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eda-tools/sch2fig/layer.h

58 lines
1.7 KiB
C

/*
* layer.h - Separate graphics operations by layers and replay
*
* Written 2016 by Werner Almesberger
* Copyright 2016 by Werner Almesberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#ifndef LAYER_H
#define LAYER_H
#include "gfx.h"
struct layer_obj;
struct layer_objs {
unsigned layer;
struct layer_obj *obj;
struct layer_obj **next_obj;
struct layer_objs *next;
};
struct layer {
const struct gfx_ops *ops;
void *user;
int xmin, xmax;
int ymin, ymax;
struct layer_objs *objs;
};
void layer_line(void *ctx, int sx, int sy, int ex, int ey,
int color, unsigned layer);
void layer_rect(void *ctx, int sx, int sy, int ex, int ey,
int color, int fill_color, unsigned layer);
void layer_poly(void *ctx, int points, const int x[points], const int y[points],
int color, int fill_color, unsigned layer);
void layer_circ(void *ctx, int x, int y, int r,
int color, int fill_color, unsigned layer);
void layer_arc(void *ctx, int x, int y, int r, int sa, int ea,
int color, int fill_color, unsigned layer);
void layer_text(void *ctx, int x, int y, const char *s, unsigned size,
enum text_align align, int rot, unsigned color, unsigned layer);
void layer_init(struct layer *layer, const struct gfx_ops *ops, void *user);
void layer_wipe(struct layer *layer);
void layer_replay(const struct layer *layer);
void layer_bbox(const struct layer *layer, int *x, int *y, int *w, int *h);
void layer_destroy(struct layer *layer);
#endif /* !LAYER_H */