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eeshow/gui/input.c (hover_update): handle a few more rare cases
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@ -104,10 +104,10 @@ static void hover_update(int x, int y)
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{
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const struct input *old_sp = sp;
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assert(sp->state == input_hovering);
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assert(sp->state == input_hovering || sp->state == input_hovering_down);
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if (!sp->ops->hover_update)
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return;
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return;
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/*
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* Caution: hover_update may switch input layers. If this happens,
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@ -118,7 +118,23 @@ static void hover_update(int x, int y)
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if (sp != old_sp)
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return;
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sp->state = sp->state == input_hovering ? input_idle : input_clicking;
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progress(3, "hover_update %s\n", state());
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switch (sp->state) {
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case input_idle:
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case input_hovering:
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case input_ignoring:
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sp->state = input_idle;
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break;
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case input_clicking:
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case input_hovering_down:
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sp->state = input_clicking;
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break;
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case input_dragging:
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default:
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abort();
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}
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if (sp->ops->hover_end)
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sp->ops->hover_end(sp->user);
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}
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