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gmenu2x/src/iconbutton.cpp

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#include "iconbutton.h"
2011-10-23 13:37:39 +03:00
#include "font.h"
#include "gmenu2x.h"
#include "surface.h"
using namespace std;
IconButton::IconButton(
GMenu2X *gmenu2x_, Touchscreen &ts_,
const string &icon, const string &label)
: Button(ts_)
, gmenu2x(gmenu2x_)
{
this->icon = icon;
this->label = label;
iconSurface = gmenu2x->sc[icon];
recalcSize();
}
void IconButton::setPosition(int x, int y) {
if (rect.x != x || rect.y != y) {
Button::setPosition(x,y);
recalcSize();
}
}
void IconButton::paint() {
if (iconSurface) {
iconSurface->blit(gmenu2x->s, iconRect);
}
if (label != "") {
gmenu2x->s->write(gmenu2x->font, label, labelRect.x, labelRect.y,
Font::HAlignLeft, Font::VAlignMiddle);
}
}
void IconButton::recalcSize() {
Uint16 h = 0, w = 0;
if (iconSurface) {
w += iconSurface->width();
h += iconSurface->height();
iconRect = (SDL_Rect) { rect.x, rect.y, w, h };
} else {
iconRect = (SDL_Rect) { 0, 0, 0, 0 };
}
if (label != "") {
uint margin = iconSurface ? 2 : 0;
labelRect = (SDL_Rect) {
static_cast<Sint16>(iconRect.x + iconRect.w + margin),
static_cast<Sint16>(rect.y + h / 2),
static_cast<Uint16>(gmenu2x->font->getTextWidth(label)),
static_cast<Uint16>(gmenu2x->font->getHeight())
};
w += margin + labelRect.w;
}
setSize(w, h);
}
void IconButton::setAction(function_t action) {
this->action = action;
}