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mirror of git://projects.qi-hardware.com/gmenu2x.git synced 2024-07-04 21:28:54 +03:00
Commit Graph

7 Commits

Author SHA1 Message Date
Maarten ter Huurne
a38c283e17 SettingsDialog: simplify code using InputManager::waitForPressedButton().
Replaced MenuSetting::manageInput() by handleButtonPress(), because we will
only pass pressed buttons to it, not the entire input event.
2011-10-23 09:38:59 +02:00
Maarten ter Huurne
315bf0a180 InputManager: C++-style type definitions.
There is no need to typedef enums and structs in C++.
Put types defined by InputManager inside the class namespace.
Changed type names to CamelCase.
2011-10-23 09:04:12 +02:00
Ayla
7f2c7db8e2 Rewrite of how the events are handled by the menusetting* objects. 2011-09-15 20:20:35 +02:00
Ayla
563cb34a89 Rewrote the whole input system.
Gmenu2X will no longer eat 100% CPU ;)
2010-09-17 22:34:26 +02:00
Maarten ter Huurne
d082f7f280 Minimize namespace pollution in MenuSetting class hierarchy.
This should be done for all source files, but it is too much to do all at once.
2010-07-28 02:36:46 +02:00
Maarten ter Huurne
44bed79d5c Give adjustInput() an empty default implementation and remove empty overrides.
Again a slight reduction in binary size.
2010-07-28 01:52:05 +02:00
Maarten ter Huurne
d1d55a7666 Added MenuSettingStringBase, an abstract base class for MenuSettingString, MenuSettingFile and MenuSettingDir.
This removes a lot of duplicate source code and also decreases the binary size slightly.
2010-07-28 01:46:32 +02:00