/"
|
||||
OBJS="$OBJS $(basename "$arg")"
|
||||
;;
|
||||
*.asm)
|
||||
base=$(basename "$arg" .asm | tr 'a-z' 'A-Z')
|
||||
cp "$arg" "$WORK/$base.ASM"
|
||||
OBJS="$OBJS $base"
|
||||
;;
|
||||
*)
|
||||
echo "build.sh: unsupported input: $arg" >&2
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
done
|
||||
if [ -z "$MAIN" ]; then
|
||||
echo "build.sh: give at least one .c source" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# The 2ine-hosted tools frequently crash during teardown after doing their work
|
||||
# (exit 139 / 134). Treat an output file as success, and retry a missing one.
|
||||
run() {
|
||||
_out=$1
|
||||
shift
|
||||
i=0
|
||||
while [ "$i" -lt 5 ]; do
|
||||
( cd "$WORK" && "$LX" "$@" ) >/dev/null 2>&1 || true
|
||||
if [ -f "$WORK/$_out" ]; then
|
||||
return 0
|
||||
fi
|
||||
i=$((i + 1))
|
||||
done
|
||||
echo "build.sh: stage failed to produce $WORK/$_out: $*" >&2
|
||||
return 1
|
||||
}
|
||||
|
||||
compile_c() {
|
||||
base=$1
|
||||
rm -f "$WORK/$base.IF" "$WORK/$base.OPT" "$WORK/$base.ASM" "$WORK/$base.obj"
|
||||
run "$base.IF" ./gspac.exe -k -i. "$base.C" "$base.IF"
|
||||
run "$base.OPT" ./gspopt.exe -k -O2 "$base.IF" "$base.OPT"
|
||||
run "$base.ASM" ./gspcg.exe -m "$base.OPT" "$base.ASM" "$base.TMP"
|
||||
run "$base.obj" ./gspa.exe "$base.ASM"
|
||||
}
|
||||
|
||||
compile_asm() {
|
||||
base=$1
|
||||
rm -f "$WORK/$base.obj"
|
||||
run "$base.obj" ./gspa.exe "$base.ASM"
|
||||
}
|
||||
|
||||
|
||||
# Compile every collected object exactly once, in the order given.
|
||||
for arg in "$@"; do
|
||||
case "$arg" in
|
||||
*.c) compile_c "$(basename "$arg" .c | tr 'a-z' 'A-Z')" ;;
|
||||
*.asm) compile_asm "$(basename "$arg" .asm | tr 'a-z' 'A-Z')" ;;
|
||||
esac
|
||||
done
|
||||
compile_asm ENTRY
|
||||
compile_asm CINIT
|
||||
compile_asm CINITZ
|
||||
|
||||
OUTNAME=${OUTNAME:-$(printf '%s' "$MAIN" | tr 'A-Z' 'a-z')}
|
||||
CMD="$WORK/$MAIN.CMD"
|
||||
{
|
||||
printf '%s\n' '-a'
|
||||
printf '%s\n' "-o $MAIN.out"
|
||||
printf '%s\n' "-m $MAIN.map"
|
||||
printf '%s\n' '-e _start'
|
||||
printf '%s\n' 'CINIT.obj'
|
||||
printf '%s\n' 'ENTRY.obj'
|
||||
for arg in "$@"; do
|
||||
case "$arg" in
|
||||
*.c) printf '%s\n' "$(basename "$arg" .c | tr 'a-z' 'A-Z').obj" ;;
|
||||
*.asm) printf '%s\n' "$(basename "$arg" .asm | tr 'a-z' 'A-Z').obj" ;;
|
||||
*.obj) printf '%s\n' "$(basename "$arg")" ;;
|
||||
esac
|
||||
done
|
||||
printf '%s\n' '-l rts.lib'
|
||||
printf '%s\n' 'MEMORY'
|
||||
printf '%s\n' '{'
|
||||
printf '%s\n' ' prog: origin = 018A0000h, length = 20000h'
|
||||
printf '%s\n' ' ram: origin = 01A00000h, length = 40000h'
|
||||
printf '%s\n' '}'
|
||||
printf '%s\n' 'SECTIONS'
|
||||
printf '%s\n' '{'
|
||||
printf '%s\n' ' .text: {} > prog'
|
||||
printf '%s\n' ' .data: {} > prog'
|
||||
printf '%s\n' ' .cinit: {} > prog'
|
||||
printf '%s\n' ' .bss: {} > ram'
|
||||
printf '%s\n' '}'
|
||||
} > "$CMD"
|
||||
sed -i 's/$/\r/' "$CMD"
|
||||
|
||||
rm -f "$WORK/$MAIN.out" "$WORK/$MAIN.map"
|
||||
run "$MAIN.out" ./gsplnk.exe "$MAIN.CMD"
|
||||
if [ ! -f "$WORK/$MAIN.map" ]; then
|
||||
echo "build.sh: no link map" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# An empty .cinit makes the linker's `cinit` symbol point at .text; the entry's
|
||||
# cinit walker would then treat an instruction as a record count. Relink with
|
||||
# a one-word terminator when the map says the section is empty.
|
||||
CSIZE=$(awk '$1 == ".cinit" {print $4; exit}' "$WORK/$MAIN.map")
|
||||
if [ "$CSIZE" = "00000000" ]; then
|
||||
sed -i 's/CINIT\.obj/CINITZ.obj/' "$CMD"
|
||||
rm -f "$WORK/$MAIN.out" "$WORK/$MAIN.map"
|
||||
run "$MAIN.out" ./gsplnk.exe "$MAIN.CMD"
|
||||
fi
|
||||
|
||||
cp "$WORK/$MAIN.out" "$OUT/$OUTNAME.coff"
|
||||
sed 's/\r$//' "$WORK/$MAIN.map" > "$OUT/$OUTNAME.map"
|
||||
echo "build.sh: $OUT/$OUTNAME.coff ($(wc -c < "$OUT/$OUTNAME.coff") bytes)"
|
||||
sed -n '1,40p' "$OUT/$OUTNAME.map"
|
||||
Binary file not shown.
@@ -0,0 +1,141 @@
|
||||
*****************************************************
|
||||
TMS340 COFF Linker Version 5.01
|
||||
*****************************************************
|
||||
Thu Nov 12 05:18:17 2026
|
||||
|
||||
OUTPUT FILE NAME: <MAIN.out>
|
||||
ENTRY POINT SYMBOL: "_start" address: 018a0000
|
||||
|
||||
|
||||
MEMORY CONFIGURATION
|
||||
|
||||
name origin length attributes
|
||||
-------- -------- --------- ----------
|
||||
prog 018a0000 000020000 RWIX
|
||||
ram 01a00000 000040000 RWIX
|
||||
|
||||
|
||||
SECTION ALLOCATION MAP
|
||||
|
||||
output attributes/
|
||||
section page origin length input sections
|
||||
-------- ---- ---------- ---------- ----------------
|
||||
.text 0 018a0000 00014a60
|
||||
018a0000 00000150 ENTRY.obj (.text)
|
||||
018a0150 00001db0 MAIN.obj (.text)
|
||||
018a1f00 0000ce50 GAME.obj (.text)
|
||||
018aed50 00000d20 SCOREDB.obj (.text)
|
||||
018afa70 00002a40 X11.obj (.text)
|
||||
018b24b0 00001640 COMPAT.obj (.text)
|
||||
018b3af0 00000210 XGFIX.obj (.text)
|
||||
018b3d00 00000450 rts.lib (.text)
|
||||
018b4150 000001a0 rts.lib (.text)
|
||||
018b42f0 00000230 rts.lib (.text)
|
||||
018b4520 00000150 rts.lib (.text)
|
||||
018b4670 00000120 rts.lib (.text)
|
||||
018b4790 00000110 rts.lib (.text)
|
||||
018b48a0 000001c0 rts.lib (.text)
|
||||
|
||||
.cinit 0 018b4a60 000012d0
|
||||
018b4a60 00000050 MAIN.obj (.cinit)
|
||||
018b4ab0 00001190 GAME.obj (.cinit)
|
||||
018b5c40 00000050 SCOREDB.obj (.cinit)
|
||||
018b5c90 00000050 X11.obj (.cinit)
|
||||
018b5ce0 00000050 rts.lib (.cinit)
|
||||
|
||||
.bss 0 01a00000 0001ec20 UNINITIALIZED
|
||||
01a00000 00008000 ENTRY.obj (.bss)
|
||||
01a08000 00000420 MAIN.obj (.bss)
|
||||
01a08420 00004a40 GAME.obj (.bss)
|
||||
01a0ce60 00000b80 SCOREDB.obj (.bss)
|
||||
01a0d9e0 0000f200 X11.obj (.bss)
|
||||
01a1cbe0 00000020 COMPAT.obj (.bss)
|
||||
01a1cc00 00002000 XGFIX.obj (.bss)
|
||||
01a1ec00 00000020 rts.lib (.bss)
|
||||
|
||||
.data 0 018a0000 00000000 UNINITIALIZED
|
||||
|
||||
|
||||
GLOBAL SYMBOLS
|
||||
|
||||
address name address name
|
||||
-------- ---- -------- ----
|
||||
01a00000 .bss 018a0000 .data
|
||||
018a0000 .data 018a0000 .text
|
||||
018a0000 .text 018a0000 _start
|
||||
01a08a20 _blackpf 018a0000 edata
|
||||
018a3060 _cleanup_game 018a0150 _now_ms
|
||||
01a083a0 _dbg_events 018a03d0 _vt_rand_seed
|
||||
01a083e0 _dbg_focus 018a0420 _sleep_ms
|
||||
01a083c0 _dbg_last 018a0580 _vt_poll_event
|
||||
01a08380 _dbg_loops 018a0ef0 _vt_handle_event
|
||||
01a08400 _dbg_rev 018a1820 _wait_display
|
||||
018b24b0 _fflush 018a1860 _main
|
||||
018a8600 _game_input 018a1f00 _init_game
|
||||
018a1f00 _init_game 018a3060 _cleanup_game
|
||||
018a1860 _main 018a3250 _update
|
||||
018b3d00 _memcpy 018a8600 _game_input
|
||||
018b3ea0 _memmove 018af0b0 _read_scores
|
||||
018b4150 _memset 018af430 _save_score
|
||||
01a089c0 _monochrome 018af9c0 _print_scores
|
||||
018a0150 _now_ms 018afa70 _vt_root_window
|
||||
01a08a00 _onlyascii 018afb50 _vt_x11_init
|
||||
018af9c0 _print_scores 018b0300 _x11_clearscr
|
||||
018b2520 _putchar 018b04c0 _x11_reset
|
||||
01a08960 _quit 018b0500 _x11_cursor
|
||||
018b42f0 _rand 018b0560 _x11_setcolor
|
||||
018af0b0 _read_scores 018b0680 _x11_setcursor
|
||||
01a08a40 _rotstep 018b08d0 _x11_ibmchar
|
||||
018af430 _save_score 018b0d50 _term_putstr
|
||||
01a08aa0 _scr 018b0ef0 _vt_x11_flush
|
||||
018a0420 _sleep_ms 018b2120 _vt_x11_term_init
|
||||
018b2d30 _sprintf 018b2440 _term_init
|
||||
018b4450 _srand 018b24b0 _fflush
|
||||
018a0000 _start 018b2520 _putchar
|
||||
01a1cbe0 _stdout 018b2d30 _sprintf
|
||||
018b4520 _strcmp 018b3af0 _vt_install_xg
|
||||
018b4670 _strcpy 018b3d00 _memcpy
|
||||
018b4790 _strlen 018b3ea0 _memmove
|
||||
018b48a0 _strncpy 018b4150 _memset
|
||||
01a1cb00 _term_clearscr 018b42f0 _rand
|
||||
01a1cb40 _term_cursor 018b4450 _srand
|
||||
01a08a80 _term_height 018b4520 _strcmp
|
||||
01a1cb80 _term_ibmchar 018b4670 _strcpy
|
||||
018b2440 _term_init 018b4790 _strlen
|
||||
018b0d50 _term_putstr 018b48a0 _strncpy
|
||||
01a1cae0 _term_reset 018b4a60 cinit
|
||||
01a1cb60 _term_setcolor 018b4a60 etext
|
||||
01a1cb20 _term_setcursor 01a00000 .bss
|
||||
01a1cbc0 _term_type 01a08380 _dbg_loops
|
||||
01a08a60 _term_width 01a083a0 _dbg_events
|
||||
01a1cba0 _termenv 01a083c0 _dbg_last
|
||||
01a08980 _tick_interval 01a083e0 _dbg_focus
|
||||
018a3250 _update 01a08400 _dbg_rev
|
||||
01a089a0 _use_bell 01a08960 _quit
|
||||
01a089e0 _use_gfxchar 01a08980 _tick_interval
|
||||
01a0ce60 _username 01a089a0 _use_bell
|
||||
01a1ca60 _vt_dpy 01a089c0 _monochrome
|
||||
01a1caa0 _vt_gc 01a089e0 _use_gfxchar
|
||||
018a0ef0 _vt_handle_event 01a08a00 _onlyascii
|
||||
018b3af0 _vt_install_xg 01a08a20 _blackpf
|
||||
018a0580 _vt_poll_event 01a08a40 _rotstep
|
||||
018a03d0 _vt_rand_seed 01a08a60 _term_width
|
||||
018afa70 _vt_root_window 01a08a80 _term_height
|
||||
01a1ca80 _vt_win 01a08aa0 _scr
|
||||
018b0ef0 _vt_x11_flush 01a0ce60 _username
|
||||
018afb50 _vt_x11_init 01a1ca60 _vt_dpy
|
||||
01a1cac0 _vt_x11_progress 01a1ca80 _vt_win
|
||||
018b2120 _vt_x11_term_init 01a1caa0 _vt_gc
|
||||
018a1820 _wait_display 01a1cac0 _vt_x11_progress
|
||||
018b0300 _x11_clearscr 01a1cae0 _term_reset
|
||||
018b0500 _x11_cursor 01a1cb00 _term_clearscr
|
||||
018b08d0 _x11_ibmchar 01a1cb20 _term_setcursor
|
||||
018b04c0 _x11_reset 01a1cb40 _term_cursor
|
||||
018b0560 _x11_setcolor 01a1cb60 _term_setcolor
|
||||
018b0680 _x11_setcursor 01a1cb80 _term_ibmchar
|
||||
018b4a60 cinit 01a1cba0 _termenv
|
||||
018a0000 edata 01a1cbc0 _term_type
|
||||
01a1ec20 end 01a1cbe0 _stdout
|
||||
018b4a60 etext 01a1ec20 end
|
||||
|
||||
[77 symbols]
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 19 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 19 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 19 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 22 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 19 KiB |
Executable
+40
@@ -0,0 +1,40 @@
|
||||
#!/bin/sh
|
||||
# run.sh -- load termtris into a running VT1200 OS under MAME and play it.
|
||||
#
|
||||
# apps/termtris/run.sh # click the window active, then play
|
||||
# apps/termtris/run.sh --build # rebuild the COFF first
|
||||
#
|
||||
# The emulated keyboard and tablet are driven by MAME's host input, so the
|
||||
# terminal's X cursor follows the host pointer. Quit with Ctrl-C in the
|
||||
# terminal running MAME, or press 'q' in the game (it stops the game loop).
|
||||
set -eu
|
||||
|
||||
DIR=$(cd "$(dirname "$0")" && pwd)
|
||||
ROOT=$(cd "$DIR/../.." && pwd)
|
||||
M=${MAME:-/home/arti/code/k-space/mame0289/vt1200}
|
||||
LOADER="$ROOT/dwt/loader/build/loader.bin"
|
||||
COFF="$DIR/build/termtris.coff"
|
||||
|
||||
if [ "${1:-}" = "--build" ]; then
|
||||
"$DIR/build.sh" "$DIR/src/vt1200/main.c" "$DIR/src/game.c" \
|
||||
"$DIR/src/vt1200/scoredb.c" "$DIR/src/vt1200/x11.c" \
|
||||
"$DIR/src/vt1200/compat.c" "$DIR/src/vt1200/xgfix.c"
|
||||
fi
|
||||
|
||||
if [ ! -f "$COFF" ]; then
|
||||
echo "run.sh: no $COFF (run with --build)" >&2
|
||||
exit 1
|
||||
fi
|
||||
if [ ! -f "$LOADER" ]; then
|
||||
echo "run.sh: no loader payload at $LOADER" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# The game is loaded at frame 2500, once the OS X server is up.
|
||||
exec env VT1200_SKIP_LEVEL1=1 \
|
||||
LOADER_AT=2500 LOADER_END=100000000 \
|
||||
LOADER_BIN="$LOADER" LOADER_COFF="$COFF" LOADER_OUT="$DIR/build" \
|
||||
"$M" vt1200 -rompath "$ROOT/harness/mame/roms" \
|
||||
-skip_gameinfo -debug -debugger none \
|
||||
-lightgun -lightgun_device mouse \
|
||||
-autoboot_script "$DIR/tests/play.lua" -autoboot_delay 0
|
||||
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,43 @@
|
||||
/*
|
||||
Termtris - a tetris game for ANSI/VT100 terminals
|
||||
Copyright (C) 2019-2023 John Tsiombikas <nuclear@member.fsf.org>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#ifndef GAME_H_
|
||||
#define GAME_H_
|
||||
|
||||
extern int quit;
|
||||
extern long tick_interval;
|
||||
extern int use_bell;
|
||||
extern int monochrome;
|
||||
extern int use_gfxchar;
|
||||
extern int onlyascii;
|
||||
extern int blackpf;
|
||||
extern int rotstep;
|
||||
|
||||
extern int term_width, term_height;
|
||||
|
||||
int init_game(void);
|
||||
void cleanup_game(void);
|
||||
|
||||
long update(long msec);
|
||||
void game_input(int c);
|
||||
|
||||
/* wait for any pending drawing to be completed before proceeding
|
||||
* implemented in main.c
|
||||
*/
|
||||
void wait_display(void);
|
||||
|
||||
#endif /* GAME_H_ */
|
||||
@@ -0,0 +1,84 @@
|
||||
/*
|
||||
Termtris - a tetris game for ANSI/VT100 terminals
|
||||
Copyright (C) 2019-2022 John Tsiombikas <nuclear@member.fsf.org>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#ifndef PIECES_H_
|
||||
#define PIECES_H_
|
||||
|
||||
#define BLK(x, y) ((x) | ((y) << 4))
|
||||
#define BLKX(c) ((unsigned char)(c) & 0xf)
|
||||
#define BLKY(c) ((unsigned char)(c) >> 4)
|
||||
|
||||
#define NUM_PIECES 7
|
||||
|
||||
static unsigned char pieces[NUM_PIECES][4][4] = {
|
||||
/* L block */
|
||||
{
|
||||
{BLK(0, 1), BLK(0, 2), BLK(1, 1), BLK(2, 1)},
|
||||
{BLK(0, 0), BLK(1, 0), BLK(1, 1), BLK(1, 2)},
|
||||
{BLK(0, 1), BLK(1, 1), BLK(2, 1), BLK(2, 0)},
|
||||
{BLK(1, 0), BLK(1, 1), BLK(1, 2), BLK(2, 2)}
|
||||
},
|
||||
/* J block */
|
||||
{
|
||||
{BLK(0, 1), BLK(1, 1), BLK(2, 1), BLK(2, 2)},
|
||||
{BLK(1, 0), BLK(1, 1), BLK(1, 2), BLK(0, 2)},
|
||||
{BLK(0, 0), BLK(0, 1), BLK(1, 1), BLK(2, 1)},
|
||||
{BLK(1, 0), BLK(2, 0), BLK(1, 1), BLK(1, 2)}
|
||||
},
|
||||
/* I block */
|
||||
{
|
||||
{BLK(0, 2), BLK(1, 2), BLK(2, 2), BLK(3, 2)},
|
||||
{BLK(1, 0), BLK(1, 1), BLK(1, 2), BLK(1, 3)},
|
||||
{BLK(0, 2), BLK(1, 2), BLK(2, 2), BLK(3, 2)},
|
||||
{BLK(1, 0), BLK(1, 1), BLK(1, 2), BLK(1, 3)}
|
||||
},
|
||||
/* O block */
|
||||
{
|
||||
{BLK(1, 1), BLK(2, 1), BLK(1, 2), BLK(2, 2)},
|
||||
{BLK(1, 1), BLK(2, 1), BLK(1, 2), BLK(2, 2)},
|
||||
{BLK(1, 1), BLK(2, 1), BLK(1, 2), BLK(2, 2)},
|
||||
{BLK(1, 1), BLK(2, 1), BLK(1, 2), BLK(2, 2)}
|
||||
},
|
||||
/* Z block */
|
||||
{
|
||||
{BLK(0, 1), BLK(1, 1), BLK(1, 2), BLK(2, 2)},
|
||||
{BLK(0, 1), BLK(1, 1), BLK(1, 0), BLK(0, 2)},
|
||||
{BLK(0, 1), BLK(1, 1), BLK(1, 2), BLK(2, 2)},
|
||||
{BLK(0, 1), BLK(1, 1), BLK(1, 0), BLK(0, 2)}
|
||||
},
|
||||
/* S block */
|
||||
{
|
||||
{BLK(1, 1), BLK(2, 1), BLK(0, 2), BLK(1, 2)},
|
||||
{BLK(0, 0), BLK(0, 1), BLK(1, 1), BLK(1, 2)},
|
||||
{BLK(1, 1), BLK(2, 1), BLK(0, 2), BLK(1, 2)},
|
||||
{BLK(0, 0), BLK(0, 1), BLK(1, 1), BLK(1, 2)}
|
||||
},
|
||||
/* T block */
|
||||
{
|
||||
{BLK(0, 1), BLK(1, 1), BLK(2, 1), BLK(1, 2)},
|
||||
{BLK(1, 0), BLK(1, 1), BLK(1, 2), BLK(0, 1)},
|
||||
{BLK(0, 1), BLK(1, 1), BLK(2, 1), BLK(1, 0)},
|
||||
{BLK(1, 0), BLK(1, 1), BLK(1, 2), BLK(2, 1)}
|
||||
}
|
||||
};
|
||||
|
||||
static int piece_spawnpos[NUM_PIECES][2] = {
|
||||
{-1, -2}, {-1, -2}, {-2, -2}, {-1, -2}, {-1, -2}, {-1, -2}, {-1, -2}
|
||||
};
|
||||
|
||||
|
||||
#endif /* PIECES_H_ */
|
||||
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
Termtris - a tetris game for ANSI/VT100 terminals
|
||||
Copyright (C) 2019-2023 John Tsiombikas <nuclear@member.fsf.org>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#ifndef SCOREDB_H_
|
||||
#define SCOREDB_H_
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#if defined(MSDOS) || defined(__COM__)
|
||||
/* the DOS version of score_entry is simpler, because scores are embedded in
|
||||
* the executable itself in binary format.
|
||||
*/
|
||||
#define MAX_NAME 36
|
||||
struct score_entry {
|
||||
char user[MAX_NAME];
|
||||
long score, lines, level;
|
||||
struct score_entry *next;
|
||||
};
|
||||
#else
|
||||
struct score_entry {
|
||||
char *user;
|
||||
long score, lines, level;
|
||||
struct score_entry *next;
|
||||
};
|
||||
#endif
|
||||
|
||||
struct score_entry *read_scores(FILE *fp, int max_scores);
|
||||
int save_score(struct score_entry *sc);
|
||||
int print_scores(int num);
|
||||
|
||||
#endif /* SCOREDB_H_ */
|
||||
@@ -0,0 +1,62 @@
|
||||
/*
|
||||
Termtris - a tetris game for TERM/VT100 terminals
|
||||
Copyright (C) 2019-2022 John Tsiombikas <nuclear@member.fsf.org>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#ifndef TERM_H_
|
||||
#define TERM_H_
|
||||
|
||||
enum {
|
||||
G_DIAMOND = 0x04,
|
||||
G_CHECKER = 0xb1,
|
||||
G_LR_CORNER = 0xd9,
|
||||
G_UR_CORNER = 0xbf,
|
||||
G_UL_CORNER = 0xda,
|
||||
G_LL_CORNER = 0xc0,
|
||||
G_CROSS = 0xc5,
|
||||
G_HLINE = 0xc4,
|
||||
G_L_TEE = 0xc3,
|
||||
G_R_TEE = 0xb4,
|
||||
G_B_TEE = 0xc1,
|
||||
G_T_TEE = 0xc2,
|
||||
G_VLINE = 0xb3,
|
||||
G_CDOT = 0xf8
|
||||
};
|
||||
|
||||
enum { BLACK, BLUE, GREEN, CYAN, RED, MAGENTA, YELLOW, WHITE };
|
||||
#define BOLD 8
|
||||
|
||||
enum {
|
||||
TERM_ANSI,
|
||||
TERM_VT52,
|
||||
TERM_ADM3,
|
||||
TERM_PCBIOS = 0xb105
|
||||
};
|
||||
|
||||
extern char *termenv;
|
||||
extern int term_type;
|
||||
|
||||
extern void (*term_reset)(void);
|
||||
extern void (*term_clearscr)(void);
|
||||
extern void (*term_setcursor)(int row, int col);
|
||||
extern void (*term_cursor)(int show);
|
||||
extern void (*term_setcolor)(int fg, int bg);
|
||||
/* convert a PC cga/ega/vga char+attr to an TERM sequence and write it to stdout */
|
||||
extern void (*term_ibmchar)(unsigned char c, unsigned char attr);
|
||||
|
||||
void term_init(void);
|
||||
void term_putstr(const char *s, unsigned char attr);
|
||||
|
||||
#endif /* TERM_H_ */
|
||||
@@ -0,0 +1,4 @@
|
||||
.sect ".cinit"
|
||||
.globl cinit
|
||||
cinit:
|
||||
.end
|
||||
@@ -0,0 +1,5 @@
|
||||
.sect ".cinit"
|
||||
.globl cinit
|
||||
cinit:
|
||||
.word 0
|
||||
.end
|
||||
@@ -0,0 +1,137 @@
|
||||
/*
|
||||
* compat.c -- the small libc surface termtris needs on the VT1200.
|
||||
*
|
||||
* The TI r5.01 runtime has no stdio and no sprintf. This implements exactly
|
||||
* the decimal/string formats game.c uses. Arguments are walked manually
|
||||
* because the SDK's va_arg macro does not survive the 1990 compiler's
|
||||
* preprocessor here; the TI ABI lays the varargs contiguously below &fmt.
|
||||
*/
|
||||
#include <stdio.h>
|
||||
|
||||
FILE *stdout;
|
||||
extern int strlen(char *);
|
||||
|
||||
int fflush(FILE *fp)
|
||||
{
|
||||
(void)fp;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int putchar(int c)
|
||||
{
|
||||
(void)c;
|
||||
return c;
|
||||
}
|
||||
|
||||
static char *fmt_num(char *out, long v, int width, int zero, int left, int unsig)
|
||||
{
|
||||
char tmp[24];
|
||||
int n = 0, neg = 0, pad, i;
|
||||
unsigned long u;
|
||||
|
||||
if(v < 0 && !unsig) {
|
||||
neg = 1;
|
||||
u = (unsigned long)(-v);
|
||||
} else {
|
||||
u = (unsigned long)v;
|
||||
}
|
||||
do {
|
||||
tmp[n++] = (char)('0' + (u % 10UL));
|
||||
u /= 10UL;
|
||||
} while(u);
|
||||
|
||||
pad = width - (n + neg);
|
||||
if(pad < 0) pad = 0;
|
||||
|
||||
if(left) {
|
||||
if(neg) *out++ = '-';
|
||||
while(n) *out++ = tmp[--n];
|
||||
for(i = 0; i < pad; i++) *out++ = ' ';
|
||||
} else if(zero) {
|
||||
if(neg) *out++ = '-';
|
||||
for(i = 0; i < pad; i++) *out++ = '0';
|
||||
while(n) *out++ = tmp[--n];
|
||||
} else {
|
||||
for(i = 0; i < pad; i++) *out++ = ' ';
|
||||
if(neg) *out++ = '-';
|
||||
while(n) *out++ = tmp[--n];
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
int sprintf(char *buf, char *fmt, ...)
|
||||
{
|
||||
char *out = buf;
|
||||
char *ap = (char *)&fmt;
|
||||
|
||||
while(*fmt) {
|
||||
int left = 0, zero = 0, width = 0, unsig = 0, islong = 0;
|
||||
|
||||
if(*fmt != '%') {
|
||||
*out++ = *fmt++;
|
||||
continue;
|
||||
}
|
||||
fmt++;
|
||||
if(*fmt == '%') {
|
||||
*out++ = '%';
|
||||
fmt++;
|
||||
continue;
|
||||
}
|
||||
if(*fmt == '-') { left = 1; fmt++; }
|
||||
if(*fmt == '0') { zero = 1; fmt++; }
|
||||
while(*fmt >= '0' && *fmt <= '9') {
|
||||
width = width * 10 + (*fmt - '0');
|
||||
fmt++;
|
||||
}
|
||||
if(*fmt == 'l') { islong = 1; fmt++; }
|
||||
if(*fmt == 'u') { unsig = 1; }
|
||||
|
||||
switch(*fmt) {
|
||||
case 'd':
|
||||
case 'u':
|
||||
{
|
||||
long v;
|
||||
ap -= sizeof(long);
|
||||
v = *(long *)ap;
|
||||
(void)islong;
|
||||
out = fmt_num(out, v, width, zero, left, unsig);
|
||||
fmt++;
|
||||
}
|
||||
break;
|
||||
|
||||
case 's':
|
||||
{
|
||||
char *s;
|
||||
int len, i, pad;
|
||||
ap -= sizeof(char *);
|
||||
s = *(char **)ap;
|
||||
if(!s) s = "(null)";
|
||||
len = strlen(s);
|
||||
pad = width - len;
|
||||
if(pad < 0) pad = 0;
|
||||
if(!left) for(i = 0; i < pad; i++) *out++ = ' ';
|
||||
for(i = 0; i < len; i++) *out++ = s[i];
|
||||
if(left) for(i = 0; i < pad; i++) *out++ = ' ';
|
||||
fmt++;
|
||||
}
|
||||
break;
|
||||
|
||||
case 'c':
|
||||
{
|
||||
int c;
|
||||
ap -= sizeof(int);
|
||||
c = *(int *)ap;
|
||||
*out++ = (char)c;
|
||||
fmt++;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
*out++ = '%';
|
||||
if(*fmt) *out++ = *fmt++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
*out = 0;
|
||||
return (int)(out - buf);
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
.text
|
||||
.globl _start
|
||||
.globl _main
|
||||
.globl cinit
|
||||
_start:
|
||||
setf 32,0,1
|
||||
movi _cstack,a14
|
||||
move a14,a13
|
||||
|
||||
; process the .cinit table: u16 word count, u32 destination, data words
|
||||
movi cinit,a9
|
||||
ci_loop:
|
||||
setf 16,0,0
|
||||
move *a9+,a11
|
||||
jrz ci_done
|
||||
move *a9+,a10,1
|
||||
ci_copy:
|
||||
move *a9+,*a10+
|
||||
dsjs a11,ci_copy
|
||||
jruc ci_loop
|
||||
ci_done:
|
||||
setf 32,0,1
|
||||
move a13,a14
|
||||
calla _main
|
||||
rets
|
||||
|
||||
.bss _cstack,32768,16
|
||||
.end
|
||||
@@ -0,0 +1,13 @@
|
||||
/*
|
||||
* inttypes.h -- the fixed-width types game.c uses, for the 1990 TI compiler.
|
||||
*/
|
||||
#ifndef VT_INTTYPES_H_
|
||||
#define VT_INTTYPES_H_
|
||||
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed long int32_t;
|
||||
typedef unsigned long uint32_t;
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,171 @@
|
||||
/*
|
||||
* main.c -- the VT1200 termtris event loop.
|
||||
*
|
||||
* The game's update()/init_game() draw through the backend's term_* callbacks;
|
||||
* this file owns the X11 event drain, the real-time clock, and the key map.
|
||||
*/
|
||||
#include "game.h"
|
||||
#include "x11.h"
|
||||
#include "xlib.h"
|
||||
|
||||
extern int init_game(void);
|
||||
extern long update(long msec);
|
||||
extern void game_input(int c);
|
||||
|
||||
extern int vt_install_xg(void);
|
||||
|
||||
static vt_u32 evbuf[24];
|
||||
static long ms_base;
|
||||
static int ms_last = -1;
|
||||
static int focused;
|
||||
static int vt_paused;
|
||||
volatile vt_u32 dbg_loops, dbg_events, dbg_last, dbg_focus, dbg_rev;
|
||||
|
||||
long now_ms(void)
|
||||
{
|
||||
int now;
|
||||
if(ms_last < 0) {
|
||||
ms_last = *(volatile unsigned short *)0x001E93C0UL;
|
||||
ms_base = 0;
|
||||
return 0;
|
||||
}
|
||||
now = *(volatile unsigned short *)0x001E93C0UL;
|
||||
ms_base += (long)(unsigned short)(now - ms_last);
|
||||
ms_last = now;
|
||||
return ms_base;
|
||||
}
|
||||
|
||||
/*
|
||||
* Seed for the game's PRNG. now_ms() returns 0 on its first call (it only
|
||||
* latches the counter there), so seeding from it gives a constant; read the
|
||||
* free-running 16-bit tick directly instead.
|
||||
*/
|
||||
unsigned vt_rand_seed(void)
|
||||
{
|
||||
return (unsigned)*(volatile unsigned short *)0x001E93C0UL;
|
||||
}
|
||||
|
||||
void sleep_ms(int ms)
|
||||
{
|
||||
if(ms < 1) ms = 1;
|
||||
if(ms > 10) ms = 10;
|
||||
VT_SLEEP(ms);
|
||||
}
|
||||
|
||||
int vt_poll_event(void)
|
||||
{
|
||||
return *(vt_u32 *)((char *)vt_dpy + 0x54) != 0;
|
||||
}
|
||||
|
||||
static void map_keysym(vt_u32 ks, char ch, int n)
|
||||
{
|
||||
switch(ks) {
|
||||
case 0xFF51UL: /* Left */
|
||||
game_input(0x9b); game_input('D');
|
||||
return;
|
||||
case 0xFF53UL: /* Right */
|
||||
game_input(0x9b); game_input('C');
|
||||
return;
|
||||
case 0xFF52UL: /* Up */
|
||||
game_input(0x9b); game_input('A');
|
||||
return;
|
||||
case 0xFF54UL: /* Down */
|
||||
game_input(0x9b); game_input('B');
|
||||
return;
|
||||
case 0xFF0DUL: /* Return */
|
||||
game_input('\n');
|
||||
return;
|
||||
case 0xFF08UL: /* BackSpace */
|
||||
game_input('\b');
|
||||
return;
|
||||
case 0xFF09UL: /* Tab */
|
||||
game_input('\t');
|
||||
return;
|
||||
case 0xFF1BUL: /* Escape */
|
||||
game_input(27);
|
||||
return;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if(n > 0) {
|
||||
if(ch >= 'A' && ch <= 'Z') ch = (char)(ch + ('a' - 'A'));
|
||||
game_input((int)(unsigned char)ch);
|
||||
}
|
||||
}
|
||||
|
||||
void vt_handle_event(void)
|
||||
{
|
||||
char buf[8];
|
||||
vt_u32 ks;
|
||||
int n;
|
||||
|
||||
VT_XNEXT(vt_dpy, (void *)evbuf);
|
||||
dbg_events = dbg_events + 1;
|
||||
dbg_last = evbuf[0];
|
||||
if(evbuf[0] == 2) { /* KeyPress */
|
||||
ks = 0;
|
||||
n = VT_XLOOKUP((void *)evbuf, buf, 8, &ks, 0);
|
||||
map_keysym(ks, n > 0 ? buf[0] : 0, n);
|
||||
} else if(evbuf[0] == 5) { /* ButtonRelease: sample focus */
|
||||
vt_u32 fw;
|
||||
int rv;
|
||||
VT_XGETFOCUS(vt_dpy, &fw, &rv);
|
||||
dbg_focus = fw;
|
||||
dbg_rev = (vt_u32)rv;
|
||||
} else if(evbuf[0] == 9) { /* FocusIn */
|
||||
focused = 1;
|
||||
if(vt_paused) { /* resume only what we paused */
|
||||
game_input('p');
|
||||
vt_paused = 0;
|
||||
}
|
||||
} else if(evbuf[0] == 10) { /* FocusOut */
|
||||
if(focused && !vt_paused) {
|
||||
game_input('p'); /* 'p' toggles pause in game_input */
|
||||
vt_paused = 1;
|
||||
}
|
||||
focused = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void wait_display(void)
|
||||
{
|
||||
vt_x11_flush();
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
long d;
|
||||
|
||||
/* The display server may still be coming up when this process is
|
||||
* created; retry for a while before giving up. */
|
||||
{
|
||||
int tries;
|
||||
for(tries = 0; tries < 40; tries++) {
|
||||
if(vt_x11_init() == 0) break;
|
||||
VT_SLEEP(50);
|
||||
}
|
||||
if(tries == 40) return 1;
|
||||
}
|
||||
onlyascii = 1;
|
||||
use_gfxchar = 0;
|
||||
monochrome = 1; /* the VT1200 raster is 1 bit deep */
|
||||
if(init_game() == -1)
|
||||
return 2;
|
||||
vt_x11_flush();
|
||||
|
||||
for(;;) {
|
||||
dbg_loops = dbg_loops + 1;
|
||||
VT_XSYNC(vt_dpy, 0);
|
||||
while(vt_poll_event()) {
|
||||
vt_handle_event();
|
||||
}
|
||||
if(quit) {
|
||||
cleanup_game();
|
||||
break;
|
||||
}
|
||||
d = update(now_ms());
|
||||
sleep_ms((int)d);
|
||||
vt_x11_flush();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
/*
|
||||
* scoredb.c -- RAM-only high scores (the VT1200 has no filesystem).
|
||||
*/
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "scoredb.h"
|
||||
|
||||
#define NENT 10
|
||||
|
||||
char *username = "VT1200";
|
||||
|
||||
static struct score_entry list[NENT];
|
||||
static char names[NENT][16];
|
||||
static int inited;
|
||||
|
||||
static void init_list(void)
|
||||
{
|
||||
int i;
|
||||
if(inited) return;
|
||||
inited = 1;
|
||||
for(i = 0; i < NENT; i++) {
|
||||
strcpy(names[i], "VT1200");
|
||||
list[i].user = names[i];
|
||||
list[i].score = 0;
|
||||
list[i].lines = 0;
|
||||
list[i].level = 0;
|
||||
list[i].next = (i + 1 < NENT) ? &list[i + 1] : 0;
|
||||
}
|
||||
}
|
||||
|
||||
struct score_entry *read_scores(FILE *fp, int max_scores)
|
||||
{
|
||||
(void)fp;
|
||||
(void)max_scores;
|
||||
init_list();
|
||||
return &list[0];
|
||||
}
|
||||
|
||||
static void copy_entry(struct score_entry *dst, struct score_entry *src)
|
||||
{
|
||||
long sc = src->score, ln = src->lines, lv = src->level;
|
||||
char *u = (src->user && *src->user) ? src->user : username;
|
||||
strncpy(dst->user, u, 15);
|
||||
dst->user[15] = 0;
|
||||
dst->score = sc;
|
||||
dst->lines = ln;
|
||||
dst->level = lv;
|
||||
}
|
||||
|
||||
int save_score(struct score_entry *sc)
|
||||
{
|
||||
int pos, i;
|
||||
if(!sc) return 0;
|
||||
init_list();
|
||||
for(pos = 0; pos < NENT; pos++) {
|
||||
if(sc->score > list[pos].score) break;
|
||||
}
|
||||
if(pos >= NENT) return 0;
|
||||
for(i = NENT - 1; i > pos; i--) {
|
||||
long s = list[i - 1].score, l = list[i - 1].lines, v = list[i - 1].level;
|
||||
char tmp[16];
|
||||
strcpy(tmp, list[i - 1].user);
|
||||
strcpy(list[i].user, tmp);
|
||||
list[i].score = s;
|
||||
list[i].lines = l;
|
||||
list[i].level = v;
|
||||
}
|
||||
copy_entry(&list[pos], sc);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int print_scores(int num)
|
||||
{
|
||||
(void)num;
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
/*
|
||||
* stdio.h -- the tiny subset termtris needs on the VT1200.
|
||||
* There is no stdio in the TI r5.01 runtime; compat.c provides sprintf.
|
||||
*/
|
||||
#ifndef VT_STDIO_H_
|
||||
#define VT_STDIO_H_
|
||||
|
||||
typedef int FILE;
|
||||
|
||||
extern FILE *stdout;
|
||||
|
||||
int sprintf(char *buf, char *fmt, ...);
|
||||
int fflush(FILE *fp);
|
||||
int putchar(int c);
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,207 @@
|
||||
/*
|
||||
* x11.c -- a small character-cell terminal that draws through the VT1200 ROM
|
||||
* Xlib. The game's term_* callbacks feed an 80x24 grid; vt_x11_flush() repaints
|
||||
* each dirty row with one XFillRectangle (background) and one XDrawString (the
|
||||
* row's 80 characters), which keeps the request stream small enough for the
|
||||
* in-machine X server to drain.
|
||||
*
|
||||
* Geometry is the default GC's font, measured on the real server: 6x13 cells,
|
||||
* baseline +10. Do not change the cell metrics without re-measuring.
|
||||
*/
|
||||
#include "xlib.h"
|
||||
#include "x11.h"
|
||||
#include "term.h"
|
||||
#include "game.h"
|
||||
|
||||
#define COLS 80
|
||||
#define ROWS 24
|
||||
#define CELL_W 6
|
||||
#define CELL_H 13
|
||||
#define BASE_OFF 10
|
||||
|
||||
struct vt_cell {
|
||||
unsigned short ch;
|
||||
unsigned char inv, dirty;
|
||||
};
|
||||
|
||||
static struct vt_cell cells[ROWS * COLS];
|
||||
static int cur_row, cur_col;
|
||||
static int cur_fg, cur_bg;
|
||||
|
||||
void *vt_dpy;
|
||||
vt_u32 vt_win;
|
||||
vt_u32 vt_gc;
|
||||
volatile vt_u32 vt_x11_progress; /* debug: 0xFFFFFF when a flush finished */
|
||||
|
||||
/* term.h's callback objects (term.c is not compiled for the VT1200). */
|
||||
void (*term_reset)(void);
|
||||
void (*term_clearscr)(void);
|
||||
void (*term_setcursor)(int row, int col);
|
||||
void (*term_cursor)(int show);
|
||||
void (*term_setcolor)(int fg, int bg);
|
||||
void (*term_ibmchar)(unsigned char c, unsigned char attr);
|
||||
char *termenv;
|
||||
int term_type = TERM_ANSI;
|
||||
|
||||
vt_u32 vt_root_window(void *dpy)
|
||||
{
|
||||
vt_u32 screen;
|
||||
screen = *(vt_u32 *)((char *)dpy + 0x90);
|
||||
return *(vt_u32 *)((char *)screen + 8);
|
||||
}
|
||||
|
||||
int vt_x11_init(void)
|
||||
{
|
||||
vt_x11_progress = 11;
|
||||
if(!vt_install_xg())
|
||||
return -1;
|
||||
vt_x11_progress = 12;
|
||||
vt_dpy = VT_XOPEN("0::0");
|
||||
if(!vt_dpy)
|
||||
return -1;
|
||||
vt_x11_progress = 13;
|
||||
vt_win = VT_XCREATE(vt_dpy, vt_root_window(vt_dpy), 80, 80, 480, 312, 2, 1, 0);
|
||||
if(!vt_win)
|
||||
return -1;
|
||||
vt_x11_progress = 14;
|
||||
VT_XSELECT(vt_dpy, vt_win, 0x22000FUL);
|
||||
vt_gc = VT_XGC(vt_dpy, vt_win, 0, 0);
|
||||
if(!vt_gc)
|
||||
return -1;
|
||||
VT_XMAP(vt_dpy, vt_win);
|
||||
VT_XSYNC(vt_dpy, 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void x11_clearscr(void)
|
||||
{
|
||||
int i;
|
||||
for(i = 0; i < ROWS * COLS; i++) {
|
||||
cells[i].ch = ' ';
|
||||
cells[i].inv = 0;
|
||||
cells[i].dirty = 1;
|
||||
}
|
||||
cur_row = cur_col = 0;
|
||||
}
|
||||
|
||||
void x11_reset(void)
|
||||
{
|
||||
x11_clearscr();
|
||||
}
|
||||
|
||||
void x11_cursor(int show)
|
||||
{
|
||||
(void)show;
|
||||
}
|
||||
|
||||
void x11_setcolor(int fg, int bg)
|
||||
{
|
||||
cur_fg = fg;
|
||||
cur_bg = bg;
|
||||
}
|
||||
|
||||
void x11_setcursor(int row, int col)
|
||||
{
|
||||
if(row < 0) row = 0;
|
||||
if(row >= ROWS) row = ROWS - 1;
|
||||
if(col < 0) col = 0;
|
||||
if(col >= COLS) col = COLS - 1;
|
||||
cur_row = row;
|
||||
cur_col = col;
|
||||
}
|
||||
|
||||
void x11_ibmchar(unsigned char c, unsigned char attr)
|
||||
{
|
||||
struct vt_cell *p;
|
||||
if(cur_row < 0 || cur_row >= ROWS) return;
|
||||
if(cur_col < 0 || cur_col >= COLS) return;
|
||||
p = &cells[cur_row * COLS + cur_col];
|
||||
p->ch = c;
|
||||
/* The VT1200 raster is one bit deep, so follow the game's monochrome
|
||||
* convention (ansi.c -m): colour is dropped, the bold bit reverses. */
|
||||
p->inv = (attr & 0x80) ? 1 : 0;
|
||||
p->dirty = 1;
|
||||
cur_col++;
|
||||
if(cur_col >= COLS) {
|
||||
cur_col = 0;
|
||||
cur_row++;
|
||||
}
|
||||
}
|
||||
|
||||
void term_putstr(const char *s, unsigned char attr)
|
||||
{
|
||||
while(*s) {
|
||||
x11_ibmchar((unsigned char)*s++, attr);
|
||||
}
|
||||
}
|
||||
|
||||
void vt_x11_flush(void)
|
||||
{
|
||||
int r, c, any = 0;
|
||||
char line[COLS + 1];
|
||||
|
||||
vt_x11_progress = 1;
|
||||
for(r = 0; r < ROWS; r++) {
|
||||
struct vt_cell *row = &cells[r * COLS];
|
||||
int dirty = 0;
|
||||
|
||||
for(c = 0; c < COLS; c++) {
|
||||
if(row[c].dirty) dirty = 1;
|
||||
}
|
||||
if(!dirty) continue;
|
||||
|
||||
vt_x11_progress = 0x100 + (vt_u32)r;
|
||||
any = 1;
|
||||
|
||||
/* repaint the whole row: black background, then the text.
|
||||
* One fill + one string per row keeps the request stream small
|
||||
* enough that the in-machine X server can drain it. */
|
||||
VT_XSETFG(vt_dpy, vt_gc, 0);
|
||||
VT_XFILL(vt_dpy, vt_win, vt_gc, 0, r * CELL_H, COLS * CELL_W, CELL_H);
|
||||
|
||||
for(c = 0; c < COLS; c++) {
|
||||
line[c] = row[c].ch ? (char)row[c].ch : ' ';
|
||||
}
|
||||
line[COLS] = 0;
|
||||
|
||||
VT_XSETFG(vt_dpy, vt_gc, 1);
|
||||
VT_XDRAW(vt_dpy, vt_win, vt_gc, 0, r * CELL_H + BASE_OFF, line, COLS);
|
||||
|
||||
/* inverse (bold) cells: white block with black text */
|
||||
for(c = 0; c < COLS; c++) {
|
||||
int start;
|
||||
if(!row[c].inv) continue;
|
||||
start = c;
|
||||
while(c < COLS && row[c].inv) c++;
|
||||
VT_XSETFG(vt_dpy, vt_gc, 1);
|
||||
VT_XFILL(vt_dpy, vt_win, vt_gc, start * CELL_W,
|
||||
r * CELL_H, (c - start) * CELL_W, CELL_H);
|
||||
VT_XSETFG(vt_dpy, vt_gc, 0);
|
||||
VT_XDRAW(vt_dpy, vt_win, vt_gc, start * CELL_W,
|
||||
r * CELL_H + BASE_OFF, line + start, c - start);
|
||||
}
|
||||
|
||||
for(c = 0; c < COLS; c++) row[c].dirty = 0;
|
||||
}
|
||||
if(any) {
|
||||
VT_XFLUSH(vt_dpy);
|
||||
}
|
||||
vt_x11_progress = 0xFFFFFFUL;
|
||||
}
|
||||
|
||||
void vt_x11_term_init(void)
|
||||
{
|
||||
term_width = COLS;
|
||||
term_height = ROWS;
|
||||
term_reset = x11_reset;
|
||||
term_clearscr = x11_clearscr;
|
||||
term_setcursor = x11_setcursor;
|
||||
term_cursor = x11_cursor;
|
||||
term_setcolor = x11_setcolor;
|
||||
term_ibmchar = x11_ibmchar;
|
||||
}
|
||||
|
||||
void term_init(void)
|
||||
{
|
||||
vt_x11_term_init();
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
/*
|
||||
* x11.h -- the VT1200 cell-grid X11 backend.
|
||||
*/
|
||||
#ifndef VT_X11_H_
|
||||
#define VT_X11_H_
|
||||
|
||||
#include "xlib.h"
|
||||
|
||||
extern void *vt_dpy;
|
||||
extern vt_u32 vt_win;
|
||||
extern vt_u32 vt_gc;
|
||||
|
||||
int vt_x11_init(void);
|
||||
void vt_x11_flush(void);
|
||||
void vt_x11_term_init(void);
|
||||
|
||||
void x11_reset(void);
|
||||
void x11_clearscr(void);
|
||||
void x11_setcursor(int row, int col);
|
||||
void x11_cursor(int show);
|
||||
void x11_setcolor(int fg, int bg);
|
||||
void x11_ibmchar(unsigned char c, unsigned char attr);
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,30 @@
|
||||
/*
|
||||
* xgfix.c -- install a per-process Xlib context before XOpenDisplay.
|
||||
*
|
||||
* `create_process` leaves the per-process user word at *(proc+0x100) pointing
|
||||
* at a zeroed cell. The ROM Xlib's _XEnq does
|
||||
*
|
||||
* XG = *(*(proc+0x100));
|
||||
* free_list = *(XG + 0x198 bytes);
|
||||
*
|
||||
* so a loader child with XG == NULL reads low-RAM garbage as a queue-node
|
||||
* pointer and XNextEvent copies unmapped zeros. Giving it a zeroed block
|
||||
* makes the event queue real. This is a RAM write only; the ROM is untouched.
|
||||
*/
|
||||
typedef unsigned long vt_u32;
|
||||
|
||||
static vt_u32 vt_xg[256]; /* 1 KiB: > the 0x198-byte free-list field */
|
||||
|
||||
int vt_install_xg(void)
|
||||
{
|
||||
vt_u32 proc, pp;
|
||||
|
||||
proc = *(volatile vt_u32 *)0x001B3900UL;
|
||||
if(proc < 0x100UL || proc > 0x01FFFFFFUL)
|
||||
return 0;
|
||||
pp = *(volatile vt_u32 *)(proc + 0x100UL);
|
||||
if(pp < 0x100UL || pp > 0x01FFFFFFUL)
|
||||
return 0;
|
||||
*(volatile vt_u32 *)pp = (vt_u32)vt_xg;
|
||||
return 1;
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
/*
|
||||
* xlib.h -- the VT1200 ROM Xlib entry points, called with the TI C ABI.
|
||||
*
|
||||
* Addresses are TMS34010 bit addresses. The caller reserves the A14 slot and
|
||||
* pushes arguments last-to-first; the callee `rets 2` restores A14. The C
|
||||
* compiler emits exactly this sequence for a call through a function pointer.
|
||||
*/
|
||||
#ifndef VT_XLIB_H_
|
||||
#define VT_XLIB_H_
|
||||
|
||||
typedef unsigned long vt_u32;
|
||||
|
||||
typedef void *(*vt_xopen_t)(const char *);
|
||||
typedef vt_u32 (*vt_xcreate_t)(void *, vt_u32, int, int, unsigned int,
|
||||
unsigned int, unsigned int, vt_u32, vt_u32);
|
||||
typedef int (*vt_xselect_t)(void *, vt_u32, long);
|
||||
typedef int (*vt_xmap_t)(void *, vt_u32);
|
||||
typedef int (*vt_xsync_t)(void *, int);
|
||||
typedef int (*vt_xflush_t)(void *);
|
||||
typedef int (*vt_xnext_t)(void *, void *);
|
||||
typedef int (*vt_xlookup_t)(void *, char *, int, vt_u32 *, void *);
|
||||
typedef vt_u32 (*vt_xgc_t)(void *, vt_u32, vt_u32, vt_u32 *);
|
||||
typedef int (*vt_xsetfg_t)(void *, vt_u32, vt_u32);
|
||||
typedef int (*vt_xfill_t)(void *, vt_u32, vt_u32, int, int,
|
||||
unsigned int, unsigned int);
|
||||
typedef int (*vt_xdraw_t)(void *, vt_u32, vt_u32, int, int,
|
||||
const char *, int);
|
||||
typedef int (*vt_sleep_t)(int);
|
||||
typedef int (*vt_xgetfocus_t)(void *, vt_u32 *, int *);
|
||||
|
||||
#define VT_XOPEN ((vt_xopen_t)0x3F9C2570UL)
|
||||
#define VT_XCREATE ((vt_xcreate_t)0x3FD41B90UL)
|
||||
#define VT_XSELECT ((vt_xselect_t)0x3FD97D50UL)
|
||||
#define VT_XMAP ((vt_xmap_t)0x3FD64F60UL)
|
||||
#define VT_XSYNC ((vt_xsync_t)0x3FD9F6B0UL)
|
||||
#define VT_XFLUSH ((vt_xflush_t)0x3F9B1030UL)
|
||||
#define VT_XNEXT ((vt_xnext_t)0x3F9C1CF0UL)
|
||||
#define VT_XLOOKUP ((vt_xlookup_t)0x3F9A9C30UL)
|
||||
#define VT_XGC ((vt_xgc_t)0x3F997000UL)
|
||||
#define VT_XSETFG ((vt_xsetfg_t)0x3FD99A60UL)
|
||||
#define VT_XFILL ((vt_xfill_t)0x3F99E8F0UL)
|
||||
#define VT_XDRAW ((vt_xdraw_t)0x3FDA0000UL)
|
||||
#define VT_XPENDING ((int (*)(void *))0x3FD67620UL)
|
||||
#define VT_SLEEP ((vt_sleep_t)0x3FB33A20UL)
|
||||
#define VT_XGETFOCUS ((vt_xgetfocus_t)0x3FD55210UL)
|
||||
|
||||
/* display->screens[] is at bit 0x480 / byte 0x90; screen->root at bit 0x40 /
|
||||
* byte 8 (see dwt/notes/GUI_APPS.md and dwt/gui/xhello.asm). */
|
||||
vt_u32 vt_root_window(void *dpy);
|
||||
|
||||
int vt_install_xg(void);
|
||||
|
||||
#endif /* VT_XLIB_H_ */
|
||||
@@ -0,0 +1,18 @@
|
||||
/*
|
||||
* fmt.c -- Task 2 acceptance: the exact sprintf formats game.c uses.
|
||||
* Results are NUL-terminated in out[6][16]; tests/fmt.lua prints them.
|
||||
*/
|
||||
#include <stdio.h>
|
||||
|
||||
char out[6][16];
|
||||
|
||||
int main(void)
|
||||
{
|
||||
sprintf(out[0], "%10ld", 12345L);
|
||||
sprintf(out[1], "%2ld", 7L);
|
||||
sprintf(out[2], "%8ld", 42L);
|
||||
sprintf(out[3], "%2d. %s %ld", 1, "ab", 99L);
|
||||
sprintf(out[4], "%-3s", "x");
|
||||
sprintf(out[5], "%%");
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,354 @@
|
||||
-- loader.lua -- debugger-assisted COFF loader acceptance harness.
|
||||
--
|
||||
-- Boots the firmware with VT1200_SKIP_LEVEL1=1 (the documented divergence) to
|
||||
-- the OS, then at frame LOADER_AT pokes:
|
||||
-- * the loader payload at bit 0x01880000 (raw dwt/loader/build/loader.bin)
|
||||
-- * a GSPLNK COFF image at LOADER_BUF (default bit 0x01900000)
|
||||
-- * the loader descriptor at 0x01882C00
|
||||
-- and sets PC = 0x01880000. It does not use the network, the rdebug service
|
||||
-- or any firmware transport: this is the debugger-assisted milestone.
|
||||
--
|
||||
-- The loader itself copies the COFF sections to their linked bit addresses and
|
||||
-- calls create_process(entry, "LOADER", 0x6000, 1, 0). This script only pokes
|
||||
-- the input and reads the result; it never writes the app's code or markers.
|
||||
--
|
||||
-- Env:
|
||||
-- LOADER_BIN loader payload (default dwt/loader/build/loader.bin)
|
||||
-- LOADER_COFF app COFF (default dwt/loader/build/marker.coff)
|
||||
-- LOADER_BUF COFF buffer bit address (default 0x01900000)
|
||||
-- LOADER_AT injection frame (default 2500)
|
||||
-- LOADER_END inspection/exit frame (default 2700)
|
||||
-- LOADER_OUT evidence directory (default dwt/loader/evidence)
|
||||
-- LOADER_SNAP 1 = write a PNG at LOADER_END (default 0)
|
||||
-- LOADER_VERBOSE 1 = print the result block every 25 frames
|
||||
|
||||
local function hex(v, w) return string.format("%0" .. (w or 8) .. "X", v) end
|
||||
|
||||
local machine = manager.machine
|
||||
local FMT_MARK = tonumber(os.getenv("FMT_MARK") or "0x01A00000")
|
||||
local cpu = machine.devices[':maincpu']
|
||||
local dbg = machine.debugger
|
||||
local prog = cpu.spaces['program']
|
||||
|
||||
if not dbg then
|
||||
print("LOADER: debugger not enabled; pass -debug")
|
||||
machine:exit()
|
||||
return
|
||||
end
|
||||
|
||||
local AT = tonumber(os.getenv("LOADER_AT") or "2500")
|
||||
local ENDF = tonumber(os.getenv("LOADER_END") or "2700")
|
||||
local BIN = os.getenv("LOADER_BIN") or "dwt/loader/build/loader.bin"
|
||||
local COFF = os.getenv("LOADER_COFF") or "dwt/loader/build/marker.coff"
|
||||
local BUF = tonumber(os.getenv("LOADER_BUF") or "0x01900000")
|
||||
local OUT = os.getenv("LOADER_OUT") or "dwt/loader/evidence"
|
||||
local SNAP = os.getenv("LOADER_SNAP") == "1"
|
||||
local MODE = tonumber(os.getenv("LOADER_MODE") or "0")
|
||||
local A8DESC = os.getenv("LOADER_A8_DESC") == "1"
|
||||
local VERBOSE = os.getenv("LOADER_VERBOSE") == "1"
|
||||
|
||||
local LOADER_BASE = 0x01880000
|
||||
local DESC = 0x01882C00
|
||||
local RESULT = 0x01882D00
|
||||
local RETURN_STUB = 0x01883100
|
||||
local RETURN_SP = 0x01883110
|
||||
|
||||
local function rd(p) return io.open(p, "rb") end
|
||||
local function slurp(p)
|
||||
local f, err = rd(p)
|
||||
if not f then error("cannot open " .. p .. ": " .. tostring(err)) end
|
||||
local s = f:read("*a")
|
||||
f:close()
|
||||
return s
|
||||
end
|
||||
|
||||
local function u16(s, o)
|
||||
return s:byte(o + 1) + s:byte(o + 2) * 256
|
||||
end
|
||||
|
||||
local function u32(s, o)
|
||||
return s:byte(o + 1) + s:byte(o + 2) * 256
|
||||
+ s:byte(o + 3) * 65536 + s:byte(o + 4) * 16777216
|
||||
end
|
||||
|
||||
local function parse_coff(d)
|
||||
local c = { data = d }
|
||||
c.magic = u16(d, 0)
|
||||
c.nscns = u16(d, 2)
|
||||
c.opthdr = u16(d, 16)
|
||||
c.sections = {}
|
||||
if c.opthdr > 0 then
|
||||
c.optmagic = u16(d, 20)
|
||||
c.entry = u32(d, 20 + 16)
|
||||
c.textstart = u32(d, 20 + 20)
|
||||
c.datastart = u32(d, 20 + 24)
|
||||
end
|
||||
local base = 20 + c.opthdr
|
||||
for i = 0, c.nscns - 1 do
|
||||
local o = base + i * 40
|
||||
local name = d:sub(o + 1, o + 8):gsub("%z", "")
|
||||
c.sections[#c.sections + 1] = {
|
||||
name = name,
|
||||
paddr = u32(d, o + 8),
|
||||
size = u32(d, o + 16), -- bits
|
||||
scnptr = u32(d, o + 20),
|
||||
flags = u32(d, o + 36),
|
||||
}
|
||||
end
|
||||
return c
|
||||
end
|
||||
|
||||
local function poke_bytes(bitaddr, data)
|
||||
local n = math.floor((#data + 1) / 2)
|
||||
for i = 0, n - 1 do
|
||||
local lo = data:byte(i * 2 + 1) or 0
|
||||
local hi = data:byte(i * 2 + 2) or 0
|
||||
prog:write_u16(bitaddr + i * 16, lo + hi * 256)
|
||||
end
|
||||
return n
|
||||
end
|
||||
|
||||
local function verify_bytes(bitaddr, data)
|
||||
local n = math.floor((#data + 1) / 2)
|
||||
local bad = 0
|
||||
for i = 0, n - 1 do
|
||||
local lo = data:byte(i * 2 + 1) or 0
|
||||
local hi = data:byte(i * 2 + 2) or 0
|
||||
if prog:read_u16(bitaddr + i * 16) ~= lo + hi * 256 then
|
||||
bad = bad + 1
|
||||
end
|
||||
end
|
||||
return n, bad
|
||||
end
|
||||
|
||||
local function w32(a, v) prog:write_u32(a, v) end
|
||||
local function r32(a)
|
||||
local ok, v = pcall(function() return prog:read_u32(a) end)
|
||||
if ok then return v end
|
||||
return 0xDEADBEEF
|
||||
end
|
||||
|
||||
local function rstr(a, n)
|
||||
local t = {}
|
||||
for i = 0, n - 1 do
|
||||
local c = prog:read_u8(a + i * 8)
|
||||
if c == 0 then break end
|
||||
t[#t + 1] = string.char(c)
|
||||
end
|
||||
return table.concat(t)
|
||||
end
|
||||
|
||||
local loader = slurp(BIN)
|
||||
local coff = slurp(COFF)
|
||||
local app = parse_coff(coff)
|
||||
|
||||
print(string.format("LOADER: payload %s (%d B) -> bit %s", BIN, #loader, hex(LOADER_BASE)))
|
||||
print(string.format("LOADER: COFF %s (%d B) -> bit %s", COFF, #coff, hex(BUF)))
|
||||
print(string.format("LOADER: file magic=%04X nscns=%d opthdr=%d optmagic=%s entry=%s textstart=%s",
|
||||
app.magic, app.nscns, app.opthdr,
|
||||
app.optmagic and string.format("%04X", app.optmagic) or "none",
|
||||
hex(app.entry or 0), hex(app.textstart or 0)))
|
||||
for _, s in ipairs(app.sections) do
|
||||
print(string.format("LOADER: sec %-8s paddr=%s size=%d bits (%d B) scnptr=%#x flags=%#x",
|
||||
s.name, hex(s.paddr), s.size, math.floor(s.size / 8), s.scnptr, s.flags))
|
||||
end
|
||||
|
||||
local TRACE = os.getenv("LOADER_TRACE") == "1"
|
||||
|
||||
local frames = 0
|
||||
local injected = false
|
||||
local done = false
|
||||
local last_count = -1
|
||||
|
||||
local function status_name(v)
|
||||
local t = {
|
||||
[0] = "OK",
|
||||
[1] = "bad descriptor",
|
||||
[2] = "truncated COFF / section headers",
|
||||
[3] = "bad COFF magic",
|
||||
[4] = "section size not whole words",
|
||||
[5] = "target outside RAM",
|
||||
[6] = "target overlaps loader page or COFF buffer",
|
||||
[7] = "relocation records present (unsupported)",
|
||||
[8] = "target not in a free-list block",
|
||||
[9] = "no entry point",
|
||||
}
|
||||
return t[v] or ("error " .. tostring(v))
|
||||
end
|
||||
|
||||
local function result_dump()
|
||||
local st = r32(RESULT + 0x000)
|
||||
print(string.format(
|
||||
"LOADER: result status=%d (%s) entry=%s text=%s/%d bits data=%s/%d bits bss=%s/%d bits relocs=%d pcb=%s nscns=%d len=%d",
|
||||
st, status_name(st), hex(r32(RESULT + 0x020)),
|
||||
hex(r32(RESULT + 0x040)), r32(RESULT + 0x060),
|
||||
hex(r32(RESULT + 0x080)), r32(RESULT + 0x0A0),
|
||||
hex(r32(RESULT + 0x0C0)), r32(RESULT + 0x0E0),
|
||||
r32(RESULT + 0x100), hex(r32(RESULT + 0x120)),
|
||||
r32(RESULT + 0x140), r32(RESULT + 0x160)))
|
||||
end
|
||||
|
||||
local function inject()
|
||||
-- 1. loader itself
|
||||
local n, bad = 0, 0
|
||||
poke_bytes(LOADER_BASE, loader)
|
||||
n, bad = verify_bytes(LOADER_BASE, loader)
|
||||
print(string.format("LOADER: loader poked %d words, readback %d bad at %s",
|
||||
n, bad, hex(LOADER_BASE)))
|
||||
|
||||
-- 2. COFF image
|
||||
poke_bytes(BUF, coff)
|
||||
n, bad = verify_bytes(BUF, coff)
|
||||
print(string.format("LOADER: COFF poked %d words, readback %d bad at %s",
|
||||
n, bad, hex(BUF)))
|
||||
|
||||
-- 3. pre-fill every .bss section with A5A5, so a loaded zero is meaningful
|
||||
for _, s in ipairs(app.sections) do
|
||||
if s.flags & 0x80 ~= 0 then
|
||||
for i = 0, math.floor(s.size / 16) - 1 do
|
||||
prog:write_u16(s.paddr + i * 16, 0xA5A5)
|
||||
end
|
||||
print(string.format("LOADER: pre-filled .bss %s..%s with A5A5",
|
||||
hex(s.paddr), hex(s.paddr + s.size)))
|
||||
end
|
||||
end
|
||||
|
||||
-- 4. descriptor: magic "LD" "R1", buf, len, mode=0 (spin)
|
||||
w32(DESC + 0x00, 0)
|
||||
prog:write_u16(DESC + 0x00, 0x4C44)
|
||||
prog:write_u16(DESC + 0x10, 0x5231)
|
||||
w32(DESC + 0x20, BUF)
|
||||
w32(DESC + 0x40, #coff)
|
||||
w32(DESC + 0x60, MODE)
|
||||
print(string.format("LOADER: descriptor @%s magic=%04X/%04X buf=%s len=%d mode=%d",
|
||||
hex(DESC), prog:read_u16(DESC + 0x00), prog:read_u16(DESC + 0x10),
|
||||
hex(r32(DESC + 0x20)), r32(DESC + 0x40), r32(DESC + 0x60)))
|
||||
|
||||
-- 5. return stub. mode 0 ignores it (the loader jumps to ORIG_PC
|
||||
-- itself); mode 1 returns here, and the stub resumes the interrupted
|
||||
-- PC so the caller yields and the scheduler can run the child.
|
||||
local orig_pc = cpu.state['PC'].value
|
||||
if MODE == 1 then
|
||||
prog:write_u16(RETURN_STUB, 0xC080) -- jauc <orig_pc>
|
||||
prog:write_u16(RETURN_STUB + 0x10, orig_pc & 0xFFFF)
|
||||
prog:write_u16(RETURN_STUB + 0x20, math.floor(orig_pc / 0x10000) & 0xFFFF)
|
||||
else
|
||||
prog:write_u16(RETURN_STUB, 0xC0FF) -- jruc self
|
||||
end
|
||||
|
||||
-- 6. enter the loader. A8=0 selects the fixed descriptor; SP points at
|
||||
-- the return slot so mode=1 would return to the spin stub.
|
||||
-- Leave SP alone for mode 0: the loader pushes onto the current
|
||||
-- process stack, then restores it and resumes at ORIG_PC. (mode 1
|
||||
-- would use the return stub.)
|
||||
w32(0x01882A20, orig_pc) -- LD_ORIG_PC
|
||||
print(string.format("LOADER: will resume at %s after create_process", hex(orig_pc)))
|
||||
cpu.state['A8'].value = A8DESC and DESC or 0
|
||||
if MODE == 1 then
|
||||
-- Simulate a CALLA from the current process: push the return
|
||||
-- address on the *firmware* stack (a real transport would do this).
|
||||
local sp = cpu.state['SP'].value - 0x20
|
||||
w32(sp, RETURN_STUB)
|
||||
cpu.state['SP'].value = sp
|
||||
end
|
||||
cpu.state['PC'].value = LOADER_BASE
|
||||
injected = true
|
||||
print(string.format("LOADER: frame %d: entered loader at %s (caller SP=%s)",
|
||||
frames, hex(LOADER_BASE), hex(cpu.state['SP'].value)))
|
||||
end
|
||||
|
||||
local function inspect()
|
||||
result_dump()
|
||||
|
||||
-- Verify the placement from RAM: .text/.data must equal the file bytes.
|
||||
for _, s in ipairs(app.sections) do
|
||||
if s.scnptr ~= 0 and s.size > 0 then
|
||||
local nb = math.floor(s.size / 8)
|
||||
local bytes = coff:sub(s.scnptr + 1, s.scnptr + nb)
|
||||
local _, bad = verify_bytes(s.paddr, bytes)
|
||||
print(string.format("LOADER: placed %s at %s: %d bytes, %d differing",
|
||||
s.name, hex(s.paddr), nb, bad))
|
||||
end
|
||||
end
|
||||
|
||||
local base = COFF:match("([^/]+)$") or COFF
|
||||
if base:find("marker") then
|
||||
print(string.format("LOADER: marker app: start=%s data=%s data2=%s bss=%s count=%d",
|
||||
hex(r32(0x018E0000)), hex(r32(0x018E0020)), hex(r32(0x018E0040)),
|
||||
hex(r32(0x018E0060)), r32(0x018E0080)))
|
||||
elseif base:find("xhello") then
|
||||
print(string.format("LOADER: xhello: stage=%d strlen=%d display=%s root=%s window=%s sync=%s",
|
||||
r32(0x01890140), r32(0x01890160), hex(r32(0x01890100)),
|
||||
hex(r32(0x01890110)), hex(r32(0x01890120)), hex(r32(0x01890130))))
|
||||
end
|
||||
if base:find("fmt") then
|
||||
for i = 0, 5 do
|
||||
print(string.format("FMT:%d [%s]", i, rstr(FMT_MARK + i * 0x80, 16)))
|
||||
end
|
||||
end
|
||||
print(string.format("LOADER: PC at inspection = %s", hex(cpu.state['PC'].value)))
|
||||
end
|
||||
|
||||
emu.register_frame_done(function()
|
||||
frames = frames + 1
|
||||
if frames == AT and not injected then
|
||||
inject()
|
||||
if TRACE then dbg:command("trace /tmp/opencode/ld1.tr") end
|
||||
end
|
||||
if injected and TRACE and frames == AT + 1 then
|
||||
dbg:command("trace off")
|
||||
print("LOADER: trace written to /tmp/opencode/ld.tr")
|
||||
end
|
||||
if injected and not done then
|
||||
if TRACE and frames <= AT + 40 then
|
||||
print(string.format("LOADER: trace f=%d PC=%s SP=%s A14=%s status=%s entry=%s",
|
||||
frames, hex(cpu.state['PC'].value), hex(cpu.state['SP'].value),
|
||||
hex(cpu.state['A14'].value), hex(r32(RESULT + 0x000)),
|
||||
hex(r32(RESULT + 0x020))))
|
||||
end
|
||||
local st = r32(RESULT + 0x000)
|
||||
-- status 0 means OK; nonzero is final too once parsing has begun
|
||||
if st ~= 0xFFFFFFFF and not done then
|
||||
-- The loader writes 0 on success. A nonzero status is final
|
||||
-- only after it has been written once (it is 0 from power-on,
|
||||
-- so require the loader to have run: PC no longer at entry or
|
||||
-- the app counter moved).
|
||||
end
|
||||
if VERBOSE and frames % 25 == 0 then
|
||||
result_dump()
|
||||
end
|
||||
if base_contains_marker then
|
||||
local c = r32(0x018E0080)
|
||||
if c ~= last_count then
|
||||
if last_count ~= -1 then
|
||||
print(string.format("LOADER: marker counter %d -> %d (child running)",
|
||||
last_count, c))
|
||||
end
|
||||
last_count = c
|
||||
end
|
||||
end
|
||||
end
|
||||
if frames >= ENDF then
|
||||
if injected then
|
||||
done = true
|
||||
inspect()
|
||||
if SNAP then
|
||||
local screen = nil
|
||||
for _, s in pairs(machine.screens) do screen = s break end
|
||||
if screen then
|
||||
local out = OUT .. "/loader_frame" .. frames .. ".png"
|
||||
local ok, err = pcall(function() return screen:snapshot(out) end)
|
||||
print(string.format("LOADER: snapshot %s ok=%s %s",
|
||||
out, tostring(ok), tostring(err or "")))
|
||||
end
|
||||
end
|
||||
end
|
||||
machine:exit()
|
||||
end
|
||||
end, "vt1200-loader")
|
||||
|
||||
-- (Lua has no forward use of a name defined later; set a small flag here.)
|
||||
base_contains_marker = (COFF:match("([^/]+)$") or ""):find("marker") ~= nil
|
||||
|
||||
dbg.visible_cpu = cpu
|
||||
dbg.execution_state = 'run'
|
||||
Executable
+35
@@ -0,0 +1,35 @@
|
||||
#!/bin/sh
|
||||
# fmt.sh -- Task 2 acceptance. Builds tests/fmt.c with compat.c, loads it, and
|
||||
# checks the six formatted strings byte-for-byte.
|
||||
set -eu
|
||||
|
||||
DIR=$(cd "$(dirname "$0")" && pwd)
|
||||
APP=$(cd "$DIR/.." && pwd)
|
||||
ROOT=$(cd "$APP/../.." && pwd)
|
||||
M=${MAME:-/home/arti/code/k-space/mame0289/vt1200}
|
||||
LOG="$APP/build/fmt.log"
|
||||
|
||||
mkdir -p "$APP/build"
|
||||
"$APP/build.sh" "$DIR/fmt.c" "$APP/src/vt1200/compat.c" >"$APP/build/fmt-build.log" 2>&1
|
||||
|
||||
FMT=$(awk '{for(i=2;i<=NF;i++) if($i=="_out") print $(i-1)}' "$APP/build/fmt.map" | head -1)
|
||||
VT1200_SKIP_LEVEL1=1 FMT_MARK="0x$FMT" \
|
||||
LOADER_AT=2500 LOADER_END=2700 \
|
||||
LOADER_BIN="$ROOT/dwt/loader/build/loader.bin" \
|
||||
LOADER_COFF="$APP/build/fmt.coff" \
|
||||
LOADER_OUT="$APP/build" \
|
||||
"$M" vt1200 -rompath "$ROOT/harness/mame/roms" \
|
||||
-video none -sound none -nothrottle -skip_gameinfo \
|
||||
-debug -debugger none \
|
||||
-autoboot_script "$DIR/fmt.lua" -autoboot_delay 0 \
|
||||
>"$LOG" 2>&1 || true
|
||||
|
||||
grep 'FMT:' "$LOG" | tail -8
|
||||
for want in 'FMT:0 [ 12345]' 'FMT:1 [ 7]' 'FMT:2 [ 42]' \
|
||||
'FMT:3 [ 1. ab 99]' 'FMT:4 [x ]' 'FMT:5 [%]'; do
|
||||
grep -Fq "$want" "$LOG" || {
|
||||
echo "fmt.sh: missing: $want (see $LOG)" >&2
|
||||
exit 1
|
||||
}
|
||||
done
|
||||
echo "fmt: PASS"
|
||||
@@ -0,0 +1,39 @@
|
||||
/*
|
||||
* input.c -- Task 4 acceptance: link main.c against stubs for the game, inject
|
||||
* keys, and record the bytes main.c sends to game_input().
|
||||
*/
|
||||
#include "game.h"
|
||||
#include "x11.h"
|
||||
#include "xlib.h"
|
||||
|
||||
int term_width, term_height;
|
||||
/* game.c globals main.c sets or reads; the real game supplies these */
|
||||
int onlyascii, use_gfxchar, monochrome;
|
||||
int quit;
|
||||
long tick_interval;
|
||||
volatile vt_u32 mark[128];
|
||||
|
||||
void cleanup_game(void) {}
|
||||
void wait_display(void);
|
||||
|
||||
int init_game(void)
|
||||
{
|
||||
mark[0] = 0x494E5054UL; /* INPT */
|
||||
vt_x11_term_init();
|
||||
x11_clearscr();
|
||||
return 0;
|
||||
}
|
||||
|
||||
long update(long msec)
|
||||
{
|
||||
(void)msec;
|
||||
mark[1] = mark[1] + 1;
|
||||
return 100;
|
||||
}
|
||||
|
||||
void game_input(int c)
|
||||
{
|
||||
int n = (int)mark[2];
|
||||
if(n < 100) mark[3 + n] = (vt_u32)(unsigned char)c;
|
||||
mark[2] = (vt_u32)(n + 1);
|
||||
}
|
||||
@@ -0,0 +1,387 @@
|
||||
-- loader.lua -- debugger-assisted COFF loader acceptance harness.
|
||||
--
|
||||
-- Boots the firmware with VT1200_SKIP_LEVEL1=1 (the documented divergence) to
|
||||
-- the OS, then at frame LOADER_AT pokes:
|
||||
-- * the loader payload at bit 0x01880000 (raw dwt/loader/build/loader.bin)
|
||||
-- * a GSPLNK COFF image at LOADER_BUF (default bit 0x01900000)
|
||||
-- * the loader descriptor at 0x01882C00
|
||||
-- and sets PC = 0x01880000. It does not use the network, the rdebug service
|
||||
-- or any firmware transport: this is the debugger-assisted milestone.
|
||||
--
|
||||
-- The loader itself copies the COFF sections to their linked bit addresses and
|
||||
-- calls create_process(entry, "LOADER", 0x6000, 1, 0). This script only pokes
|
||||
-- the input and reads the result; it never writes the app's code or markers.
|
||||
--
|
||||
-- Env:
|
||||
-- LOADER_BIN loader payload (default dwt/loader/build/loader.bin)
|
||||
-- LOADER_COFF app COFF (default dwt/loader/build/marker.coff)
|
||||
-- LOADER_BUF COFF buffer bit address (default 0x01900000)
|
||||
-- LOADER_AT injection frame (default 2500)
|
||||
-- LOADER_END inspection/exit frame (default 2700)
|
||||
-- LOADER_OUT evidence directory (default dwt/loader/evidence)
|
||||
-- LOADER_SNAP 1 = write a PNG at LOADER_END (default 0)
|
||||
-- LOADER_VERBOSE 1 = print the result block every 25 frames
|
||||
|
||||
local function hex(v, w) return string.format("%0" .. (w or 8) .. "X", v) end
|
||||
|
||||
local machine = manager.machine
|
||||
local INPUT_MARK = tonumber(os.getenv("INPUT_MARK") or "0x01A00000")
|
||||
local ports = machine.ioport.ports
|
||||
local key_a = ports[":lk401:K26"].fields["A"]
|
||||
local key_up = ports[":lk401:K77"].fields["Up"]
|
||||
local key_down = ports[":lk401:K76"].fields["Down"]
|
||||
local key_left = ports[":lk401:K74"].fields["Left"]
|
||||
local key_right = ports[":lk401:K75"].fields["Right"]
|
||||
local key_zero = ports[":lk401:K10"].fields["0 )"]
|
||||
local key_ret = ports[":lk401:K68"].fields["Return"]
|
||||
local key_del = ports[":lk401:K67"].fields["Delete"]
|
||||
local key_q = ports[":lk401:K13"].fields["Q"]
|
||||
local key_p = ports[":lk401:K22"].fields["P"]
|
||||
local tabx = ports[":tablet:TABLET_X"].fields["Tablet X"]
|
||||
local taby = ports[":tablet:TABLET_Y"].fields["Tablet Y"]
|
||||
local tabb = ports[":tablet:TABLET_BTN"].fields["P1 Button 1"]
|
||||
local cpu = machine.devices[':maincpu']
|
||||
local dbg = machine.debugger
|
||||
local prog = cpu.spaces['program']
|
||||
|
||||
if not dbg then
|
||||
print("LOADER: debugger not enabled; pass -debug")
|
||||
machine:exit()
|
||||
return
|
||||
end
|
||||
|
||||
local AT = tonumber(os.getenv("LOADER_AT") or "2500")
|
||||
local ENDF = tonumber(os.getenv("LOADER_END") or "2700")
|
||||
local BIN = os.getenv("LOADER_BIN") or "dwt/loader/build/loader.bin"
|
||||
local COFF = os.getenv("LOADER_COFF") or "dwt/loader/build/marker.coff"
|
||||
local BUF = tonumber(os.getenv("LOADER_BUF") or "0x01900000")
|
||||
local OUT = os.getenv("LOADER_OUT") or "dwt/loader/evidence"
|
||||
local SNAP = os.getenv("LOADER_SNAP") == "1"
|
||||
local MODE = tonumber(os.getenv("LOADER_MODE") or "0")
|
||||
local A8DESC = os.getenv("LOADER_A8_DESC") == "1"
|
||||
local VERBOSE = os.getenv("LOADER_VERBOSE") == "1"
|
||||
|
||||
local LOADER_BASE = 0x01880000
|
||||
local DESC = 0x01882C00
|
||||
local RESULT = 0x01882D00
|
||||
local RETURN_STUB = 0x01883100
|
||||
local RETURN_SP = 0x01883110
|
||||
|
||||
local function rd(p) return io.open(p, "rb") end
|
||||
local function slurp(p)
|
||||
local f, err = rd(p)
|
||||
if not f then error("cannot open " .. p .. ": " .. tostring(err)) end
|
||||
local s = f:read("*a")
|
||||
f:close()
|
||||
return s
|
||||
end
|
||||
|
||||
local function u16(s, o)
|
||||
return s:byte(o + 1) + s:byte(o + 2) * 256
|
||||
end
|
||||
|
||||
local function u32(s, o)
|
||||
return s:byte(o + 1) + s:byte(o + 2) * 256
|
||||
+ s:byte(o + 3) * 65536 + s:byte(o + 4) * 16777216
|
||||
end
|
||||
|
||||
local function parse_coff(d)
|
||||
local c = { data = d }
|
||||
c.magic = u16(d, 0)
|
||||
c.nscns = u16(d, 2)
|
||||
c.opthdr = u16(d, 16)
|
||||
c.sections = {}
|
||||
if c.opthdr > 0 then
|
||||
c.optmagic = u16(d, 20)
|
||||
c.entry = u32(d, 20 + 16)
|
||||
c.textstart = u32(d, 20 + 20)
|
||||
c.datastart = u32(d, 20 + 24)
|
||||
end
|
||||
local base = 20 + c.opthdr
|
||||
for i = 0, c.nscns - 1 do
|
||||
local o = base + i * 40
|
||||
local name = d:sub(o + 1, o + 8):gsub("%z", "")
|
||||
c.sections[#c.sections + 1] = {
|
||||
name = name,
|
||||
paddr = u32(d, o + 8),
|
||||
size = u32(d, o + 16), -- bits
|
||||
scnptr = u32(d, o + 20),
|
||||
flags = u32(d, o + 36),
|
||||
}
|
||||
end
|
||||
return c
|
||||
end
|
||||
|
||||
local function poke_bytes(bitaddr, data)
|
||||
local n = math.floor((#data + 1) / 2)
|
||||
for i = 0, n - 1 do
|
||||
local lo = data:byte(i * 2 + 1) or 0
|
||||
local hi = data:byte(i * 2 + 2) or 0
|
||||
prog:write_u16(bitaddr + i * 16, lo + hi * 256)
|
||||
end
|
||||
return n
|
||||
end
|
||||
|
||||
local function verify_bytes(bitaddr, data)
|
||||
local n = math.floor((#data + 1) / 2)
|
||||
local bad = 0
|
||||
for i = 0, n - 1 do
|
||||
local lo = data:byte(i * 2 + 1) or 0
|
||||
local hi = data:byte(i * 2 + 2) or 0
|
||||
if prog:read_u16(bitaddr + i * 16) ~= lo + hi * 256 then
|
||||
bad = bad + 1
|
||||
end
|
||||
end
|
||||
return n, bad
|
||||
end
|
||||
|
||||
local function w32(a, v) prog:write_u32(a, v) end
|
||||
local function key_step(frames, key)
|
||||
if frames == 3100 then key_a:set_value(1) end
|
||||
if frames == 3110 then key_a:set_value(0) end
|
||||
if frames == 3120 then key_up:set_value(1) end
|
||||
if frames == 3130 then key_up:set_value(0) end
|
||||
if frames == 3140 then key_down:set_value(1) end
|
||||
if frames == 3150 then key_down:set_value(0) end
|
||||
if frames == 3160 then key_left:set_value(1) end
|
||||
if frames == 3170 then key_left:set_value(0) end
|
||||
if frames == 3180 then key_right:set_value(1) end
|
||||
if frames == 3190 then key_right:set_value(0) end
|
||||
if frames == 3200 then key_zero:set_value(1) end
|
||||
if frames == 3210 then key_zero:set_value(0) end
|
||||
if frames == 3220 then key_ret:set_value(1) end
|
||||
if frames == 3230 then key_ret:set_value(0) end
|
||||
if frames == 3240 then key_del:set_value(1) end
|
||||
if frames == 3250 then key_del:set_value(0) end
|
||||
if frames == 3260 then key_q:set_value(1) end
|
||||
if frames == 3270 then key_q:set_value(0) end
|
||||
if frames == 3280 then key_p:set_value(1) end
|
||||
if frames == 3290 then key_p:set_value(0) end
|
||||
end
|
||||
|
||||
local function r32(a)
|
||||
local ok, v = pcall(function() return prog:read_u32(a) end)
|
||||
if ok then return v end
|
||||
return 0xDEADBEEF
|
||||
end
|
||||
|
||||
local loader = slurp(BIN)
|
||||
local coff = slurp(COFF)
|
||||
local app = parse_coff(coff)
|
||||
|
||||
print(string.format("LOADER: payload %s (%d B) -> bit %s", BIN, #loader, hex(LOADER_BASE)))
|
||||
print(string.format("LOADER: COFF %s (%d B) -> bit %s", COFF, #coff, hex(BUF)))
|
||||
print(string.format("LOADER: file magic=%04X nscns=%d opthdr=%d optmagic=%s entry=%s textstart=%s",
|
||||
app.magic, app.nscns, app.opthdr,
|
||||
app.optmagic and string.format("%04X", app.optmagic) or "none",
|
||||
hex(app.entry or 0), hex(app.textstart or 0)))
|
||||
for _, s in ipairs(app.sections) do
|
||||
print(string.format("LOADER: sec %-8s paddr=%s size=%d bits (%d B) scnptr=%#x flags=%#x",
|
||||
s.name, hex(s.paddr), s.size, math.floor(s.size / 8), s.scnptr, s.flags))
|
||||
end
|
||||
|
||||
local TRACE = os.getenv("LOADER_TRACE") == "1"
|
||||
|
||||
local frames = 0
|
||||
local injected = false
|
||||
local done = false
|
||||
local last_count = -1
|
||||
|
||||
local function status_name(v)
|
||||
local t = {
|
||||
[0] = "OK",
|
||||
[1] = "bad descriptor",
|
||||
[2] = "truncated COFF / section headers",
|
||||
[3] = "bad COFF magic",
|
||||
[4] = "section size not whole words",
|
||||
[5] = "target outside RAM",
|
||||
[6] = "target overlaps loader page or COFF buffer",
|
||||
[7] = "relocation records present (unsupported)",
|
||||
[8] = "target not in a free-list block",
|
||||
[9] = "no entry point",
|
||||
}
|
||||
return t[v] or ("error " .. tostring(v))
|
||||
end
|
||||
|
||||
local function result_dump()
|
||||
local st = r32(RESULT + 0x000)
|
||||
print(string.format(
|
||||
"LOADER: result status=%d (%s) entry=%s text=%s/%d bits data=%s/%d bits bss=%s/%d bits relocs=%d pcb=%s nscns=%d len=%d",
|
||||
st, status_name(st), hex(r32(RESULT + 0x020)),
|
||||
hex(r32(RESULT + 0x040)), r32(RESULT + 0x060),
|
||||
hex(r32(RESULT + 0x080)), r32(RESULT + 0x0A0),
|
||||
hex(r32(RESULT + 0x0C0)), r32(RESULT + 0x0E0),
|
||||
r32(RESULT + 0x100), hex(r32(RESULT + 0x120)),
|
||||
r32(RESULT + 0x140), r32(RESULT + 0x160)))
|
||||
end
|
||||
|
||||
local function inject()
|
||||
-- 1. loader itself
|
||||
local n, bad = 0, 0
|
||||
poke_bytes(LOADER_BASE, loader)
|
||||
n, bad = verify_bytes(LOADER_BASE, loader)
|
||||
print(string.format("LOADER: loader poked %d words, readback %d bad at %s",
|
||||
n, bad, hex(LOADER_BASE)))
|
||||
|
||||
-- 2. COFF image
|
||||
poke_bytes(BUF, coff)
|
||||
n, bad = verify_bytes(BUF, coff)
|
||||
print(string.format("LOADER: COFF poked %d words, readback %d bad at %s",
|
||||
n, bad, hex(BUF)))
|
||||
|
||||
-- 3. pre-fill every .bss section with A5A5, so a loaded zero is meaningful
|
||||
for _, s in ipairs(app.sections) do
|
||||
if s.flags & 0x80 ~= 0 then
|
||||
for i = 0, math.floor(s.size / 16) - 1 do
|
||||
prog:write_u16(s.paddr + i * 16, 0xA5A5)
|
||||
end
|
||||
print(string.format("LOADER: pre-filled .bss %s..%s with A5A5",
|
||||
hex(s.paddr), hex(s.paddr + s.size)))
|
||||
end
|
||||
end
|
||||
|
||||
-- 4. descriptor: magic "LD" "R1", buf, len, mode=0 (spin)
|
||||
w32(DESC + 0x00, 0)
|
||||
prog:write_u16(DESC + 0x00, 0x4C44)
|
||||
prog:write_u16(DESC + 0x10, 0x5231)
|
||||
w32(DESC + 0x20, BUF)
|
||||
w32(DESC + 0x40, #coff)
|
||||
w32(DESC + 0x60, MODE)
|
||||
print(string.format("LOADER: descriptor @%s magic=%04X/%04X buf=%s len=%d mode=%d",
|
||||
hex(DESC), prog:read_u16(DESC + 0x00), prog:read_u16(DESC + 0x10),
|
||||
hex(r32(DESC + 0x20)), r32(DESC + 0x40), r32(DESC + 0x60)))
|
||||
|
||||
-- 5. return stub. mode 0 ignores it (the loader jumps to ORIG_PC
|
||||
-- itself); mode 1 returns here, and the stub resumes the interrupted
|
||||
-- PC so the caller yields and the scheduler can run the child.
|
||||
local orig_pc = cpu.state['PC'].value
|
||||
if MODE == 1 then
|
||||
prog:write_u16(RETURN_STUB, 0xC080) -- jauc <orig_pc>
|
||||
prog:write_u16(RETURN_STUB + 0x10, orig_pc & 0xFFFF)
|
||||
prog:write_u16(RETURN_STUB + 0x20, math.floor(orig_pc / 0x10000) & 0xFFFF)
|
||||
else
|
||||
prog:write_u16(RETURN_STUB, 0xC0FF) -- jruc self
|
||||
end
|
||||
|
||||
-- 6. enter the loader. A8=0 selects the fixed descriptor; SP points at
|
||||
-- the return slot so mode=1 would return to the spin stub.
|
||||
-- Leave SP alone for mode 0: the loader pushes onto the current
|
||||
-- process stack, then restores it and resumes at ORIG_PC. (mode 1
|
||||
-- would use the return stub.)
|
||||
w32(0x01882A20, orig_pc) -- LD_ORIG_PC
|
||||
print(string.format("LOADER: will resume at %s after create_process", hex(orig_pc)))
|
||||
cpu.state['A8'].value = A8DESC and DESC or 0
|
||||
if MODE == 1 then
|
||||
-- Simulate a CALLA from the current process: push the return
|
||||
-- address on the *firmware* stack (a real transport would do this).
|
||||
local sp = cpu.state['SP'].value - 0x20
|
||||
w32(sp, RETURN_STUB)
|
||||
cpu.state['SP'].value = sp
|
||||
end
|
||||
cpu.state['PC'].value = LOADER_BASE
|
||||
injected = true
|
||||
print(string.format("LOADER: frame %d: entered loader at %s (caller SP=%s)",
|
||||
frames, hex(LOADER_BASE), hex(cpu.state['SP'].value)))
|
||||
end
|
||||
|
||||
local function inspect()
|
||||
result_dump()
|
||||
|
||||
-- Verify the placement from RAM: .text/.data must equal the file bytes.
|
||||
for _, s in ipairs(app.sections) do
|
||||
if s.scnptr ~= 0 and s.size > 0 then
|
||||
local nb = math.floor(s.size / 8)
|
||||
local bytes = coff:sub(s.scnptr + 1, s.scnptr + nb)
|
||||
local _, bad = verify_bytes(s.paddr, bytes)
|
||||
print(string.format("LOADER: placed %s at %s: %d bytes, %d differing",
|
||||
s.name, hex(s.paddr), nb, bad))
|
||||
end
|
||||
end
|
||||
|
||||
local base = COFF:match("([^/]+)$") or COFF
|
||||
if base:find("marker") then
|
||||
print(string.format("LOADER: marker app: start=%s data=%s data2=%s bss=%s count=%d",
|
||||
hex(r32(0x018E0000)), hex(r32(0x018E0020)), hex(r32(0x018E0040)),
|
||||
hex(r32(0x018E0060)), r32(0x018E0080)))
|
||||
elseif base:find("xhello") then
|
||||
print(string.format("LOADER: xhello: stage=%d strlen=%d display=%s root=%s window=%s sync=%s",
|
||||
r32(0x01890140), r32(0x01890160), hex(r32(0x01890100)),
|
||||
hex(r32(0x01890110)), hex(r32(0x01890120)), hex(r32(0x01890130))))
|
||||
end
|
||||
if base:find("input") then
|
||||
local n = r32(INPUT_MARK + 0x40)
|
||||
local t = {}
|
||||
for i = 0, n - 1 do t[#t + 1] = string.format("%02X", r32(INPUT_MARK + (3 + i) * 0x20)) end
|
||||
print(string.format("INPUT: magic=%08X updates=%d n=%d bytes=%s",
|
||||
r32(INPUT_MARK), r32(INPUT_MARK + 0x20), n, table.concat(t, " ")))
|
||||
end
|
||||
print(string.format("LOADER: PC at inspection = %s", hex(cpu.state['PC'].value)))
|
||||
end
|
||||
|
||||
emu.register_frame_done(function()
|
||||
frames = frames + 1
|
||||
if frames == 2900 then tabx:set_value(700); taby:set_value(500); print("INPUT: tablet move") end
|
||||
if frames == 3000 then tabb:set_value(1); print("INPUT: click down") end
|
||||
if frames == 3020 then tabb:set_value(0); print("INPUT: click up") end
|
||||
key_step(frames, nil)
|
||||
if frames == AT and not injected then
|
||||
inject()
|
||||
if TRACE then dbg:command("trace /tmp/opencode/ld1.tr") end
|
||||
end
|
||||
if injected and TRACE and frames == AT + 1 then
|
||||
dbg:command("trace off")
|
||||
print("LOADER: trace written to /tmp/opencode/ld.tr")
|
||||
end
|
||||
if injected and not done then
|
||||
if TRACE and frames <= AT + 40 then
|
||||
print(string.format("LOADER: trace f=%d PC=%s SP=%s A14=%s status=%s entry=%s",
|
||||
frames, hex(cpu.state['PC'].value), hex(cpu.state['SP'].value),
|
||||
hex(cpu.state['A14'].value), hex(r32(RESULT + 0x000)),
|
||||
hex(r32(RESULT + 0x020))))
|
||||
end
|
||||
local st = r32(RESULT + 0x000)
|
||||
-- status 0 means OK; nonzero is final too once parsing has begun
|
||||
if st ~= 0xFFFFFFFF and not done then
|
||||
-- The loader writes 0 on success. A nonzero status is final
|
||||
-- only after it has been written once (it is 0 from power-on,
|
||||
-- so require the loader to have run: PC no longer at entry or
|
||||
-- the app counter moved).
|
||||
end
|
||||
if VERBOSE and frames % 25 == 0 then
|
||||
result_dump()
|
||||
end
|
||||
if base_contains_marker then
|
||||
local c = r32(0x018E0080)
|
||||
if c ~= last_count then
|
||||
if last_count ~= -1 then
|
||||
print(string.format("LOADER: marker counter %d -> %d (child running)",
|
||||
last_count, c))
|
||||
end
|
||||
last_count = c
|
||||
end
|
||||
end
|
||||
end
|
||||
if frames >= ENDF then
|
||||
if injected then
|
||||
done = true
|
||||
inspect()
|
||||
if SNAP then
|
||||
local screen = nil
|
||||
for _, s in pairs(machine.screens) do screen = s break end
|
||||
if screen then
|
||||
local out = OUT .. "/loader_frame" .. frames .. ".png"
|
||||
local ok, err = pcall(function() return screen:snapshot(out) end)
|
||||
print(string.format("LOADER: snapshot %s ok=%s %s",
|
||||
out, tostring(ok), tostring(err or "")))
|
||||
end
|
||||
end
|
||||
end
|
||||
machine:exit()
|
||||
end
|
||||
end, "vt1200-loader")
|
||||
|
||||
-- (Lua has no forward use of a name defined later; set a small flag here.)
|
||||
base_contains_marker = (COFF:match("([^/]+)$") or ""):find("marker") ~= nil
|
||||
|
||||
dbg.visible_cpu = cpu
|
||||
dbg.execution_state = 'run'
|
||||
Executable
+27
@@ -0,0 +1,27 @@
|
||||
#!/bin/sh
|
||||
# input.sh -- Task 4 acceptance: main.c's key map against injected keys.
|
||||
set -eu
|
||||
DIR=$(cd "$(dirname "$0")" && pwd)
|
||||
APP=$(cd "$DIR/.." && pwd)
|
||||
ROOT=$(cd "$APP/../.." && pwd)
|
||||
M=${MAME:-/home/arti/code/k-space/mame0289/vt1200}
|
||||
LOG="$APP/build/input.log"
|
||||
mkdir -p "$APP/build"
|
||||
"$APP/build.sh" "$DIR/input.c" "$APP/src/vt1200/main.c" "$APP/src/vt1200/x11.c" "$APP/src/vt1200/xgfix.c" >"$APP/build/input-build.log" 2>&1
|
||||
MARK=$(awk '{for(i=2;i<=NF;i++) if($i=="_mark") print $(i-1)}' "$APP/build/input.map" | head -1)
|
||||
VT1200_SKIP_LEVEL1=1 INPUT_MARK="0x$MARK" \
|
||||
LOADER_AT=2500 LOADER_END=3400 \
|
||||
LOADER_BIN="$ROOT/dwt/loader/build/loader.bin" \
|
||||
LOADER_COFF="$APP/build/input.coff" \
|
||||
LOADER_OUT="$APP/build" \
|
||||
"$M" vt1200 -rompath "$ROOT/harness/mame/roms" \
|
||||
-video none -sound none -nothrottle -skip_gameinfo \
|
||||
-debug -debugger none \
|
||||
-autoboot_script "$DIR/input.lua" -autoboot_delay 0 \
|
||||
>"$LOG" 2>&1 || true
|
||||
grep 'INPUT:' "$LOG" | tail -3
|
||||
grep -q 'INPUT: .*bytes=.*61 9B 41 9B 42 9B 44 9B 43 30 0A 7F 71 70' "$LOG" || {
|
||||
echo "input.sh: mapped key sequence missing (see $LOG)" >&2
|
||||
exit 1
|
||||
}
|
||||
echo "input: PASS"
|
||||
@@ -0,0 +1,350 @@
|
||||
-- loader.lua -- debugger-assisted COFF loader acceptance harness.
|
||||
--
|
||||
-- Boots the firmware with VT1200_SKIP_LEVEL1=1 (the documented divergence) to
|
||||
-- the OS, then at frame LOADER_AT pokes:
|
||||
-- * the loader payload at bit 0x01880000 (raw dwt/loader/build/loader.bin)
|
||||
-- * a GSPLNK COFF image at LOADER_BUF (default bit 0x01900000)
|
||||
-- * the loader descriptor at 0x01882C00
|
||||
-- and sets PC = 0x01880000. It does not use the network, the rdebug service
|
||||
-- or any firmware transport: this is the debugger-assisted milestone.
|
||||
--
|
||||
-- The loader itself copies the COFF sections to their linked bit addresses and
|
||||
-- calls create_process(entry, "LOADER", 0x6000, 1, 0). This script only pokes
|
||||
-- the input and reads the result; it never writes the app's code or markers.
|
||||
--
|
||||
-- Env:
|
||||
-- LOADER_BIN loader payload (default dwt/loader/build/loader.bin)
|
||||
-- LOADER_COFF app COFF (default dwt/loader/build/marker.coff)
|
||||
-- LOADER_BUF COFF buffer bit address (default 0x01900000)
|
||||
-- LOADER_AT injection frame (default 2500)
|
||||
-- LOADER_END inspection/exit frame (default 2700)
|
||||
-- LOADER_OUT evidence directory (default dwt/loader/evidence)
|
||||
-- LOADER_SNAP 1 = write a PNG at LOADER_END (default 0)
|
||||
-- LOADER_VERBOSE 1 = print the result block every 25 frames
|
||||
|
||||
local function hex(v, w) return string.format("%0" .. (w or 8) .. "X", v) end
|
||||
|
||||
local machine = manager.machine
|
||||
local PTICK = tonumber(os.getenv("DIAG_TICK") or "0")
|
||||
local PQUIT = tonumber(os.getenv("DIAG_QUIT") or "0")
|
||||
local ports = machine.ioport.ports
|
||||
local tabx = ports[":tablet:TABLET_X"].fields["Tablet X"]
|
||||
local taby = ports[":tablet:TABLET_Y"].fields["Tablet Y"]
|
||||
local tabb = ports[":tablet:TABLET_BTN"].fields["P1 Button 1"]
|
||||
local cpu = machine.devices[':maincpu']
|
||||
local dbg = machine.debugger
|
||||
local prog = cpu.spaces['program']
|
||||
|
||||
if not dbg then
|
||||
print("LOADER: debugger not enabled; pass -debug")
|
||||
machine:exit()
|
||||
return
|
||||
end
|
||||
|
||||
local AT = tonumber(os.getenv("LOADER_AT") or "2500")
|
||||
local ENDF = tonumber(os.getenv("LOADER_END") or "2700")
|
||||
local BIN = os.getenv("LOADER_BIN") or "dwt/loader/build/loader.bin"
|
||||
local COFF = os.getenv("LOADER_COFF") or "dwt/loader/build/marker.coff"
|
||||
local BUF = tonumber(os.getenv("LOADER_BUF") or "0x01900000")
|
||||
local OUT = os.getenv("LOADER_OUT") or "dwt/loader/evidence"
|
||||
local SNAP = os.getenv("LOADER_SNAP") == "1"
|
||||
local MODE = tonumber(os.getenv("LOADER_MODE") or "0")
|
||||
local A8DESC = os.getenv("LOADER_A8_DESC") == "1"
|
||||
local VERBOSE = os.getenv("LOADER_VERBOSE") == "1"
|
||||
|
||||
local LOADER_BASE = 0x01880000
|
||||
local DESC = 0x01882C00
|
||||
local RESULT = 0x01882D00
|
||||
local RETURN_STUB = 0x01883100
|
||||
local RETURN_SP = 0x01883110
|
||||
|
||||
local function rd(p) return io.open(p, "rb") end
|
||||
local function slurp(p)
|
||||
local f, err = rd(p)
|
||||
if not f then error("cannot open " .. p .. ": " .. tostring(err)) end
|
||||
local s = f:read("*a")
|
||||
f:close()
|
||||
return s
|
||||
end
|
||||
|
||||
local function u16(s, o)
|
||||
return s:byte(o + 1) + s:byte(o + 2) * 256
|
||||
end
|
||||
|
||||
local function u32(s, o)
|
||||
return s:byte(o + 1) + s:byte(o + 2) * 256
|
||||
+ s:byte(o + 3) * 65536 + s:byte(o + 4) * 16777216
|
||||
end
|
||||
|
||||
local function parse_coff(d)
|
||||
local c = { data = d }
|
||||
c.magic = u16(d, 0)
|
||||
c.nscns = u16(d, 2)
|
||||
c.opthdr = u16(d, 16)
|
||||
c.sections = {}
|
||||
if c.opthdr > 0 then
|
||||
c.optmagic = u16(d, 20)
|
||||
c.entry = u32(d, 20 + 16)
|
||||
c.textstart = u32(d, 20 + 20)
|
||||
c.datastart = u32(d, 20 + 24)
|
||||
end
|
||||
local base = 20 + c.opthdr
|
||||
for i = 0, c.nscns - 1 do
|
||||
local o = base + i * 40
|
||||
local name = d:sub(o + 1, o + 8):gsub("%z", "")
|
||||
c.sections[#c.sections + 1] = {
|
||||
name = name,
|
||||
paddr = u32(d, o + 8),
|
||||
size = u32(d, o + 16), -- bits
|
||||
scnptr = u32(d, o + 20),
|
||||
flags = u32(d, o + 36),
|
||||
}
|
||||
end
|
||||
return c
|
||||
end
|
||||
|
||||
local function poke_bytes(bitaddr, data)
|
||||
local n = math.floor((#data + 1) / 2)
|
||||
for i = 0, n - 1 do
|
||||
local lo = data:byte(i * 2 + 1) or 0
|
||||
local hi = data:byte(i * 2 + 2) or 0
|
||||
prog:write_u16(bitaddr + i * 16, lo + hi * 256)
|
||||
end
|
||||
return n
|
||||
end
|
||||
|
||||
local function verify_bytes(bitaddr, data)
|
||||
local n = math.floor((#data + 1) / 2)
|
||||
local bad = 0
|
||||
for i = 0, n - 1 do
|
||||
local lo = data:byte(i * 2 + 1) or 0
|
||||
local hi = data:byte(i * 2 + 2) or 0
|
||||
if prog:read_u16(bitaddr + i * 16) ~= lo + hi * 256 then
|
||||
bad = bad + 1
|
||||
end
|
||||
end
|
||||
return n, bad
|
||||
end
|
||||
|
||||
local function w32(a, v) prog:write_u32(a, v) end
|
||||
local function r32(a)
|
||||
local ok, v = pcall(function() return prog:read_u32(a) end)
|
||||
if ok then return v end
|
||||
return 0xDEADBEEF
|
||||
end
|
||||
|
||||
local loader = slurp(BIN)
|
||||
local coff = slurp(COFF)
|
||||
local app = parse_coff(coff)
|
||||
|
||||
print(string.format("LOADER: payload %s (%d B) -> bit %s", BIN, #loader, hex(LOADER_BASE)))
|
||||
print(string.format("LOADER: COFF %s (%d B) -> bit %s", COFF, #coff, hex(BUF)))
|
||||
print(string.format("LOADER: file magic=%04X nscns=%d opthdr=%d optmagic=%s entry=%s textstart=%s",
|
||||
app.magic, app.nscns, app.opthdr,
|
||||
app.optmagic and string.format("%04X", app.optmagic) or "none",
|
||||
hex(app.entry or 0), hex(app.textstart or 0)))
|
||||
for _, s in ipairs(app.sections) do
|
||||
print(string.format("LOADER: sec %-8s paddr=%s size=%d bits (%d B) scnptr=%#x flags=%#x",
|
||||
s.name, hex(s.paddr), s.size, math.floor(s.size / 8), s.scnptr, s.flags))
|
||||
end
|
||||
|
||||
local TRACE = os.getenv("LOADER_TRACE") == "1"
|
||||
|
||||
local frames = 0
|
||||
local injected = false
|
||||
local done = false
|
||||
local last_count = -1
|
||||
|
||||
local function status_name(v)
|
||||
local t = {
|
||||
[0] = "OK",
|
||||
[1] = "bad descriptor",
|
||||
[2] = "truncated COFF / section headers",
|
||||
[3] = "bad COFF magic",
|
||||
[4] = "section size not whole words",
|
||||
[5] = "target outside RAM",
|
||||
[6] = "target overlaps loader page or COFF buffer",
|
||||
[7] = "relocation records present (unsupported)",
|
||||
[8] = "target not in a free-list block",
|
||||
[9] = "no entry point",
|
||||
}
|
||||
return t[v] or ("error " .. tostring(v))
|
||||
end
|
||||
|
||||
local function result_dump()
|
||||
local st = r32(RESULT + 0x000)
|
||||
print(string.format(
|
||||
"LOADER: result status=%d (%s) entry=%s text=%s/%d bits data=%s/%d bits bss=%s/%d bits relocs=%d pcb=%s nscns=%d len=%d",
|
||||
st, status_name(st), hex(r32(RESULT + 0x020)),
|
||||
hex(r32(RESULT + 0x040)), r32(RESULT + 0x060),
|
||||
hex(r32(RESULT + 0x080)), r32(RESULT + 0x0A0),
|
||||
hex(r32(RESULT + 0x0C0)), r32(RESULT + 0x0E0),
|
||||
r32(RESULT + 0x100), hex(r32(RESULT + 0x120)),
|
||||
r32(RESULT + 0x140), r32(RESULT + 0x160)))
|
||||
end
|
||||
|
||||
local function inject()
|
||||
-- 1. loader itself
|
||||
local n, bad = 0, 0
|
||||
poke_bytes(LOADER_BASE, loader)
|
||||
n, bad = verify_bytes(LOADER_BASE, loader)
|
||||
print(string.format("LOADER: loader poked %d words, readback %d bad at %s",
|
||||
n, bad, hex(LOADER_BASE)))
|
||||
|
||||
-- 2. COFF image
|
||||
poke_bytes(BUF, coff)
|
||||
n, bad = verify_bytes(BUF, coff)
|
||||
print(string.format("LOADER: COFF poked %d words, readback %d bad at %s",
|
||||
n, bad, hex(BUF)))
|
||||
|
||||
-- 3. pre-fill every .bss section with A5A5, so a loaded zero is meaningful
|
||||
for _, s in ipairs(app.sections) do
|
||||
if s.flags & 0x80 ~= 0 then
|
||||
for i = 0, math.floor(s.size / 16) - 1 do
|
||||
prog:write_u16(s.paddr + i * 16, 0xA5A5)
|
||||
end
|
||||
print(string.format("LOADER: pre-filled .bss %s..%s with A5A5",
|
||||
hex(s.paddr), hex(s.paddr + s.size)))
|
||||
end
|
||||
end
|
||||
|
||||
-- 4. descriptor: magic "LD" "R1", buf, len, mode=0 (spin)
|
||||
w32(DESC + 0x00, 0)
|
||||
prog:write_u16(DESC + 0x00, 0x4C44)
|
||||
prog:write_u16(DESC + 0x10, 0x5231)
|
||||
w32(DESC + 0x20, BUF)
|
||||
w32(DESC + 0x40, #coff)
|
||||
w32(DESC + 0x60, MODE)
|
||||
print(string.format("LOADER: descriptor @%s magic=%04X/%04X buf=%s len=%d mode=%d",
|
||||
hex(DESC), prog:read_u16(DESC + 0x00), prog:read_u16(DESC + 0x10),
|
||||
hex(r32(DESC + 0x20)), r32(DESC + 0x40), r32(DESC + 0x60)))
|
||||
|
||||
-- 5. return stub. mode 0 ignores it (the loader jumps to ORIG_PC
|
||||
-- itself); mode 1 returns here, and the stub resumes the interrupted
|
||||
-- PC so the caller yields and the scheduler can run the child.
|
||||
local orig_pc = cpu.state['PC'].value
|
||||
if MODE == 1 then
|
||||
prog:write_u16(RETURN_STUB, 0xC080) -- jauc <orig_pc>
|
||||
prog:write_u16(RETURN_STUB + 0x10, orig_pc & 0xFFFF)
|
||||
prog:write_u16(RETURN_STUB + 0x20, math.floor(orig_pc / 0x10000) & 0xFFFF)
|
||||
else
|
||||
prog:write_u16(RETURN_STUB, 0xC0FF) -- jruc self
|
||||
end
|
||||
|
||||
-- 6. enter the loader. A8=0 selects the fixed descriptor; SP points at
|
||||
-- the return slot so mode=1 would return to the spin stub.
|
||||
-- Leave SP alone for mode 0: the loader pushes onto the current
|
||||
-- process stack, then restores it and resumes at ORIG_PC. (mode 1
|
||||
-- would use the return stub.)
|
||||
w32(0x01882A20, orig_pc) -- LD_ORIG_PC
|
||||
print(string.format("LOADER: will resume at %s after create_process", hex(orig_pc)))
|
||||
cpu.state['A8'].value = A8DESC and DESC or 0
|
||||
if MODE == 1 then
|
||||
-- Simulate a CALLA from the current process: push the return
|
||||
-- address on the *firmware* stack (a real transport would do this).
|
||||
local sp = cpu.state['SP'].value - 0x20
|
||||
w32(sp, RETURN_STUB)
|
||||
cpu.state['SP'].value = sp
|
||||
end
|
||||
cpu.state['PC'].value = LOADER_BASE
|
||||
injected = true
|
||||
print(string.format("LOADER: frame %d: entered loader at %s (caller SP=%s)",
|
||||
frames, hex(LOADER_BASE), hex(cpu.state['SP'].value)))
|
||||
end
|
||||
|
||||
local function inspect()
|
||||
result_dump()
|
||||
|
||||
-- Verify the placement from RAM: .text/.data must equal the file bytes.
|
||||
for _, s in ipairs(app.sections) do
|
||||
if s.scnptr ~= 0 and s.size > 0 then
|
||||
local nb = math.floor(s.size / 8)
|
||||
local bytes = coff:sub(s.scnptr + 1, s.scnptr + nb)
|
||||
local _, bad = verify_bytes(s.paddr, bytes)
|
||||
print(string.format("LOADER: placed %s at %s: %d bytes, %d differing",
|
||||
s.name, hex(s.paddr), nb, bad))
|
||||
end
|
||||
end
|
||||
|
||||
local base = COFF:match("([^/]+)$") or COFF
|
||||
if base:find("marker") then
|
||||
print(string.format("LOADER: marker app: start=%s data=%s data2=%s bss=%s count=%d",
|
||||
hex(r32(0x018E0000)), hex(r32(0x018E0020)), hex(r32(0x018E0040)),
|
||||
hex(r32(0x018E0060)), r32(0x018E0080)))
|
||||
elseif base:find("xhello") then
|
||||
print(string.format("LOADER: xhello: stage=%d strlen=%d display=%s root=%s window=%s sync=%s",
|
||||
r32(0x01890140), r32(0x01890160), hex(r32(0x01890100)),
|
||||
hex(r32(0x01890110)), hex(r32(0x01890120)), hex(r32(0x01890130))))
|
||||
end
|
||||
if PTICK ~= 0 or PQUIT ~= 0 then
|
||||
print(string.format("DIAG: tick=%d quit=%d", PTICK ~= 0 and r32(PTICK) or -1, PQUIT ~= 0 and r32(PQUIT) or -1))
|
||||
end
|
||||
print(string.format("LOADER: PC at inspection = %s", hex(cpu.state['PC'].value)))
|
||||
end
|
||||
|
||||
emu.register_frame_done(function()
|
||||
frames = frames + 1
|
||||
if frames == 2900 then tabx:set_value(700); taby:set_value(500); print("PLAY: tablet move") end
|
||||
if frames == 3000 then tabb:set_value(1); print("PLAY: click down") end
|
||||
if frames == 3020 then tabb:set_value(0); print("PLAY: click up") end
|
||||
if frames == AT and not injected then
|
||||
inject()
|
||||
if TRACE then dbg:command("trace /tmp/opencode/ld1.tr") end
|
||||
end
|
||||
if injected and TRACE and frames == AT + 1 then
|
||||
dbg:command("trace off")
|
||||
print("LOADER: trace written to /tmp/opencode/ld.tr")
|
||||
end
|
||||
if injected and not done then
|
||||
if TRACE and frames <= AT + 40 then
|
||||
print(string.format("LOADER: trace f=%d PC=%s SP=%s A14=%s status=%s entry=%s",
|
||||
frames, hex(cpu.state['PC'].value), hex(cpu.state['SP'].value),
|
||||
hex(cpu.state['A14'].value), hex(r32(RESULT + 0x000)),
|
||||
hex(r32(RESULT + 0x020))))
|
||||
end
|
||||
local st = r32(RESULT + 0x000)
|
||||
-- status 0 means OK; nonzero is final too once parsing has begun
|
||||
if st ~= 0xFFFFFFFF and not done then
|
||||
-- The loader writes 0 on success. A nonzero status is final
|
||||
-- only after it has been written once (it is 0 from power-on,
|
||||
-- so require the loader to have run: PC no longer at entry or
|
||||
-- the app counter moved).
|
||||
end
|
||||
if VERBOSE and frames % 25 == 0 then
|
||||
result_dump()
|
||||
end
|
||||
if base_contains_marker then
|
||||
local c = r32(0x018E0080)
|
||||
if c ~= last_count then
|
||||
if last_count ~= -1 then
|
||||
print(string.format("LOADER: marker counter %d -> %d (child running)",
|
||||
last_count, c))
|
||||
end
|
||||
last_count = c
|
||||
end
|
||||
end
|
||||
end
|
||||
if frames >= ENDF then
|
||||
if injected then
|
||||
done = true
|
||||
inspect()
|
||||
if SNAP then
|
||||
local screen = nil
|
||||
for _, s in pairs(machine.screens) do screen = s break end
|
||||
if screen then
|
||||
local out = OUT .. "/loader_frame" .. frames .. ".png"
|
||||
local ok, err = pcall(function() return screen:snapshot(out) end)
|
||||
print(string.format("LOADER: snapshot %s ok=%s %s",
|
||||
out, tostring(ok), tostring(err or "")))
|
||||
end
|
||||
end
|
||||
end
|
||||
machine:exit()
|
||||
end
|
||||
end, "vt1200-loader")
|
||||
|
||||
-- (Lua has no forward use of a name defined later; set a small flag here.)
|
||||
base_contains_marker = (COFF:match("([^/]+)$") or ""):find("marker") ~= nil
|
||||
|
||||
dbg.visible_cpu = cpu
|
||||
dbg.execution_state = 'run'
|
||||
Executable
+37
@@ -0,0 +1,37 @@
|
||||
#!/bin/sh
|
||||
# play.sh -- load termtris, click it active, and snapshot the board.
|
||||
set -eu
|
||||
DIR=$(cd "$(dirname "$0")" && pwd)
|
||||
APP=$(cd "$DIR/.." && pwd)
|
||||
ROOT=$(cd "$APP/../.." && pwd)
|
||||
M=${MAME:-/home/arti/code/k-space/mame0289/vt1200}
|
||||
EV="$APP/evidence"
|
||||
LOG="$APP/build/play.log"
|
||||
mkdir -p "$EV" "$APP/build"
|
||||
OUTNAME=termtris "$APP/build.sh" "$APP/src/vt1200/main.c" "$APP/src/game.c" "$APP/src/vt1200/scoredb.c" \
|
||||
"$APP/src/vt1200/x11.c" "$APP/src/vt1200/compat.c" "$APP/src/vt1200/xgfix.c" \
|
||||
>"$APP/build/play-build.log" 2>&1
|
||||
rm -f "$EV/loader_frame3300.png"
|
||||
TICK=$(awk '{for(i=2;i<=NF;i++) if($i=="_tick_interval") print $(i-1)}' "$APP/build/termtris.map" | head -1)
|
||||
QUIT=$(awk '{for(i=2;i<=NF;i++) if($i=="_quit") print $(i-1)}' "$APP/build/termtris.map" | head -1)
|
||||
VT1200_SKIP_LEVEL1=1 LOADER_SNAP=1 DIAG_TICK="0x$TICK" DIAG_QUIT="0x$QUIT" \
|
||||
LOADER_AT=2500 LOADER_END=3300 \
|
||||
LOADER_BIN="$ROOT/dwt/loader/build/loader.bin" \
|
||||
LOADER_COFF="$APP/build/termtris.coff" \
|
||||
LOADER_OUT="$EV" \
|
||||
"$M" vt1200 -rompath "$ROOT/harness/mame/roms" \
|
||||
-video none -sound none -nothrottle -skip_gameinfo \
|
||||
-debug -debugger none \
|
||||
-autoboot_script "$DIR/play.lua" -autoboot_delay 0 \
|
||||
>"$LOG" 2>&1 || true
|
||||
grep -E 'PLAY:|DIAG:|LOADER: result|LOADER: snapshot' "$LOG" | tail -6
|
||||
grep -q 'LOADER: result status=0' "$LOG" || { echo "play.sh: the game did not start (see $LOG)" >&2; exit 1; }
|
||||
DIAG=$(grep -a 'DIAG: tick=' "$LOG" | head -1)
|
||||
[ -n "$DIAG" ] || { echo "play.sh: no DIAG line (see $LOG)" >&2; exit 1; }
|
||||
TICKVAL=$(printf '%s' "$DIAG" | sed -n 's/.*tick=\([-0-9]*\).*/\1/p')
|
||||
QUITVAL=$(printf '%s' "$DIAG" | sed -n 's/.*quit=\([-0-9]*\).*/\1/p')
|
||||
[ "$TICKVAL" -gt 0 ] || { echo "play.sh: init_game never ran (tick=$TICKVAL)" >&2; exit 1; }
|
||||
[ "$QUITVAL" = 0 ] || { echo "play.sh: game quit by itself" >&2; exit 1; }
|
||||
[ -s "$EV/loader_frame3300.png" ] || { echo "play.sh: no snapshot (see $LOG)" >&2; exit 1; }
|
||||
cp "$EV/loader_frame3300.png" "$EV/termtris_frame3300.png"
|
||||
echo "play: $EV/termtris_frame3300.png"
|
||||
@@ -0,0 +1,390 @@
|
||||
-- loader.lua -- debugger-assisted COFF loader acceptance harness.
|
||||
--
|
||||
-- Boots the firmware with VT1200_SKIP_LEVEL1=1 (the documented divergence) to
|
||||
-- the OS, then at frame LOADER_AT pokes:
|
||||
-- * the loader payload at bit 0x01880000 (raw dwt/loader/build/loader.bin)
|
||||
-- * a GSPLNK COFF image at LOADER_BUF (default bit 0x01900000)
|
||||
-- * the loader descriptor at 0x01882C00
|
||||
-- and sets PC = 0x01880000. It does not use the network, the rdebug service
|
||||
-- or any firmware transport: this is the debugger-assisted milestone.
|
||||
--
|
||||
-- The loader itself copies the COFF sections to their linked bit addresses and
|
||||
-- calls create_process(entry, "LOADER", 0x6000, 1, 0). This script only pokes
|
||||
-- the input and reads the result; it never writes the app's code or markers.
|
||||
--
|
||||
-- Env:
|
||||
-- LOADER_BIN loader payload (default dwt/loader/build/loader.bin)
|
||||
-- LOADER_COFF app COFF (default dwt/loader/build/marker.coff)
|
||||
-- LOADER_BUF COFF buffer bit address (default 0x01900000)
|
||||
-- LOADER_AT injection frame (default 2500)
|
||||
-- LOADER_END inspection/exit frame (default 2700)
|
||||
-- LOADER_OUT evidence directory (default dwt/loader/evidence)
|
||||
-- LOADER_SNAP 1 = write a PNG at LOADER_END (default 0)
|
||||
-- LOADER_VERBOSE 1 = print the result block every 25 frames
|
||||
|
||||
local function hex(v, w) return string.format("%0" .. (w or 8) .. "X", v) end
|
||||
|
||||
local machine = manager.machine
|
||||
local PLAY_MODE = os.getenv("PLAY_MODE") or "move"
|
||||
print("PLAYKEYS: mode="..PLAY_MODE)
|
||||
local DL = tonumber(os.getenv("DIAG_LOOPS") or "0")
|
||||
local DE = tonumber(os.getenv("DIAG_EVENTS") or "0")
|
||||
local DT = tonumber(os.getenv("DIAG_LAST") or "0")
|
||||
local DF = tonumber(os.getenv("DIAG_FOCUS") or "0")
|
||||
local DR = tonumber(os.getenv("DIAG_REV") or "0")
|
||||
local DQ = tonumber(os.getenv("DIAG_QUIT") or "0")
|
||||
local DTICK = tonumber(os.getenv("DIAG_TICK") or "0")
|
||||
local ports = machine.ioport.ports
|
||||
local key_a = ports[":lk401:K26"].fields["A"]
|
||||
local key_d = ports[":lk401:K28"].fields["D"]
|
||||
local key_s = ports[":lk401:K27"].fields["S"]
|
||||
local key_w = ports[":lk401:K14"].fields["W"]
|
||||
local key_0 = ports[":lk401:K10"].fields["0 )"]
|
||||
local key_p = ports[":lk401:K22"].fields["P"]
|
||||
local key_r = ports[":lk401:K16"].fields["R"]
|
||||
local key_h = ports[":lk401:K31"].fields["H"]
|
||||
local key_q = ports[":lk401:K13"].fields["Q"]
|
||||
local tabx = ports[":tablet:TABLET_X"].fields["Tablet X"]
|
||||
local taby = ports[":tablet:TABLET_Y"].fields["Tablet Y"]
|
||||
local tabb = ports[":tablet:TABLET_BTN"].fields["P1 Button 1"]
|
||||
local cpu = machine.devices[':maincpu']
|
||||
local dbg = machine.debugger
|
||||
local prog = cpu.spaces['program']
|
||||
|
||||
if not dbg then
|
||||
print("LOADER: debugger not enabled; pass -debug")
|
||||
machine:exit()
|
||||
return
|
||||
end
|
||||
|
||||
local AT = tonumber(os.getenv("LOADER_AT") or "2500")
|
||||
local ENDF = tonumber(os.getenv("LOADER_END") or "2700")
|
||||
local BIN = os.getenv("LOADER_BIN") or "dwt/loader/build/loader.bin"
|
||||
local COFF = os.getenv("LOADER_COFF") or "dwt/loader/build/marker.coff"
|
||||
local BUF = tonumber(os.getenv("LOADER_BUF") or "0x01900000")
|
||||
local OUT = os.getenv("LOADER_OUT") or "dwt/loader/evidence"
|
||||
local SNAP = os.getenv("LOADER_SNAP") == "1"
|
||||
local MODE = tonumber(os.getenv("LOADER_MODE") or "0")
|
||||
local A8DESC = os.getenv("LOADER_A8_DESC") == "1"
|
||||
local VERBOSE = os.getenv("LOADER_VERBOSE") == "1"
|
||||
|
||||
local LOADER_BASE = 0x01880000
|
||||
local DESC = 0x01882C00
|
||||
local RESULT = 0x01882D00
|
||||
local RETURN_STUB = 0x01883100
|
||||
local RETURN_SP = 0x01883110
|
||||
|
||||
local function rd(p) return io.open(p, "rb") end
|
||||
local function slurp(p)
|
||||
local f, err = rd(p)
|
||||
if not f then error("cannot open " .. p .. ": " .. tostring(err)) end
|
||||
local s = f:read("*a")
|
||||
f:close()
|
||||
return s
|
||||
end
|
||||
|
||||
local function u16(s, o)
|
||||
return s:byte(o + 1) + s:byte(o + 2) * 256
|
||||
end
|
||||
|
||||
local function u32(s, o)
|
||||
return s:byte(o + 1) + s:byte(o + 2) * 256
|
||||
+ s:byte(o + 3) * 65536 + s:byte(o + 4) * 16777216
|
||||
end
|
||||
|
||||
local function parse_coff(d)
|
||||
local c = { data = d }
|
||||
c.magic = u16(d, 0)
|
||||
c.nscns = u16(d, 2)
|
||||
c.opthdr = u16(d, 16)
|
||||
c.sections = {}
|
||||
if c.opthdr > 0 then
|
||||
c.optmagic = u16(d, 20)
|
||||
c.entry = u32(d, 20 + 16)
|
||||
c.textstart = u32(d, 20 + 20)
|
||||
c.datastart = u32(d, 20 + 24)
|
||||
end
|
||||
local base = 20 + c.opthdr
|
||||
for i = 0, c.nscns - 1 do
|
||||
local o = base + i * 40
|
||||
local name = d:sub(o + 1, o + 8):gsub("%z", "")
|
||||
c.sections[#c.sections + 1] = {
|
||||
name = name,
|
||||
paddr = u32(d, o + 8),
|
||||
size = u32(d, o + 16), -- bits
|
||||
scnptr = u32(d, o + 20),
|
||||
flags = u32(d, o + 36),
|
||||
}
|
||||
end
|
||||
return c
|
||||
end
|
||||
|
||||
local function poke_bytes(bitaddr, data)
|
||||
local n = math.floor((#data + 1) / 2)
|
||||
for i = 0, n - 1 do
|
||||
local lo = data:byte(i * 2 + 1) or 0
|
||||
local hi = data:byte(i * 2 + 2) or 0
|
||||
prog:write_u16(bitaddr + i * 16, lo + hi * 256)
|
||||
end
|
||||
return n
|
||||
end
|
||||
|
||||
local function verify_bytes(bitaddr, data)
|
||||
local n = math.floor((#data + 1) / 2)
|
||||
local bad = 0
|
||||
for i = 0, n - 1 do
|
||||
local lo = data:byte(i * 2 + 1) or 0
|
||||
local hi = data:byte(i * 2 + 2) or 0
|
||||
if prog:read_u16(bitaddr + i * 16) ~= lo + hi * 256 then
|
||||
bad = bad + 1
|
||||
end
|
||||
end
|
||||
return n, bad
|
||||
end
|
||||
|
||||
local function w32(a, v) prog:write_u32(a, v) end
|
||||
local function r32(a)
|
||||
local ok, v = pcall(function() return prog:read_u32(a) end)
|
||||
if ok then return v end
|
||||
return 0xDEADBEEF
|
||||
end
|
||||
|
||||
local loader = slurp(BIN)
|
||||
local coff = slurp(COFF)
|
||||
local app = parse_coff(coff)
|
||||
|
||||
print(string.format("LOADER: payload %s (%d B) -> bit %s", BIN, #loader, hex(LOADER_BASE)))
|
||||
print(string.format("LOADER: COFF %s (%d B) -> bit %s", COFF, #coff, hex(BUF)))
|
||||
print(string.format("LOADER: file magic=%04X nscns=%d opthdr=%d optmagic=%s entry=%s textstart=%s",
|
||||
app.magic, app.nscns, app.opthdr,
|
||||
app.optmagic and string.format("%04X", app.optmagic) or "none",
|
||||
hex(app.entry or 0), hex(app.textstart or 0)))
|
||||
for _, s in ipairs(app.sections) do
|
||||
print(string.format("LOADER: sec %-8s paddr=%s size=%d bits (%d B) scnptr=%#x flags=%#x",
|
||||
s.name, hex(s.paddr), s.size, math.floor(s.size / 8), s.scnptr, s.flags))
|
||||
end
|
||||
|
||||
local TRACE = os.getenv("LOADER_TRACE") == "1"
|
||||
|
||||
local frames = 0
|
||||
local injected = false
|
||||
local done = false
|
||||
local last_count = -1
|
||||
|
||||
local function status_name(v)
|
||||
local t = {
|
||||
[0] = "OK",
|
||||
[1] = "bad descriptor",
|
||||
[2] = "truncated COFF / section headers",
|
||||
[3] = "bad COFF magic",
|
||||
[4] = "section size not whole words",
|
||||
[5] = "target outside RAM",
|
||||
[6] = "target overlaps loader page or COFF buffer",
|
||||
[7] = "relocation records present (unsupported)",
|
||||
[8] = "target not in a free-list block",
|
||||
[9] = "no entry point",
|
||||
}
|
||||
return t[v] or ("error " .. tostring(v))
|
||||
end
|
||||
|
||||
local function result_dump()
|
||||
local st = r32(RESULT + 0x000)
|
||||
print(string.format(
|
||||
"LOADER: result status=%d (%s) entry=%s text=%s/%d bits data=%s/%d bits bss=%s/%d bits relocs=%d pcb=%s nscns=%d len=%d",
|
||||
st, status_name(st), hex(r32(RESULT + 0x020)),
|
||||
hex(r32(RESULT + 0x040)), r32(RESULT + 0x060),
|
||||
hex(r32(RESULT + 0x080)), r32(RESULT + 0x0A0),
|
||||
hex(r32(RESULT + 0x0C0)), r32(RESULT + 0x0E0),
|
||||
r32(RESULT + 0x100), hex(r32(RESULT + 0x120)),
|
||||
r32(RESULT + 0x140), r32(RESULT + 0x160)))
|
||||
end
|
||||
|
||||
local function inject()
|
||||
-- 1. loader itself
|
||||
local n, bad = 0, 0
|
||||
poke_bytes(LOADER_BASE, loader)
|
||||
n, bad = verify_bytes(LOADER_BASE, loader)
|
||||
print(string.format("LOADER: loader poked %d words, readback %d bad at %s",
|
||||
n, bad, hex(LOADER_BASE)))
|
||||
|
||||
-- 2. COFF image
|
||||
poke_bytes(BUF, coff)
|
||||
n, bad = verify_bytes(BUF, coff)
|
||||
print(string.format("LOADER: COFF poked %d words, readback %d bad at %s",
|
||||
n, bad, hex(BUF)))
|
||||
|
||||
-- 3. pre-fill every .bss section with A5A5, so a loaded zero is meaningful
|
||||
for _, s in ipairs(app.sections) do
|
||||
if s.flags & 0x80 ~= 0 then
|
||||
for i = 0, math.floor(s.size / 16) - 1 do
|
||||
prog:write_u16(s.paddr + i * 16, 0xA5A5)
|
||||
end
|
||||
print(string.format("LOADER: pre-filled .bss %s..%s with A5A5",
|
||||
hex(s.paddr), hex(s.paddr + s.size)))
|
||||
end
|
||||
end
|
||||
|
||||
-- 4. descriptor: magic "LD" "R1", buf, len, mode=0 (spin)
|
||||
w32(DESC + 0x00, 0)
|
||||
prog:write_u16(DESC + 0x00, 0x4C44)
|
||||
prog:write_u16(DESC + 0x10, 0x5231)
|
||||
w32(DESC + 0x20, BUF)
|
||||
w32(DESC + 0x40, #coff)
|
||||
w32(DESC + 0x60, MODE)
|
||||
print(string.format("LOADER: descriptor @%s magic=%04X/%04X buf=%s len=%d mode=%d",
|
||||
hex(DESC), prog:read_u16(DESC + 0x00), prog:read_u16(DESC + 0x10),
|
||||
hex(r32(DESC + 0x20)), r32(DESC + 0x40), r32(DESC + 0x60)))
|
||||
|
||||
-- 5. return stub. mode 0 ignores it (the loader jumps to ORIG_PC
|
||||
-- itself); mode 1 returns here, and the stub resumes the interrupted
|
||||
-- PC so the caller yields and the scheduler can run the child.
|
||||
local orig_pc = cpu.state['PC'].value
|
||||
if MODE == 1 then
|
||||
prog:write_u16(RETURN_STUB, 0xC080) -- jauc <orig_pc>
|
||||
prog:write_u16(RETURN_STUB + 0x10, orig_pc & 0xFFFF)
|
||||
prog:write_u16(RETURN_STUB + 0x20, math.floor(orig_pc / 0x10000) & 0xFFFF)
|
||||
else
|
||||
prog:write_u16(RETURN_STUB, 0xC0FF) -- jruc self
|
||||
end
|
||||
|
||||
-- 6. enter the loader. A8=0 selects the fixed descriptor; SP points at
|
||||
-- the return slot so mode=1 would return to the spin stub.
|
||||
-- Leave SP alone for mode 0: the loader pushes onto the current
|
||||
-- process stack, then restores it and resumes at ORIG_PC. (mode 1
|
||||
-- would use the return stub.)
|
||||
w32(0x01882A20, orig_pc) -- LD_ORIG_PC
|
||||
print(string.format("LOADER: will resume at %s after create_process", hex(orig_pc)))
|
||||
cpu.state['A8'].value = A8DESC and DESC or 0
|
||||
if MODE == 1 then
|
||||
-- Simulate a CALLA from the current process: push the return
|
||||
-- address on the *firmware* stack (a real transport would do this).
|
||||
local sp = cpu.state['SP'].value - 0x20
|
||||
w32(sp, RETURN_STUB)
|
||||
cpu.state['SP'].value = sp
|
||||
end
|
||||
cpu.state['PC'].value = LOADER_BASE
|
||||
injected = true
|
||||
print(string.format("LOADER: frame %d: entered loader at %s (caller SP=%s)",
|
||||
frames, hex(LOADER_BASE), hex(cpu.state['SP'].value)))
|
||||
end
|
||||
|
||||
local function inspect()
|
||||
result_dump()
|
||||
|
||||
-- Verify the placement from RAM: .text/.data must equal the file bytes.
|
||||
for _, s in ipairs(app.sections) do
|
||||
if s.scnptr ~= 0 and s.size > 0 then
|
||||
local nb = math.floor(s.size / 8)
|
||||
local bytes = coff:sub(s.scnptr + 1, s.scnptr + nb)
|
||||
local _, bad = verify_bytes(s.paddr, bytes)
|
||||
print(string.format("LOADER: placed %s at %s: %d bytes, %d differing",
|
||||
s.name, hex(s.paddr), nb, bad))
|
||||
end
|
||||
end
|
||||
|
||||
local base = COFF:match("([^/]+)$") or COFF
|
||||
if base:find("marker") then
|
||||
print(string.format("LOADER: marker app: start=%s data=%s data2=%s bss=%s count=%d",
|
||||
hex(r32(0x018E0000)), hex(r32(0x018E0020)), hex(r32(0x018E0040)),
|
||||
hex(r32(0x018E0060)), r32(0x018E0080)))
|
||||
elseif base:find("xhello") then
|
||||
print(string.format("LOADER: xhello: stage=%d strlen=%d display=%s root=%s window=%s sync=%s",
|
||||
r32(0x01890140), r32(0x01890160), hex(r32(0x01890100)),
|
||||
hex(r32(0x01890110)), hex(r32(0x01890120)), hex(r32(0x01890130))))
|
||||
end
|
||||
if DL ~= 0 then
|
||||
print(string.format("DIAG: loops=%d events=%d last=%d focus=%08X rev=%d quit=%d", r32(DL), r32(DE), r32(DT), DF ~= 0 and r32(DF) or 0, DR ~= 0 and r32(DR) or 0, DQ ~= 0 and r32(DQ) or 0))
|
||||
if DTICK ~= 0 then
|
||||
print(string.format("DIAG: tick=%d", r32(DTICK)))
|
||||
end
|
||||
end
|
||||
print(string.format("LOADER: PC at inspection = %s", hex(cpu.state['PC'].value)))
|
||||
end
|
||||
|
||||
emu.register_frame_done(function()
|
||||
frames = frames + 1
|
||||
if frames == 2900 then tabx:set_value(700); taby:set_value(500); print("PLAYKEYS: move") end
|
||||
if frames == 3000 then tabb:set_value(1); print("PLAYKEYS: click down") end
|
||||
if frames == 3020 then tabb:set_value(0); print("PLAYKEYS: click up") end
|
||||
if PLAY_MODE == "move" then
|
||||
if frames == 3100 then key_a:set_value(1) end
|
||||
if frames == 3110 then key_a:set_value(0) end
|
||||
if frames == 3120 then key_d:set_value(1) end
|
||||
if frames == 3130 then key_d:set_value(0) end
|
||||
if frames == 3140 then key_s:set_value(1) end
|
||||
if frames == 3150 then key_s:set_value(0) end
|
||||
if frames == 3160 then key_w:set_value(1) end
|
||||
if frames == 3170 then key_w:set_value(0) end
|
||||
if frames == 3180 then key_0:set_value(1) end
|
||||
if frames == 3190 then key_0:set_value(0) end
|
||||
elseif PLAY_MODE == "panels" then
|
||||
if frames == 3100 then key_h:set_value(1) end
|
||||
if frames == 3110 then key_h:set_value(0) end
|
||||
if frames == 3120 then key_r:set_value(1) end
|
||||
if frames == 3130 then key_r:set_value(0) end
|
||||
elseif PLAY_MODE == "quit" then
|
||||
if frames == 3095 then print("PLAYKEYS: quit arm") end
|
||||
if frames == 3100 then print("PLAYKEYS: Q down"); key_q:set_value(1) end
|
||||
if frames == 3110 then print("PLAYKEYS: Q up"); key_q:set_value(0) end
|
||||
end
|
||||
if frames == AT and not injected then
|
||||
inject()
|
||||
if TRACE then dbg:command("trace /tmp/opencode/ld1.tr") end
|
||||
end
|
||||
if injected and TRACE and frames == AT + 1 then
|
||||
dbg:command("trace off")
|
||||
print("LOADER: trace written to /tmp/opencode/ld.tr")
|
||||
end
|
||||
if injected and not done then
|
||||
if TRACE and frames <= AT + 40 then
|
||||
print(string.format("LOADER: trace f=%d PC=%s SP=%s A14=%s status=%s entry=%s",
|
||||
frames, hex(cpu.state['PC'].value), hex(cpu.state['SP'].value),
|
||||
hex(cpu.state['A14'].value), hex(r32(RESULT + 0x000)),
|
||||
hex(r32(RESULT + 0x020))))
|
||||
end
|
||||
local st = r32(RESULT + 0x000)
|
||||
-- status 0 means OK; nonzero is final too once parsing has begun
|
||||
if st ~= 0xFFFFFFFF and not done then
|
||||
-- The loader writes 0 on success. A nonzero status is final
|
||||
-- only after it has been written once (it is 0 from power-on,
|
||||
-- so require the loader to have run: PC no longer at entry or
|
||||
-- the app counter moved).
|
||||
end
|
||||
if VERBOSE and frames % 25 == 0 then
|
||||
result_dump()
|
||||
end
|
||||
if base_contains_marker then
|
||||
local c = r32(0x018E0080)
|
||||
if c ~= last_count then
|
||||
if last_count ~= -1 then
|
||||
print(string.format("LOADER: marker counter %d -> %d (child running)",
|
||||
last_count, c))
|
||||
end
|
||||
last_count = c
|
||||
end
|
||||
end
|
||||
end
|
||||
if frames >= ENDF then
|
||||
if injected then
|
||||
done = true
|
||||
inspect()
|
||||
if SNAP then
|
||||
local screen = nil
|
||||
for _, s in pairs(machine.screens) do screen = s break end
|
||||
if screen then
|
||||
local out = OUT .. "/loader_frame" .. frames .. ".png"
|
||||
local ok, err = pcall(function() return screen:snapshot(out) end)
|
||||
print(string.format("LOADER: snapshot %s ok=%s %s",
|
||||
out, tostring(ok), tostring(err or "")))
|
||||
end
|
||||
end
|
||||
end
|
||||
machine:exit()
|
||||
end
|
||||
end, "vt1200-loader")
|
||||
|
||||
-- (Lua has no forward use of a name defined later; set a small flag here.)
|
||||
base_contains_marker = (COFF:match("([^/]+)$") or ""):find("marker") ~= nil
|
||||
|
||||
dbg.visible_cpu = cpu
|
||||
dbg.execution_state = 'run'
|
||||
Executable
+49
@@ -0,0 +1,49 @@
|
||||
#!/bin/sh
|
||||
# play_keys.sh -- run the real game through move, panels and quit paths.
|
||||
set -eu
|
||||
DIR=$(cd "$(dirname "$0")" && pwd)
|
||||
APP=$(cd "$DIR/.." && pwd)
|
||||
ROOT=$(cd "$APP/../.." && pwd)
|
||||
M=${MAME:-/home/arti/code/k-space/mame0289/vt1200}
|
||||
EV="$APP/evidence"
|
||||
mkdir -p "$EV" "$APP/build"
|
||||
OUTNAME=termtris "$APP/build.sh" "$APP/src/vt1200/main.c" "$APP/src/game.c" "$APP/src/vt1200/scoredb.c" \
|
||||
"$APP/src/vt1200/x11.c" "$APP/src/vt1200/compat.c" "$APP/src/vt1200/xgfix.c" \
|
||||
>"$APP/build/play_keys-build.log" 2>&1
|
||||
for mode in ${MODES:-move panels quit}; do
|
||||
LOG="$APP/build/play_$mode.log"
|
||||
rm -f "$EV/loader_frame3200.png"
|
||||
DL=$(awk '{for(i=2;i<=NF;i++) if($i=="_dbg_loops") print $(i-1)}' "$APP/build/termtris.map" | head -1)
|
||||
DE=$(awk '{for(i=2;i<=NF;i++) if($i=="_dbg_events") print $(i-1)}' "$APP/build/termtris.map" | head -1)
|
||||
DT=$(awk '{for(i=2;i<=NF;i++) if($i=="_dbg_last") print $(i-1)}' "$APP/build/termtris.map" | head -1)
|
||||
DF=$(awk '{for(i=2;i<=NF;i++) if($i=="_dbg_focus") print $(i-1)}' "$APP/build/termtris.map" | head -1)
|
||||
DR=$(awk '{for(i=2;i<=NF;i++) if($i=="_dbg_rev") print $(i-1)}' "$APP/build/termtris.map" | head -1)
|
||||
DQ=$(awk '{for(i=2;i<=NF;i++) if($i=="_quit") print $(i-1)}' "$APP/build/termtris.map" | head -1)
|
||||
DTICK=$(awk '{for(i=2;i<=NF;i++) if($i=="_tick_interval") print $(i-1)}' "$APP/build/termtris.map" | head -1)
|
||||
VT1200_SKIP_LEVEL1=1 LOADER_SNAP=1 PLAY_MODE=$mode DIAG_LOOPS="0x$DL" DIAG_EVENTS="0x$DE" DIAG_LAST="0x$DT" DIAG_FOCUS="0x$DF" DIAG_REV="0x$DR" DIAG_QUIT="0x$DQ" \
|
||||
DIAG_TICK="0x$DTICK" \
|
||||
LOADER_AT=2500 LOADER_END=3200 \
|
||||
LOADER_BIN="$ROOT/dwt/loader/build/loader.bin" \
|
||||
LOADER_COFF="$APP/build/termtris.coff" \
|
||||
LOADER_OUT="$EV" \
|
||||
"$M" vt1200 -rompath "$ROOT/harness/mame/roms" \
|
||||
-video none -sound none -nothrottle -skip_gameinfo \
|
||||
-debug -debugger none \
|
||||
-autoboot_script "$DIR/play_keys.lua" -autoboot_delay 0 \
|
||||
>"$LOG" 2>&1 || true
|
||||
grep -E 'PLAYKEYS:|LOADER: result|LOADER: snapshot' "$LOG" | tail -5
|
||||
DIAG=$(grep -a 'DIAG: loops' "$LOG" | sed -n 's/.*loops=\([0-9]*\) events=\([0-9]*\).*quit=\([0-9]*\)/\1 \2 \3/p' | head -1)
|
||||
[ -n "$DIAG" ] || { echo "play_keys.sh: no DIAG line for $mode (see $LOG)" >&2; exit 1; }
|
||||
set -- $DIAG
|
||||
LOOPS=$1; EVENTS=$2; QUIT=$3
|
||||
echo "play_keys: $mode loops=$LOOPS events=$EVENTS quit=$QUIT"
|
||||
[ "$LOOPS" -ge 100 ] || { echo "play_keys.sh: $mode main loop barely ran ($LOOPS)" >&2; exit 1; }
|
||||
[ "$EVENTS" -ge 6 ] || { echo "play_keys.sh: $mode got $EVENTS events, expected the click and keys" >&2; exit 1; }
|
||||
case $mode in
|
||||
move|panels) [ "$QUIT" = 0 ] || { echo "play_keys.sh: $mode quit unexpectedly" >&2; exit 1; } ;;
|
||||
quit) [ "$QUIT" = 1 ] || { echo "play_keys.sh: q did not reach the game (quit=$QUIT)" >&2; exit 1; } ;;
|
||||
esac
|
||||
[ -s "$EV/loader_frame3200.png" ] || { echo "play_keys.sh: no $mode snapshot" >&2; exit 1; }
|
||||
cp "$EV/loader_frame3200.png" "$EV/termtris_${mode}_3200.png"
|
||||
done
|
||||
echo "play_keys: $EV/termtris_move_3200.png $EV/termtris_panels_3200.png $EV/termtris_quit_3200.png"
|
||||
@@ -0,0 +1,58 @@
|
||||
/*
|
||||
* render.c -- Task 3 acceptance: draw a border, a playfield outline and
|
||||
* TERMTRIS through the cell-grid backend, then keep the window alive so the
|
||||
* loader can snapshot it.
|
||||
*/
|
||||
#include "xlib.h"
|
||||
#include "x11.h"
|
||||
|
||||
extern int vt_install_xg(void);
|
||||
|
||||
volatile vt_u32 mark[16];
|
||||
int term_width, term_height;
|
||||
static const char *word = "TERMTRIS";
|
||||
|
||||
static void put(int row, int col, const char *s, unsigned char attr)
|
||||
{
|
||||
x11_setcursor(row, col);
|
||||
while(*s) x11_ibmchar((unsigned char)*s++, attr);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
int r, c;
|
||||
|
||||
mark[0] = 0x524E4452UL; /* RNDR */
|
||||
if(vt_x11_init() != 0) return 1;
|
||||
mark[1] = (vt_u32)vt_dpy;
|
||||
mark[2] = vt_win;
|
||||
mark[3] = vt_gc;
|
||||
mark[5] = (vt_u32)VT_XPENDING(vt_dpy);
|
||||
|
||||
x11_clearscr();
|
||||
for(c = 0; c < 80; c++) {
|
||||
x11_setcursor(0, c); x11_ibmchar('#', 0x70);
|
||||
x11_setcursor(23, c); x11_ibmchar('#', 0x70);
|
||||
}
|
||||
for(r = 0; r < 24; r++) {
|
||||
x11_setcursor(r, 0); x11_ibmchar('#', 0x70);
|
||||
x11_setcursor(r, 79); x11_ibmchar('#', 0x70);
|
||||
}
|
||||
for(r = 2; r < 20; r++) {
|
||||
for(c = 4; c <= 13; c++) {
|
||||
int edge = (r == 2 || r == 19 || c == 4 || c == 13);
|
||||
x11_setcursor(r, c);
|
||||
x11_ibmchar(edge ? '#' : '.', edge ? 0x70 : 0x07);
|
||||
}
|
||||
}
|
||||
put(1, 20, word, 0x70);
|
||||
put(21, 20, "0123456789", 0x70);
|
||||
put(22, 20, "ABCDEFGHIJKLMNOPQRSTUVWXYZ", 0x70);
|
||||
vt_x11_flush();
|
||||
mark[4] = 0x464C5553UL; /* FLUS */
|
||||
|
||||
for(;;) {
|
||||
VT_SLEEP(100);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,347 @@
|
||||
-- loader.lua -- debugger-assisted COFF loader acceptance harness.
|
||||
--
|
||||
-- Boots the firmware with VT1200_SKIP_LEVEL1=1 (the documented divergence) to
|
||||
-- the OS, then at frame LOADER_AT pokes:
|
||||
-- * the loader payload at bit 0x01880000 (raw dwt/loader/build/loader.bin)
|
||||
-- * a GSPLNK COFF image at LOADER_BUF (default bit 0x01900000)
|
||||
-- * the loader descriptor at 0x01882C00
|
||||
-- and sets PC = 0x01880000. It does not use the network, the rdebug service
|
||||
-- or any firmware transport: this is the debugger-assisted milestone.
|
||||
--
|
||||
-- The loader itself copies the COFF sections to their linked bit addresses and
|
||||
-- calls create_process(entry, "LOADER", 0x6000, 1, 0). This script only pokes
|
||||
-- the input and reads the result; it never writes the app's code or markers.
|
||||
--
|
||||
-- Env:
|
||||
-- LOADER_BIN loader payload (default dwt/loader/build/loader.bin)
|
||||
-- LOADER_COFF app COFF (default dwt/loader/build/marker.coff)
|
||||
-- LOADER_BUF COFF buffer bit address (default 0x01900000)
|
||||
-- LOADER_AT injection frame (default 2500)
|
||||
-- LOADER_END inspection/exit frame (default 2700)
|
||||
-- LOADER_OUT evidence directory (default dwt/loader/evidence)
|
||||
-- LOADER_SNAP 1 = write a PNG at LOADER_END (default 0)
|
||||
-- LOADER_VERBOSE 1 = print the result block every 25 frames
|
||||
|
||||
local function hex(v, w) return string.format("%0" .. (w or 8) .. "X", v) end
|
||||
|
||||
local machine = manager.machine
|
||||
local RENDER_MARK = tonumber(os.getenv("RENDER_MARK") or "0x01A08000")
|
||||
local X11P = tonumber(os.getenv("X11_PROGRESS") or "0")
|
||||
local cpu = machine.devices[':maincpu']
|
||||
local dbg = machine.debugger
|
||||
local prog = cpu.spaces['program']
|
||||
|
||||
if not dbg then
|
||||
print("LOADER: debugger not enabled; pass -debug")
|
||||
machine:exit()
|
||||
return
|
||||
end
|
||||
|
||||
local AT = tonumber(os.getenv("LOADER_AT") or "2500")
|
||||
local ENDF = tonumber(os.getenv("LOADER_END") or "2700")
|
||||
local BIN = os.getenv("LOADER_BIN") or "dwt/loader/build/loader.bin"
|
||||
local COFF = os.getenv("LOADER_COFF") or "dwt/loader/build/marker.coff"
|
||||
local BUF = tonumber(os.getenv("LOADER_BUF") or "0x01900000")
|
||||
local OUT = os.getenv("LOADER_OUT") or "dwt/loader/evidence"
|
||||
local SNAP = os.getenv("LOADER_SNAP") == "1"
|
||||
local MODE = tonumber(os.getenv("LOADER_MODE") or "0")
|
||||
local A8DESC = os.getenv("LOADER_A8_DESC") == "1"
|
||||
local VERBOSE = os.getenv("LOADER_VERBOSE") == "1"
|
||||
|
||||
local LOADER_BASE = 0x01880000
|
||||
local DESC = 0x01882C00
|
||||
local RESULT = 0x01882D00
|
||||
local RETURN_STUB = 0x01883100
|
||||
local RETURN_SP = 0x01883110
|
||||
|
||||
local function rd(p) return io.open(p, "rb") end
|
||||
local function slurp(p)
|
||||
local f, err = rd(p)
|
||||
if not f then error("cannot open " .. p .. ": " .. tostring(err)) end
|
||||
local s = f:read("*a")
|
||||
f:close()
|
||||
return s
|
||||
end
|
||||
|
||||
local function u16(s, o)
|
||||
return s:byte(o + 1) + s:byte(o + 2) * 256
|
||||
end
|
||||
|
||||
local function u32(s, o)
|
||||
return s:byte(o + 1) + s:byte(o + 2) * 256
|
||||
+ s:byte(o + 3) * 65536 + s:byte(o + 4) * 16777216
|
||||
end
|
||||
|
||||
local function parse_coff(d)
|
||||
local c = { data = d }
|
||||
c.magic = u16(d, 0)
|
||||
c.nscns = u16(d, 2)
|
||||
c.opthdr = u16(d, 16)
|
||||
c.sections = {}
|
||||
if c.opthdr > 0 then
|
||||
c.optmagic = u16(d, 20)
|
||||
c.entry = u32(d, 20 + 16)
|
||||
c.textstart = u32(d, 20 + 20)
|
||||
c.datastart = u32(d, 20 + 24)
|
||||
end
|
||||
local base = 20 + c.opthdr
|
||||
for i = 0, c.nscns - 1 do
|
||||
local o = base + i * 40
|
||||
local name = d:sub(o + 1, o + 8):gsub("%z", "")
|
||||
c.sections[#c.sections + 1] = {
|
||||
name = name,
|
||||
paddr = u32(d, o + 8),
|
||||
size = u32(d, o + 16), -- bits
|
||||
scnptr = u32(d, o + 20),
|
||||
flags = u32(d, o + 36),
|
||||
}
|
||||
end
|
||||
return c
|
||||
end
|
||||
|
||||
local function poke_bytes(bitaddr, data)
|
||||
local n = math.floor((#data + 1) / 2)
|
||||
for i = 0, n - 1 do
|
||||
local lo = data:byte(i * 2 + 1) or 0
|
||||
local hi = data:byte(i * 2 + 2) or 0
|
||||
prog:write_u16(bitaddr + i * 16, lo + hi * 256)
|
||||
end
|
||||
return n
|
||||
end
|
||||
|
||||
local function verify_bytes(bitaddr, data)
|
||||
local n = math.floor((#data + 1) / 2)
|
||||
local bad = 0
|
||||
for i = 0, n - 1 do
|
||||
local lo = data:byte(i * 2 + 1) or 0
|
||||
local hi = data:byte(i * 2 + 2) or 0
|
||||
if prog:read_u16(bitaddr + i * 16) ~= lo + hi * 256 then
|
||||
bad = bad + 1
|
||||
end
|
||||
end
|
||||
return n, bad
|
||||
end
|
||||
|
||||
local function w32(a, v) prog:write_u32(a, v) end
|
||||
local function r32(a)
|
||||
local ok, v = pcall(function() return prog:read_u32(a) end)
|
||||
if ok then return v end
|
||||
return 0xDEADBEEF
|
||||
end
|
||||
|
||||
local loader = slurp(BIN)
|
||||
local coff = slurp(COFF)
|
||||
local app = parse_coff(coff)
|
||||
|
||||
print(string.format("LOADER: payload %s (%d B) -> bit %s", BIN, #loader, hex(LOADER_BASE)))
|
||||
print(string.format("LOADER: COFF %s (%d B) -> bit %s", COFF, #coff, hex(BUF)))
|
||||
print(string.format("LOADER: file magic=%04X nscns=%d opthdr=%d optmagic=%s entry=%s textstart=%s",
|
||||
app.magic, app.nscns, app.opthdr,
|
||||
app.optmagic and string.format("%04X", app.optmagic) or "none",
|
||||
hex(app.entry or 0), hex(app.textstart or 0)))
|
||||
for _, s in ipairs(app.sections) do
|
||||
print(string.format("LOADER: sec %-8s paddr=%s size=%d bits (%d B) scnptr=%#x flags=%#x",
|
||||
s.name, hex(s.paddr), s.size, math.floor(s.size / 8), s.scnptr, s.flags))
|
||||
end
|
||||
|
||||
local TRACE = os.getenv("LOADER_TRACE") == "1"
|
||||
|
||||
local frames = 0
|
||||
local injected = false
|
||||
local done = false
|
||||
local last_count = -1
|
||||
|
||||
local function status_name(v)
|
||||
local t = {
|
||||
[0] = "OK",
|
||||
[1] = "bad descriptor",
|
||||
[2] = "truncated COFF / section headers",
|
||||
[3] = "bad COFF magic",
|
||||
[4] = "section size not whole words",
|
||||
[5] = "target outside RAM",
|
||||
[6] = "target overlaps loader page or COFF buffer",
|
||||
[7] = "relocation records present (unsupported)",
|
||||
[8] = "target not in a free-list block",
|
||||
[9] = "no entry point",
|
||||
}
|
||||
return t[v] or ("error " .. tostring(v))
|
||||
end
|
||||
|
||||
local function result_dump()
|
||||
local st = r32(RESULT + 0x000)
|
||||
print(string.format(
|
||||
"LOADER: result status=%d (%s) entry=%s text=%s/%d bits data=%s/%d bits bss=%s/%d bits relocs=%d pcb=%s nscns=%d len=%d",
|
||||
st, status_name(st), hex(r32(RESULT + 0x020)),
|
||||
hex(r32(RESULT + 0x040)), r32(RESULT + 0x060),
|
||||
hex(r32(RESULT + 0x080)), r32(RESULT + 0x0A0),
|
||||
hex(r32(RESULT + 0x0C0)), r32(RESULT + 0x0E0),
|
||||
r32(RESULT + 0x100), hex(r32(RESULT + 0x120)),
|
||||
r32(RESULT + 0x140), r32(RESULT + 0x160)))
|
||||
end
|
||||
|
||||
local function inject()
|
||||
-- 1. loader itself
|
||||
local n, bad = 0, 0
|
||||
poke_bytes(LOADER_BASE, loader)
|
||||
n, bad = verify_bytes(LOADER_BASE, loader)
|
||||
print(string.format("LOADER: loader poked %d words, readback %d bad at %s",
|
||||
n, bad, hex(LOADER_BASE)))
|
||||
|
||||
-- 2. COFF image
|
||||
poke_bytes(BUF, coff)
|
||||
n, bad = verify_bytes(BUF, coff)
|
||||
print(string.format("LOADER: COFF poked %d words, readback %d bad at %s",
|
||||
n, bad, hex(BUF)))
|
||||
|
||||
-- 3. pre-fill every .bss section with A5A5, so a loaded zero is meaningful
|
||||
for _, s in ipairs(app.sections) do
|
||||
if s.flags & 0x80 ~= 0 then
|
||||
for i = 0, math.floor(s.size / 16) - 1 do
|
||||
prog:write_u16(s.paddr + i * 16, 0xA5A5)
|
||||
end
|
||||
print(string.format("LOADER: pre-filled .bss %s..%s with A5A5",
|
||||
hex(s.paddr), hex(s.paddr + s.size)))
|
||||
end
|
||||
end
|
||||
|
||||
-- 4. descriptor: magic "LD" "R1", buf, len, mode=0 (spin)
|
||||
w32(DESC + 0x00, 0)
|
||||
prog:write_u16(DESC + 0x00, 0x4C44)
|
||||
prog:write_u16(DESC + 0x10, 0x5231)
|
||||
w32(DESC + 0x20, BUF)
|
||||
w32(DESC + 0x40, #coff)
|
||||
w32(DESC + 0x60, MODE)
|
||||
print(string.format("LOADER: descriptor @%s magic=%04X/%04X buf=%s len=%d mode=%d",
|
||||
hex(DESC), prog:read_u16(DESC + 0x00), prog:read_u16(DESC + 0x10),
|
||||
hex(r32(DESC + 0x20)), r32(DESC + 0x40), r32(DESC + 0x60)))
|
||||
|
||||
-- 5. return stub. mode 0 ignores it (the loader jumps to ORIG_PC
|
||||
-- itself); mode 1 returns here, and the stub resumes the interrupted
|
||||
-- PC so the caller yields and the scheduler can run the child.
|
||||
local orig_pc = cpu.state['PC'].value
|
||||
if MODE == 1 then
|
||||
prog:write_u16(RETURN_STUB, 0xC080) -- jauc <orig_pc>
|
||||
prog:write_u16(RETURN_STUB + 0x10, orig_pc & 0xFFFF)
|
||||
prog:write_u16(RETURN_STUB + 0x20, math.floor(orig_pc / 0x10000) & 0xFFFF)
|
||||
else
|
||||
prog:write_u16(RETURN_STUB, 0xC0FF) -- jruc self
|
||||
end
|
||||
|
||||
-- 6. enter the loader. A8=0 selects the fixed descriptor; SP points at
|
||||
-- the return slot so mode=1 would return to the spin stub.
|
||||
-- Leave SP alone for mode 0: the loader pushes onto the current
|
||||
-- process stack, then restores it and resumes at ORIG_PC. (mode 1
|
||||
-- would use the return stub.)
|
||||
w32(0x01882A20, orig_pc) -- LD_ORIG_PC
|
||||
print(string.format("LOADER: will resume at %s after create_process", hex(orig_pc)))
|
||||
cpu.state['A8'].value = A8DESC and DESC or 0
|
||||
if MODE == 1 then
|
||||
-- Simulate a CALLA from the current process: push the return
|
||||
-- address on the *firmware* stack (a real transport would do this).
|
||||
local sp = cpu.state['SP'].value - 0x20
|
||||
w32(sp, RETURN_STUB)
|
||||
cpu.state['SP'].value = sp
|
||||
end
|
||||
cpu.state['PC'].value = LOADER_BASE
|
||||
injected = true
|
||||
print(string.format("LOADER: frame %d: entered loader at %s (caller SP=%s)",
|
||||
frames, hex(LOADER_BASE), hex(cpu.state['SP'].value)))
|
||||
end
|
||||
|
||||
local function inspect()
|
||||
result_dump()
|
||||
|
||||
-- Verify the placement from RAM: .text/.data must equal the file bytes.
|
||||
for _, s in ipairs(app.sections) do
|
||||
if s.scnptr ~= 0 and s.size > 0 then
|
||||
local nb = math.floor(s.size / 8)
|
||||
local bytes = coff:sub(s.scnptr + 1, s.scnptr + nb)
|
||||
local _, bad = verify_bytes(s.paddr, bytes)
|
||||
print(string.format("LOADER: placed %s at %s: %d bytes, %d differing",
|
||||
s.name, hex(s.paddr), nb, bad))
|
||||
end
|
||||
end
|
||||
|
||||
local base = COFF:match("([^/]+)$") or COFF
|
||||
if base:find("marker") then
|
||||
print(string.format("LOADER: marker app: start=%s data=%s data2=%s bss=%s count=%d",
|
||||
hex(r32(0x018E0000)), hex(r32(0x018E0020)), hex(r32(0x018E0040)),
|
||||
hex(r32(0x018E0060)), r32(0x018E0080)))
|
||||
elseif base:find("xhello") then
|
||||
print(string.format("LOADER: xhello: stage=%d strlen=%d display=%s root=%s window=%s sync=%s",
|
||||
r32(0x01890140), r32(0x01890160), hex(r32(0x01890100)),
|
||||
hex(r32(0x01890110)), hex(r32(0x01890120)), hex(r32(0x01890130))))
|
||||
end
|
||||
if base:find("render") then
|
||||
print(string.format("RENDER: magic=%08X dpy=%08X win=%08X gc=%08X flus=%08X progress=%08X",
|
||||
r32(RENDER_MARK), r32(RENDER_MARK + 0x20), r32(RENDER_MARK + 0x40),
|
||||
r32(RENDER_MARK + 0x60), r32(RENDER_MARK + 0x80),
|
||||
X11P ~= 0 and r32(X11P) or 0))
|
||||
print(string.format("RENDER: pending=%d", r32(RENDER_MARK + 0xA0)))
|
||||
end
|
||||
print(string.format("LOADER: PC at inspection = %s", hex(cpu.state['PC'].value)))
|
||||
end
|
||||
|
||||
emu.register_frame_done(function()
|
||||
frames = frames + 1
|
||||
if frames == AT and not injected then
|
||||
inject()
|
||||
if TRACE then dbg:command("trace /tmp/opencode/ld1.tr") end
|
||||
end
|
||||
if injected and TRACE and frames == AT + 1 then
|
||||
dbg:command("trace off")
|
||||
print("LOADER: trace written to /tmp/opencode/ld.tr")
|
||||
end
|
||||
if injected and not done then
|
||||
if TRACE and frames <= AT + 40 then
|
||||
print(string.format("LOADER: trace f=%d PC=%s SP=%s A14=%s status=%s entry=%s",
|
||||
frames, hex(cpu.state['PC'].value), hex(cpu.state['SP'].value),
|
||||
hex(cpu.state['A14'].value), hex(r32(RESULT + 0x000)),
|
||||
hex(r32(RESULT + 0x020))))
|
||||
end
|
||||
local st = r32(RESULT + 0x000)
|
||||
-- status 0 means OK; nonzero is final too once parsing has begun
|
||||
if st ~= 0xFFFFFFFF and not done then
|
||||
-- The loader writes 0 on success. A nonzero status is final
|
||||
-- only after it has been written once (it is 0 from power-on,
|
||||
-- so require the loader to have run: PC no longer at entry or
|
||||
-- the app counter moved).
|
||||
end
|
||||
if VERBOSE and frames % 25 == 0 then
|
||||
result_dump()
|
||||
end
|
||||
if base_contains_marker then
|
||||
local c = r32(0x018E0080)
|
||||
if c ~= last_count then
|
||||
if last_count ~= -1 then
|
||||
print(string.format("LOADER: marker counter %d -> %d (child running)",
|
||||
last_count, c))
|
||||
end
|
||||
last_count = c
|
||||
end
|
||||
end
|
||||
end
|
||||
if frames >= ENDF then
|
||||
if injected then
|
||||
done = true
|
||||
inspect()
|
||||
if SNAP then
|
||||
local screen = nil
|
||||
for _, s in pairs(machine.screens) do screen = s break end
|
||||
if screen then
|
||||
local out = OUT .. "/loader_frame" .. frames .. ".png"
|
||||
local ok, err = pcall(function() return screen:snapshot(out) end)
|
||||
print(string.format("LOADER: snapshot %s ok=%s %s",
|
||||
out, tostring(ok), tostring(err or "")))
|
||||
end
|
||||
end
|
||||
end
|
||||
machine:exit()
|
||||
end
|
||||
end, "vt1200-loader")
|
||||
|
||||
-- (Lua has no forward use of a name defined later; set a small flag here.)
|
||||
base_contains_marker = (COFF:match("([^/]+)$") or ""):find("marker") ~= nil
|
||||
|
||||
dbg.visible_cpu = cpu
|
||||
dbg.execution_state = 'run'
|
||||
Executable
+37
@@ -0,0 +1,37 @@
|
||||
#!/bin/sh
|
||||
# render.sh -- Task 3 acceptance: paint the cell-grid test pattern, then
|
||||
# snapshot the window. The PNG is the evidence.
|
||||
set -eu
|
||||
DIR=$(cd "$(dirname "$0")" && pwd)
|
||||
APP=$(cd "$DIR/.." && pwd)
|
||||
ROOT=$(cd "$APP/../.." && pwd)
|
||||
M=${MAME:-/home/arti/code/k-space/mame0289/vt1200}
|
||||
EV="$APP/evidence"
|
||||
LOG="$APP/build/render.log"
|
||||
mkdir -p "$EV" "$APP/build"
|
||||
"$APP/build.sh" "$DIR/render.c" "$APP/src/vt1200/x11.c" "$APP/src/vt1200/xgfix.c" >"$APP/build/render-build.log" 2>&1
|
||||
rm -f "$EV/loader_frame3400.png"
|
||||
MARK=$(awk '{for(i=2;i<=NF;i++) if($i=="_mark") print $(i-1)}' "$APP/build/render.map" | head -1)
|
||||
PROG=$(awk '{for(i=2;i<=NF;i++) if($i=="_vt_x11_progress") print $(i-1)}' "$APP/build/render.map" | head -1)
|
||||
VT1200_SKIP_LEVEL1=1 LOADER_SNAP=1 RENDER_MARK="0x$MARK" X11_PROGRESS="0x$PROG" \
|
||||
LOADER_AT=2500 LOADER_END=3400 \
|
||||
LOADER_BIN="$ROOT/dwt/loader/build/loader.bin" \
|
||||
LOADER_COFF="$APP/build/render.coff" \
|
||||
LOADER_OUT="$EV" \
|
||||
"$M" vt1200 -rompath "$ROOT/harness/mame/roms" \
|
||||
-video none -sound none -nothrottle -skip_gameinfo \
|
||||
-debug -debugger none \
|
||||
-autoboot_script "$DIR/render.lua" -autoboot_delay 0 \
|
||||
>"$LOG" 2>&1 || true
|
||||
grep -E 'LOADER: snapshot|LOADER: result' "$LOG" | tail -4
|
||||
grep -q 'RENDER: magic=524E4452 .*flus=464C5553' "$LOG" || {
|
||||
echo "render.sh: the renderer did not finish (see $LOG)" >&2
|
||||
exit 1
|
||||
}
|
||||
grep -q 'RENDER: .*progress=00FFFFFF' "$LOG" || {
|
||||
echo "render.sh: flush did not complete (see $LOG)" >&2
|
||||
exit 1
|
||||
}
|
||||
[ -s "$EV/loader_frame3400.png" ] || { echo "render.sh: no snapshot (see $LOG)" >&2; exit 1; }
|
||||
cp "$EV/loader_frame3400.png" "$EV/render_frame3400.png"
|
||||
echo "render: $EV/render_frame3400.png"
|
||||
@@ -0,0 +1,53 @@
|
||||
/*
|
||||
* smoke.c -- Task 1 acceptance: a local Xlib client installs the per-process
|
||||
* Xlib context, opens the display, maps a window, and receives a real KeyPress.
|
||||
*/
|
||||
#include "xlib.h"
|
||||
|
||||
extern int vt_install_xg(void);
|
||||
|
||||
volatile vt_u32 mark[32];
|
||||
volatile vt_u32 evbuf[24];
|
||||
|
||||
int main(void)
|
||||
{
|
||||
void *dpy;
|
||||
vt_u32 root, win;
|
||||
vt_u32 ks;
|
||||
char buf[8];
|
||||
int n;
|
||||
|
||||
mark[0] = 0x534D4F4BUL; /* SMOK */
|
||||
if(!vt_install_xg()) return 1;
|
||||
dpy = VT_XOPEN("0::0");
|
||||
mark[1] = (vt_u32)dpy;
|
||||
if(!dpy) return 2;
|
||||
|
||||
root = *(vt_u32 *)((char *)dpy + 0x90);
|
||||
root = *(vt_u32 *)((char *)root + 8);
|
||||
win = VT_XCREATE(dpy, root, 80, 80, 480, 312, 2, 1, 0);
|
||||
mark[2] = win;
|
||||
if(!win) return 3;
|
||||
|
||||
VT_XSELECT(dpy, win, 0x22000FUL);
|
||||
VT_XMAP(dpy, win);
|
||||
VT_XSYNC(dpy, 0);
|
||||
mark[3] = 0;
|
||||
|
||||
for(;;) {
|
||||
VT_XNEXT(dpy, (void *)evbuf);
|
||||
mark[3] = mark[3] + 1;
|
||||
mark[4] = evbuf[0];
|
||||
mark[5] = evbuf[13];
|
||||
if(evbuf[0] == 2) {
|
||||
ks = 0;
|
||||
n = VT_XLOOKUP((void *)evbuf, buf, 8, &ks, 0);
|
||||
mark[6] = (vt_u32)n;
|
||||
mark[7] = (vt_u32)(unsigned char)buf[0];
|
||||
mark[8] = ks;
|
||||
mark[9] = 0x4B455950UL; /* KEYP */
|
||||
break;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,355 @@
|
||||
-- loader.lua -- debugger-assisted COFF loader acceptance harness.
|
||||
--
|
||||
-- Boots the firmware with VT1200_SKIP_LEVEL1=1 (the documented divergence) to
|
||||
-- the OS, then at frame LOADER_AT pokes:
|
||||
-- * the loader payload at bit 0x01880000 (raw dwt/loader/build/loader.bin)
|
||||
-- * a GSPLNK COFF image at LOADER_BUF (default bit 0x01900000)
|
||||
-- * the loader descriptor at 0x01882C00
|
||||
-- and sets PC = 0x01880000. It does not use the network, the rdebug service
|
||||
-- or any firmware transport: this is the debugger-assisted milestone.
|
||||
--
|
||||
-- The loader itself copies the COFF sections to their linked bit addresses and
|
||||
-- calls create_process(entry, "LOADER", 0x6000, 1, 0). This script only pokes
|
||||
-- the input and reads the result; it never writes the app's code or markers.
|
||||
--
|
||||
-- Env:
|
||||
-- LOADER_BIN loader payload (default dwt/loader/build/loader.bin)
|
||||
-- LOADER_COFF app COFF (default dwt/loader/build/marker.coff)
|
||||
-- LOADER_BUF COFF buffer bit address (default 0x01900000)
|
||||
-- LOADER_AT injection frame (default 2500)
|
||||
-- LOADER_END inspection/exit frame (default 2700)
|
||||
-- LOADER_OUT evidence directory (default dwt/loader/evidence)
|
||||
-- LOADER_SNAP 1 = write a PNG at LOADER_END (default 0)
|
||||
-- LOADER_VERBOSE 1 = print the result block every 25 frames
|
||||
|
||||
local function hex(v, w) return string.format("%0" .. (w or 8) .. "X", v) end
|
||||
|
||||
local machine = manager.machine
|
||||
local MARK = tonumber(os.getenv("SMOKE_MARK") or "0x01A00000")
|
||||
local ports = machine.ioport.ports
|
||||
local key_a = ports[":lk401:K26"].fields["A"]
|
||||
local tabx = ports[":tablet:TABLET_X"].fields["Tablet X"]
|
||||
local taby = ports[":tablet:TABLET_Y"].fields["Tablet Y"]
|
||||
local tabb = ports[":tablet:TABLET_BTN"].fields["P1 Button 1"]
|
||||
local cpu = machine.devices[':maincpu']
|
||||
local dbg = machine.debugger
|
||||
local prog = cpu.spaces['program']
|
||||
|
||||
if not dbg then
|
||||
print("LOADER: debugger not enabled; pass -debug")
|
||||
machine:exit()
|
||||
return
|
||||
end
|
||||
|
||||
local AT = tonumber(os.getenv("LOADER_AT") or "2500")
|
||||
local ENDF = tonumber(os.getenv("LOADER_END") or "2700")
|
||||
local BIN = os.getenv("LOADER_BIN") or "dwt/loader/build/loader.bin"
|
||||
local COFF = os.getenv("LOADER_COFF") or "dwt/loader/build/marker.coff"
|
||||
local BUF = tonumber(os.getenv("LOADER_BUF") or "0x01900000")
|
||||
local OUT = os.getenv("LOADER_OUT") or "dwt/loader/evidence"
|
||||
local SNAP = os.getenv("LOADER_SNAP") == "1"
|
||||
local MODE = tonumber(os.getenv("LOADER_MODE") or "0")
|
||||
local A8DESC = os.getenv("LOADER_A8_DESC") == "1"
|
||||
local VERBOSE = os.getenv("LOADER_VERBOSE") == "1"
|
||||
|
||||
local LOADER_BASE = 0x01880000
|
||||
local DESC = 0x01882C00
|
||||
local RESULT = 0x01882D00
|
||||
local RETURN_STUB = 0x01883100
|
||||
local RETURN_SP = 0x01883110
|
||||
|
||||
local function rd(p) return io.open(p, "rb") end
|
||||
local function slurp(p)
|
||||
local f, err = rd(p)
|
||||
if not f then error("cannot open " .. p .. ": " .. tostring(err)) end
|
||||
local s = f:read("*a")
|
||||
f:close()
|
||||
return s
|
||||
end
|
||||
|
||||
local function u16(s, o)
|
||||
return s:byte(o + 1) + s:byte(o + 2) * 256
|
||||
end
|
||||
|
||||
local function u32(s, o)
|
||||
return s:byte(o + 1) + s:byte(o + 2) * 256
|
||||
+ s:byte(o + 3) * 65536 + s:byte(o + 4) * 16777216
|
||||
end
|
||||
|
||||
local function parse_coff(d)
|
||||
local c = { data = d }
|
||||
c.magic = u16(d, 0)
|
||||
c.nscns = u16(d, 2)
|
||||
c.opthdr = u16(d, 16)
|
||||
c.sections = {}
|
||||
if c.opthdr > 0 then
|
||||
c.optmagic = u16(d, 20)
|
||||
c.entry = u32(d, 20 + 16)
|
||||
c.textstart = u32(d, 20 + 20)
|
||||
c.datastart = u32(d, 20 + 24)
|
||||
end
|
||||
local base = 20 + c.opthdr
|
||||
for i = 0, c.nscns - 1 do
|
||||
local o = base + i * 40
|
||||
local name = d:sub(o + 1, o + 8):gsub("%z", "")
|
||||
c.sections[#c.sections + 1] = {
|
||||
name = name,
|
||||
paddr = u32(d, o + 8),
|
||||
size = u32(d, o + 16), -- bits
|
||||
scnptr = u32(d, o + 20),
|
||||
flags = u32(d, o + 36),
|
||||
}
|
||||
end
|
||||
return c
|
||||
end
|
||||
|
||||
local function poke_bytes(bitaddr, data)
|
||||
local n = math.floor((#data + 1) / 2)
|
||||
for i = 0, n - 1 do
|
||||
local lo = data:byte(i * 2 + 1) or 0
|
||||
local hi = data:byte(i * 2 + 2) or 0
|
||||
prog:write_u16(bitaddr + i * 16, lo + hi * 256)
|
||||
end
|
||||
return n
|
||||
end
|
||||
|
||||
local function verify_bytes(bitaddr, data)
|
||||
local n = math.floor((#data + 1) / 2)
|
||||
local bad = 0
|
||||
for i = 0, n - 1 do
|
||||
local lo = data:byte(i * 2 + 1) or 0
|
||||
local hi = data:byte(i * 2 + 2) or 0
|
||||
if prog:read_u16(bitaddr + i * 16) ~= lo + hi * 256 then
|
||||
bad = bad + 1
|
||||
end
|
||||
end
|
||||
return n, bad
|
||||
end
|
||||
|
||||
local function w32(a, v) prog:write_u32(a, v) end
|
||||
local function r32(a)
|
||||
local ok, v = pcall(function() return prog:read_u32(a) end)
|
||||
if ok then return v end
|
||||
return 0xDEADBEEF
|
||||
end
|
||||
|
||||
local loader = slurp(BIN)
|
||||
local coff = slurp(COFF)
|
||||
local app = parse_coff(coff)
|
||||
|
||||
print(string.format("LOADER: payload %s (%d B) -> bit %s", BIN, #loader, hex(LOADER_BASE)))
|
||||
print(string.format("LOADER: COFF %s (%d B) -> bit %s", COFF, #coff, hex(BUF)))
|
||||
print(string.format("LOADER: file magic=%04X nscns=%d opthdr=%d optmagic=%s entry=%s textstart=%s",
|
||||
app.magic, app.nscns, app.opthdr,
|
||||
app.optmagic and string.format("%04X", app.optmagic) or "none",
|
||||
hex(app.entry or 0), hex(app.textstart or 0)))
|
||||
for _, s in ipairs(app.sections) do
|
||||
print(string.format("LOADER: sec %-8s paddr=%s size=%d bits (%d B) scnptr=%#x flags=%#x",
|
||||
s.name, hex(s.paddr), s.size, math.floor(s.size / 8), s.scnptr, s.flags))
|
||||
end
|
||||
|
||||
local TRACE = os.getenv("LOADER_TRACE") == "1"
|
||||
|
||||
local frames = 0
|
||||
local injected = false
|
||||
local done = false
|
||||
local last_count = -1
|
||||
|
||||
local function status_name(v)
|
||||
local t = {
|
||||
[0] = "OK",
|
||||
[1] = "bad descriptor",
|
||||
[2] = "truncated COFF / section headers",
|
||||
[3] = "bad COFF magic",
|
||||
[4] = "section size not whole words",
|
||||
[5] = "target outside RAM",
|
||||
[6] = "target overlaps loader page or COFF buffer",
|
||||
[7] = "relocation records present (unsupported)",
|
||||
[8] = "target not in a free-list block",
|
||||
[9] = "no entry point",
|
||||
}
|
||||
return t[v] or ("error " .. tostring(v))
|
||||
end
|
||||
|
||||
local function result_dump()
|
||||
local st = r32(RESULT + 0x000)
|
||||
print(string.format(
|
||||
"LOADER: result status=%d (%s) entry=%s text=%s/%d bits data=%s/%d bits bss=%s/%d bits relocs=%d pcb=%s nscns=%d len=%d",
|
||||
st, status_name(st), hex(r32(RESULT + 0x020)),
|
||||
hex(r32(RESULT + 0x040)), r32(RESULT + 0x060),
|
||||
hex(r32(RESULT + 0x080)), r32(RESULT + 0x0A0),
|
||||
hex(r32(RESULT + 0x0C0)), r32(RESULT + 0x0E0),
|
||||
r32(RESULT + 0x100), hex(r32(RESULT + 0x120)),
|
||||
r32(RESULT + 0x140), r32(RESULT + 0x160)))
|
||||
end
|
||||
|
||||
local function inject()
|
||||
-- 1. loader itself
|
||||
local n, bad = 0, 0
|
||||
poke_bytes(LOADER_BASE, loader)
|
||||
n, bad = verify_bytes(LOADER_BASE, loader)
|
||||
print(string.format("LOADER: loader poked %d words, readback %d bad at %s",
|
||||
n, bad, hex(LOADER_BASE)))
|
||||
|
||||
-- 2. COFF image
|
||||
poke_bytes(BUF, coff)
|
||||
n, bad = verify_bytes(BUF, coff)
|
||||
print(string.format("LOADER: COFF poked %d words, readback %d bad at %s",
|
||||
n, bad, hex(BUF)))
|
||||
|
||||
-- 3. pre-fill every .bss section with A5A5, so a loaded zero is meaningful
|
||||
for _, s in ipairs(app.sections) do
|
||||
if s.flags & 0x80 ~= 0 then
|
||||
for i = 0, math.floor(s.size / 16) - 1 do
|
||||
prog:write_u16(s.paddr + i * 16, 0xA5A5)
|
||||
end
|
||||
print(string.format("LOADER: pre-filled .bss %s..%s with A5A5",
|
||||
hex(s.paddr), hex(s.paddr + s.size)))
|
||||
end
|
||||
end
|
||||
|
||||
-- 4. descriptor: magic "LD" "R1", buf, len, mode=0 (spin)
|
||||
w32(DESC + 0x00, 0)
|
||||
prog:write_u16(DESC + 0x00, 0x4C44)
|
||||
prog:write_u16(DESC + 0x10, 0x5231)
|
||||
w32(DESC + 0x20, BUF)
|
||||
w32(DESC + 0x40, #coff)
|
||||
w32(DESC + 0x60, MODE)
|
||||
print(string.format("LOADER: descriptor @%s magic=%04X/%04X buf=%s len=%d mode=%d",
|
||||
hex(DESC), prog:read_u16(DESC + 0x00), prog:read_u16(DESC + 0x10),
|
||||
hex(r32(DESC + 0x20)), r32(DESC + 0x40), r32(DESC + 0x60)))
|
||||
|
||||
-- 5. return stub. mode 0 ignores it (the loader jumps to ORIG_PC
|
||||
-- itself); mode 1 returns here, and the stub resumes the interrupted
|
||||
-- PC so the caller yields and the scheduler can run the child.
|
||||
local orig_pc = cpu.state['PC'].value
|
||||
if MODE == 1 then
|
||||
prog:write_u16(RETURN_STUB, 0xC080) -- jauc <orig_pc>
|
||||
prog:write_u16(RETURN_STUB + 0x10, orig_pc & 0xFFFF)
|
||||
prog:write_u16(RETURN_STUB + 0x20, math.floor(orig_pc / 0x10000) & 0xFFFF)
|
||||
else
|
||||
prog:write_u16(RETURN_STUB, 0xC0FF) -- jruc self
|
||||
end
|
||||
|
||||
-- 6. enter the loader. A8=0 selects the fixed descriptor; SP points at
|
||||
-- the return slot so mode=1 would return to the spin stub.
|
||||
-- Leave SP alone for mode 0: the loader pushes onto the current
|
||||
-- process stack, then restores it and resumes at ORIG_PC. (mode 1
|
||||
-- would use the return stub.)
|
||||
w32(0x01882A20, orig_pc) -- LD_ORIG_PC
|
||||
print(string.format("LOADER: will resume at %s after create_process", hex(orig_pc)))
|
||||
cpu.state['A8'].value = A8DESC and DESC or 0
|
||||
if MODE == 1 then
|
||||
-- Simulate a CALLA from the current process: push the return
|
||||
-- address on the *firmware* stack (a real transport would do this).
|
||||
local sp = cpu.state['SP'].value - 0x20
|
||||
w32(sp, RETURN_STUB)
|
||||
cpu.state['SP'].value = sp
|
||||
end
|
||||
cpu.state['PC'].value = LOADER_BASE
|
||||
injected = true
|
||||
print(string.format("LOADER: frame %d: entered loader at %s (caller SP=%s)",
|
||||
frames, hex(LOADER_BASE), hex(cpu.state['SP'].value)))
|
||||
end
|
||||
|
||||
local function inspect()
|
||||
result_dump()
|
||||
|
||||
-- Verify the placement from RAM: .text/.data must equal the file bytes.
|
||||
for _, s in ipairs(app.sections) do
|
||||
if s.scnptr ~= 0 and s.size > 0 then
|
||||
local nb = math.floor(s.size / 8)
|
||||
local bytes = coff:sub(s.scnptr + 1, s.scnptr + nb)
|
||||
local _, bad = verify_bytes(s.paddr, bytes)
|
||||
print(string.format("LOADER: placed %s at %s: %d bytes, %d differing",
|
||||
s.name, hex(s.paddr), nb, bad))
|
||||
end
|
||||
end
|
||||
|
||||
local base = COFF:match("([^/]+)$") or COFF
|
||||
if base:find("marker") then
|
||||
print(string.format("LOADER: marker app: start=%s data=%s data2=%s bss=%s count=%d",
|
||||
hex(r32(0x018E0000)), hex(r32(0x018E0020)), hex(r32(0x018E0040)),
|
||||
hex(r32(0x018E0060)), r32(0x018E0080)))
|
||||
elseif base:find("xhello") then
|
||||
print(string.format("LOADER: xhello: stage=%d strlen=%d display=%s root=%s window=%s sync=%s",
|
||||
r32(0x01890140), r32(0x01890160), hex(r32(0x01890100)),
|
||||
hex(r32(0x01890110)), hex(r32(0x01890120)), hex(r32(0x01890130))))
|
||||
end
|
||||
if base:find("smoke") then
|
||||
print(string.format("SMOKE: magic=%08X dpy=%08X win=%08X n=%d type=%d keycode=%d lookup_n=%d ch=%02X ks=%04X keymark=%08X",
|
||||
r32(MARK + 0x00), r32(MARK + 0x20), r32(MARK + 0x40), r32(MARK + 0x60),
|
||||
r32(MARK + 0x80), r32(MARK + 0xA0), r32(MARK + 0xC0), r32(MARK + 0xE0),
|
||||
r32(MARK + 0x100), r32(MARK + 0x120)))
|
||||
end
|
||||
print(string.format("LOADER: PC at inspection = %s", hex(cpu.state['PC'].value)))
|
||||
end
|
||||
|
||||
emu.register_frame_done(function()
|
||||
frames = frames + 1
|
||||
if frames == 2900 then tabx:set_value(700); taby:set_value(500); print("SMOKE: tablet move") end
|
||||
if frames == 3000 then tabb:set_value(1); print("SMOKE: click down") end
|
||||
if frames == 3020 then tabb:set_value(0); print("SMOKE: click up") end
|
||||
if frames == 3100 then key_a:set_value(1); print("SMOKE: A down") end
|
||||
if frames == 3120 then key_a:set_value(0); print("SMOKE: A up") end
|
||||
if frames == AT and not injected then
|
||||
inject()
|
||||
if TRACE then dbg:command("trace /tmp/opencode/ld1.tr") end
|
||||
end
|
||||
if injected and TRACE and frames == AT + 1 then
|
||||
dbg:command("trace off")
|
||||
print("LOADER: trace written to /tmp/opencode/ld.tr")
|
||||
end
|
||||
if injected and not done then
|
||||
if TRACE and frames <= AT + 40 then
|
||||
print(string.format("LOADER: trace f=%d PC=%s SP=%s A14=%s status=%s entry=%s",
|
||||
frames, hex(cpu.state['PC'].value), hex(cpu.state['SP'].value),
|
||||
hex(cpu.state['A14'].value), hex(r32(RESULT + 0x000)),
|
||||
hex(r32(RESULT + 0x020))))
|
||||
end
|
||||
local st = r32(RESULT + 0x000)
|
||||
-- status 0 means OK; nonzero is final too once parsing has begun
|
||||
if st ~= 0xFFFFFFFF and not done then
|
||||
-- The loader writes 0 on success. A nonzero status is final
|
||||
-- only after it has been written once (it is 0 from power-on,
|
||||
-- so require the loader to have run: PC no longer at entry or
|
||||
-- the app counter moved).
|
||||
end
|
||||
if VERBOSE and frames % 25 == 0 then
|
||||
result_dump()
|
||||
end
|
||||
if base_contains_marker then
|
||||
local c = r32(0x018E0080)
|
||||
if c ~= last_count then
|
||||
if last_count ~= -1 then
|
||||
print(string.format("LOADER: marker counter %d -> %d (child running)",
|
||||
last_count, c))
|
||||
end
|
||||
last_count = c
|
||||
end
|
||||
end
|
||||
end
|
||||
if frames >= ENDF then
|
||||
if injected then
|
||||
done = true
|
||||
inspect()
|
||||
if SNAP then
|
||||
local screen = nil
|
||||
for _, s in pairs(machine.screens) do screen = s break end
|
||||
if screen then
|
||||
local out = OUT .. "/loader_frame" .. frames .. ".png"
|
||||
local ok, err = pcall(function() return screen:snapshot(out) end)
|
||||
print(string.format("LOADER: snapshot %s ok=%s %s",
|
||||
out, tostring(ok), tostring(err or "")))
|
||||
end
|
||||
end
|
||||
end
|
||||
machine:exit()
|
||||
end
|
||||
end, "vt1200-loader")
|
||||
|
||||
-- (Lua has no forward use of a name defined later; set a small flag here.)
|
||||
base_contains_marker = (COFF:match("([^/]+)$") or ""):find("marker") ~= nil
|
||||
|
||||
dbg.visible_cpu = cpu
|
||||
dbg.execution_state = 'run'
|
||||
Executable
+37
@@ -0,0 +1,37 @@
|
||||
#!/bin/sh
|
||||
# smoke.sh -- Task 1 acceptance. Builds the local Xlib smoke payload, loads it
|
||||
# into the emulated VT1200 RAM, clicks the window, presses A, and requires a
|
||||
# real KeyPress + XLookupString('a').
|
||||
set -eu
|
||||
|
||||
DIR=$(cd "$(dirname "$0")" && pwd)
|
||||
APP=$(cd "$DIR/.." && pwd)
|
||||
ROOT=$(cd "$APP/../.." && pwd)
|
||||
M=${MAME:-/home/arti/code/k-space/mame0289/vt1200}
|
||||
LOG="$APP/build/smoke.log"
|
||||
|
||||
mkdir -p "$APP/build"
|
||||
"$APP/build.sh" "$DIR/smoke.c" "$APP/src/vt1200/xgfix.c" >"$APP/build/smoke-build.log" 2>&1
|
||||
|
||||
MARK=$(awk '{for(i=2;i<=NF;i++) if($i=="_mark") print $(i-1)}' "$APP/build/smoke.map" | head -1)
|
||||
VT1200_SKIP_LEVEL1=1 SMOKE_MARK="0x$MARK" \
|
||||
LOADER_AT=2500 LOADER_END=3400 \
|
||||
LOADER_BIN="$ROOT/dwt/loader/build/loader.bin" \
|
||||
LOADER_COFF="$APP/build/smoke.coff" \
|
||||
LOADER_OUT="$APP/build" \
|
||||
"$M" vt1200 -rompath "$ROOT/harness/mame/roms" \
|
||||
-video none -sound none -nothrottle -skip_gameinfo \
|
||||
-debug -debugger none \
|
||||
-autoboot_script "$DIR/smoke.lua" -autoboot_delay 0 \
|
||||
>"$LOG" 2>&1 || true
|
||||
|
||||
grep 'SMOKE:' "$LOG" | tail -5
|
||||
grep -q 'SMOKE: .*type=2 .*keymark=4B455950' "$LOG" || {
|
||||
echo "smoke.sh: no real KeyPress (see $LOG)" >&2
|
||||
exit 1
|
||||
}
|
||||
grep -q 'SMOKE: .*lookup_n=1 ch=61 ks=0061' "$LOG" || {
|
||||
echo "smoke.sh: XLookupString did not return 'a' (see $LOG)" >&2
|
||||
exit 1
|
||||
}
|
||||
echo "smoke: PASS"
|
||||
Executable
+107
@@ -0,0 +1,107 @@
|
||||
#!/bin/sh
|
||||
# verify.sh -- one-command acceptance for the VT1200 termtris port.
|
||||
#
|
||||
# apps/termtris/verify.sh # build MAME, then run every test
|
||||
# apps/termtris/verify.sh --skip-mame # use the emulator already installed
|
||||
#
|
||||
# Exits non-zero on the first failed check. Each test's full output is kept in
|
||||
# apps/termtris/build/verify_<name>.log.
|
||||
set -eu
|
||||
|
||||
DIR=$(cd "$(dirname "$0")" && pwd)
|
||||
ROOT=$(cd "$DIR/../.." && pwd)
|
||||
M=${MAME:-/home/arti/code/k-space/mame0289/vt1200}
|
||||
ROM_MD5=b46a3e442ccb86134d2356bd70d22fd2
|
||||
|
||||
skip_mame=0
|
||||
for arg in "$@"; do
|
||||
case $arg in
|
||||
--skip-mame) skip_mame=1 ;;
|
||||
-h|--help)
|
||||
sed -n '2,8p' "$0" | sed 's/^# \{0,1\}//'
|
||||
exit 0
|
||||
;;
|
||||
*)
|
||||
echo "verify.sh: unknown argument: $arg" >&2
|
||||
exit 2
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
mkdir -p "$DIR/build"
|
||||
|
||||
echo "== ROM checksum"
|
||||
got=$(md5sum "$ROOT/vt1200_v22.bin" | cut -d' ' -f1)
|
||||
if [ "$got" != "$ROM_MD5" ]; then
|
||||
echo "FAIL: vt1200_v22.bin md5 is $got, expected $ROM_MD5" >&2
|
||||
exit 1
|
||||
fi
|
||||
echo "ok: $got"
|
||||
|
||||
echo "== 2ine toolchain"
|
||||
LX="${NINE:-/home/arti/os2-work/2ine/build}/lx_loader"
|
||||
if [ ! -x "$LX" ]; then
|
||||
echo "FAIL: no 2ine lx_loader at $LX (set NINE=/path/to/2ine/build)" >&2
|
||||
exit 1
|
||||
fi
|
||||
echo "ok: $LX"
|
||||
|
||||
echo "== emulator"
|
||||
if [ "$skip_mame" -eq 0 ]; then
|
||||
JOBS=${JOBS:-8} "$ROOT/harness/mame/build.sh"
|
||||
fi
|
||||
if [ ! -x "$M" ]; then
|
||||
echo "FAIL: no vt1200 binary at $M (set MAME=... or drop --skip-mame)" >&2
|
||||
exit 1
|
||||
fi
|
||||
echo "ok: $M"
|
||||
|
||||
export MAME="$M"
|
||||
fail=0
|
||||
|
||||
run() {
|
||||
name=$1
|
||||
shift
|
||||
printf '== %-9s ' "$name"
|
||||
if "$@" >"$DIR/build/verify_$name.log" 2>&1; then
|
||||
echo "PASS"
|
||||
else
|
||||
echo "FAIL (apps/termtris/build/verify_$name.log)"
|
||||
tail -20 "$DIR/build/verify_$name.log" | sed 's/^/ /'
|
||||
fail=1
|
||||
fi
|
||||
}
|
||||
|
||||
run smoke "$DIR/tests/smoke.sh"
|
||||
run fmt "$DIR/tests/fmt.sh"
|
||||
run render "$DIR/tests/render.sh"
|
||||
run input "$DIR/tests/input.sh"
|
||||
run play "$DIR/tests/play.sh"
|
||||
run play_keys "$DIR/tests/play_keys.sh"
|
||||
|
||||
echo
|
||||
echo "== play acceptance"
|
||||
if [ -f "$DIR/build/play_move.log" ]; then
|
||||
for mode in move panels quit; do
|
||||
grep -a -h 'DIAG: loops' "$DIR/build/play_$mode.log" 2>/dev/null |
|
||||
head -1 | sed "s/^/ $mode /"
|
||||
done
|
||||
fi
|
||||
|
||||
echo
|
||||
echo "== evidence"
|
||||
ls -1 "$DIR"/evidence/*.png 2>/dev/null | sed 's/^/ /'
|
||||
|
||||
echo
|
||||
echo "== ROM checksum (after the suite)"
|
||||
got=$(md5sum "$ROOT/vt1200_v22.bin" | cut -d' ' -f1)
|
||||
[ "$got" = "$ROM_MD5" ] || { echo "FAIL: ROM changed during the run" >&2; exit 1; }
|
||||
echo "ok: $got"
|
||||
|
||||
if [ "$fail" -ne 0 ]; then
|
||||
echo
|
||||
echo "verify: FAILED" >&2
|
||||
exit 1
|
||||
fi
|
||||
echo
|
||||
echo "verify: PASS"
|
||||
@@ -0,0 +1,153 @@
|
||||
# termtris VT1200 X11 port — implementation plan
|
||||
|
||||
> **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (`- [ ]`) syntax for tracking.
|
||||
|
||||
**Goal:** Build a playable `termtris` that runs as a VT1200 `create_process` child, renders through the ROM X11 server, and accepts the real X keyboard events.
|
||||
|
||||
**Architecture:** Vendored upstream game logic + a small VT1200 backend. The backend installs a zeroed per-process Xlib context (`XG`), opens `"0::0"`, maps a 480×312 window, and emulates an 80×24 cell terminal with 6×13 cells. `XNextEvent`/`XLookupString` feed `game_input`; `0x1E93C0` + `sleep(0x3FB33A20)` pace `update`. A 1990 r5.01/2ine build produces absolute COFF for `dwt/loader`.
|
||||
|
||||
**Tech Stack:** 1990 TI TMS34010 C tools (r5.01) under 2ine; VT1200 ROM Xlib; MAME `vt1200` harness; GSPLNK COFF.
|
||||
|
||||
**Spec:** `docs/superpowers/specs/2026-11-03-termtris-vt1200-design.md`
|
||||
|
||||
## Global Constraints
|
||||
|
||||
- ROM `vt1200_v22.bin` stays byte-identical (`md5 b46a3e442ccb86134d2356bd70d22fd2`); no MAME or ROM edits.
|
||||
- The game runs from VT1200 main RAM via `dwt/loader`; no network and no host-side game client.
|
||||
- Link `.text`/`.data`/`.cinit` at bit `0x018A0000`, `.bss` at `0x01A00000`; entry `_start` from `entry.asm`; the `cinit` table is processed by our `var_init`.
|
||||
- All Xlib calls use the TI C ABI and the addresses in the spec; re-establish the CPU field state after calls if the compiler's generated code requires it.
|
||||
- The per-process Xlib context fix is mandatory **before** `XOpenDisplay`:
|
||||
`proc = *(u32 *)0x1B3900; pp = *(u32 *)(proc + 0x100); *(u32 *)pp = (u32)zeroed_xg_block;`
|
||||
- Build stages are retried: 2ine exits 139 after producing output; check artifacts, not exit codes.
|
||||
- Vendor `termtris` under `apps/termtris/` with `COPYING` and the GPLv3 headers intact.
|
||||
- Commit only `apps/termtris/**`, `harness/mame/TERMTRIS_REPORT.md`, and `docs/superpowers/**` in this work.
|
||||
|
||||
## Review Focus
|
||||
|
||||
- **A late client's event queue:** the XG block must be installed before `XOpenDisplay`; if it is not, KeyPress events are zero. The acceptance test must inject a key and assert `type=2`.
|
||||
- **Cell coordinates:** 6×13, baseline +10; a wrong pitch shears the whole board. The screenshot must show aligned columns.
|
||||
- **Timer wrap:** `0x1E93C0` is 16-bit; use `(u16)(now-last)` deltas, never a raw monotonic assumption.
|
||||
- **Toolchain output loss:** `gspcg`/`gspa` can crash after writing; the build must detect missing artifacts and retry, not treat exit 139 as failure.
|
||||
- **No stdio:** `sprintf`/`fflush`/`stdout` are absent; the compat layer must cover every format/use the game actually has.
|
||||
|
||||
---
|
||||
|
||||
### Task 1: Vendor and smoke-test the toolchain
|
||||
|
||||
**Files:**
|
||||
- Create: `apps/termtris/` (upstream `src/`, `COPYING`, `README.md`)
|
||||
- Create: `apps/termtris/src/vt1200/entry.asm`
|
||||
- Create: `apps/termtris/src/vt1200/xlib.h`
|
||||
- Create: `apps/termtris/src/vt1200/xgfix.c`
|
||||
- Create: `apps/termtris/build.sh`
|
||||
- Test: `apps/termtris/tests/smoke.c` + `apps/termtris/tests/smoke.sh`
|
||||
|
||||
**Interfaces:**
|
||||
- Produces: `vt_install_xg(void)` in `xgfix.c`; `xlib.h` with the ROM addresses and `vt_xopen`, `vt_xcreate`, `vt_xselect`, `vt_xmap`, `vt_xsync`, `vt_xflush`.
|
||||
- Produces: `build.sh` usage `build.sh <source.c> [extra.obj...]` -> `apps/termtris/build/<name>.coff` and `.map`.
|
||||
|
||||
- [ ] **Step 1: Copy upstream** `termtris` into `apps/termtris/` (keep `COPYING`, `src/game.c`, `pieces.h`, `game.h`, `term.h`, `scoredb.h`; do not copy the DOS/Windows/unix backends). Record the upstream commit hash in `apps/termtris/UPSTREAM`.
|
||||
- [ ] **Step 2: Write `entry.asm`** — set `A14` to `_cstack`, `A13=A14`; run the cinit loop (length word at `*A9++`, destination long at `*A9++`, copy `length` words), then `CALLA _main`, `RETS`; `.bss _cstack, 32768, 16`.
|
||||
- [ ] **Step 3: Write `xlib.h`** with the addresses from the spec and TI-ABI prototypes:
|
||||
`XOpenDisplay 0x3F9C2570`, `XCreateSimpleWindow 0x3FD41B90`, `XSelectInput 0x3FD97D50`, `XMapWindow 0x3FD64F60`, `XSync 0x3FD9F6B0`, `XFlush 0x3F9B1030`, `XNextEvent 0x3F9C1CF0`, `XLookupString 0x3F9A9C30`, `XCreateGC 0x3F997000`, `XSetForeground 0x3FD99A60`, `XFillRectangle 0x3F99E8F0`, `XDrawString 0x3FDA0000`, `sleep 0x3FB33A20`.
|
||||
- [ ] **Step 4: Write `xgfix.c`** exactly as the spec's fix; return 0 if `proc`/`pp` is outside RAM, else install a static zeroed `u32 xg[256]` and return 1.
|
||||
- [ ] **Step 5: Write `build.sh`** — extract the r5.01 tools/libs into `apps/termtris/work/`; run `gspac -k`, `gspopt -k -O2`, `gspcg -m`, `gspa`, `gsplnk`; retry each stage up to 5 times and verify its output before proceeding; `gsplnk` command file with `.text/.data/.cinit` at `018A0000h` and `.bss` at `01A00000h`; fail if `termtris.out`/`.map` absent.
|
||||
- [ ] **Step 6: Smoke test** — `tests/smoke.c` calls `vt_install_xg`, `XOpenDisplay("0::0")`, creates/maps a 480×312 window, selects KeyPress, loops `XNextEvent`, stores `type/keycode` in `.bss` markers, and breaks on `type==2`. `tests/smoke.sh` builds it and runs `dwt/loader/loader.lua` with `LOADER_AT=2500 LOADER_END=3400`, injecting a tablet click at 3000 and `A` at 3100 via a copy of the validated input script.
|
||||
- [ ] **Step 7: Verify smoke** — the run prints `type=2`, `keycode=194`, `XLookupString` `n=1, ch=0x61, ks=0x0061`. If not, do not proceed.
|
||||
- [ ] **Step 8: Commit** `apps/termtris` scaffold + smoke.
|
||||
|
||||
### Task 2: Compatibility layer
|
||||
|
||||
**Files:**
|
||||
- Create: `apps/termtris/src/vt1200/stdio.h`
|
||||
- Create: `apps/termtris/src/vt1200/inttypes.h`
|
||||
- Create: `apps/termtris/src/vt1200/compat.c`
|
||||
- Test: `apps/termtris/tests/fmt.c` + loader run
|
||||
|
||||
**Interfaces:**
|
||||
- Produces: `int sprintf(char *buf, const char *fmt, ...)` supporting `%d`, `%ld`, `%u`, `%lu`, `%s`, `%c`, `%%`, optional `-`/`0`, decimal width; `int fflush(void *f)` returns 0; `extern void *stdout` is a null pointer; `time_t time(time_t *)` returns `now_ms()/1000`.
|
||||
- Produces: `uint16_t`/`uint32_t` typedefs in `inttypes.h`.
|
||||
|
||||
- [ ] **Step 1: Write the test** `fmt.c` producing the exact strings used by `game.c`: `"%10ld"` 12345 -> `" 12345"`, `"%2ld"` 7 -> `" 7"`, `"%8ld"` 42 -> `" 42"`, `"%2d. %s %ld"` (1,"ab",99) -> `" 1. ab 99"`, `"%-3s"` "x" -> `"x "`, `"%%"` -> `"%"`. Store a checksum/bytes in markers.
|
||||
- [ ] **Step 2: Implement `compat.c`** with a manual varargs walk (`char *ap = (char *)&fmt; ap -= 4;` per argument) and a decimal/string formatter; no `stdio.h` from the SDK.
|
||||
- [ ] **Step 3: Write the shims** so `game.c`'s `<stdio.h>`/`<inttypes.h>` resolve to them; `FILE` is an `int`, `stdout` is 0.
|
||||
- [ ] **Step 4: Run the loader test** and compare the marker bytes to the expected strings; fix until exact.
|
||||
- [ ] **Step 5: Commit** compat + test.
|
||||
|
||||
### Task 3: Cell-grid X11 backend
|
||||
|
||||
**Files:**
|
||||
- Create: `apps/termtris/src/vt1200/x11.c`
|
||||
- Create: `apps/termtris/src/vt1200/x11.h`
|
||||
- Test: `apps/termtris/tests/render.c` + screenshot
|
||||
|
||||
**Interfaces:**
|
||||
- Produces: `int vt_x11_init(void)` — open display, install XG, create 480×312 window at (80,80), select input, map, create GC, `XSync`; returns 0 on success.
|
||||
- Produces: `void vt_x11_flush(void)` — draw dirty cells.
|
||||
- Produces: `term_*` callback implementations: `x11_reset`, `x11_clearscr`, `x11_setcursor(row,col)`, `x11_cursor(show)`, `x11_setcolor(fg,bg)`, `x11_ibmchar(c,attr)`; `term_putstr` loops `x11_ibmchar`.
|
||||
- Produces: `vt_x11_key(int *ks, int *ch)`? No — input is in Task 4; this task only exposes the window/display globals via `x11.h`.
|
||||
|
||||
- [ ] **Step 1: Write `render.c`** that calls `vt_x11_init`, fills an 80×24 cell buffer with a border pattern and `TERMTRIS` text, marks all cells dirty, flushes, and exits via a marker.
|
||||
- [ ] **Step 2: Implement the cell grid** with `unsigned short ch; unsigned char fg, bg;` per cell; `x11_ibmchar` writes at the cursor and advances; `attr` decode `fg=(attr>>4)&0xf`, `bg=attr&0xf`; mono pixel `(fg==0?0:1)`, `(bg==0?0:1)`.
|
||||
- [ ] **Step 3: Implement flush** per dirty cell: `XSetForeground(bg)`, `XFillRectangle(x,y,6,13)`, `XSetForeground(fg)`, `XDrawString(x,y+10,ch,1)`; then `XFlush`.
|
||||
- [ ] **Step 4: Metrics test** — render a row of `'#'` at columns 0..79, a 20×18 playfield outline, and the word `TERMTRIS`; capture the frame at 3300 with `LOADER_SNAP=1`; visually verify 6-px columns and 13-px rows, no shear.
|
||||
- [ ] **Step 5: Commit** backend + screenshot evidence.
|
||||
|
||||
### Task 4: Input, timer, and main loop
|
||||
|
||||
**Files:**
|
||||
- Create: `apps/termtris/src/vt1200/main.c`
|
||||
- Test: `apps/termtris/tests/input.c` + loader run with injected keys
|
||||
|
||||
**Interfaces:**
|
||||
- Produces: `long now_ms(void)` — 32-bit accumulator over the 16-bit `0x1E93C0`; `void sleep_ms(int ms)` — `sleep(0x3FB33A20)`.
|
||||
- Produces: `int vt_poll_event(void)` — `XPending` (`0x3FD67620`) > 0; `void vt_handle_event(void)` — `XNextEvent`, `XLookupString`, map to `game_input`.
|
||||
- Produces: `int main(void)` — `vt_install_xg`, `vt_x11_init`, `init_game`, loop: drain events, `now=now_ms()`, `next=update(now)`, `sleep_ms(min(next-now,10))`; Expose -> `full_redraw` via `game_input('`')`; FocusOut -> `game_input('p')`.
|
||||
|
||||
- [ ] **Step 1: Write `input.c`** that initializes the game/window, then on the first `KeyPress` calls `XLookupString` and stores `keycode`, `keysym`, and the mapped `game_input` byte in markers; inject `A`, Up, Down, Left, Right, `0`, Enter, Backspace.
|
||||
- [ ] **Step 2: Implement the key map**: letters lower-cased via `XLookupString`; `XK_Left 0xFF51` -> `game_input(0x9b); game_input('A')`; Right 0xFF53 -> `'D'`; Up 0xFF52 -> `'A'?` (use `'w'`); Down 0xFF54 -> `'B'`? Use the game's CSI codes: `0x9b` + `A/B/C/D` for up/down/right/left. Return/Enter -> `'\n'`; Backspace -> `'\b'`; space -> `' '`; Escape -> `27`; digits/letters direct.
|
||||
- [ ] **Step 3: Implement the timer** and idle sleep; test that the game's `update` is called ~every 50–900 ms by recording a counter in markers.
|
||||
- [ ] **Step 4: Run with the injected keys**; verify the mapped bytes (A -> 'a', Up -> CSI 'A', etc.) and that the process keeps running.
|
||||
- [ ] **Step 5: Commit** main/input.
|
||||
|
||||
### Task 5: Game integration, score table, and COFF
|
||||
|
||||
**Files:**
|
||||
- Modify: `apps/termtris/src/game.c` (only `#ifdef VT1200` includes/compat if needed; game logic unchanged)
|
||||
- Create: `apps/termtris/src/vt1200/scoredb.c`
|
||||
- Modify: `apps/termtris/build.sh` to compile `game.c`, `pieces` (header), backend, compat, scoredb, entry
|
||||
- Test: loader run + screenshot + play
|
||||
|
||||
**Interfaces:**
|
||||
- Consumes: all Task 2–4 interfaces.
|
||||
- Produces: `build/termtris.coff`, `build/termtris.map`.
|
||||
- `scoredb.c` implements `read_scores`, `save_score`, `print_scores` with a static 10-entry list; `username` default `"VT1200"`.
|
||||
|
||||
- [ ] **Step 1: Compile `game.c`** with the 1990 compiler; fix only portability issues (missing `fflush`/`sprintf` via shims, no `unistd`/`fcntl`); do not change game rules.
|
||||
- [ ] **Step 2: Implement `scoredb.c`** with a static array; `read_scores` returns it; `save_score` sorts/inserts; `print_scores` no-op/fills the list.
|
||||
- [ ] **Step 3: Build the full COFF**; verify the map: `.text/.data/.cinit` at `018A0000`, `.bss` at `01A00000`, entry `_start`, no undefined symbols.
|
||||
- [ ] **Step 4: Load and screenshot** at frame 3000 with `dwt/loader/loader.lua`; the Terminal Manager is replaced/covered by the termtris board window.
|
||||
- [ ] **Step 5: Play** — inject `A/D/S/W`, `0`, `P`, `R`, `H`, `Q`; capture frames showing piece movement, score update, help/score panels; verify quit/restart.
|
||||
- [ ] **Step 6: Commit** game + scores.
|
||||
|
||||
### Task 6: Documentation and real-unit path
|
||||
|
||||
**Files:**
|
||||
- Create: `harness/mame/TERMTRIS_REPORT.md`
|
||||
- Modify: `apps/termtris/README.md` (build/run/real-unit)
|
||||
- Maybe: `apps/termtris/run.sh` convenience wrapper
|
||||
|
||||
- [ ] **Step 1: Write the report** with the toolchain, the XG root cause/fix, the 6×13/80×24 geometry, the timer, the keyboard map, the loader command, evidence screenshots, and the ROM md5 check.
|
||||
- [ ] **Step 2: Document the real unit** — same COFF via `dwt/loader/hostload.py`; the XG fix is required; the X server must accept the local connection (default); click the window to focus.
|
||||
- [ ] **Step 3: Add a `run.sh`** that builds (optional) and runs MAME with the loader and a deterministic input script for CI.
|
||||
- [ ] **Step 4: Final verification** — `md5sum vt1200_v22.bin` unchanged; no MAME/ROM edits; `git status` only our paths.
|
||||
- [ ] **Step 5: Commit** docs/report.
|
||||
|
||||
---
|
||||
|
||||
## Self-review notes
|
||||
|
||||
- Spec coverage: vendoring, build, XG fix, renderer, input, timer, scores, acceptance, docs are each a task.
|
||||
- The one open implementation choice left to the builder is the exact `sprintf` formatter internals; the required formats are pinned by Task 2's tests.
|
||||
- The XG block size (1 KiB) is a deliberate value; if the Xlib writes beyond it, enlarge the static buffer.
|
||||
- The input map uses `XLookupString` for letters/digits and keysyms for arrows/editing keys; the exact game escape codes are the game's existing `game_input` codes.
|
||||
@@ -0,0 +1,138 @@
|
||||
# termtris for the VT1200 — design
|
||||
|
||||
Date: 2026-11-03. Status: ready for implementation (input path proven).
|
||||
|
||||
## Intent
|
||||
|
||||
Run `jtsiomb/termtris` as a **local VT1200 program**: loaded into main RAM by the
|
||||
existing COFF loader, displayed through the terminal's **ROM X11 server**, and
|
||||
controlled from the real X keyboard events. End-to-end proof is a playable game in
|
||||
MAME, with the real-unit path documented.
|
||||
|
||||
## What is already proven (2026-11-03)
|
||||
|
||||
- **Compiler**: the 1990 r5.01 OS/2 toolchain under the patched 2ine fork builds
|
||||
ANSI C. Pipeline: `gspac -> gspopt -O2 -> gspcg -> gspa -> gsplnk` -> absolute
|
||||
COFF, linked at bit `0x018A0000` (`.bss` at `0x01A00000`).
|
||||
- **Loader**: `dwt/loader` pokes the COFF, `create_process`es the entry, and the
|
||||
program runs. `.cinit` static initialisers run via our own `var_init` in
|
||||
`entry.asm`; the linker's `cinit` symbol is at the start of `.cinit`.
|
||||
- **ROM Xlib**: `XOpenDisplay`, `XCreateSimpleWindow`, `XSelectInput`,
|
||||
`XMapWindow` (`0x3FD64F60`; `0x3FD645B0` is `XMapRaised`), `XSync`,
|
||||
`XCreateGC`, `XSetForeground`, `XFillRectangle` (`0x3F99E8F0`),
|
||||
`XDrawString` (`0x3FDA0000`), `XNextEvent` (`0x3F9C1CF0`),
|
||||
`XLookupString` (`0x3F9A9C30`) all work from C with the TI ABI.
|
||||
- **Rendering**: the default GC's font is **6×13** (baseline +10); an 80×24 cell
|
||||
grid is 480×312. White rectangle + text were rendered in a WM-framed window.
|
||||
- **Input (the blocker, now solved)**: a `create_process` child has an
|
||||
**uninitialised per-process Xlib context**. `create_process` leaves
|
||||
`*(proc+0x100)` pointing at a zeroed word; `_XEnq` derives
|
||||
`XG = *(*(proc+0x100))`, so `XG == NULL` and its event free list at
|
||||
`XG+0xCC0` (bit) reads low-RAM garbage. KeyPress nodes were therefore invalid
|
||||
and `XNextEvent` copied unmapped zeros.
|
||||
**Fix**: before `XOpenDisplay`, set
|
||||
`*(u32 *)(*(u32 *)(proc + 0x100)) = (u32)zeroed_block`, where `proc` is
|
||||
`*(u32 *)0x1B3900` and `zeroed_block` is a static `.bss` buffer (1 KiB is
|
||||
enough). With that, the local client receives real events:
|
||||
KeyPress `type=2`, `keycode=194` (LK401 `C2`), `window=0x00400001`, and
|
||||
`XLookupString` returns `n=1, char='a', keysym=0x61`.
|
||||
- **Timing**: `sleep(ms)` at `0x3FB33A20` blocks and yields; the raw millisecond
|
||||
counter is the 16-bit `0x1E93C0` (+17 per display interrupt). Use a 32-bit
|
||||
accumulator with `(u16)(now - last)` to avoid the 84 s wrap.
|
||||
- **TCP X** also works (`xdpyinfo`/`xev` against `100.103.100.103:0` with the
|
||||
real unit's NVRAM security settings); it is useful for debugging, but the game
|
||||
uses the local service (`"0::0"`), so it needs no network.
|
||||
|
||||
## Goals
|
||||
|
||||
- `termtris` game logic (pieces, scoring, levels, spawn, collision) unchanged in
|
||||
behaviour.
|
||||
- X11 cell-grid renderer: 80×24 characters, 6×13 cells, monochrome pens.
|
||||
- Real X11 input: `KeyPress` -> `XLookupString`/keysym -> `game_input`; arrows
|
||||
mapped to the game's CSI sequences, letters lower-cased.
|
||||
- Runs from local RAM under `dwt/loader`, with a screenshot and a playable run.
|
||||
- A build script and a short report documenting the toolchain, the leak/loader
|
||||
addresses, the XG fix, and the limits.
|
||||
|
||||
## Non-goals
|
||||
|
||||
- No host-side X client for the game (the x86 `xev` was a diagnostic only).
|
||||
- No terminal/ANSI backend on the VT1200 (the game is X11).
|
||||
- No modification of the ROM or MAME. All fixes are runtime RAM writes.
|
||||
- No file-backed high-score table (the VT1200 has no filesystem); scores live in
|
||||
RAM for the session.
|
||||
|
||||
## Approaches considered
|
||||
|
||||
1. **Local Xlib + XG initialisation (chosen).** Proven; uses the terminal's real
|
||||
X server and keyboard; no network; the game is a local `create_process` child.
|
||||
2. Local Xlib + OS pointer/keycode polling. Reliable fallback, but the keyboard
|
||||
global is lossy (no release/repeat) and the pointer is an odd controller.
|
||||
Keep as a compile-time fallback only.
|
||||
3. Host x86 X client over TCP. Works and was used for diagnosis, but does not
|
||||
satisfy "run from VT1200 RAM".
|
||||
4. Terminal/ANSI backend. Not X11 and not the request.
|
||||
|
||||
## Architecture / files
|
||||
|
||||
```
|
||||
apps/termtris/ vendored upstream (GPLv3, COPYING kept)
|
||||
src/game.c, pieces.h upstream, small VT1200 patches
|
||||
src/vt1200/
|
||||
main.c X11 event loop, timer, key mapping
|
||||
x11.c term_* callbacks -> cell grid -> XFillRectangle/XDrawString
|
||||
xlib.h ROM entry-point addresses + TI-ABI prototypes
|
||||
xgfix.c per-process Xlib context installation
|
||||
scoredb.c RAM-only high scores
|
||||
compat.c sprintf subset, fflush/stdout stubs
|
||||
entry.asm _start + cinit var_init + rets
|
||||
build.sh 2ine/r5.01 pipeline with stage retries
|
||||
README.md build/run/real-unit instructions
|
||||
```
|
||||
|
||||
Rendering is a small virtual terminal: `term_setcursor`/`term_putstr`/
|
||||
`term_setcolor`/`term_ibmchar` update a cell buffer; `wait_display()` flushes
|
||||
changed cells with `XFillRectangle` (background) and `XDrawString` (glyph).
|
||||
The 6×13 metrics are measured, not assumed. A full redraw is 80×24 cells.
|
||||
|
||||
Input: `XSelectInput` with `KeyPressMask|KeyReleaseMask|ButtonPressMask|
|
||||
ExposureMask|StructureNotifyMask|FocusChangeMask`; the event loop drains
|
||||
`XNextEvent`; `XLookupString` gives the character/keysym. Arrow keys become
|
||||
`ESC [ A..D` for `game_input`; `FocusOut` pauses.
|
||||
|
||||
Timing: `now_ms()` accumulates `0x1E93C0` deltas; the idle path is
|
||||
`sleep(min(next_tick - now, 10))`, so the CPU yields to the X server and the OS.
|
||||
|
||||
## Build
|
||||
|
||||
`entry.asm` supplies the process entry and runs the `cinit` table (the 1990
|
||||
runtime's `var_init` is local, so the entry implements the 16-bit-length/32-bit-
|
||||
destination copy itself). The linker command file places `.text`/`.data`/`.cinit`
|
||||
at `0x018A0000` and `.bss` at `0x01A00000`. The build script retries the 2ine
|
||||
stage crashes (they exit 139 after producing output) and checks for outputs, not
|
||||
exit codes.
|
||||
|
||||
## Acceptance
|
||||
|
||||
In MAME, with the loader:
|
||||
- the window appears with the termtris board and score panels;
|
||||
- `A/D/S/W`, arrows, `0`/Enter, `P`, `R`, `H`, `Q`/Backspace behave as upstream;
|
||||
- a screenshot of the playfield and a short play session are captured;
|
||||
- the ROM md5 is unchanged.
|
||||
|
||||
Real unit: the same COFF can be delivered with `dwt/loader/hostload.py` once the
|
||||
OS is up; the document will state that the XG fix is required there too and that
|
||||
the real unit's X server supplies the same keycodes (LK401).
|
||||
|
||||
## Risks
|
||||
|
||||
- The 2ine toolchain intermittently segfaults after writing outputs; the builder
|
||||
retries and verifies every artifact.
|
||||
- The per-process XG block size is inferred (we used 1 KiB); if the Xlib uses
|
||||
more, enlarge the buffer. It worked through 9 events in the test.
|
||||
- `sprintf` is absent from the 1990 runtime; `compat.c` implements only the
|
||||
formats the game uses (`%d`, `%ld`, `%s`, `%c`, width, left-justify, `%%`).
|
||||
- Font metrics are the ROM default GC's 6×13; do not use a different GC/font
|
||||
without re-measuring.
|
||||
- GPLv3: the vendored tree keeps `COPYING` and the copyright headers; the repo's
|
||||
own license is unchanged.
|
||||
@@ -76,6 +76,7 @@ Reports in this directory:
|
||||
| `BRINGUP_LOG.md` | the whole bring-up narrative, **including withdrawn claims** — read it sceptically |
|
||||
| `ROMPATCH_REPORT.md` | runtime ROM patching (debug only — see the caveat) |
|
||||
| `HELLO_WORLD_REPORT.md` | the TMS34010 SDK assembles an 82-byte payload of **our own** code; it runs, writes RAM markers and paints a VRAM block. Debugger entry, not a delivery mechanism |
|
||||
| `TERMTRIS_REPORT.md` | the upstream tetris game built with the 1990 r5.01 C toolchain and run **inside** the terminal: ROM Xlib rendering, real X11 key events, the XG-context fix and the row-batched flush |
|
||||
|
||||
## Address model (the important part)
|
||||
|
||||
|
||||
@@ -0,0 +1,125 @@
|
||||
# TERMTRIS_REPORT — the upstream tetris game running inside the VT1200
|
||||
|
||||
`apps/termtris/` builds **our own TMS34010 program** from John Tsiombikas'
|
||||
`termtris` (upstream commit `7c5435dd4e93ffc10f3b5c68fe1ae9718a365258`) with the
|
||||
1990 TI r5.01 C toolchain under 2ine, loads it into VT1200 RAM and runs it on
|
||||
the emulated terminal's own X server. It draws through the ROM Xlib and reads
|
||||
real X11 `KeyPress` events. No host client, no terminal escape output, no ROM
|
||||
patches.
|
||||
|
||||
Full port documentation: `apps/termtris/VT1200.md`.
|
||||
|
||||
## Build
|
||||
|
||||
```
|
||||
apps/termtris/build.sh src/vt1200/main.c src/game.c src/vt1200/scoredb.c \
|
||||
src/vt1200/x11.c src/vt1200/compat.c src/vt1200/xgfix.c
|
||||
```
|
||||
|
||||
`build.sh` runs `gspac`/`gspopt`/`gspcg`/`gspa` and `gsplnk` through
|
||||
`/home/arti/os2-work/2ine/build/lx_loader` against the r5.01 SDK zips under
|
||||
`tools/tms34010-sdk/1990-11 TMS340 Family SDK/`. Those 2ine-hosted tools
|
||||
frequently segfault after writing their output, so the wrapper treats an output
|
||||
file as success and retries a missing one. Two quirks are handled there:
|
||||
|
||||
* `gspac` needs `-i.` for the angle-bracket shim headers;
|
||||
* an empty `.cinit` makes `cinit` point at `.text`, whose first instruction the
|
||||
entry walker would read as a record count — when the map reports `.cinit`
|
||||
length 0 the link is repeated with the one-word `CINITZ.obj` terminator.
|
||||
|
||||
Result (map):
|
||||
|
||||
```
|
||||
.text 018A0000 .cinit 018B4B10 .bss 01A00000
|
||||
ENTRY POINT SYMBOL: "_start" address: 018a0000
|
||||
```
|
||||
|
||||
These are **bit** addresses, as everywhere on the TMS34010.
|
||||
|
||||
## The one required Xlib fix
|
||||
|
||||
A child created by `create_process` has a NULL per-process Xlib context
|
||||
(`*(*(proc + 0x100))`). The ROM Xlib's `_XEnq` treats that as the queue head, so
|
||||
`XNextEvent` copies unmapped garbage and never returns an event.
|
||||
`src/vt1200/xgfix.c` writes a zeroed 1 KiB block into that per-process word
|
||||
before `XOpenDisplay`. RAM only; the ROM is unchanged.
|
||||
|
||||
Smoke test evidence (`apps/termtris/tests/smoke.sh`):
|
||||
`type=2 keycode=194 lookup_n=1 ch=61 ks=0061` — a real `KeyPress` and
|
||||
`XLookupString` returning `a`.
|
||||
|
||||
## Rendering and the flush deadlock
|
||||
|
||||
80×24 cells of 6×13 px (the default GC font, baseline +10) → a 480×312 window.
|
||||
The raster is 1 bit deep, so the backend drops colour (like the game's `-m`
|
||||
monochrome mode) and treats the bold bit (`0x80`) as reverse video. That
|
||||
reversal is this backend's choice; upstream `ansi.c -m` only emits SGR bold. The playfield
|
||||
is black spaces; tetrominoes are the `[`/`]` tiles.
|
||||
|
||||
`vt_x11_flush()` repaints **whole rows** — one fill for the row background, one
|
||||
`XDrawString` for its 80 characters, fill/string pairs for reversed spans, then
|
||||
a single `XFlush`. This is not an optimisation for looks:
|
||||
|
||||
* the per-cell version (4 requests/cell) outran the in-machine X server;
|
||||
* an `XSync` per row **deadlocked the client** — the debug marker
|
||||
`_vt_x11_progress` froze at `0x00010014` (row 20), the main-loop counter
|
||||
stayed 0 and the game window never got a preview piece. Batching a row makes
|
||||
a full redraw a few hundred bytes and `loops` reached 300+ between frames
|
||||
2500 and 3200.
|
||||
|
||||
## Timing and keys
|
||||
|
||||
`now_ms()` accumulates the 16-bit counter at bit `0x1E93C0` into 32 bits;
|
||||
`sleep_ms()` calls the ROM `sleep` (`0x3FB33A20`) with a 1–10 ms clamp. The
|
||||
game's own `update()` picks the tick (887 ms at level 0).
|
||||
|
||||
`KeyPress` → `XLookupString` → lower-cased letters to `game_input()`; arrows as
|
||||
the game's CSI codes (`0x9b` + `A`/`B`/`C`/`D`), which it maps back to
|
||||
`w`/`s`/`d`/`a`; `0x7F` is Backspace/Delete. `ExposureMask` is not selected:
|
||||
a map-time `Expose` fires the game's full-redraw before it has a current piece,
|
||||
which draws a bogus piece over the top row (blank border plus stray `X` tiles).
|
||||
|
||||
## Reproduce
|
||||
|
||||
```sh
|
||||
cd /home/arti/.local/share/opencode/worktree/26e92e/termtris
|
||||
apps/termtris/tests/play.sh # load, click, snapshot
|
||||
apps/termtris/tests/play_keys.sh # move / panels / quit
|
||||
apps/termtris/run.sh # interactive MAME session
|
||||
```
|
||||
|
||||
The run is `VT1200_SKIP_LEVEL1=1 LOADER_AT=2500` with the loader payload at bit
|
||||
`0x01880000` and the COFF at `0x01900000`; at frame 2500 the script enters
|
||||
`dwt/loader/build/loader.bin`, which places the sections and calls
|
||||
`create_process`.
|
||||
|
||||
Last full acceptance run:
|
||||
|
||||
```
|
||||
move DIAG: loops=354 events=18 focus=00400001 quit=0
|
||||
panels DIAG: loops=346 events=12 focus=00400001 quit=0
|
||||
quit DIAG: loops=300 events=10 focus=00400001 quit=1
|
||||
```
|
||||
|
||||
`focus=00400001` is the termtris window, and `quit=1` is the game's global after
|
||||
`q` — so the keys reached the game, not just the window.
|
||||
|
||||
| evidence | file |
|
||||
|---|---|
|
||||
| board, panels, preview | `apps/termtris/evidence/termtris_frame3300.png` |
|
||||
| after a/d/s/w/0 | `apps/termtris/evidence/termtris_move_3200.png` |
|
||||
| after h and r | `apps/termtris/evidence/termtris_panels_3200.png` |
|
||||
| after q (`quit=1`) | `apps/termtris/evidence/termtris_quit_3200.png` |
|
||||
| renderer test pattern | `apps/termtris/evidence/render_frame3400.png` |
|
||||
|
||||
## Limits
|
||||
|
||||
* No sound, no filesystem: scores live in `.bss` and vanish with the process.
|
||||
* `q` sets the game's `quit` and the loop exits, but the window stays on screen
|
||||
— the created process does not tear down its X connection.
|
||||
* Startup is retried (up to 40 × 50 ms) because `XOpenDisplay`/window creation
|
||||
intermittently fails while the display server settles.
|
||||
* Tetrominoes are text tiles; a 1-bit cell has no other shape to offer.
|
||||
|
||||
The ROM `vt1200_v22.bin` is never modified — `md5 b46a3e442ccb86134d2356bd70d22fd2`
|
||||
before and after.
|
||||
Reference in new issue
Block a user