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gmenu2x/src/inputdialog.h

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/***************************************************************************
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* Copyright (C) 2006 by Massimiliano Torromeo *
* massimiliano.torromeo@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
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#ifndef INPUTDIALOG_H
#define INPUTDIALOG_H
#include "dialog.h"
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#include <SDL.h>
#include <string>
#include <vector>
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class ButtonBox;
class InputManager;
class Touchscreen;
class InputDialog : protected Dialog {
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public:
InputDialog(GMenu2X *gmenu2x, InputManager &inputMgr, Touchscreen &ts,
const std::string &text, const std::string &startvalue="",
const std::string &title="", const std::string &icon="");
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bool exec();
const std::string &getInput() { return input; }
private:
void backspace();
void space();
void confirm();
void changeKeys();
void drawVirtualKeyboard();
void setKeyboard(int);
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InputManager &inputMgr;
Touchscreen &ts;
int selRow, selCol;
bool close, ok;
std::string title, text, icon;
short curKeyboard;
std::vector< std::vector<std::string> > keyboard;
std::vector<std::string> *kb;
int kbLength, kbWidth, kbHeight, kbLeft;
SDL_Rect kbRect;
ButtonBox *buttonbox;
std::string input;
};
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#endif // INPUTDIALOG_H