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mirror of git://projects.qi-hardware.com/gmenu2x.git synced 2024-12-27 08:57:42 +02:00
Commit Graph

613 Commits

Author SHA1 Message Date
Maarten ter Huurne
c1d57b62de In GMenu2X::drawButton, don't build a rectangle if we only need width 2014-08-15 16:35:24 +02:00
Maarten ter Huurne
b202f1949a Minor optimizations in Menu
Use emplace_back when a new string is put into a vector.
Removed unused variables.
When searching section names, compare C++ string to C string, so we
don't need to construct a C++ string for the second string just for
the search.
2014-08-15 14:27:05 +02:00
Maarten ter Huurne
739a9463be Don't use string::compare if there are better alternatives
When comparing full strings, operator== will do nicely.
When comparing the first char, "s[0] == c" is more efficient if we know
the string cannot be empty.
2014-08-15 14:19:17 +02:00
Maarten ter Huurne
6e8491abee Don't use (void) for empty argument list
This is necessary in C, but unusual in C++.
2014-08-15 14:01:11 +02:00
Maarten ter Huurne
d66ca947c4 Store Menu's Monitors in unique_ptrs
This results in a small code reduction and some ease of mind.
2014-08-15 13:56:20 +02:00
Maarten ter Huurne
7134eb3778 Store "bgmain" in the GMenu2X object instead of in SurfaceCollection
Since this surface is created by initBG instead of loaded from skin
search paths, it didn't really fit in SurfaceCollection. After removing
it, one of SurfaceCollection's methods could be removed as well.
2014-08-15 04:03:00 +02:00
Maarten ter Huurne
ab7a4c1cf7 Have Font::write return the width of the drawn text
This avoids having to do separate getTextWidth calls in several places.

More getTextWidth calls could be saved by splitting the rendering of
the font to an off-screen buffer from the final composition onto the
destination surface: the routines that draw text inside a box have to
compute the width before they can draw the box and currently the box
has to be drawn before the text.
2014-08-15 03:32:32 +02:00
Maarten ter Huurne
6895ac0b54 Removed static version of SurfaceCollection::getSkinFilePath
There were no external callers anymore.
2014-08-15 01:46:35 +02:00
Maarten ter Huurne
c8ea974f51 Fixed compile error on platforms where ENABLE_CPUFREQ is defined 2014-08-15 01:41:20 +02:00
Maarten ter Huurne
02384c8e72 Removed skin lookup feature from OffscreenSurface::loadImage
Instead, make the caller perform the lookup. This simplifies the
interface of loadImage and it removes the dependency from
OffscreenSurface on SurfaceCollection.
2014-08-15 01:34:35 +02:00
Maarten ter Huurne
2c47515321 Explicitly enable screen when PowerSaver exits
In theory the timer could expire between the button press that starts
the application launch and the moment the PowerSaver destructor runs.
And I think this does in fact happen occasionally thanks to the CPU
hogging SD controller driver on the GCW Zero, leading to an application
launching with a blanked screen.
2014-08-14 09:51:51 +02:00
Maarten ter Huurne
c1689e41fb Dismantled Singleton pattern of PowerSaver
The instance-on-demand didn't really work, since we needed explicit
control over this object's destruction to ensure the timer is stopped
when launching an application. And trying to combine getInstance() with
explicit external delete was just ugly.
2014-08-14 09:47:05 +02:00
Maarten ter Huurne
8d662c95f6 Various cleanups in PowerSaver
Use nullptr instead of NULL, evaluate pointer as bool where possible.
Declare the timer callback as a friend function so the methods it uses
can stay private.
Initialize screenState to false; was uninitialized which means that
an initially blanked screen might not be unblanked.
Force screen enable in constructor instead of when timeout is set.
Add removeScreenTimer method.
Include C++-ified versions of the C headers.
2014-08-14 09:28:41 +02:00
Maarten ter Huurne
6a2a0969f3 Set close-on-exec flag on inotify file descriptor 2014-08-14 07:30:33 +02:00
Maarten ter Huurne
47d349f78b Simplified file extension filtering code
Don't create any temporary strings, just use the d_name field and
strcasecmp.
2014-08-14 06:43:37 +02:00
Maarten ter Huurne
404b2a1029 Use proper feature test macro for d_type support 2014-08-14 06:10:55 +02:00
Maarten ter Huurne
56beec0895 Convert file name to C++ string as late as possible
This avoids copying the string if the file is rejected because its
category (directory or regular file) is disabled.
2014-08-14 05:30:31 +02:00
Maarten ter Huurne
b6f6bb387c Skip stat() call when the d_type field can tell us the file type
This is a BSD extension also present in glibc and uClibc. Not all libc
implementations and not all file systems support it, so we keep the
stat-based code as a fallback.
2014-08-14 05:25:26 +02:00
Maarten ter Huurne
a505d3e494 Removed FileLister::insertFile
This was a nasty hack to insert English into the list of translations.
Instead of modifying the scan results, make a copy and modify the copy.
2014-08-14 05:08:36 +02:00
Maarten ter Huurne
85b072ca43 Removed FileLister::at
In the STL, 'at' will perform range checking while operator[] will not.
Since GMenu2X doesn't use exceptions, range checking is not possible,
so 'at' and operator[] were identical.
2014-08-14 05:02:24 +02:00
Maarten ter Huurne
ba47744a52 Put trivial FileLister method implementations in header
This cuts a few hundred bytes off the stripped binary size.
2014-08-14 04:59:07 +02:00
Maarten ter Huurne
eb3def19ea Replaced generic exclude mechanism by updir filter in FileLister
The exclude mechanism was only used to filter out ".." for the skins
lister, so this lighter filter does all we need.
2014-08-14 04:45:26 +02:00
Nebuleon Fumika
d51fbb8716 Properly save the value of Selector Browser after editing a link 2014-08-14 02:12:06 +02:00
Maarten ter Huurne
60aaf5954a Show a file selector in OPK links only if Exec requires a file
Previously, if a user installed a new version of an OPK with the same
name as one that had a link configuration file, GMenu2X could request
a file for an application whose new version required no files to
launch.

In practice, this transition would occur only once per OPK application,
when its developer decided to use a custom browser after having used
GMenu2X's file browser. This bug would then show GMenu2X's file browser
to request a file that would not even be passed to the application.

Thanks to Nebuleon for analyzing the problem and the above description.
2014-08-14 02:08:51 +02:00
Maarten ter Huurne
35724170f8 Make FileLister::browse not log a non-existing directory as an error
To avoid unnecessary existence checks, we consider browsing a
non-existing directory to be a normal situation.
2014-08-13 22:59:13 +02:00
Nebuleon Fumika
f85ef14b3e Remove unnecessary file existence check in WallpaperDialog::exec()
Browsing the user's wallpaper directory will simply add no new files
to the list of wallpapers available if the directory doesn't exist.
WallpaperDialog::exec doesn't need to care about that.

Because wallpapers are files, not directories, also don't return
directories in the result. The code that makes the wallpapers list
calls FileLister::getFiles and ignores directories anyway.
2014-08-13 22:51:56 +02:00
Nebuleon Fumika
cf896e6175 Remove unnecessary file existence check in GMenu2X::showSettings()
Browsing the user's translations directory will simply add no new files
to the list of translations available if the directory doesn't exist.
GMenu2X::showSettings() doesn't need to care about that.

Because translations are files, not directories, also don't return
directories in the result. The code that makes the translations list
calls FileLister::getFiles and ignores directories anyway.
2014-08-13 22:50:16 +02:00
Nebuleon Fumika
a60a529de6 Remove unnecessary file existence check in GMenu2X::writeSkinConfig
mkdir is able to return an error code in errno to indicate that the
directory requested to be created already exists (EEXIST).
2014-08-13 22:44:43 +02:00
Nebuleon Fumika
8cd3ab8cb8 Remove unnecessary file existence check in GMenu2X::readTmp()
A file existence check is already performed, atomically with respect to
the filesystem, by ifstream's constructor. The result of this check is
available using ifstream::is_open().
2014-08-13 22:43:41 +02:00
Nebuleon Fumika
82ac7ef44b Set the clock to 0 before reading application link files
0 is the default clock value, which doesn't get written to link files
if it's not changed. The clock was previously uninitialised before
reading link files, so it would get written with a random value if
there was none before.
2014-08-13 07:39:37 +02:00
Maarten ter Huurne
13f574bfb2 Avoid moving around entries unless new ones were found
When scanning multiple directories in succession, it's possible that
in some of them no matches are found. Avoid moving all pre-existing
entries back and forth in that case.

Also use move instead of copy for transferring the pre-existing
entries from the vector to the set.
2014-08-13 07:35:29 +02:00
Maarten ter Huurne
90a5f82b92 In FileLister::browse, declare variables when they are needed 2014-08-13 07:14:30 +02:00
Maarten ter Huurne
2c76ddae50 Removed special case handling for !(showDirectories || showFiles)
The special case is not necessary for correctness. It would help
performance in theory, but it seems very unlikely that any code would
request a directory scan when it interested in neither the subdirs nor
the files in that directory.
2014-08-13 07:08:04 +02:00
Maarten ter Huurne
46c64ea984 Move instead of copy strings at the end of FileLister::browse
This takes a little trickery, which I wrapped and documented.
2014-08-13 07:06:07 +02:00
Nebuleon Fumika
f1e92425ac Optimise duplicate checking and sorting in FileLister::browse
Using a std::set makes both duplicate checking and sorting run in
O(n log n).
2014-08-13 07:06:07 +02:00
Nebuleon Fumika
bd7eac32ba Pre-process the filter string in FileLister::setFilter
Instead of splitting the filter for every file in FileLister::browse,
the filter is split immediately in FileLister::setFilter, improving
performance.

getFilter is removed because it was unused. This also removes the need
to update the return type to 'const std::vector&' in the method and
rewrite its callers.
2014-08-13 07:06:07 +02:00
Nebuleon Fumika
0b785770dc Use a plain FileLister instead of a pointer in BrowseDialog
Configuration of the FileLister is now left to the subclasses of
BrowseDialog, as the construction of a FileLister and its configuration
(to show or hide directories and files) have been separated.

This allows deleting the destructors of BrowseDialog's subclasses,
which existed solely to delete a FileLister object constructed by
each subclass.

The allocation of a BrowseDialog now also implies allocating enough
space for its FileLister, so remove the check for fl being nullptr in
BrowseDialog::exec().
2014-08-13 07:06:05 +02:00
Nebuleon Fumika
1dec6f6f11 Split creation, configuration and use of FileLister objects
The constructor now has zero arguments. showDirectories and showFiles
are now set using setter methods.

FileLister::browse is now the sole way to start a scan for files and
directories, replacing the initial path in the constructor and the
setPath method. It allows merging results from multiple directories
as before.

This is all to make explicit how many times the costly task of browsing
a directory is actually carried out.
2014-08-13 04:50:22 +02:00
Nebuleon Fumika
1508ac87ac When editing colors, show the selected color component using its color
Instead of showing 'R:', 'G:', 'B:' and 'A:', which take up a lot of space
and can overlap in standard fonts, the selection rectangle surrounding the
number is red, green, blue or gray, and the text is shorter.

This will allow the labels for the skin colors to be longer for translations
as well, given that their values are shown less wide.
2014-08-13 03:53:22 +02:00
Nebuleon Fumika
ab27096f10 Remove unnecessary file existence check in GMenu2X -> InputManager
Instead of checking which input configuration file exists among 2
choices, then asking InputManager to load that file, InputManager
itself now performs the resolution based on whether ifstream::is_open
returns true for each choice.
2014-08-13 03:29:42 +02:00
Nebuleon Fumika
d6b2643610 Remove unnecessary file existence check in GMenu2X::setSkin(2)
The existence of modifications to the skin configuration in the home
directory is now checked with ifstream::is_open, and the system's skin
configuration is used if that returns false.
2014-08-13 03:26:26 +02:00
Nebuleon Fumika
ebb34f3e00 Remove unnecessary file existence check in main
mkdir is able to return an error code in errno to indicate that the
directory requested to be created already exists (EEXIST).
2014-08-13 03:16:38 +02:00
Nebuleon Fumika
457fb0a085 Remove unnecessary file existence check in GMenu2X::readConfig(string)
A file existence check is already performed, atomically with respect to
the filesystem, by ifstream's constructor. The result of this check is
available using ifstream::is_open().
2014-08-13 03:15:38 +02:00
Maarten ter Huurne
a741653a13 Don't pre-strip file name extensions in Selector
This operation is not so slow that it really needs caching. Also
reducing the delay before showing a directory will have more impact
on the user experience than a slightly faster paint.
2014-08-12 09:17:38 +02:00
Maarten ter Huurne
1e50dff746 Moved code to remove a file name extension into utilities module 2014-08-12 09:07:37 +02:00
Maarten ter Huurne
aa5d8faeb6 Removed SurfaceCollection::defaultAlpha
The Selector was the only user and that code was removed.
2014-08-12 08:50:52 +02:00
Maarten ter Huurne
1229ef32e5 Removed screenshot caching from Selector
The way the caching was implemented was rather problematic. Also I'm
not convinced caching is useful at all. So I removed it. If at some
point we decide that caching is a good idea, it would be best to
re-implement it from scratch, so nothing of value is lost by removing
the existing caching code.

One problem was that the prepare method would check the existence of
a screenshot file for every file in the directory, which adds to the
noticable delay before showing a directory which holds many files.

Another problem is there was no upper limit to the number of
screenshots that would be cached. On directories with many screenshots
the memory use could rise to several hundred megabytes, which can be
problematic on some of the systems we want to support.

Also there was a rather nasty hack present to ensure screenshots were
loaded without an alpha channel.

My main doubt about the usefulness of screenshot caching is that
caching will only speed up the showing of an image from the second
time onwards. In typical use, the average screenshot is displayed at
most once. If the image load time is long enough to annoy the user,
any real solution would have to work also for the first showing.
For example, background (asynchronous) loading could be implemented.
2014-08-12 08:50:04 +02:00
Maarten ter Huurne
3305cf289b Minor cleanups in Selector::exec
Declare variables where they are needed instead of way in advance.
2014-08-12 08:38:05 +02:00
Maarten ter Huurne
b15175b05b Require valid section index passed to Menu::addActionLink
All calls to this method are in GMenu2X::initMenu() and they will only
pass valid indices, so the range check was redundant. Also the return
value was never used.

Added an assert to spot any invalid indices from future code.
2014-08-12 06:42:58 +02:00
Maarten ter Huurne
cc38c8ec00 Fixed misleading indentation in Menu::addActionLink
A reader might have concluded that the icon was always set.
2014-08-12 06:30:56 +02:00