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Blinkenlights, Demonstrate the use of the uSD slot for DIY hardware
http://projects.qi-hardware.com/index.php/p/ben-blinkenlights/
623f3ccbe3
- ubb-vga.h (calloc_phys_vec), physmem.c: non-contiguous memory allocator (for now, without really considering any mapping to physical memory) - Makefile (OBJS): added physmem.o - ubb-vga.h (grabfb), grabfb.c (grabfb): API change for non-contiguous frame buffer - ubb-vga.h (ppmimg), ppmimg.c (convert, ppmimg): API change for non-contiguous frame buffer - ubb-vga.h (tstimg), tstimg.c (pixel, color_bars, grill, grid, sides, dot, line45, arc, printc, text, ctext, tstimg): API change for non-contiguous frame buffer - tstimg.c (tstimg): we no longer need to clear the frame buffer - ubb-vga.c (frame, session, main): use a vector of line buffers instead of a contiguous frame buffer |
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avrdude | ||
bbl | ||
cam | ||
components | ||
ext | ||
nxuart | ||
ubb | ||
ubb-vga | ||
bbl.brd | ||
bbl.cmp | ||
bbl.pro | ||
bbl.sch | ||
BOOKSHELF | ||
Makefile | ||
README |
Ben Blinkenlights ================= This project is a proof of concept implementation of Rikard Lindstrom's idea of using the Ben's 8:10 card slot as a general extension interface also for devices that don't speak MMC or SD/SDIO. The application is a simple LED circuit, as suggested by David Samblas. The 8:10 card slot gives access to six GPIOs, a 3.3 V supply that can be switched on and off by software, and ground. We use a simple form of multiplexing to drive ten LEDs with this interface. Note that one should only light one LED at a time. If multiple LEDs are lit, they will share the current though the common resistor, and will thus be less bright than a single LED.