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[nethack] [new package] single player dungeon exploration game
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55
nethack/Makefile
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55
nethack/Makefile
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#
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# Copyright (C) 2009 Qi Hardware Inc.
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# Author: Xiangfu Liu <xiangfu@sharism.cc>
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#
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# This is free software, licensed under the GNU General Public License v2.
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# See /LICENSE for more information.
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#
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include $(TOPDIR)/rules.mk
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PKG_NAME:=nethack
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PKG_VERSION:=343
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PKG_SOURCE:=$(PKG_NAME)-$(PKG_VERSION)-src.tgz
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PKG_SOURCE_URL:=http://downloads.sourceforge.net/project/nethack/nethack/3.4.3/
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PKG_BUILD_DIR:=$(BUILD_DIR)/$(PKG_NAME)-3.4.3
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include $(INCLUDE_DIR)/package.mk
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define Package/nethack
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SECTION:=games
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CATEGORY:=Games
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DEPENDS:=nethack
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TITLE:=single player dungeon exploration game
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DEPENDS:=+libncurses
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endef
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define Package/nethack/description
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NetHack is a single player dungeon exploration game
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endef
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TARGET_CFLAGS+=-I$(STAGING_DIR)/usr/include
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TARGET_LDFLAGS+= -Wl,-rpath-link=$(STAGING_DIR)/usr/lib
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define Build/Compile
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(cd $(PKG_BUILD_DIR)/sys/unix; \
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sh setup.sh; \
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cd ../../; \
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export CFLAGS="${TARGET_CFLAGS}";\
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export LDFLAGS="${TARGET_LDFLAGS}";\
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export PREFIX="${PKG_INSTALL_DIR}";\
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make;\
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)
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endef
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define Package/nethack/install
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$(INSTALL_DIR) \
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$(1)/usr/bin \
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$(INSTALL_BIN) \
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$(PKG_BUILD_DIR)/src/nethack \
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$(1)/usr/bin/
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endef
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$(eval $(call BuildPackage,nethack))
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197
nethack/patches/001-nethack-3.4.3-nanonote.patch
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197
nethack/patches/001-nethack-3.4.3-nanonote.patch
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@ -0,0 +1,197 @@
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diff --git a/include/config.h b/include/config.h
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index 3efbfa2..4c69b32 100644
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--- a/include/config.h
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+++ b/include/config.h
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@@ -169,11 +169,11 @@
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#ifdef UNIX
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/* path and file name extension for compression program */
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-#define COMPRESS "/usr/bin/compress" /* Lempel-Ziv compression */
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-#define COMPRESS_EXTENSION ".Z" /* compress's extension */
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+// #define COMPRESS "/usr/bin/compress" /* Lempel-Ziv compression */
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+// #define COMPRESS_EXTENSION ".Z" /* compress's extension */
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/* An example of one alternative you might want to use: */
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-/* #define COMPRESS "/usr/local/bin/gzip" */ /* FSF gzip compression */
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-/* #define COMPRESS_EXTENSION ".gz" */ /* normal gzip extension */
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+#define COMPRESS "/bin/gzip"
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+#define COMPRESS_EXTENSION ".gz"
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#endif
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#ifndef COMPRESS
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diff --git a/include/unixconf.h b/include/unixconf.h
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index fe1b006..6038e6c 100644
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--- a/include/unixconf.h
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+++ b/include/unixconf.h
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@@ -37,7 +37,7 @@
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#define NETWORK /* if running on a networked system */
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/* e.g. Suns sharing a playground through NFS */
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/* #define SUNOS4 */ /* SunOS 4.x */
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-/* #define LINUX */ /* Another Unix clone */
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+#define LINUX /* Another Unix clone */
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/* #define CYGWIN32 */ /* Unix on Win32 -- use with case sensitive defines */
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/* #define GENIX */ /* Yet Another Unix Clone */
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/* #define HISX */ /* Bull Unix for XPS Machines */
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@@ -132,7 +132,7 @@
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* "extra output" method is used, but not all systems provide access to
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* a fine-grained timer.
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*/
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-/* #define TIMED_DELAY */ /* usleep() */
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+#define TIMED_DELAY /* usleep() */
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#endif
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/*
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diff --git a/sys/share/unixtty.c b/sys/share/unixtty.c
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index 05b76b4..37484fa 100644
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--- a/sys/share/unixtty.c
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+++ b/sys/share/unixtty.c
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@@ -38,7 +38,7 @@
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# ifdef LINUX
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# include <sys/ioctl.h>
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# undef delay_output /* curses redefines this */
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-# include <curses.h>
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+# include <ncurses.h>
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# endif
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# define kill_sym c_cc[VKILL]
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# define erase_sym c_cc[VERASE]
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diff --git a/sys/unix/Makefile.src b/sys/unix/Makefile.src
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index 29ad99a..3f640a3 100644
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--- a/sys/unix/Makefile.src
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+++ b/sys/unix/Makefile.src
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@@ -76,6 +76,8 @@ SYSOBJ = ioctl.o unixmain.o unixtty.o unixunix.o unixres.o
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#
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# For cross-compiling, eg. with gcc on Linux (see also CXX further down):
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# CC = arm-linux-gcc
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+CC = mipsel-openwrt-linux-uclibc-gcc
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+LD = mipsel-openwrt-linux-uclibc-ld
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#
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#
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# if you're debugging and want gcc to check as much as possible, use:
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@@ -151,18 +153,18 @@ GNOMEINC=-I/usr/lib/glib/include -I/usr/lib/gnome-libs/include -I../win/gnome
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# flags for debugging:
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# CFLAGS = -g -I../include
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-CFLAGS = -O -I../include
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-LFLAGS =
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+CFLAGS += -O2 -I../include
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+LFLAGS += ${LDFLAGS}
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# The Qt and Be window systems are written in C++, while the rest of
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# NetHack is standard C. If using Qt, uncomment the LINK line here to get
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# the C++ libraries linked in.
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CXXFLAGS = $(CFLAGS) -I. -I$(QTDIR)/include
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-CXX=g++
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+CXX=mipsel-openwrt-linux-uclibc-g++
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#LINK=g++
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# For cross-compiling, eg. with gcc on Linux (see also CC further up):
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#CXX=arm-linux-g++
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-#LINK=arm-linux-gcc
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+LINK=mipsel-openwrt-linux-uclibc-g++
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# Set the WINSRC, WINOBJ, and WINLIB lines to correspond to your desired
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# combination of windowing systems. Also set windowing systems in config.h.
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@@ -230,8 +232,8 @@ WINOBJ = $(WINTTYOBJ)
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# WINTTYLIB = -ltermcap
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# WINTTYLIB = -lcurses
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# WINTTYLIB = -lcurses16
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-# WINTTYLIB = -lncurses
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-WINTTYLIB = -ltermlib
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+WINTTYLIB = -lncurses
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+# WINTTYLIB = -ltermlib
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#
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# libraries for X11
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# If USE_XPM is defined in config.h, you will also need -lXpm here.
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diff --git a/sys/unix/Makefile.top b/sys/unix/Makefile.top
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index 2f11c35..c6b7af0 100644
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--- a/sys/unix/Makefile.top
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+++ b/sys/unix/Makefile.top
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@@ -14,7 +14,6 @@
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# MAKE = make
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# make NetHack
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-PREFIX = /usr
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GAME = nethack
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# GAME = nethack.prg
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GAMEUID = games
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@@ -35,9 +34,9 @@ DIRPERM = 0755
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# therefore there should not be anything in GAMEDIR that you want to keep
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# (if there is, you'll have to do the installation by hand or modify the
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# instructions)
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-GAMEDIR = $(PREFIX)/games/lib/$(GAME)dir
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+GAMEDIR = $(PREFIX)/lib/$(GAME)dir
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VARDIR = $(GAMEDIR)
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-SHELLDIR = $(PREFIX)/games
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+SHELLDIR = $(PREFIX)
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# per discussion in Install.X11 and Install.Qt
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VARDATND =
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@@ -238,7 +237,7 @@ install: $(GAME) recover $(VARDAT) dungeon spec_levs
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-mkdir -p $(GAMEDIR) $(VARDIR) $(VARDIR)/save
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-rmdir ./-p
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-$(CHOWN) $(GAMEUID) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
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- $(CHGRP) $(GAMEGRP) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
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+ -$(CHGRP) $(GAMEGRP) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
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chmod $(DIRPERM) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
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# set up the game files
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( $(MAKE) dofiles )
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diff --git a/sys/unix/Makefile.utl b/sys/unix/Makefile.utl
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index e2936a8..69369cf 100644
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--- a/sys/unix/Makefile.utl
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+++ b/sys/unix/Makefile.utl
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@@ -27,6 +27,8 @@
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#
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# For HP/UX 10.20 with GCC:
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# CC = gcc -D_POSIX_SOURCE
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+CC = mipsel-openwrt-linux-uclibc-gcc
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+CXX = mipsel-openwrt-linux-uclibc-g++
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#
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# if your make doesn't define a default SHELL properly, you may need
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# the line below (Atari users will need a bourne work-alike)
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@@ -95,7 +97,7 @@ LFLAGS =
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LIBS =
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# If you are cross-compiling, you must use this:
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-#OBJDIR = .
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+OBJDIR = .
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# otherwise, you can save a little bit of disk space with this:
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OBJDIR = ../src
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@@ -175,7 +177,7 @@ YACCDIST =
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# dependencies for makedefs
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#
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makedefs: $(MAKEOBJS)
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- $(CC) $(LFLAGS) -o makedefs $(MAKEOBJS)
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+ gcc $(LFLAGS) -o makedefs -I../include makedefs.c ../src/monst.c ../src/objects.c
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makedefs.o: makedefs.c $(CONFIG_H) ../include/permonst.h \
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../include/objclass.h ../include/monsym.h \
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@@ -210,7 +212,7 @@ panic.o: panic.c $(CONFIG_H)
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# dependencies for lev_comp
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#
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lev_comp: $(SPLEVOBJS)
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- $(CC) $(LFLAGS) -o lev_comp $(SPLEVOBJS) $(LIBS)
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+ gcc -o lev_comp lev_yacc.c lev_lex.c lev_main.c $(CALLOC) $(CNAMING) -I../include
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lev_yacc.o: lev_yacc.c $(HACK_H) ../include/sp_lev.h
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lev_main.o: lev_main.c $(HACK_H) ../include/sp_lev.h ../include/tcap.h \
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@@ -243,7 +245,7 @@ lintlev:
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# dependencies for dgn_comp
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#
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dgn_comp: $(DGNCOMPOBJS)
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- $(CC) $(LFLAGS) -o dgn_comp $(DGNCOMPOBJS) $(LIBS)
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+ gcc $(LFLAGS) -o dgn_comp dgn_yacc.c dgn_lex.c dgn_main.c $(CALLOC) -I../include $(LIBS)
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dgn_yacc.o: dgn_yacc.c $(CONFIG_H) ../include/dgn_file.h ../include/date.h
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dgn_main.o: dgn_main.c $(CONFIG_H) ../include/dlb.h
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diff --git a/sys/unix/nethack.sh b/sys/unix/nethack.sh
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index 600e1da..ca7e7f4 100644
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--- a/sys/unix/nethack.sh
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+++ b/sys/unix/nethack.sh
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@@ -1,7 +1,7 @@
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#!/bin/sh
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# SCCS Id: @(#)nethack.sh 3.4 1990/02/26
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-HACKDIR=/usr/games/lib/nethackdir
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+HACKDIR=`pwd`/lib/nethackdir
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export HACKDIR
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HACK=$HACKDIR/nethack
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MAXNROFPLAYERS=4
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