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Commit Graph

305 Commits

Author SHA1 Message Date
Maarten ter Huurne
cfd294b9ae IconButton: header cleanup. 2011-10-23 12:37:39 +02:00
Maarten ter Huurne
62facf4dc7 IconButton: removed unused functionality.
Labels were always right-aligned: this was the default and no other alignment
was ever selected.
Also removed unused getter and setter methods.
2011-10-23 12:30:20 +02:00
Maarten ter Huurne
abe9130de9 IconButton: fixed up-to-date check in setPosition().
Recalculate size if either x or y changed, not necessarily both of them.
2011-10-23 12:06:59 +02:00
Maarten ter Huurne
76613d1810 IconButton: removed unused local variable. 2011-10-23 12:05:27 +02:00
Maarten ter Huurne
55cabcea49 InputDialog: do not return anything from drawVirtualKeyboard().
The returned value (action) was ignored, so don't bother returning it.
2011-10-23 12:00:46 +02:00
Maarten ter Huurne
fa5a9816db InputDialog: re-layouted code.
No functional changes.
2011-10-23 11:57:50 +02:00
Maarten ter Huurne
0b878c1b77 SettingsDialog: removed unused action variable and macros. 2011-10-23 11:41:44 +02:00
Maarten ter Huurne
9e876a6f90 MessageBox: header cleanups. 2011-10-23 11:32:16 +02:00
Maarten ter Huurne
3252c777c3 MessageBox: Use arrays instead of vectors for buttons.
There is no need for the overhead of std::vector if we know the number
of elements at compile time.
This shaves off about 2 kB of the stripped binary size.
2011-10-23 11:24:20 +02:00
Maarten ter Huurne
28f6cd2122 InputManager: removed "clear" and "manual" logical buttons.
These are not used in the GUI anymore.
2011-10-23 11:12:34 +02:00
Maarten ter Huurne
a685b436ec InputManager: improved config file parsing.
Do not test whether config file exists; just open it and handle failure.
Config file was not closed on errors, fixed now.
Make sure unconfigured entries of the button map are properly initialized.
Ignore lines with invalid keywords instead of aborting parsing.
Made log messages more specific.
2011-10-23 10:46:26 +02:00
Maarten ter Huurne
9548aa0a41 InputManager: Don't break if joystick support is disabled in SDL.
Early Dingux versions had joystick support disabled, but many programs
broke on that, so booboo enabled joystick support later.
2011-10-23 10:35:33 +02:00
Maarten ter Huurne
433be5daf7 InputManager: have "joystick" as a member instead of a global. 2011-10-23 09:59:22 +02:00
Maarten ter Huurne
641c989934 MenuSettingBool: Support toggling of boolean settings using left/right. 2011-10-23 09:47:51 +02:00
Maarten ter Huurne
a38c283e17 SettingsDialog: simplify code using InputManager::waitForPressedButton().
Replaced MenuSetting::manageInput() by handleButtonPress(), because we will
only pass pressed buttons to it, not the entire input event.
2011-10-23 09:38:59 +02:00
Maarten ter Huurne
40fd35d764 MessageBox: minor cleanup.
Declare local variables where they are used, not way in advance.
2011-10-23 09:24:42 +02:00
Maarten ter Huurne
ccf55e5d61 BrowseDialog: simplify code using InputManager::waitForPressedButton(). 2011-10-23 09:11:06 +02:00
Maarten ter Huurne
315bf0a180 InputManager: C++-style type definitions.
There is no need to typedef enums and structs in C++.
Put types defined by InputManager inside the class namespace.
Changed type names to CamelCase.
2011-10-23 09:04:12 +02:00
Maarten ter Huurne
c6db9ff21b InputManager: reduce namespace pollution.
Moved dependency on SDL to implementation file.
Don't import std namespace in header.
If we need std::string, import <string>, not something else.
2011-10-23 08:15:23 +02:00
Maarten ter Huurne
ba6003606e Include SDL header as <SDL.h> instead of <SDL/SDL.h>.
SDL headers are located using "sdl-config --cflags", which outputs
the actual directory that the headers are in, not its parent.
2011-10-23 07:54:10 +02:00
Maarten ter Huurne
f9696971ad InputManager: re-layouted code.
I don't really care for tabs vs spaces, but it's impractical to use tabs
in one source file and spaces in another.
2011-10-23 07:51:41 +02:00
Maarten ter Huurne
0cb1645c03 InputManager: SDL_NumJoysticks is a function, try calling it. 2011-10-23 07:22:55 +02:00
Maarten ter Huurne
ae685a9729 PowerSaver: re-layouted code.
No functional changes.
2011-10-23 07:05:54 +02:00
Maarten ter Huurne
e73a8d06ea Removed per-application brightness setting.
The desired backlight level depends on the amount of light coming in from
the environment, not on the application that is run. Setting the brightness
when launching an application discards what is probably the right value
for this location (indoor/outdoor) and time of day. So we decided that this
is not a desirable feature and therefore removed it.
2011-09-23 01:51:53 +02:00
Maarten ter Huurne
7a978222b8 Use existing brightness value instead of overriding it. 2011-09-23 01:36:56 +02:00
Maarten ter Huurne
84ec66c7ce Minor cleanup: better usage of fscanf.
Instead of having fscanf() read into a string buffer (with the risk of
overflowing it if sysfs returns an unexpectedly long string) and converting
the value to integer with atoi() afterwards, just use fscanf() to read
an integer.
2011-09-23 01:23:53 +02:00
Maarten ter Huurne
799bb13f0f Minor cleanup: group handle init code together. 2011-09-23 01:01:57 +02:00
Maarten ter Huurne
0acbd35fb4 Corrected name of USB power supply device.
As far as I can see in the 3.0 kernel sources, both the Dingoo and
the NanoNote use "usb" in lower case.
2011-09-23 00:57:27 +02:00
Maarten ter Huurne
53a73cabc7 Call deinit() method on exit.
This prevents file descriptors to sysfs files from staying open as the
selected application is executed.
2011-09-23 00:48:13 +02:00
Maarten ter Huurne
b997485859 Backlight: use different sysfs name for NanoNote and Dingoo.
Fixes backlight control on Dingoo.
2011-09-23 00:38:43 +02:00
Maarten ter Huurne
6729e30acb Fixed mistake in 8bcd03962f.
"iclock" is not a local variable: it is a field, so it should be updated.
2011-09-19 16:49:30 +02:00
Maarten ter Huurne
03ea679a1d Corrected capitalization of megahertz.
"Mhz" -> "MHz"
2011-09-19 16:33:19 +02:00
Maarten ter Huurne
8bcd03962f Do not constrain the max CPU frequency for apps on setting the string value.
It is already constrained on editing and when actually applying the frequency.
The string value constrain is problematic because it happens in a class that
has no knowledge of the actual CPU limits, so it can only contrain to
hardcoded limits.

With this change you'll actually be able to run apps at 432 MHz.
2011-09-19 16:27:53 +02:00
Maarten ter Huurne
8d04cf1064 Removed one last occurrence of hardcoded minimum CPU frequency.
Well, I hope it was really the last one now.
2011-09-19 16:26:42 +02:00
Maarten ter Huurne
a014a331f4 Put platform specific defaults in systemwide gmenu2x.conf.
It is simpler to maintain them there instead of in the code.
2011-09-19 01:12:34 +02:00
Maarten ter Huurne
19064b4c4a Work around lack of vsynced page flipping in OpenDingux kernel. 2011-09-18 21:16:12 +02:00
Maarten ter Huurne
41650aaad7 Use 16 bpp by default on the Dingoo.
Other platforms keep using 32 bpp.
2011-09-18 18:42:53 +02:00
Maarten ter Huurne
d354eb85a4 Improved CPU frequency control.
The maximum frequency for applications was set to 430 MHz before,
while some Dingoos can handle higher frequencies. Now the limit is set to
the theoretical maximum frequency of 500 MHz.

For the menu itself the maximum frequency is set to a safer 408 MHz,
to avoid over-eager users from putting their system in an unusable state
that is difficult to recover from.

Also the frequency settings are now done in 24 MHz increments, to match
the limitations of the current JZ4740 kernel. Note that only new entries
are rounded to 24 MHz multiples, existing entries stay as they are.
2011-09-18 18:27:03 +02:00
Ayla
3995133fa5 When deleting a link, check if the icon is used elsewhere before unloading it. 2011-09-18 13:22:02 +02:00
Ayla
cf8bd84362 Added debug message which is displayed when surfaces are deleted from memory. 2011-09-18 13:21:03 +02:00
Ayla
cca367745b Dingux port: The SD card root is now hardcoded to /boot for the getDiskFree() function only.
That function was not working as CARD_ROOT does not necessarily point to the mount point of a filesystem.
2011-09-18 12:42:08 +02:00
Ayla
759eefd676 The files "a.png" and "b.png" have been renamed to "cancel.png" and "accept.png". 2011-09-18 03:40:33 +02:00
Ayla
16b050be05 Modified the key shortcuts for the small popups (deleting a link...). 2011-09-18 03:33:10 +02:00
Ayla
826d622285 Modified the key shortcuts for the generic file/dir selector class. 2011-09-18 03:23:47 +02:00
Ayla
38cfd321f6 Modified the key shortcuts for the wallpaper dialog. 2011-09-18 03:16:08 +02:00
Ayla
d0cfe7c60d Modified the key shortcuts for the text display dialog. 2011-09-18 03:05:25 +02:00
Ayla
5dd6d31b25 Modified the key shortcuts of the file input dialog. 2011-09-18 02:21:04 +02:00
Ayla
b5131c1db9 Modified the key shortcuts of the text input dialog, so that the X and Y keys are not used. 2011-09-18 02:05:15 +02:00
Ayla
87106cdf56 Modified the button icons displayed when modifying an integer parameter. 2011-09-18 01:47:29 +02:00
Ayla
1aac93f36d The (gp2x) A button is now used instead of X to clear string inputs (like link names). 2011-09-18 01:40:23 +02:00
Ayla
c9a51af4a6 The WallpaperDialog object now uses a ButtonBox to print the key mapping at the bottom of the screen. 2011-09-18 01:34:19 +02:00
Ayla
d82e262662 Rewrite of the MenuSettingRGBA class so that it won't use the CLEAR/MENU buttons. 2011-09-18 01:33:11 +02:00
Ayla
7f2c7db8e2 Rewrite of how the events are handled by the menusetting* objects. 2011-09-15 20:20:35 +02:00
Ayla
fdee206d93 The ButtonBox now features a clear() function which empties the list of buttons. 2011-09-15 20:12:02 +02:00
Ayla
6ac012348d Disactivate the binding of the app's manual on the 'Y' button. 2011-09-15 11:33:46 +02:00
Ayla
5f69930d07 The contextual menu now features a "show manual" entry. 2011-09-15 11:18:07 +02:00
Ayla
03a26a859b Dingoo port: The help menu now displays help for dingoo's controls. 2011-09-04 03:02:17 +02:00
Ayla
9768a74d07 The conf file does not need to be saved on exit. 2011-09-04 02:37:10 +02:00
Xiangfu Liu
46d680990a gmenu2x wallpaper only support .png 2011-08-22 15:13:44 +08:00
Ayla
8c1f4abb5b The input manager should check whether a powersaver instance is running, to not create one when it's not needed. 2011-08-17 00:46:43 +02:00
Ayla
fca8c8e8a1 Create the powersaver instance on demand and destroy it when not needed. 2011-08-17 00:46:11 +02:00
Ayla
f31828667f Added a boolean function to know if the powersaver is running. 2011-08-17 00:44:45 +02:00
Ayla
bffef7cfea GMenu2X does not need to init the audio subsystem of SDL. 2011-08-16 02:18:09 +02:00
Ayla
e282f8a55d Enable the SDL timer subsystem only if the backlight timeout is enabled. 2011-08-16 02:17:21 +02:00
Ayla
4fd4b234dc Set card root to /media by default for the Dingux port. 2011-08-11 03:42:18 +02:00
Ayla
3d3e0fa566 Read config file(s) present on both system and user-specific directories. 2011-08-11 03:40:36 +02:00
Ayla
7f08e854ea Shorted a too long caption on the contextual menu. (2) 2011-08-08 23:34:43 +02:00
Ayla
5b49bf0afb Shorted a too long caption on the contextual menu. 2011-08-08 17:40:27 +02:00
Ayla
5f77e3baf7 Cleaned GP2X-specific code that was built on all platforms.
There was a lot of gp2x-specific code which was built for
all platform. For instance, the code was compiled for all
the platforms with the constant "TARGET_GP2X" defined.
This obviously had to be fixed.
2011-07-29 01:13:35 +02:00
Ayla
f6c456f35b GMenu2X now won't clear the framebuffer on exit.
Instead, the loading screen image will remain even when GMenu2X is not running anymore.

This require a patched SDL; the patch can be found at
https://github.com/mthuurne/opendingux-buildroot/blob/opendingux-2010.11/package/sdl/sdl-fbcon-clear-onexit.patch
2011-07-28 01:48:12 +02:00
Ayla
4636a84eef Create the "sections" user directory if required, when creating a new link.
It previously assumed that this directory was present, which isn't
the case all the time.
2011-07-25 12:05:24 +02:00
Ayla
81a607c36e Fixed a good number of memory leaks.
The objects created with "new" were destroyed with "free()",
instead of "delete"; as a result, the destructors were never called.
2011-07-20 13:43:25 +02:00
Ayla
3a85cabf37 The SurfaceCollection won't load the files selection.png, bottombar.png or topbar.png from the Default skin if they are missing in the current skin. 2011-07-11 18:16:38 +02:00
Ayla
11e58c8ca5 Revert "GMenu2X now won't load skin files from the Default skin when using another skin."
This reverts commit 439d25c292.
Refusing to load files of the Default skin for a different one is a bad idea; it requires
that skin to provide every single PNG file needed by gmenu2x.
2011-07-11 18:14:27 +02:00
Ayla
00d8a04e00 Removed a bug where the Default skin was chosen even if another (working) skin was defined on the config file. 2011-07-11 12:39:31 +02:00
Ayla
0993a48eca Add a function which unlocks the virtual terminal before and after each execution of a binary.
It ensures that GMenu2X can restart after a SDL program segfaulted or crashed.
It also allow GMenu2X to exit without clearing the screen, so that the "loading" screen appears
until the launched binary starts using the framebuffer.
2011-07-11 11:27:38 +02:00
Ayla
55dad4171d Merge branch 'install_locations'
Conflicts:
	configure.in
2011-07-11 11:19:18 +02:00
Ayla
f7817b19ab The links will now be loaded from both the system and the user-specific directories. 2011-07-11 02:49:44 +02:00
Ayla
439d25c292 GMenu2X now won't load skin files from the Default skin when using another skin.
This was causing trouble when the current skin does not provide graphical files on purpose (ie. skin with no top/bottom bar).
2011-07-09 01:49:09 +02:00
Sergey Kukunin
28fe39ce54 Fix segmentation fault when try show Manual on Explorer or other service apps 2011-06-11 02:41:52 +03:00
kyak
6646525731 Zero-pad hex values when saving config
writeSkinConfig() had a very naughty bug when RGBA values were written
to config file unpadded. This lead to a problem that, for example,
0x00000080 was written as 0x00080 in config file (Somehow gmenu2x
reads and re-saves config on selection). This, in turn, led
to problem when reading skin config file in strtorgba function,
because it parses the color string in token of two symbols
(substr(0,2) and etc).
2011-06-06 11:38:26 +04:00
Maarten ter Huurne
7aeb7a4f0a PNG: Use libpng directly instead of via SDL_image.
This eliminates the build-time dependency on SDL_image and the run-time
dependencies on all libraries used by SDL_image except SDL and libpng.

In addition we now let libpng convert to ARGB format while decoding the
image, rather than letting SDL convert the surface afterwards.
2011-06-05 05:58:47 +02:00
Maarten ter Huurne
2394a075d7 Surface: Work around bug in SDL that loses per-surface alpha.
A bug in SDL_ConvertSurface() leaves the per-surface alpha undefined when
converting from RGBA to RGBA. This can cause problems if the surface is
later converted to a format without an alpha channel, such as the display
format.
2011-06-05 05:27:28 +02:00
Maarten ter Huurne
36260e999d PNG: Only add alpha channel on surface if loaded image has an alpha channel.
This fixes a bug where a loaded image could have an alpha of 0.
Also it avoids expensive alpha blending where it is unnecessary.
2011-06-03 12:47:49 +02:00
Maarten ter Huurne
8a81837c04 Surface: Make pixel format conversion explicit.
Instead of having the copy constructor convert to display format, the new
copy constructor preserves the pixel format and a separate method was
introduced to convert surfaces to display format.

The code was made more robust as well: it should no longer crash if the
wallpaper cannot be loaded.
2011-06-03 11:46:36 +02:00
Maarten ter Huurne
7861e07eb0 Surface: Made "raw" field private.
I cheated a bit by declaring ASFont as friend, but all other outside
access now happens via methods.

I removed the "saveScreenshot" method since the code calling it is
commented out and I never heard anyone complain about missing this
feature.
2011-06-02 22:44:04 +02:00
Maarten ter Huurne
25e8e62622 Surface: Minor cleanups.
Removed unused "locked" field.
Inlined format() private method: since "raw" can no longer be NULL, the method became trivial.
2011-06-02 22:32:08 +02:00
Maarten ter Huurne
52f4686e4a Surface: Load image with factory method instead of constructor.
If loading fails, the factory method returns NULL, while previously the
constructor would create a Surface object with a NULL "raw" field.
However, since most of the methods dereference "raw" without checking,
such a Surface would likely crash the application when used.
2011-06-02 22:09:03 +02:00
Maarten ter Huurne
0a9229ff3f Surface: Use the destructor as intended.
There is no reason to have an explicit free() method instead of just
destructing the Surface object and doing cleanup in the destructor.
2011-06-02 18:15:15 +02:00
Maarten ter Huurne
0c867aabbf Surface: Fixed memory leak in previous commit.
I forgot to initialize freeWhenDone in two of the three constructors.
2011-06-02 18:07:17 +02:00
Maarten ter Huurne
7dac306c16 Surface: Removed fake double buffering.
Use real double buffering instead.

I checked the SDL code and if the hardware cannot provide double buffering
it will use a shadow surface to ensure that a frame is not displayed until
it has been fully painted.

Also disable mouse cursor before opening the output surface. The reason it
was disabled after the surface was opened is that SDL on GP2X has a bug.
However, this means the cursor is visible for a short time during startup
which looks ugly.
2011-06-02 17:59:26 +02:00
Ayla
ef4b012026 Merge branch 'master' of projects.qi-hardware.com:gmenu2x into install_locations
Conflicts:
	data/platform/nanonote/sections/terminals/ash
	src/gmenu2x.cpp
	src/surface.cpp
2011-06-02 12:16:26 +02:00
Maarten ter Huurne
5b6d922f11 Fixed bug: wallpaper does not use alpha channel.
The unnecessary alpha channel might harm performance but is not a big deal.
However, the fact that the alpha flag (bool) is somehow automatically
converted by C++ into a skin name (string) causes the entire screen to
stay black.

The black screen was fixed by removing the alpha flag.
For optimum blitting performance, the wallpaper surface is then converted
to the pixel format of the frame buffer.

Bug was introduced in 52c89d6005.
2011-06-02 07:13:59 +02:00
Maarten ter Huurne
8b17e2ef62 PNG: Make loadPNG() responsible for creating an RGBA surface.
Before this commit loadPNG() could return any surface format and the caller
was responsible for converting it to the desired format. However, in practice
all callers want a surface with an alpha channel and SDL only supports that
with 32bpp surfaces, so RGBA or a permutation thereof. So I changed the
contract for loadPNG() so it is required to return an RGBA surface, and
removed the conversion code in the callers.

The next step is to replace IMG_Load() by a function that calls libpng
directly and loads a fixed 32bpp pixel format. That way, we can drop the
SDL_image dependency and avoid unnecessary pixel format conversions.
2011-06-02 06:19:21 +02:00
Maarten ter Huurne
7877fee3fa Surface: Remove alpha flag.
As for SurfaceCollection, the alpha flag passed to the Surface constructor
was also always true. Therefore there is no need to have the flag.
2011-06-02 06:02:45 +02:00
Maarten ter Huurne
44ca4e3460 SurfaceCollection: Removed alpha flag.
In the existing code the alpha flag is always true, so there is no point
in passing it around.
2011-06-02 05:52:47 +02:00
Maarten ter Huurne
af3ed78496 Merge branch 'master' of projects.qi-hardware.com:gmenu2x 2011-06-02 05:46:25 +02:00
Sergey Kukunin
240286df11 Add powersaver class 2011-06-02 06:32:39 +03:00
Maarten ter Huurne
52c89d6005 Surface: Removed duplicate constructor.
There were two constructors that took an image path, skin name and alpha flag
as their arguments, but in different orders. We need only one of them.
2011-06-02 04:57:21 +02:00
Maarten ter Huurne
b2896d6bac ASFont: Refactored string drawing methods.
Renamed methods that draw a single line from write() to writeLine().
There is now only one write() method left: the public method.

Pass surface to draw on as wrapped Surface instead of SDL_Surface.
At the end of the call chain we still use SDL directly though.
2011-06-02 04:29:19 +02:00